mirror of
https://github.com/wavetermdev/wails.git
synced 2026-08-05 13:53:43 -07:00
Refactor docs
This commit is contained in:
@@ -133,227 +133,19 @@ API: `Show()`
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app.Show()
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```
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### NewWebviewWindow
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--8<--
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./docs/en/API/application_window.md
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./docs/en/API/application_menu.md
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./docs/en/API/application_dialogs.md
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./docs/en/API/application_events.md
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./docs/en/API/application_screens.md
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--8<--
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API: `NewWebviewWindow() *WebviewWindow`
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`NewWebviewWindow()` creates a new Webview window with default options, and
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returns it.
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```go
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// Create a new webview window
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window := app.NewWebviewWindow()
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```
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### NewWebviewWindowWithOptions
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API:
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`NewWebviewWindowWithOptions(windowOptions WebviewWindowOptions) *WebviewWindow`
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`NewWebviewWindowWithOptions()` creates a new webview window with custom
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options. The newly created window is added to a map of windows managed by the
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application.
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```go
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// Create a new webview window with custom options
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window := app.NewWebviewWindowWithOptions(WebviewWindowOptions{
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Name: "Main",
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Title: "My Window",
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Width: 800,
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Height: 600,
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})
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```
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### OnWindowCreation
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API: `OnWindowCreation(callback func(window *WebviewWindow))`
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`OnWindowCreation()` registers a callback function to be called when a window is
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created.
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```go
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// Register a callback to be called when a window is created
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app.OnWindowCreation(func(window *WebviewWindow) {
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// Do something
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})
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```
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### GetWindowByName
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API: `GetWindowByName(name string) *WebviewWindow`
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`GetWindowByName()` fetches and returns a window with a specific name.
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```go
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// Get a window by name
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window := app.GetWindowByName("Main")
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```
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### CurrentWindow
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API: `CurrentWindow() *WebviewWindow`
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`CurrentWindow()` fetches and returns a pointer to the currently active window
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in the application. If there is no window, it returns nil.
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```go
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// Get the current window
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window := app.CurrentWindow()
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```
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### RegisterContextMenu
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API: `RegisterContextMenu(name string, menu *Menu)`
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`RegisterContextMenu()` registers a context menu with a given name. This menu
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can be used later in the application.
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```go
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// Create a new menu
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ctxmenu := app.NewMenu()
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// Register the menu as a context menu
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app.RegisterContextMenu("MyContextMenu", ctxmenu)
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```
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### SetMenu
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API: `SetMenu(menu *Menu)`
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`SetMenu()` sets the menu for the application. On Mac, this will be the global
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menu. For Windows and Linux, this will be the default menu for any new window
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created.
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```go
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// Create a new menu
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menu := app.NewMenu()
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// Set the menu for the application
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app.SetMenu(menu)
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```
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### ShowAboutDialog
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API: `ShowAboutDialog()`
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`ShowAboutDialog()` shows an "About" dialog box. It can show the application's
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name, description and icon.
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```go
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// Show the about dialog
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app.ShowAboutDialog()
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```
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### Info
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API: `InfoDialog()`
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`InfoDialog()` creates and returns a new instance of `MessageDialog` with an
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`InfoDialogType`. This dialog is typically used to display informational
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messages to the user.
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### Question
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API: `QuestionDialog()`
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`QuestionDialog()` creates and returns a new instance of `MessageDialog` with a
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`QuestionDialogType`. This dialog is often used to ask a question to the user
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and expect a response.
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### Warning
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API: `WarningDialog()`
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`WarningDialog()` creates and returns a new instance of `MessageDialog` with a
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`WarningDialogType`. As the name suggests, this dialog is primarily used to
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display warning messages to the user.
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### Error
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API: `ErrorDialog()`
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`ErrorDialog()` creates and returns a new instance of `MessageDialog` with an
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`ErrorDialogType`. This dialog is designed to be used when you need to display
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an error message to the user.
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### OpenFile
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API: `OpenFileDialog()`
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`OpenFileDialog()` creates and returns a new `OpenFileDialogStruct`. This dialog
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prompts the user to select one or more files from their file system.
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### SaveFile
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API: `SaveFileDialog()`
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`SaveFileDialog()` creates and returns a new `SaveFileDialogStruct`. This dialog
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prompts the user to choose a location on their file system where a file should
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be saved.
