mirror of
https://github.com/wavetermdev/xterm.js.git
synced 2026-08-05 13:43:48 -07:00
Implement remaining powerline extra symbols
- Uses fontforge + helper bin/convert_svg_to_custom_glyph.js - Some of these are very large. They'll be much smaller after gzip but if this becomes a problem we can compile the svgs into a binary format Fixes #5479
This commit is contained in:
@@ -0,0 +1,457 @@
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/**
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* Converts an SVG file as exported by fontforge into the SVG-like format as expected by the custom
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* glyph rasterizer.
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*
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* Usage: node convert_svg_to_custom_glyph.js <svg-file-or-folder>
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*/
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const fs = require('fs');
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const path = require('path');
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const input = process.argv[2];
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if (!input) {
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console.error('Usage: node convert_svg_to_custom_glyph.js <svg-file-or-folder>');
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process.exit(1);
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}
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const inputPath = path.resolve(process.cwd(), input);
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const stat = fs.statSync(inputPath);
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const files = stat.isDirectory()
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? fs.readdirSync(inputPath).filter(f => f.endsWith('.svg')).map(f => path.join(inputPath, f))
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: [inputPath];
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if (files.length === 0) {
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console.error('No SVG files found');
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process.exit(1);
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}
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for (const file of files) {
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console.log(`\n${'='.repeat(60)}\nProcessing: ${path.basename(file)}\n${'='.repeat(60)}`);
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processFile(file);
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}
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function processFile(filePath) {
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// Get file content
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const content = fs.readFileSync(filePath, 'utf8');
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// Get viewBox
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const viewBoxMatch = content.match(/viewBox="([^"]+)"/);
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if (!viewBoxMatch) {
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console.error('No viewBox found in SVG');
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return;
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}
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const [minX, minY, width, height] = viewBoxMatch[1].split(/\s+/).map(Number);
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console.log(`ViewBox: ${minX} ${minY} ${width} ${height}`);
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// Get path `d` property
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const pathMatch = content.match(/<path[^>]*\sd="([^"]+)"/);
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if (!pathMatch) {
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console.error('No path d attribute found in SVG');
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return;
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}
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const originalPath = pathMatch[1].replace(/\s+/g, ' ').trim();
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console.log(`\nOriginal path length: ${originalPath.length} chars`);
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// Parse path into commands
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function parsePath(d) {
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const commands = [];
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const regex = /([MmLlHhVvCcSsQqTtAaZz])([^MmLlHhVvCcSsQqTtAaZz]*)/g;
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let match;
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while ((match = regex.exec(d)) !== null) {
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const cmd = match[1];
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const argsStr = match[2].trim();
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const args = argsStr ? argsStr.split(/[\s,]+/).map(Number) : [];
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commands.push({ cmd, args });
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}
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return commands;
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}
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// Convert relative commands to absolute and expand T/S to Q/C
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function toAbsolute(commands) {
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const result = [];
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let x = 0, y = 0; // Current position
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let startX = 0, startY = 0; // Start of current subpath
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let lastControlX = 0, lastControlY = 0; // Last control point for T/S
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let lastCmd = '';
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for (const { cmd, args } of commands) {
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const isRelative = cmd === cmd.toLowerCase();
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const absCmd = cmd.toUpperCase();
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switch (absCmd) {
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case 'M': {
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// MoveTo: M x y (or m dx dy)
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const absArgs = [];
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for (let i = 0; i < args.length; i += 2) {
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const newX = isRelative ? x + args[i] : args[i];
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const newY = isRelative ? y + args[i + 1] : args[i + 1];
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absArgs.push(newX, newY);
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x = newX;
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y = newY;
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if (i === 0) {
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startX = x;
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startY = y;
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}
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}
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lastControlX = x;
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lastControlY = y;
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result.push({ cmd: 'M', args: absArgs });
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break;
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}
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case 'L': {
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// LineTo: L x y (or l dx dy)
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const absArgs = [];
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for (let i = 0; i < args.length; i += 2) {
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const newX = isRelative ? x + args[i] : args[i];
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const newY = isRelative ? y + args[i + 1] : args[i + 1];
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absArgs.push(newX, newY);
