If the bearer carrying multicast messages supports broadcast, those
messages will be sent to all cluster nodes, irrespective of whether
these nodes host any actual destinations socket or not. This is clearly
wasteful if the cluster is large and there are only a few real
destinations for the message being sent.
In this commit we extend the eligibility of the newly introduced
"replicast" transmit option. We now make it possible for a user to
select which method he wants to be used, either as a mandatory setting
via setsockopt(), or as a relative setting where we let the broadcast
layer decide which method to use based on the ratio between cluster
size and the message's actual number of destination nodes.
In the latter case, a sending socket must stick to a previously
selected method until it enters an idle period of at least 5 seconds.
This eliminates the risk of message reordering caused by method change,
i.e., when changes to cluster size or number of destinations would
otherwise mandate a new method to be used.
Reviewed-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When we send broadcasts in clusters of more 70-80 nodes, we sometimes
see the broadcast link resetting because of an excessive number of
retransmissions. This is caused by a combination of two factors:
1) A 'NACK crunch", where loss of broadcast packets is discovered
and NACK'ed by several nodes simultaneously, leading to multiple
redundant broadcast retransmissions.
2) The fact that the NACKS as such also are sent as broadcast, leading
to excessive load and packet loss on the transmitting switch/bridge.
This commit deals with the latter problem, by moving sending of
broadcast nacks from the dedicated BCAST_PROTOCOL/NACK message type
to regular unicast LINK_PROTOCOL/STATE messages. We allocate 10 unused
bits in word 8 of the said message for this purpose, and introduce a
new capability bit, TIPC_BCAST_STATE_NACK in order to keep the change
backwards compatible.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Add TIPC_NL_PEER_REMOVE netlink command. This command can remove
an offline peer node from the internal data structures.
This will be supported by the tipc user space tool in iproute2.
Signed-off-by: Richard Alpe <richard.alpe@ericsson.com>
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In this commit, we dump the monitor attributes when queried.
The link monitor attributes are separated into two kinds:
1. general attributes per bearer
2. specific attributes per node/peer
This style resembles the socket attributes and the nametable
publications per socket.
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
There are two flow control mechanisms in TIPC; one at link level that
handles network congestion, burst control, and retransmission, and one
at connection level which' only remaining task is to prevent overflow
in the receiving socket buffer. In TIPC, the latter task has to be
solved end-to-end because messages can not be thrown away once they
have been accepted and delivered upwards from the link layer, i.e, we
can never permit the receive buffer to overflow.
Currently, this algorithm is message based. A counter in the receiving
socket keeps track of number of consumed messages, and sends a dedicated
acknowledge message back to the sender for each 256 consumed message.
A counter at the sending end keeps track of the sent, not yet
acknowledged messages, and blocks the sender if this number ever reaches
512 unacknowledged messages. When the missing acknowledge arrives, the
socket is then woken up for renewed transmission. This works well for
keeping the message flow running, as it almost never happens that a
sender socket is blocked this way.
A problem with the current mechanism is that it potentially is very
memory consuming. Since we don't distinguish between small and large
messages, we have to dimension the socket receive buffer according
to a worst-case of both. I.e., the window size must be chosen large
enough to sustain a reasonable throughput even for the smallest
messages, while we must still consider a scenario where all messages
are of maximum size. Hence, the current fix window size of 512 messages
and a maximum message size of 66k results in a receive buffer of 66 MB
when truesize(66k) = 131k is taken into account. It is possible to do
much better.
This commit introduces an algorithm where we instead use 1024-byte
blocks as base unit. This unit, always rounded upwards from the
actual message size, is used when we advertise windows as well as when
we count and acknowledge transmitted data. The advertised window is
based on the configured receive buffer size in such a way that even
the worst-case truesize/msgsize ratio always is covered. Since the
smallest possible message size (from a flow control viewpoint) now is
1024 bytes, we can safely assume this ratio to be less than four, which
is the value we are now using.
This way, we have been able to reduce the default receive buffer size
from 66 MB to 2 MB with maintained performance.
In order to keep this solution backwards compatible, we introduce a
new capability bit in the discovery protocol, and use this throughout
the message sending/reception path to always select the right unit.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
During neighbor discovery, nodes advertise their capabilities as a bit
map in a dedicated 16-bit field in the discovery message header. This
bit map has so far only be stored in the node structure on the peer
nodes, but we now see the need to keep a copy even in the socket
structure.
