Files
ukui-greeter/greeter/screenmodel.cpp
yanghao 2239b12633 1. 修改多屏中电源对话框的位置
2. 修改密码输入框对大写键开关的监测处理
2018-03-12 15:10:29 +08:00

79 lines
2.3 KiB
C++

/* screenmodel.cpp
* Copyright (C) 2018 Tianjin KYLIN Information Technology Co., Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301, USA.
**/
#include "screenmodel.h"
#include <QDesktopWidget>
#include <QApplication>
#include <QDebug>
ScreenModel::ScreenModel(QObject *parent)
: QAbstractListModel(parent),
_desktop(QApplication::desktop())
{
loadScreens();
connect(_desktop, &QDesktopWidget::workAreaResized, this, &ScreenModel::onScreenResized);
connect(_desktop, &QDesktopWidget::resized, this, &ScreenModel::onScreenResized);
connect(_desktop, &QDesktopWidget::screenCountChanged, this, &ScreenModel::onScreenCountChanged);
}
int ScreenModel::rowCount(const QModelIndex &parent) const
{
if(parent == QModelIndex()){
return m_screen.size();
}
return 0;
}
QVariant ScreenModel::data(const QModelIndex &index, int role) const
{
if(!index.isValid()){
return QVariant();
}
int row = index.row();
if(row < m_screen.size() && role == Qt::UserRole){
return m_screen[row];
} else {
return QVariant();
}
}
void ScreenModel::onScreenResized(int screen)
{
if(screen >= 0 && screen < m_screen.size()){
m_screen[screen] = _desktop->screenGeometry(screen);
}
QModelIndex index = createIndex(screen, 0);
emit dataChanged(index, index);
}
void ScreenModel::onScreenCountChanged(int newCount)
{
Q_UNUSED(newCount)
loadScreens();
}
void ScreenModel::loadScreens()
{
beginResetModel();
m_screen.clear();
for(int i = 0; i < _desktop->screenCount(); i++){
m_screen.append(_desktop->screenGeometry(i));
}
endResetModel();
}