In this commit, we dump the monitor attributes when queried.
The link monitor attributes are separated into two kinds:
1. general attributes per bearer
2. specific attributes per node/peer
This style resembles the socket attributes and the nametable
publications per socket.
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: Parthasarathy Bhuvaragan <parthasarathy.bhuvaragan@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In test situations with many nodes and a heavily stressed system we have
observed that the transmission broadcast link may fail due to an
excessive number of retransmissions of the same packet. In such
situations we need to reset all unicast links to all peers, in order to
reset and re-synchronize the broadcast link.
In this commit, we add a new function tipc_bearer_reset_all() to be used
in such situations. The function scans across all bearers and resets all
their pertaining links.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
TIPC based clusters are by default set up with full-mesh link
connectivity between all nodes. Those links are expected to provide
a short failure detection time, by default set to 1500 ms. Because
of this, the background load for neighbor monitoring in an N-node
cluster increases with a factor N on each node, while the overall
monitoring traffic through the network infrastructure increases at
a ~(N * (N - 1)) rate. Experience has shown that such clusters don't
scale well beyond ~100 nodes unless we significantly increase failure
discovery tolerance.
This commit introduces a framework and an algorithm that drastically
reduces this background load, while basically maintaining the original
failure detection times across the whole cluster. Using this algorithm,
background load will now grow at a rate of ~(2 * sqrt(N)) per node, and
at ~(2 * N * sqrt(N)) in traffic overhead. As an example, each node will
now have to actively monitor 38 neighbors in a 400-node cluster, instead
of as before 399.
This "Overlapping Ring Supervision Algorithm" is completely distributed
and employs no centralized or coordinated state. It goes as follows:
- Each node makes up a linearly ascending, circular list of all its N
known neighbors, based on their TIPC node identity. This algorithm
must be the same on all nodes.
- The node then selects the next M = sqrt(N) - 1 nodes downstream from
itself in the list, and chooses to actively monitor those. This is
called its "local monitoring domain".
- It creates a domain record describing the monitoring domain, and
piggy-backs this in the data area of all neighbor monitoring messages
(LINK_PROTOCOL/STATE) leaving that node. This means that all nodes in
the cluster eventually (default within 400 ms) will learn about
its monitoring domain.
- Whenever a node discovers a change in its local domain, e.g., a node
has been added or has gone down, it creates and sends out a new
version of its node record to inform all neighbors about the change.
- A node receiving a domain record from anybody outside its local domain
matches this against its own list (which may not look the same), and
chooses to not actively monitor those members of the received domain
record that are also present in its own list. Instead, it relies on
indications from the direct monitoring nodes if an indirectly
monitored node has gone up or down. If a node is indicated lost, the
receiving node temporarily activates its own direct monitoring towards
that node in order to confirm, or not, that it is actually gone.
- Since each node is actively monitoring sqrt(N) downstream neighbors,
each node is also actively monitored by the same number of upstream
neighbors. This means that all non-direct monitoring nodes normally
will receive sqrt(N) indications that a node is gone.
- A major drawback with ring monitoring is how it handles failures that
cause massive network partitionings. If both a lost node and all its
direct monitoring neighbors are inside the lost partition, the nodes in
the remaining partition will never receive indications about the loss.
To overcome this, each node also chooses to actively monitor some
nodes outside its local domain. Those nodes are called remote domain
"heads", and are selected in such a way that no node in the cluster
will be more than two direct monitoring hops away. Because of this,
each node, apart from monitoring the member of its local domain, will
also typically monitor sqrt(N) remote head nodes.
- As an optimization, local list status, domain status and domain
records are marked with a generation number. This saves senders from
unnecessarily conveying unaltered domain records, and receivers from
performing unneeded re-adaptations of their node monitoring list, such
as re-assigning domain heads.
- As a measure of caution we have added the possibility to disable the
new algorithm through configuration. We do this by keeping a threshold
value for the cluster size; a cluster that grows beyond this value
will switch from full-mesh to ring monitoring, and vice versa when
it shrinks below the value. This means that if the threshold is set to
a value larger than any anticipated cluster size (default size is 32)
the new algorithm is effectively disabled. A patch set for altering the
threshold value and for listing the table contents will follow shortly.
- This change is fully backwards compatible.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The node keepalive interval is recalculated at each timer expiration
to catch any changes in the link tolerance, and stored in a field in
struct tipc_node. We use jiffies as unit for the stored value.
