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This can be used like DirExists, to determine if a file exists and is definitively a regular file and not a socket or a symlink, etc. Signed-off-by: Ian Johnson <ian.johnson@canonical.com>
136 lines
3.5 KiB
Go
136 lines
3.5 KiB
Go
// -*- Mode: Go; indent-tabs-mode: t -*-
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/*
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* Copyright (C) 2014-2015 Canonical Ltd
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 3 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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package osutil
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import (
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"os"
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"os/exec"
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"syscall"
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)
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// FileExists return true if given path can be stat()ed by us. Note that
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// it may return false on e.g. permission issues.
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func FileExists(path string) bool {
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_, err := os.Stat(path)
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return err == nil
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}
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// IsDirectory return true if the given path can be stat()ed by us and
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// is a directory. Note that it may return false on e.g. permission issues.
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func IsDirectory(path string) bool {
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fileInfo, err := os.Stat(path)
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if err != nil {
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return false
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}
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return fileInfo.IsDir()
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}
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// IsDevice checks if the given os.FileMode coresponds to a device (char/block)
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func IsDevice(mode os.FileMode) bool {
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return (mode & (os.ModeDevice | os.ModeCharDevice)) != 0
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}
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// IsSymlink returns true if the given file is a symlink
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func IsSymlink(path string) bool {
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fileInfo, err := os.Lstat(path)
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if err != nil {
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return false
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}
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return (fileInfo.Mode() & os.ModeSymlink) != 0
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}
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// IsExecutable returns true when given path points to an executable file
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func IsExecutable(path string) bool {
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stat, err := os.Stat(path)
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if err != nil {
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return false
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}
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return !stat.IsDir() && (stat.Mode().Perm()&0111 != 0)
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}
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// ExecutableExists returns whether there an exists an executable with the given name somewhere on $PATH.
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func ExecutableExists(name string) bool {
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_, err := exec.LookPath(name)
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return err == nil
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}
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var lookPath func(name string) (string, error) = exec.LookPath
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// LookPathDefault searches for a given command name in all directories
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// listed in the environment variable PATH and returns the found path or the
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// provided default path.
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func LookPathDefault(name string, defaultPath string) string {
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p, err := lookPath(name)
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if err != nil {
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return defaultPath
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}
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return p
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}
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// IsWritable checks if the given file/directory can be written by
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// the current user
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func IsWritable(path string) bool {
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// from "fcntl.h"
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const W_OK = 2
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err := syscall.Access(path, W_OK)
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return err == nil
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}
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// IsDirNotExist tells you whether the given error is due to a directory not existing.
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func IsDirNotExist(err error) bool {
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switch pe := err.(type) {
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case nil:
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return false
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case *os.PathError:
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err = pe.Err
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case *os.LinkError:
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err = pe.Err
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case *os.SyscallError:
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err = pe.Err
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}
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return err == syscall.ENOTDIR || err == syscall.ENOENT || err == os.ErrNotExist
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}
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// DirExists checks whether a given path exists, and if so whether it is a directory.
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func DirExists(fn string) (exists bool, isDir bool, err error) {
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st, err := os.Stat(fn)
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if err != nil {
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if IsDirNotExist(err) {
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return false, false, nil
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}
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return false, false, err
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}
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return true, st.IsDir(), nil
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}
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// RegularFileExists checks whether a given path exists, and if so whether it is a regular file.
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func RegularFileExists(fn string) (exists, isReg bool, err error) {
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fileStat, err := os.Lstat(fn)
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if err != nil {
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return false, false, err
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}
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return true, fileStat.Mode().IsRegular(), nil
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}
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