This commit adds this functionality.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We move the definition of struct tipc_link from link.h to link.c in
order to minimize its exposure to the rest of the code.
When needed, we define new functions to make it possible for external
entities to access and set data in the link.
Apart from the above, there are no functional changes.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In our effort to have less code and include dependencies between
entities such as node, link and bearer, we try to narrow down
the exposed interface towards the node as much as possible.
In this commit, we move the definition of struct tipc_node, along
with many of its associated function declarations, from node.h to
node.c. We also move some function definitions from link.c and
name_distr.c to node.c, since they access fields in struct tipc_node
that should not be externally visible. The moved functions are renamed
according to new location, and made static whenever possible.
There are no functional changes in this commit.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
According to the node FSM a node in state SELF_UP_PEER_UP cannot
change state inside a lock context, except when a TUNNEL_PROTOCOL
(SYNCH or FAILOVER) packet arrives. However, the node's individual
links may still change state.
Since each link now is protected by its own spinlock, we finally have
the conditions in place to convert the node spinlock to an rwlock_t.
If the node state and arriving packet type are rigth, we can let the
link directly receive the packet under protection of its own spinlock
and the node lock in read mode. In all other cases we use the node
lock in write mode. This enables full concurrent execution between
parallel links during steady-state traffic situations, i.e., 99+ %
of the time.
This commit implements this change.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
As a preparation to allow parallel links to work more independently
from each other we introduce a per-link spinlock, to be stored in the
struct nodes's link entry area. Since the node lock still is a regular
spinlock there is no increase in parallellism at this stage.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The file name_distr.c currently contains three functions,
named_cluster_distribute(), tipc_publ_subcscribe() and
tipc_publ_unsubscribe() that all directly access fields in
struct tipc_node. We want to eliminate such dependencies, so
we move those functions to the file node.c and rename them to
tipc_node_broadcast(), tipc_node_subscribe() and tipc_node_unsubscribe()
respectively.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
After the previous changes in this series, we can now remove some
unused code and structures, both in the broadcast, link aggregation
and link code.
There are no functional changes in this commit.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The code path for receiving broadcast packets is currently distinct
from the unicast path. This leads to unnecessary code and data
duplication, something that can be avoided with some effort.
We now introduce separate per-peer tipc_link instances for handling
broadcast packet reception. Each receive link keeps a pointer to the
common, single, broadcast link instance, and can hence handle release
and retransmission of send buffers as if they belonged to the own
instance.
Furthermore, we let each unicast link instance keep a reference to both
the pertaining broadcast receive link, and to the common send link.
This makes it possible for the unicast links to easily access data for
broadcast link synchronization, as well as for carrying acknowledges for
received broadcast packets.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Until now, we have tried to support both the newer, dedicated broadcast
synchronization mechanism along with the older, less safe, RESET_MSG/
ACTIVATE_MSG based one. The latter method has turned out to be a hazard
in a highly dynamic cluster, so we find it safer to disable it completely
when we find that the former mechanism is supported by the peer node.
For this purpose, we now introduce a new capabability bit,
TIPC_BCAST_SYNCH, to inform any peer nodes that dedicated broadcast
syncronization is supported by the present node. The new bit is conveyed
between peers in the 'capabilities' field of neighbor discovery messages.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
After the most recent changes, all access calls to a link which
may entail addition of messages to the link's input queue are
postpended by an explicit call to tipc_sk_rcv(), using a reference
to the correct queue.
This means that the potentially hazardous implicit delivery, using
tipc_node_unlock() in combination with a binary flag and a cached
queue pointer, now has become redundant.
This commit removes this implicit delivery mechanism both for regular
data messages and for binding table update messages.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The node lock is currently grabbed and and released in the function
tipc_disc_rcv() in the file discover.c. As a preparation for the next
commits, we need to move this node lock handling, along with the code
area it is covering, to node.c.
This commit introduces this change.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Link failover and synchronization have until now been handled by the
links themselves, forcing them to have knowledge about and to access
parallel links in order to make the two algorithms work correctly.