This is suboptimal, because it makes the calculation unnecessary
complex, including two unit conversions. The conversions also lead to
a rounding error that causes the link "abort limit" to be 3 in the
normal case, instead of 4, as intended. This again leads to unnecessary
link resets when the network is pushed close to its limit, e.g., in an
environment with hundreds of nodes or namesapces.
In this commit, we do instead let the keepalive value be calculated and
stored in milliseconds, so that there is only one conversion and the
rounding error is eliminated.
We also remove a redundant "keepalive" field in struct tipc_link. This
is remnant from the previous implementation.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
commit 88e8ac7000 ("tipc: reduce transmission rate of reset messages
when link is down") revealed a flaw in the node FSM, as defined in
the log of commit 66996b6c47 ("tipc: extend node FSM").
We see the following scenario:
1: Node B receives a RESET message from node A before its link endpoint
is fully up, i.e., the node FSM is in state SELF_UP_PEER_COMING. This
event will not change the node FSM state, but the (distinct) link FSM
will move to state RESETTING.
2: As an effect of the previous event, the local endpoint on B will
declare node A lost, and post the event SELF_DOWN to the its node
FSM. This moves the FSM state to SELF_DOWN_PEER_LEAVING, meaning
that no messages will be accepted from A until it receives another
RESET message that confirms that A's endpoint has been reset. This
is wasteful, since we know this as a fact already from the first
received RESET, but worse is that the link instance's FSM has not
wasted this information, but instead moved on to state ESTABLISHING,
meaning that it repeatedly sends out ACTIVATE messages to the reset
peer A.
3: Node A will receive one of the ACTIVATE messages, move its link FSM
to state ESTABLISHED, and start repeatedly sending out STATE messages
to node B.
4: Node B will consistently drop these messages, since it can only accept
accept a RESET according to its node FSM.
5: After four lost STATE messages node A will reset its link and start
repeatedly sending out RESET messages to B.
6: Because of the reduced send rate for RESET messages, it is very
likely that A will receive an ACTIVATE (which is sent out at a much
higher frequency) before it gets the chance to send a RESET, and A
may hence quickly move back to state ESTABLISHED and continue sending
out STATE messages, which will again be dropped by B.
7: GOTO 5.
8: After having repeated the cycle 5-7 a number of times, node A will
by chance get in between with sending a RESET, and the situation is
resolved.
Unfortunately, we have seen that it may take a substantial amount of
time before this vicious loop is broken, sometimes in the order of
minutes.
We correct this by making a small correction to the node FSM: When a
node in state SELF_UP_PEER_COMING receives a SELF_DOWN event, it now
moves directly back to state SELF_DOWN_PEER_DOWN, instead of as now
SELF_DOWN_PEER_LEAVING. This is logically consistent, since we don't
need to wait for RESET confirmation from of an endpoint that we alread
know has been reset. It also means that node B in the scenario above
will not be dropping incoming STATE messages, and the link can come up
immediately.
Finally, a symmetry comparison reveals that the FSM has a similar
error when receiving the event PEER_DOWN in state PEER_UP_SELF_COMING.
Instead of moving to PERR_DOWN_SELF_LEAVING, it should move directly
to SELF_DOWN_PEER_DOWN. Although we have never seen any negative effect
of this logical error, we choose fix this one, too.
The node FSM looks as follows after those changes:
+----------------------------------------+
| PEER_DOWN_EVT|
| |
+------------------------+----------------+ |
|SELF_DOWN_EVT | | |
| | | |
| +-----------+ +-----------+ |
| |NODE_ | |NODE_ | |
| +----------|FAILINGOVER|<---------|SYNCHING |-----------+ |
| |SELF_ +-----------+ FAILOVER_+-----------+ PEER_ | |
| |DOWN_EVT | A BEGIN_EVT A | DOWN_EVT| |
| | | | | | | |
| | | | | | | |
| | |FAILOVER_ |FAILOVER_ |SYNCH_ |SYNCH_ | |
| | |END_EVT |BEGIN_EVT |BEGIN_EVT|END_EVT | |
| | | | | | | |
| | | | | | | |
| | | +--------------+ | | |
| | +-------->| SELF_UP_ |<-------+ | |
| | +-----------------| PEER_UP |----------------+ | |
| | |SELF_DOWN_EVT +--------------+ PEER_DOWN_EVT| | |
| | | A A | | |
| | | | | | | |
| | | PEER_UP_EVT| |SELF_UP_EVT | | |
| | | | | | | |
V V V | | V V V
+------------+ +-----------+ +-----------+ +------------+
|SELF_DOWN_ | |SELF_UP_ | |PEER_UP_ | |PEER_DOWN |
|PEER_LEAVING| |PEER_COMING| |SELF_COMING| |SELF_LEAVING|
+------------+ +-----------+ +-----------+ +------------+
| | A A | |
| | | | | |
| SELF_ | |SELF_ |PEER_ |PEER_ |
| DOWN_EVT| |UP_EVT |UP_EVT |DOWN_EVT |
| | | | | |
| | | | | |
| | +--------------+ | |
|PEER_DOWN_EVT +--->| SELF_DOWN_ |<---+ SELF_DOWN_EVT|
+------------------->| PEER_DOWN |<--------------------+
+--------------+
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When an ACTIVATE or data packet is received in a link in state
ESTABLISHING, the link does not immediately change state to
ESTABLISHED, but does instead return a LINK_UP event to the caller,
which will execute the state change in a different lock context.
