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Implement file association Open a file from Finder/Explorer (#2918)
* implement MacOS openFile/openFiles events * wip: windows file association * fix macro import * add file icon copy * try copy icon * keep only required part of scripts * update config schema * fix json * set fileAssociation for mac via config * proper iconName handling * add fileAssociation icon generator * fix file association icons bundle * don't break compatibility * remove mimeType as not supported linux for now * add documentation * adjust config schema * restore formatting * remove unused option in file association * get rid of openFiles mac os. change configuration structure * remove unused channel * fix documentation * fix typo --------- Co-authored-by: Lea Anthony <lea.anthony@gmail.com>
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# File Association
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File association feature allows you to associate specific file types with your app so that when users open those files,
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your app is launched to handle them. This can be particularly useful for text editors, image viewers, or any application
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that works with specific file formats. In this guide, we'll walk through the steps to implement file association in Wails app.
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## Set Up File Association:
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To set up file association, you need to modify your application's wails.json file.
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In "info" section add a "fileAssociations" section specifying the file types your app should be associated with.
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For example:
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```json
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{
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"info": {
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"fileAssociations": [
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{
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"ext": "wails",
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"name": "Wails",
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"description": "Wails Application File",
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"iconName": "wailsFileIcon",
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"role": "Editor"
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},
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{
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"ext": "jpg",
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"name": "JPEG",
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"description": "Image File",
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"iconName": "jpegFileIcon",
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"role": "Editor"
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}
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]
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}
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}
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```
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| Property | Description |
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|:------------|:---------------------------------------------------------------------------------------------------------------------------------------------------|
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| ext | The extension (minus the leading period). e.g. png |
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| name | The name. e.g. PNG File |
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| iconName | The icon name without extension. Icons should be located in build folder. Proper icons will be generated from .png file for both macOS and Windows |
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| description | Windows-only. The description. It is displayed on the `Type` column on Windows Explorer. |
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| role | macOS-only. The app’s role with respect to the type. Corresponds to CFBundleTypeRole. |
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## Platform Specifics:
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### macOS
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When you open file (or files) with your app, the system will launch your app and call the `OnFileOpen` function in your Wails app. Example:
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```go title="main.go"
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func main() {
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// Create application with options
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err := wails.Run(&options.App{
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Title: "wails-open-file",
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Width: 1024,
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Height: 768,
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AssetServer: &assetserver.Options{
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Assets: assets,
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},
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BackgroundColour: &options.RGBA{R: 27, G: 38, B: 54, A: 1},
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Mac: &mac.Options{
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OnFileOpen: func(filePaths []string) { println(filestring) },
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},
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Bind: []interface{}{
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app,
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},
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})
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if err != nil {
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println("Error:", err.Error())
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}
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}
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```
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### Windows
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On Windows file association is supported only with NSIS installer. During installation, the installer will create a
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registry entry for your file associations. When you open file with your app, new instance of app is launched and file path is passed
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as argument to your app. To handle this you should parse command line arguments in your app. Example:
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```go title="main.go"
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func main() {
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argsWithoutProg := os.Args[1:]
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if len(argsWithoutProg) != 0 {
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println("launchArgs", argsWithoutProg)
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}
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}
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```
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### Linux
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Currently, Wails doesn't support bundling for Linux. So, you need to create file associations manually.
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For example if you distribute your app as a .deb package, you can create file associations by adding required files in you bundle.
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You can use [nfpm](https://nfpm.goreleaser.com/) to create .deb package for your app.
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1. Create a .desktop file for your app and specify file associations there. Example:
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```ini
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[Desktop Entry]
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Categories=Office
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Exec=/usr/bin/wails-open-file %u
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Icon=wails-open-file.png
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Name=wails-open-file
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Terminal=false
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Type=Application
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MimeType=application/x-wails;application/x-test
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```
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2. Create mime types file. Example:
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```xml
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<?xml version="1.0" encoding="UTF-8"?>
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<mime-info xmlns="http://www.freedesktop.org/standards/shared-mime-info">
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<mime-type type="application/x-wails">
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<comment>Wails Application File</comment>
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<glob pattern="*.wails"/>
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</mime-type>
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</mime-info>
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```
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3. Create icons for your file types. SVG icons are recommended.
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4. Prepare postInstall/postRemove scripts for your package. Example:
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```sh
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# reload mime types to register file associations
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update-mime-database /usr/share/mime
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# reload desktop database to load app in list of available
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update-desktop-database /usr/share/applications
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# update icons
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update-icon-caches /usr/share/icons/*
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```
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5. Configure nfpm to use your scripts and files. Example:
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```yaml
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name: "wails-open-file"
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arch: "arm64"
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platform: "linux"
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version: "1.0.0"
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section: "default"
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priority: "extra"
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maintainer: "FooBarCorp <FooBarCorp@gmail.com>"
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description: "Sample Package"
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vendor: "FooBarCorp"
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homepage: "http://example.com"
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license: "MIT"
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contents:
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- src: ../bin/wails-open-file
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dst: /usr/bin/wails-open-file
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- src: ./main.desktop
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dst: /usr/share/applications/wails-open-file.desktop
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- src: ./application-wails-mime.xml
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dst: /usr/share/mime/packages/application-x-wails.xml
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- src: ./application-test-mime.xml
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dst: /usr/share/mime/packages/application-x-test.xml
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- src: ../appicon.svg
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dst: /usr/share/icons/hicolor/scalable/apps/wails-open-file.svg
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- src: ../wailsFileIcon.svg
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dst: /usr/share/icons/hicolor/scalable/mimetypes/application-x-wails.svg
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- src: ../testFileIcon.svg
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dst: /usr/share/icons/hicolor/scalable/mimetypes/application-x-test.svg
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# copy icons to Yaru theme as well. For some reason Ubuntu didn't pick up fileicons from hicolor theme
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- src: ../appicon.svg
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dst: /usr/share/icons/Yaru/scalable/apps/wails-open-file.svg
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- src: ../wailsFileIcon.svg
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dst: /usr/share/icons/Yaru/scalable/mimetypes/application-x-wails.svg
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- src: ../testFileIcon.svg
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dst: /usr/share/icons/Yaru/scalable/mimetypes/application-x-test.svg
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scripts:
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postinstall: ./postInstall.sh
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postremove: ./postRemove.sh
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```
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6. Build your .deb package using nfpm:
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```sh
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nfpm pkg --packager deb --target .
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```
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7. Now when your package is installed, your app will be associated with specified file types. When you open file with your app,
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new instance of app is launched and file path is passed as argument to your app.
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To handle this you should parse command line arguments in your app. Example:
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```go title="main.go"
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func main() {
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argsWithoutProg := os.Args[1:]
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if len(argsWithoutProg) != 0 {
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println("launchArgs", argsWithoutProg)
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}
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}
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```
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## Limitations:
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On Windows and Linux when associated file is opened, new instance of your app is launched.
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Currently, Wails doesn't support opening files in already running app. There is plugin for single instance support for v3 in development.
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