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x = newX;
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y = newY;
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}
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lastControlX = x;
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lastControlY = y;
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result.push({ cmd: 'L', args: absArgs });
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break;
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}
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case 'H': {
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// Horizontal LineTo - convert to L
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for (let i = 0; i < args.length; i++) {
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const newX = isRelative ? x + args[i] : args[i];
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result.push({ cmd: 'L', args: [newX, y] });
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x = newX;
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}
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lastControlX = x;
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lastControlY = y;
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break;
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}
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case 'V': {
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// Vertical LineTo - convert to L
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for (let i = 0; i < args.length; i++) {
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const newY = isRelative ? y + args[i] : args[i];
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result.push({ cmd: 'L', args: [x, newY] });
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y = newY;
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}
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lastControlX = x;
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lastControlY = y;
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break;
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}
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case 'C': {
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// CurveTo: C x1 y1 x2 y2 x y (or c dx1 dy1 dx2 dy2 dx dy)
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const absArgs = [];
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for (let i = 0; i < args.length; i += 6) {
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const x1 = isRelative ? x + args[i] : args[i];
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const y1 = isRelative ? y + args[i + 1] : args[i + 1];
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const x2 = isRelative ? x + args[i + 2] : args[i + 2];
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const y2 = isRelative ? y + args[i + 3] : args[i + 3];
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const newX = isRelative ? x + args[i + 4] : args[i + 4];
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const newY = isRelative ? y + args[i + 5] : args[i + 5];
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absArgs.push(x1, y1, x2, y2, newX, newY);
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lastControlX = x2;
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lastControlY = y2;
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x = newX;
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y = newY;
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}
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result.push({ cmd: 'C', args: absArgs });
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break;
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}
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case 'S': {
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// Smooth CurveTo - expand to C
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for (let i = 0; i < args.length; i += 4) {
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// Reflect last control point
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let x1, y1;
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if (lastCmd === 'C' || lastCmd === 'S') {
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x1 = 2 * x - lastControlX;
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y1 = 2 * y - lastControlY;
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} else {
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x1 = x;
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y1 = y;
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}
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const x2 = isRelative ? x + args[i] : args[i];
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const y2 = isRelative ? y + args[i + 1] : args[i + 1];
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const newX = isRelative ? x + args[i + 2] : args[i + 2];
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const newY = isRelative ? y + args[i + 3] : args[i + 3];
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result.push({ cmd: 'C', args: [x1, y1, x2, y2, newX, newY] });
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lastControlX = x2;
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lastControlY = y2;
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x = newX;
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y = newY;
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}
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break;
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}
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case 'Q': {
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// Quadratic CurveTo: Q x1 y1 x y (or q dx1 dy1 dx dy)
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const absArgs = [];
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for (let i = 0; i < args.length; i += 4) {
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const x1 = isRelative ? x + args[i] : args[i];
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const y1 = isRelative ? y + args[i + 1] : args[i + 1];
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const newX = isRelative ? x + args[i + 2] : args[i + 2];
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const newY = isRelative ? y + args[i + 3] : args[i + 3];
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absArgs.push(x1, y1, newX, newY);
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lastControlX = x1;
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lastControlY = y1;
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x = newX;
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y = newY;
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}
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result.push({ cmd: 'Q', args: absArgs });
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break;
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}
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case 'T': {
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// Smooth Quadratic CurveTo - keep as T
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const absArgs = [];
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for (let i = 0; i < args.length; i += 2) {
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// Reflect last control point for tracking
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let cpX, cpY;
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if (lastCmd === 'Q' || lastCmd === 'T') {
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cpX = 2 * x - lastControlX;
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cpY = 2 * y - lastControlY;
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} else {
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cpX = x;
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cpY = y;
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}
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const newX = isRelative ? x + args[i] : args[i];
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const newY = isRelative ? y + args[i + 1] : args[i + 1];
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absArgs.push(newX, newY);
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lastControlX = cpX;
