This pull request brings in VEC (TV-out) support for vc4, along with a
pageflipping race fix.
* tag 'drm-vc4-next-2016-12-09' of https://github.com/anholt/linux:
drm/vc4: Don't use drm_put_dev
drm/vc4: Document VEC DT binding
drm/vc4: Add support for the VEC (Video Encoder) IP
drm: Add TV connector states to drm_connector_state
drm: Turn DRM_MODE_SUBCONNECTOR_xx definitions into an enum
drm/vc4: Fix ->clock_select setting for the VEC encoder
drm/vc4: Fix race between page flip completion event and clean-up
On the userspace side, all the basics are working, and most of glmark2
is working. I've been working through deqp, and I've got a couple more
things to fix (but we've gone from 70% to 80+% pass in last day, and
current deqp run that is going should pick up another 5-10%). I expect
to push the mesa patches today or tomorrow.
There are a couple more a5xx related patches to take the gpu out of
secure mode (for the devices that come up in secure mode, like the hw
I have), but those depend on an scm patch that would come in through
another tree. If that can land in the next day or two, there might
be a second late pull request for drm/msm.
In addition to the new-shiny, there have also been a lot of overlay/
plane related fixes for issues found using drm-hwc2 (in the process of
testing/debugging the atomic/kms fence patches), resulting in rework
to assign hwpipes to kms planes dynamically (as part of global atomic
state) and also handling SMP (fifo) block allocation atomically as
part of the ->atomic_check() step. All those patches should also help
out atomic weston (when those patches eventually land).
* 'msm-next' of git://people.freedesktop.org/~robclark/linux: (36 commits)
drm/msm: gpu: Add support for the GPMU
drm/msm: gpu: Add A5XX target support
drm/msm: Disable interrupts during init
drm/msm: Remove 'src_clk' from adreno configuration
drm/msm: gpu: Add OUT_TYPE4 and OUT_TYPE7
drm/msm: Add adreno_gpu_write64()
drm/msm: gpu Add new gpu register read/write functions
drm/msm: gpu: Return error on hw_init failure
drm/msm: gpu: Cut down the list of "generic" registers to the ones we use
drm/msm: update generated headers
drm/msm/adreno: move scratch register dumping to per-gen code
drm/msm/rd: support for 64b iova
drm/msm: convert iova to 64b
drm/msm: set dma_mask properly
drm/msm: Remove bad calls to of_node_put()
drm/msm/mdp5: move LM bounds check into plane->atomic_check()
drm/msm/mdp5: dump smp state on errors too
drm/msm/mdp5: add debugfs to show smp block status
drm/msm/mdp5: handle SMP block allocations "atomically"
drm/msm/mdp5: dynamically assign hw pipes to planes
...
Big thing is that drm-misc is now officially a group maintainer/committer
model thing, with MAINTAINERS suitably updated. Otherwise just the usual
pile of misc things all over, nothing that stands out this time around.
* tag 'drm-misc-next-2016-11-29' of git://anongit.freedesktop.org/git/drm-misc: (33 commits)
drm: Introduce drm_framebuffer_assign()
drm/bridge: adv7511: Enable the audio data and clock pads on adv7533
drm/bridge: adv7511: Add Audio support
drm/edid: Consider alternate cea timings to be the same VIC
drm/atomic: Constify drm_atomic_crtc_needs_modeset()
drm: bridge: dw-hdmi: add ASoC dependency
drm: Fix shift operations for drm_fb_helper::drm_target_preferred()
drm: Avoid NULL dereference for DRM_LEGACY debug message
drm: Use u64_to_user_ptr() helper for blob ioctls
drm: Fix conflicting macro parameter in drm_mm_for_each_node_in_range()
drm: Fixup kernel doc for driver->gem_create_object
drm/hisilicon/hibmc: mark PM functions __maybe_unused
drm/hisilicon/hibmc: Checking for NULL instead of IS_ERR()
drm: bridge: add DesignWare HDMI I2S audio support
drm: Check against color expansion in drm_mm_reserve_node()
drm: Define drm_mm_for_each_node_in_range()
drm/doc: Fix links in drm_property.c
MAINTAINERS: Add link to drm-misc documentation
vgaarb: use valid dev pointer in vgaarb_info()
drm/atomic: Unconfuse the old_state mess in commmit_tail
...
The same file in libdrm is, as is the tradition with the rest of libdrm,
etc, using an MIT license. To avoid complications in the future with
sync'ing the uapi header to libdrm, lets fix the license mismatch now
before there are any non-trivial commits from someone other than myself.
Cc: Emil Velikov <emil.l.velikov@gmail.com>
Cc: Gabriel Laskar <gabriel@lse.epita.fr>
Cc: Mikko Rapeli <mikko.rapeli@iki.fi>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Acked-by: Emil Velikov <emil.l.velikov@gmail.com>
Tvrtko needs
commit b3c11ac267
Author: Eric Engestrom <eric@engestrom.ch>
Date: Sat Nov 12 01:12:56 2016 +0000
drm: move allocation out of drm_get_format_name()
to be able to apply his patches without conflicts.
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
It has been suggested that having per-plane modifiers is making life
more difficult for userspace, so let's just retire modifier[1-3] and
use modifier[0] to apply to the entire framebuffer.
Obviosuly this means that if individual planes need different tiling
layouts and whatnot we will need a new modifier for each combination
of planes with different tiling layouts.