This non-atomic approach incurs a low risk that we may have two
LINK_UP events pending simultaneously for the same link, resulting
in the final part of the setup procedure being executed twice. The
only potential harm caused by this it that we may see two LINK_UP
events issued to subsribers of the topology server, something that
may cause confusion.
This commit eliminates this risk by checking if the link is already
up before proceeding with the second half of the setup.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Conflicts:
net/ipv4/ip_gre.c
Minor conflicts between tunnel bug fixes in net and
ipv6 tunnel cleanups in net-next.
Signed-off-by: David S. Miller <davem@davemloft.net>
During neighbor discovery, nodes advertise their capabilities as a bit
map in a dedicated 16-bit field in the discovery message header. This
bit map has so far only be stored in the node structure on the peer
nodes, but we now see the need to keep a copy even in the socket
structure.
This commit adds this functionality.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
We have observed complete lock up of broadcast-link transmission due to
unacknowledged packets never being removed from the 'transmq' queue. This
is traced to nodes having their ack field set beyond the sequence number
of packets that have actually been transmitted to them.
Consider an example where node 1 has sent 10 packets to node 2 on a
link and node 3 has sent 20 packets to node 2 on another link. We
see examples of an ack from node 2 destined for node 3 being treated as
an ack from node 2 at node 1. This leads to the ack on the node 1 to node
2 link being increased to 20 even though we have only sent 10 packets.
When node 1 does get around to sending further packets, none of the
packets with sequence numbers less than 21 are actually removed from the
transmq.
To resolve this we reinstate some code lost in commit d999297c3d ("tipc:
reduce locking scope during packet reception") which ensures that only
messages destined for the receiving node are processed by that node. This
prevents the sequence numbers from getting out of sync and resolves the
packet leakage, thereby resolving the broadcast-link transmission
lock-ups we observed.
While we are aware that this change only patches over a root problem that
we still haven't identified, this is a sanity test that it is always
legitimate to do. It will remain in the code even after we identify and
fix the real problem.
Reviewed-by: Chris Packham <chris.packham@alliedtelesis.co.nz>
Reviewed-by: John Thompson <john.thompson@alliedtelesis.co.nz>
Signed-off-by: Hamish Martin <hamish.martin@alliedtelesis.co.nz>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When we are displaying statistics for the first link established between
two peers, it will always be presented as STANDBY although it in reality
is ACTIVE.
This happens because we forget to set the 'active' flag in the link
instance at the moment it is established. Although this is a bug, it only
has impact on the presentation view of the link, not on its actual
functionality.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
According to the link FSM, a received traffic packet can take a link
from state ESTABLISHING to ESTABLISHED, but the link can still not be
fully set up in one atomic operation. This means that even if the the
very first packet on the link is a traffic packet with sequence number
1 (one), it has to be dropped and retransmitted.
This can be avoided if we let the mentioned packet be preceded by a
LINK_PROTOCOL/STATE message, which takes up the endpoint before the
arrival of the traffic.
We add this small feature in this commit.
This is a fully compatible change.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
In some link establishment scenarios we see that packet #2 may be sent
out before packet #1, forcing the receiver to demand retransmission of
the missing packet. This is harmless, but may cause confusion among
people tracing the packet flow.
Since this is extremely easy to fix, we do so by adding en extra send
call to the bearer immediately after the link has come up.
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Make sure we have a link before checking if it has been reset or not.
Prior to this patch tipc_link_is_reset() could be called with a non
existing link, resulting in a null pointer dereference.