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lastControlY = cpY;
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x = newX;
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y = newY;
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lastCmd = 'T'; // For chained T commands
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}
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result.push({ cmd: 'T', args: absArgs });
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break;
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}
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case 'A': {
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// Arc: A rx ry x-axis-rotation large-arc-flag sweep-flag x y
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const absArgs = [];
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for (let i = 0; i < args.length; i += 7) {
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const rx = args[i];
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const ry = args[i + 1];
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const rotation = args[i + 2];
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const largeArc = args[i + 3];
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const sweep = args[i + 4];
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const newX = isRelative ? x + args[i + 5] : args[i + 5];
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const newY = isRelative ? y + args[i + 6] : args[i + 6];
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absArgs.push(rx, ry, rotation, largeArc, sweep, newX, newY);
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x = newX;
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y = newY;
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}
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lastControlX = x;
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lastControlY = y;
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result.push({ cmd: 'A', args: absArgs });
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break;
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}
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case 'Z': {
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// ClosePath
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x = startX;
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y = startY;
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lastControlX = x;
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lastControlY = y;
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result.push({ cmd: 'Z', args: [] });
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break;
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}
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}
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if (absCmd !== 'T') {
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lastCmd = absCmd;
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}
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}
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return result;
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}
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// Scale coordinates to 0-1 range
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function scaleToNormalized(commands, minX, minY, width, height) {
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function scaleX(val) {
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return (val - minX) / width;
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}
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function scaleY(val) {
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return (val - minY) / height;
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}
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function scaleRx(val) {
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return val / width;
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}
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function scaleRy(val) {
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return val / height;
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}
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const result = [];
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for (const { cmd, args } of commands) {
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const scaledArgs = [];
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switch (cmd) {
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case 'M':
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case 'L':
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case 'T': {
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for (let i = 0; i < args.length; i += 2) {
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scaledArgs.push(scaleX(args[i]), scaleY(args[i + 1]));
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}
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break;
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}
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case 'H': {
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for (let i = 0; i < args.length; i++) {
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scaledArgs.push(scaleX(args[i]));
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}
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break;
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}
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case 'V': {
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for (let i = 0; i < args.length; i++) {
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scaledArgs.push(scaleY(args[i]));
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}
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break;
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}
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case 'C': {
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for (let i = 0; i < args.length; i += 6) {
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scaledArgs.push(
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scaleX(args[i]), scaleY(args[i + 1]),
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scaleX(args[i + 2]), scaleY(args[i + 3]),
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scaleX(args[i + 4]), scaleY(args[i + 5])
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);
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}
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break;
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}
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case 'S':
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case 'Q': {
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for (let i = 0; i < args.length; i += 4) {
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scaledArgs.push(
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scaleX(args[i]), scaleY(args[i + 1]),
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scaleX(args[i + 2]), scaleY(args[i + 3])
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);
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}
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break;
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}
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case 'A': {
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for (let i = 0; i < args.length; i += 7) {
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// rx, ry need to be scaled; rotation and flags stay the same
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scaledArgs.push(
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scaleRx(args[i]), // rx
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scaleRy(args[i + 1]), // ry
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args[i + 2], // rotation
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args[i + 3], // large-arc
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args[i + 4], // sweep
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scaleX(args[i + 5]), // x
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scaleY(args[i + 6]) // y
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);
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}