For a bit of extra backwards compatilbilty the kernel will allow
non-zero modifier[1+] but it require that they will match modifier[0].
This in case there's existing userspace out there that sets
modifier[1+] to something non-zero with planar formats.
Mostly a cocci job, with a bit of manual stuff mixed in.
@@
struct drm_framebuffer *fb;
expression E;
@@
- fb->modifier[E]
+ fb->modifier
@@
struct drm_framebuffer fb;
expression E;
@@
- fb.modifier[E]
+ fb.modifier
Cc: Kristian Høgsberg <hoegsberg@gmail.com>
Cc: Ben Widawsky <benjamin.widawsky@intel.com>
Cc: Rob Clark <robdclark@gmail.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Tomeu Vizoso <tomeu@tomeuvizoso.net>
Cc: dczaplejewicz@collabora.co.uk
Suggested-by: Kristian Høgsberg <hoegsberg@gmail.com>
Acked-by: Ben Widawsky <ben@bwidawsk.net>
Acked-by: Daniel Stone <daniels@collabora.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1479295996-26246-1-git-send-email-ville.syrjala@linux.intel.com
FS threading brings performance improvements of 0-20% in glmark2.
The validation code checks for thread switch signals and ensures that
the registers of the other thread are not touched, and that our clamps
are not live across thread switches. It also checks that the
threading and branching instructions do not interfere.
(Original patch by Jonas, changes by anholt for style cleanup,
removing validation the kernel doesn't need to do, and adding the flag
for userspace).
v2: Minor style fixes from checkpatch.
Signed-off-by: Jonas Pfeil <pfeiljonas@gmx.de>
Signed-off-by: Eric Anholt <eric@anholt.net>
The validation for it ends up being quite simple, but I hadn't got
around to it before merging the driver. For backwards compatibility,
we also need to add a flag so that the userspace GL driver can easily
tell if the kernel will allow ETC1 textures (on an old kernel, it will
continue to convert to RGBA8)
Signed-off-by: Eric Anholt <eric@anholt.net>
This is needed to set up the vce clock table in userspace
for proper VCE DPM.
v2: fix copy paste typo in comment
v3: track number of valid states
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add a flag noting that a BO must be created using linear VRAM
and set this flag on all in kernel users where appropriate.
Hopefully I haven't missed anything.
v2: add it in a few more places, fix CPU mapping.
v3: rename to VRAM_CONTIGUOUS, fix typo in CS code.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
A bit smaller pull-req this time around. Some continued DT binding
cleanup to get the corresponding dts bits merged upstream (through
other trees). And explicit fence-fd support for submit ioctl.
* 'msm-next' of git://people.freedesktop.org/~robclark/linux:
drm/msm: bump kernel api version for explicit fencing
drm/msm: submit support for out-fences
drm/msm: move fence allocation out of msm_gpu_submit()
drm/msm: submit support for in-fences
drm/msm: extend the submit ioctl to pass in flags
drm/msm/mdp5: Set rotation property initial value to DRM_ROTATE_0 insted of 0
drm/msm/hdmi: don't print error when adding i2c adapter fails
drm/msm/mdp4: mark symbols static where possible
drm/msm: Remove call to reservation_object_test_signaled_rcu before wait
drm/msm/hdmi: Clean up HDMI gpio DT bindings
drm/msm/mdp4: Fix issue with LCDC/LVDS port parsing
- refactor the sseu code (Imre)
- refine guc dmesg output (Dave Gordon)
- more vgpu work
- more skl wm fixes (Lyude)
- refactor dpll code in prep for upfront link training (Jim Bride et al)
- consolidate all platform feature checks into intel_device_info (Carlos Santa)
- refactor elsp/execlist submission as prep for re-submission after hang
recovery and eventually scheduling (Chris Wilson)
- allow synchronous gpu reset handling, to remove tricky/impossible/fragile
error recovery code (Chris Wilson)
- prep work for nonblocking (execlist) submission, using fences to track
depencies and drive elsp submission (Chris Wilson)
- partial error recover/resubmission of non-guilty batches after hangs (Chris Wilson)
- full dma-buf implicit fencing support (Chris Wilson)
- dp link training fixes (Jim, Dhinkaran, Navare, ...)
- obey dp branch device pixel rate/bpc/clock limits (Mika Kahola), needed for
many vga dongles
- bunch of small cleanups and polish all over, as usual
[airlied: printing macros collided]
* tag 'drm-intel-next-2016-09-19' of git://anongit.freedesktop.org/drm-intel: (163 commits)
drm/i915: Update DRIVER_DATE to 20160919
drm: Fix DisplayPort branch device ID kernel-doc
drm/i915: use NULL for NULL pointers
drm/i915: do not use 'false' as a NULL pointer
drm/i915: make intel_dp_compute_bpp static
drm: Add DP branch device info on debugfs
drm/i915: Update bits per component for display info
drm/i915: Check pixel rate for DP to VGA dongle
drm/i915: Read DP branch device SW revision
drm/i915: Read DP branch device HW revision
drm/i915: Cleanup DisplayPort AUX channel initialization
drm: Read DP branch device id
drm: Helper to read max bits per component
drm: Helper to read max clock rate
drm: Drop VGA from bpc definitions
drm: Add missing DP downstream port types
drm/i915: Add ddb size field to device info structure
drm/i915/guc: general tidying up (submission)
drm/i915/guc: general tidying up (loader)
drm/i915: clarify PMINTRMSK/pm_intr_keep usage
...