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it has limited usage, mostly avoiding failing in more surprising places than seeding itself
123 lines
4.2 KiB
Go
123 lines
4.2 KiB
Go
// -*- Mode: Go; indent-tabs-mode: t -*-
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/*
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* Copyright (C) 2020 Canonical Ltd
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 3 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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package sysconfig
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import (
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"path/filepath"
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"github.com/snapcore/snapd/gadget"
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"github.com/snapcore/snapd/snap"
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)
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// See https://github.com/snapcore/core20/pull/46
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const writableDefaultsDir = "_writable_defaults"
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// Options is the set of options used to configure the run system
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type Options struct {
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// CloudInitSrcDir is where to find the cloud-init data when installing it,
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// i.e. in early boot install mode it could be something like
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// filepath.Join(boot.InitramfsUbuntuSeedDir,"data")
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CloudInitSrcDir string
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// TargetRootDir is the root directory where to install configure
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// data, i.e. for cloud-init during the initramfs it will be something like
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// boot.InstallHostWritableDir
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TargetRootDir string
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// AllowCloudInit is whether to allow cloud-init to run or not in the
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// TargetRootDir.
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AllowCloudInit bool
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// GadgetDir is the path of the mounted gadget snap.
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GadgetDir string
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// GadgetSnap is a snap.Container of the gadget snap. This is used in
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// priority over GadgetDir if set.
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GadgetSnap snap.Container
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}
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// FilesystemOnlyApplyOptions is the set of options for
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// ApplyFilesystemOnlyDefaults.
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type FilesystemOnlyApplyOptions struct {
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// Classic is true when the system in rootdir is a classic system
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Classic bool
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}
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// ApplyFilesystemOnlyDefaultsImpl is initialized by init() of configcore.
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var ApplyFilesystemOnlyDefaultsImpl = func(rootDir string, defaults map[string]interface{}, options *FilesystemOnlyApplyOptions) error {
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panic("ApplyFilesystemOnlyDefaultsImpl is unset, import overlord/configstate/configcore")
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}
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// ApplyFilesystemOnlyDefaults applies (via configcore.filesystemOnlyApply())
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// filesystem modifications under rootDir, according to the defaults.
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// This is a subset of core config options that is important
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// early during boot, before all the configuration is applied as part of
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// normal execution of configure hook.
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func ApplyFilesystemOnlyDefaults(rootDir string, defaults map[string]interface{}, options *FilesystemOnlyApplyOptions) error {
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return ApplyFilesystemOnlyDefaultsImpl(rootDir, defaults, options)
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}
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// ConfigureTargetSystem configures the ubuntu-data partition with
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// any configuration needed from e.g. the gadget or for cloud-init (and also for
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// cloud-init from the gadget).
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// It is okay to use both from install mode for run mode, as well as from the
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// initramfs for recover mode.
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func ConfigureTargetSystem(opts *Options) error {
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if err := configureCloudInit(opts); err != nil {
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return err
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}
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var gadgetInfo *gadget.Info
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var err error
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switch {
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case opts.GadgetSnap != nil:
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// we do not perform consistency validation here because
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// such unlikely problems are better surfaced in different
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// and less surprising contexts like the seeding itself
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gadgetInfo, err = gadget.ReadInfoFromSnapFileNoValidate(opts.GadgetSnap, nil)
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case opts.GadgetDir != "":
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gadgetInfo, err = gadget.ReadInfo(opts.GadgetDir, nil)
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}
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if err != nil {
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return err
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}
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if gadgetInfo != nil {
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defaults := gadget.SystemDefaults(gadgetInfo.Defaults)
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if len(defaults) > 0 {
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// options are nil which implies core system
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var options *FilesystemOnlyApplyOptions
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if err := ApplyFilesystemOnlyDefaults(WritableDefaultsDir(opts.TargetRootDir), defaults, options); err != nil {
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return err
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}
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}
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}
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return nil
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}
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// WritableDefaultsDir returns the full path of the joined subdir under the
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// subtree for default content for system data living at rootdir,
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// i.e. rootdir/_writable_defaults/subdir...
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func WritableDefaultsDir(rootdir string, subdir ...string) string {
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return filepath.Join(rootdir, writableDefaultsDir, filepath.Join(subdir...))
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}
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