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break;
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}
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case 'Z': {
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// No args
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break;
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}
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}
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result.push({ cmd, args: scaledArgs });
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}
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return result;
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}
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// Format number to reasonable precision
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function formatNum(n, precision = 4) {
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const rounded = Number(n.toFixed(precision));
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return String(rounded);
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}
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// Convert commands back to path string
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function commandsToPath(commands) {
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return commands.map(({ cmd, args }, i) => {
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const prefix = i === 0 ? '' : ' ';
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if (args.length === 0) return prefix + cmd;
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return prefix + cmd + args.map(a => formatNum(a)).join(',');
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}).join('');
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}
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// Main conversion
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const parsed = parsePath(originalPath);
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const absolute = toAbsolute(parsed);
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// Calculate actual bounding box from path data
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function getBoundingBox(commands) {
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let minX = Infinity, minY = Infinity, maxX = -Infinity, maxY = -Infinity;
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for (const { cmd, args } of commands) {
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switch (cmd) {
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case 'M':
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case 'L':
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case 'T': {
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for (let i = 0; i < args.length; i += 2) {
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minX = Math.min(minX, args[i]);
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maxX = Math.max(maxX, args[i]);
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minY = Math.min(minY, args[i + 1]);
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maxY = Math.max(maxY, args[i + 1]);
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}
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break;
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}
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case 'H': {
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for (let i = 0; i < args.length; i++) {
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minX = Math.min(minX, args[i]);
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maxX = Math.max(maxX, args[i]);
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}
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break;
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}
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case 'V': {
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for (let i = 0; i < args.length; i++) {
|
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minY = Math.min(minY, args[i]);
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maxY = Math.max(maxY, args[i]);
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}
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break;
|
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}
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case 'C': {
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for (let i = 0; i < args.length; i += 6) {
|
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// Include control points and endpoint
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minX = Math.min(minX, args[i], args[i + 2], args[i + 4]);
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maxX = Math.max(maxX, args[i], args[i + 2], args[i + 4]);
|
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minY = Math.min(minY, args[i + 1], args[i + 3], args[i + 5]);
|
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maxY = Math.max(maxY, args[i + 1], args[i + 3], args[i + 5]);
|
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}
|
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break;
|
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}
|
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case 'S':
|
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case 'Q': {
|
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for (let i = 0; i < args.length; i += 4) {
|
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minX = Math.min(minX, args[i], args[i + 2]);
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maxX = Math.max(maxX, args[i], args[i + 2]);
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minY = Math.min(minY, args[i + 1], args[i + 3]);
|
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maxY = Math.max(maxY, args[i + 1], args[i + 3]);
|
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}
|
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break;
|
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}
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case 'A': {
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for (let i = 0; i < args.length; i += 7) {
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minX = Math.min(minX, args[i + 5]);
|
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maxX = Math.max(maxX, args[i + 5]);
|
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minY = Math.min(minY, args[i + 6]);
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maxY = Math.max(maxY, args[i + 6]);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return { minX, minY, width: maxX - minX, height: maxY - minY };
|
||||
}
|
||||
|
||||
const bbox = getBoundingBox(absolute);
|
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console.log(`Path bounding box: x=${bbox.minX}, y=${bbox.minY}, w=${bbox.width}, h=${bbox.height}`);
|
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|
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// Use path bounding box for normalization
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const normalized = scaleToNormalized(absolute, bbox.minX, bbox.minY, bbox.width, bbox.height);
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const result = commandsToPath(normalized);
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||||
|
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console.log(`\nConverted path (${result.length} chars):\n`);
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console.log(result);
|
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|
||||
console.log(`\n\nFor CustomGlyphDefinitions.ts:\n`);
|
||||
console.log(`'\\u{E0C0}': { type: CustomGlyphDefinitionType.VECTOR_SHAPE, data: { d: '${result}', type: CustomGlyphVectorType.FILL } },`);
|
||||
|
||||
// Write output file
|
||||
const ext = path.extname(filePath);
|
||||
const outputPath = filePath.replace(ext, `_output${ext}`);
|
||||
const svgOutput = `<?xml version="1.0" standalone="no"?>
|
||||
<svg xmlns="http://www.w3.org/2000/svg" version="1.1" viewBox="0 0 1 1">
|
||||
<path fill="currentColor" d="${result}" />
|
||||
</svg>
|
||||
`;
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fs.writeFileSync(outputPath, svgOutput, 'utf8');
|
||||
console.log(`\nOutput written to: ${outputPath}`);
|
||||
}
|
||||
Reference in New Issue
Block a user