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### OpenDirectory
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API: `OpenDirectoryDialog()`
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`OpenDirectoryDialog()` creates and returns a new instance of `MessageDialog`
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with an `OpenDirectoryDialogType`. This dialog enables the user to choose a
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directory from their file system.
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### On
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API:
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`On(eventType events.ApplicationEventType, callback func(event *Event)) func()`
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`On()` registers an event listener for specific application events. The callback
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function provided will be triggered when the corresponding event occurs. The
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function returns a function that can be called to remove the listener.
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### RegisterHook
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API:
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`RegisterHook(eventType events.ApplicationEventType, callback func(event *Event)) func()`
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`RegisterHook()` registers a callback to be run as a hook during specific
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events. These hooks are run before listeners attached with `On()`. The function
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returns a function that can be called to remove the hook.
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### GetPrimaryScreen
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API: `GetPrimaryScreen() (*Screen, error)`
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`GetPrimaryScreen()` returns the primary screen of the system.
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### GetScreens
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API: `GetScreens() ([]*Screen, error)`
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`GetScreens()` returns information about all screens attached to the system.
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This is a brief summary of the exported methods in the provided `App` struct. Do
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note that for more detailed functionality or considerations, refer to the actual
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Go code or further internal documentation.
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## Options
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```go title="application_options.go"
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```go title="pkg/application/application_options.go"
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--8<--
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../v3/pkg/application/options_application.go
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--8<--
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```
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### Windows Options
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```go title="application_options_windows.go"
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--8<--
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../v3/pkg/application/options_application_win.go
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--8<--
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```
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### Mac Options
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```go title="options_application_mac.go"
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--8<--
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../v3/pkg/application/options_application_mac.go
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../v3/pkg/application/application_options.go
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--8<--
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```
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@@ -0,0 +1,67 @@
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### ShowAboutDialog
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API: `ShowAboutDialog()`
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`ShowAboutDialog()` shows an "About" dialog box. It can show the application's
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name, description and icon.
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```go
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// Show the about dialog
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app.ShowAboutDialog()
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```
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### Info
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API: `InfoDialog()`
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`InfoDialog()` creates and returns a new instance of `MessageDialog` with an
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`InfoDialogType`. This dialog is typically used to display informational
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messages to the user.
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### Question
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API: `QuestionDialog()`
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`QuestionDialog()` creates and returns a new instance of `MessageDialog` with a
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`QuestionDialogType`. This dialog is often used to ask a question to the user
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and expect a response.
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### Warning
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API: `WarningDialog()`
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`WarningDialog()` creates and returns a new instance of `MessageDialog` with a
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`WarningDialogType`. As the name suggests, this dialog is primarily used to
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display warning messages to the user.
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### Error
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API: `ErrorDialog()`
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`ErrorDialog()` creates and returns a new instance of `MessageDialog` with an
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`ErrorDialogType`. This dialog is designed to be used when you need to display
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an error message to the user.
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### OpenFile
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API: `OpenFileDialog()`
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`OpenFileDialog()` creates and returns a new `OpenFileDialogStruct`. This dialog
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prompts the user to select one or more files from their file system.
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### SaveFile
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API: `SaveFileDialog()`
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`SaveFileDialog()` creates and returns a new `SaveFileDialogStruct`. This dialog
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prompts the user to choose a location on their file system where a file should
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be saved.
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### OpenDirectory
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API: `OpenDirectoryDialog()`
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`OpenDirectoryDialog()` creates and returns a new instance of `MessageDialog`
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with an `OpenDirectoryDialogType`. This dialog enables the user to choose a
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directory from their file system.
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@@ -0,0 +1,18 @@
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### On
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API:
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`On(eventType events.ApplicationEventType, callback func(event *Event)) func()`
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`On()` registers an event listener for specific application events. The callback
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function provided will be triggered when the corresponding event occurs. The
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function returns a function that can be called to remove the listener.
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### RegisterHook
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API:
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`RegisterHook(eventType events.ApplicationEventType, callback func(event *Event)) func()`
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`RegisterHook()` registers a callback to be run as a hook during specific
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events. These hooks are run before listeners attached with `On()`. The function
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returns a function that can be called to remove the hook.