Signed-off-by: Richard Alpe <richard.alpe@ericsson.com>
Acked-by: Jon Maloy <jon.maloy@ericsson.com>
Reviewed-by: Erik Hugne <erik.hugne@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
When the TIPC module is unloaded, we have identified a race condition
that allows a node reference counter to go to zero and the node instance
being freed before the node timer is finished with accessing it. This
leads to occasional crashes, especially in multi-namespace environments.
The scenario goes as follows:
CPU0:(node_stop) CPU1:(node_timeout) // ref == 2
1: if(!mod_timer())
2: if (del_timer())
3: tipc_node_put() // ref -> 1
4: tipc_node_put() // ref -> 0
5: kfree_rcu(node);
6: tipc_node_get(node)
7: // BOOM!
We now clean up this functionality as follows:
1) We remove the node pointer from the node lookup table before we
attempt deactivating the timer. This way, we reduce the risk that
tipc_node_find() may obtain a valid pointer to an instance marked
for deletion; a harmless but undesirable situation.
2) We use del_timer_sync() instead of del_timer() to safely deactivate
the node timer without any risk that it might be reactivated by the
timeout handler. There is no risk of deadlock here, since the two
functions never touch the same spinlocks.
3: We remove a pointless tipc_node_get() + tipc_node_put() from the
timeout handler.
Reported-by: Zhijiang Hu <huzhijiang@gmail.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Although we have never seen it happen, we have identified the
following problematic scenario when nodes are stopped and deleted:
CPU0: CPU1:
tipc_node_xxx() //ref == 1
tipc_node_put() //ref -> 0
tipc_node_find() // node still in table
tipc_node_delete()
list_del_rcu(n. list)
tipc_node_get() //ref -> 1, bad
kfree_rcu()
tipc_node_put() //ref to 0 again.
kfree_rcu() // BOOM!
We fix this by introducing use of the conditional kref_get_if_not_zero()
instead of kref_get() in the function tipc_node_find(). This eliminates
any risk of post-mortem access.
Reported-by: Zhijiang Hu <huzhijiang@gmail.com>
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Conflicts:
drivers/net/phy/bcm7xxx.c
drivers/net/phy/marvell.c
drivers/net/vxlan.c
All three conflicts were cases of simple overlapping changes.
Signed-off-by: David S. Miller <davem@davemloft.net>
In commit 5266698661 ("tipc: let broadcast packet reception
use new link receive function") we introduced a new per-node
broadcast reception link instance. This link is created at the
moment the node itself is created. Unfortunately, the allocation
is done after the node instance has already been added to the node
lookup hash table. This creates a potential race condition, where
arriving broadcast packets are able to find and access the node
before it has been fully initialized, and before the above mentioned
link has been created. The result is occasional crashes in the function
tipc_bcast_rcv(), which is trying to access the not-yet existing link.
We fix this by deferring the addition of the node instance until after
it has been fully initialized in the function tipc_node_create().
Acked-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Changing certain link attributes (link tolerance and link priority)
from the TIPC management tool is supposed to automatically take
effect at both endpoints of the affected link.
Currently the media address is not instantiated for the link and is
used uninstantiated when crafting protocol messages designated for the
peer endpoint. This means that changing a link property currently
results in the property being changed on the local machine but the
protocol message designated for the peer gets lost. Resulting in
property discrepancy between the endpoints.
In this patch we resolve this by using the media address from the
link entry and using the bearer transmit function to send it. Hence,
we can now eliminate the redundant function tipc_link_prot_xmit() and
the redundant field tipc_link::media_addr.
Fixes: 2af5ae372a (tipc: clean up unused code and structures)
Reviewed-by: Jon Maloy <jon.maloy@ericsson.com>
Reported-by: Jason Hu <huzhijiang@gmail.com>
Signed-off-by: Richard Alpe <richard.alpe@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Commit 5405ff6e15 ("tipc: convert node lock to rwlock")
introduced a bug to the node reference counter handling. When a
message is successfully sent in the function tipc_node_xmit(),
we return directly after releasing the node lock, instead of
continuing and decrementing the node reference counter as we
should do.
This commit fixes this bug.
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
The number of variables with Hungarian notation (l_ptr, n_ptr etc.)
has been significantly reduced over the last couple of years.
We now root out the last traces of this practice.
There are no functional changes in this commit.
Reviewed-by: Ying Xue <ying.xue@windriver.com>
Signed-off-by: Jon Maloy <jon.maloy@ericsson.com>
Signed-off-by: David S. Miller <davem@davemloft.net>