In this commit, we move the control part of this functionality to the
link aggregation level in node.c, which is the right location for this.
As a result, the two algorithms become easier to follow, and the link
implementation becomes simpler.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In line with our effort to let the node level have full control over
its links, we want to move all link reset calls from link.c to node.c.
Some of the calls can be moved by simply moving the calling function,
when this is the right thing to do. For the remaining calls we use
the now established technique of returning a TIPC_LINK_DOWN_EVT
flag from tipc_link_rcv(), whereafter we perform the reset call when
the call returns.
This change serves as a preparation for the coming commits.
Tested-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We convert packet/message reception according to the same principle
we have been using for message sending and timeout handling:
We move the function tipc_rcv() to node.c, hence handling the initial
packet reception at the link aggregation level. The function grabs
the node lock, selects the receiving link, and accesses it via a new
call tipc_link_rcv(). This function appends buffers to the input
queue for delivery upwards, but it may also append outgoing packets
to the xmit queue, just as we do during regular message sending. The
latter will happen when buffers are forwarded from the link backlog,
or when retransmission is requested.
Upon return of this function, and after having released the node lock,
tipc_rcv() delivers/tranmsits the contents of those queues, but it may
also perform actions such as link activation or reset, as indicated by
the return flags from the link.
This reduces the number of cpu cycles spent inside the node spinlock,
and reduces contention on that lock.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The logics for determining when a node is permitted to establish
and maintain contact with its peer node becomes non-trivial in the
presence of multiple parallel links that may come and go independently.
A known failure scenario is that one endpoint registers both its links
to the peer lost, cleans up it binding table, and prepares for a table
update once contact is re-establihed, while the other endpoint may
see its links reset and re-established one by one, hence seeing
no need to re-synchronize the binding table. To avoid this, a node
must not allow re-establishing contact until it has confirmation that
even the peer has lost both links.
Currently, the mechanism for handling this consists of setting and
resetting two state flags from different locations in the code. This
solution is hard to understand and maintain. A closer analysis even
reveals that it is not completely safe.
In this commit we do instead introduce an FSM that keeps track of
the conditions for when the node can establish and maintain links.
It has six states and four events, and is strictly based on explicit
knowledge about the own node's and the peer node's contact states.
Only events leading to state change are shown as edges in the figure
below.
+--------------+
| SELF_UP/ |
+---------------->| PEER_COMING |-----------------+
SELF_ | +--------------+ |PEER_
ESTBL_ | | |ESTBL_
CONTACT| SELF_LOST_CONTACT | |CONTACT
| v |
| +--------------+ |
| PEER_ | SELF_DOWN/ | SELF_ |
| LOST_ +--| PEER_LEAVING |<--+ LOST_ v
+-------------+ CONTACT | +--------------+ | CONTACT +-----------+
| SELF_DOWN/ |<----------+ +----------| SELF_UP/ |
| PEER_DOWN |<----------+ +----------| PEER_UP |
+-------------+ SELF_ | +--------------+ | PEER_ +-----------+
| LOST_ +--| SELF_LEAVING/|<--+ LOST_ A
| CONTACT | PEER_DOWN | CONTACT |
| +--------------+ |
| A |
PEER_ | PEER_LOST_CONTACT | |SELF_
ESTBL_ | | |ESTBL_
CONTACT| +--------------+ |CONTACT
+---------------->| PEER_UP/ |-----------------+
| SELF_COMING |
+--------------+
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In our effort to move control of the links to the link aggregation
layer, we move the perodic link supervision timer to struct tipc_node.
The new timer is shared between all links belonging to the node, thus
saving resources, while still kicking the FSM on both its pertaining
links at each expiration.
The current link timer and corresponding functions are removed.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently, message sending is performed through a deep call chain,
where the node spinlock is grabbed and held during a significant
part of the transmission time. This is clearly detrimental to
overall throughput performance; it would be better if we could send
the message after the spinlock has been released.
In this commit, we do instead let the call revert on the stack after
the buffer chain has been added to the transmission queue, whereafter
clones of the buffers are transmitted to the device layer outside the
spinlock scope.
As a further step in our effort to separate the roles of the node
and link entities we also move the function tipc_link_xmit() to
node.c, and rename it to tipc_node_xmit().
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>