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@@ -0,0 +1,31 @@
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### RegisterContextMenu
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API: `RegisterContextMenu(name string, menu *Menu)`
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`RegisterContextMenu()` registers a context menu with a given name. This menu
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can be used later in the application.
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```go
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// Create a new menu
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ctxmenu := app.NewMenu()
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// Register the menu as a context menu
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app.RegisterContextMenu("MyContextMenu", ctxmenu)
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```
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### SetMenu
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API: `SetMenu(menu *Menu)`
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`SetMenu()` sets the menu for the application. On Mac, this will be the global
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menu. For Windows and Linux, this will be the default menu for any new window
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created.
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```go
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// Create a new menu
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menu := app.NewMenu()
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// Set the menu for the application
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app.SetMenu(menu)
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```
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@@ -0,0 +1,15 @@
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### GetPrimaryScreen
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API: `GetPrimaryScreen() (*Screen, error)`
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`GetPrimaryScreen()` returns the primary screen of the system.
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### GetScreens
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API: `GetScreens() ([]*Screen, error)`
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`GetScreens()` returns information about all screens attached to the system.
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This is a brief summary of the exported methods in the provided `App` struct. Do
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note that for more detailed functionality or considerations, refer to the actual
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Go code or further internal documentation.
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@@ -0,0 +1,67 @@
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### NewWebviewWindow
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API: `NewWebviewWindow() *WebviewWindow`
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`NewWebviewWindow()` creates a new Webview window with default options, and
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returns it.
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```go
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// Create a new webview window
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window := app.NewWebviewWindow()
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```
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### NewWebviewWindowWithOptions
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API:
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`NewWebviewWindowWithOptions(windowOptions WebviewWindowOptions) *WebviewWindow`
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`NewWebviewWindowWithOptions()` creates a new webview window with custom
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options. The newly created window is added to a map of windows managed by the
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application.
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```go
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// Create a new webview window with custom options
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window := app.NewWebviewWindowWithOptions(WebviewWindowOptions{
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Name: "Main",
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Title: "My Window",
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Width: 800,
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Height: 600,
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})
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```
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### OnWindowCreation
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API: `OnWindowCreation(callback func(window *WebviewWindow))`
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`OnWindowCreation()` registers a callback function to be called when a window is
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created.
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```go
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// Register a callback to be called when a window is created
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app.OnWindowCreation(func(window *WebviewWindow) {
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// Do something
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})
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```
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### GetWindowByName
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API: `GetWindowByName(name string) *WebviewWindow`
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`GetWindowByName()` fetches and returns a window with a specific name.
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```go
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// Get a window by name
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window := app.GetWindowByName("Main")
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```
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### CurrentWindow
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API: `CurrentWindow() *WebviewWindow`
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`CurrentWindow()` fetches and returns a pointer to the currently active window
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in the application. If there is no window, it returns nil.
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```go
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// Get the current window
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window := app.CurrentWindow()
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```
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File diff suppressed because it is too large
Load Diff
@@ -74,7 +74,7 @@ API: `GetScreen() (*Screen, error)`
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`GetScreen` method returns the screen on which the window is displayed.
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#### SetFrameless
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### SetFrameless
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API: `SetFrameless(frameless bool) *WebviewWindow`
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@@ -82,32 +82,32 @@ This function is used to remove the window frame and title bar. It toggles the
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framelessness of the window according to the boolean value provided (true for
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frameless, false for framed).
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#### RegisterContextMenu
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### RegisterContextMenu
|
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API: `RegisterContextMenu(name string, menu *Menu)`
|
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|
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This function is used to register a context menu and assigns it the given name.
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#### NativeWindowHandle
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### NativeWindowHandle
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API: `NativeWindowHandle() (uintptr, error)`
|
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This function is used to fetch the platform native window handle for the window.
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#### Focus
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### Focus
|
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|
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API: `Focus()`
|
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|
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This function is used to focus the window.
|
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|
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#### SetEnabled
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### SetEnabled
|
||||
|
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API: `SetEnabled(enabled bool)`
|
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|
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This function is used to enable/disable the window based on the provided boolean
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value.
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#### SetAbsolutePosition
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### SetAbsolutePosition
|
||||
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API: `SetAbsolutePosition(x int, y int)`
|
||||
|
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Reference in New Issue
Block a user