Empty files can get deleted by the patch program, so remove empty Kbuild
files and their links from the parent Kbuilds.
Signed-off-by: David Howells <dhowells@redhat.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Although we've had macros defining double _RANGE controls for a while now
they've not actually been backed up properly by the implementation, it's
treated everything as mono. Fix that by implementing the handling in the
stereo controls, ensuring that the mono controls don't mistakenly get
treated as stereo.
Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
Acked-by: Liam Girdwood <lrg@ti.com>
ASoC: More updates for v3.8
Nothing terribly exciting here, just small localised changes.
As well as fixes there are a couple of Cirrus changes and one devm_
change which were in prior to the merge window but got missed from the
original pull to Takashi.
pop_wait is used to determine if a deferred playback close
needs to be cancelled when the a PCM is open or if after
the power-down delay expires it needs to run. pop_wait is
associated with the CODEC DAI, so the CODEC DAI must be
unique. This holds true for most CODECs, except for the
dummy CODEC and its DAI.
In DAI links with non-unique dummy CODECs (e.g. front-ends),
pop_wait can be overwritten by another DAI link using also a
dummy CODEC. Failure to cancel a deferred close can cause
mute due to the DAPM STOP event sent in the deferred work.
One scenario where pop_wait is overwritten and causing mute
is below (where hw:0,0 and hw:0,1 are two front-ends with
default pmdown_time = 5 secs):
aplay /dev/urandom -D hw:0,0 -c 2 -r 48000 -f S16_LE -d 1
sleep 1
aplay /dev/urandom -D hw:0,1 -c 2 -r 48000 -f S16_LE -d 3 &
aplay /dev/urandom -D hw:0,0 -c 2 -r 48000 -f S16_LE
Since CODECs may not be unique, pop_wait is moved to the PCM
runtime structure. Creating separate dummy CODECs for each
DAI link can also solve the problem, but at this point it's
only pop_wait variable in the CODEC DAI that has negative
effects by not being unique.
Signed-off-by: Misael Lopez Cruz <misael.lopez@ti.com>
Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
ASoC: Updates for v3.8
Very quiet release for ASoC really:
- Standardisation of the logging.
- DT and dmaengine support for Atmel.
- Support for Wolfson ADSP cores.
- New drivers for Freescale/iVeia P1022 and Maxim MAX98090.
Yet again like previous two commits, drop the old hwdep user-space
firmware code from vx driver (snd-vxpocket and snd-vx222).
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Current FSI driver is using platform information pointer,
but it is not good design for DT support.
This patch makes master clock selection
independent from platform information pointer.
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
Current FSI driver required set_rate() platform callback function
to set audio clock if it was master mode,
because it seemed that CPG/FSI-DIV clocks calculation depend on
platform/board/cpu.
But it was calculable regardless of platform.
This patch supports audio clock calculation method,
but the sampling rate under 32kHz is not supported at this point.
Old type set_rate() is still supported now,
but it will be deleted on next version
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
For more strict protection for wild disconnections, a refcount is
introduced to the card instance, and let it up/down when an object is
referred via snd_lookup_*() in the open ops.
The free-after-last-close check is also changed to check this refcount
instead of the empty list, too.
Reported-by: Matthieu CASTET <matthieu.castet@parrot.com>
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
ALSA did not provide any direct means to infer the audio time for A/V
sync and system/audio time correlations (eg. PulseAudio).
Applications had to track the number of samples read/written and
add/subtract the number of samples queued in the ring buffer. This
accounting led to small errors, typically several samples, due to the
two-step process. Computing the audio time in the kernel is more
direct, as all the information is available in the same routines.
Also add new .audio_wallclock routine to enable fine-grain synchronization
between monotonic system time and audio hardware time.
Using the wallclock, if supported in hardware, allows for a
much better sub-microsecond precision and a common drift tracking for
all devices sharing the same wall clock (master clock).
Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Keep track of boundary crossing when hw_ptr
exceeds boundary limit and wraps-around. This
will help keep track of total number
of frames played/received at the kernel level
Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>