Files
suyu team 49f03ddb8f Merge Eden master (1cf29f7574) into suyu
Squashed merge of Eden codebase. Original merge had Eden git history
which contained objects incompatible with this repo's remote.
Eden source: https://git.eden-emu.dev/eden-emu/eden
2026-07-22 21:34:54 +01:00

3.3 KiB

User Handbook - Third party tools and extras

The Eden emulator by itself lacks some functionality - or otherwise requires external files (such as packaging) to operate correctly in a given OS. Addendum to that some repositories provide nightly or specialised builds of the emulator.

While most of the links mentioned in this guide are relatively "safe"; we urge users to use their due diligence and appropriatedly verify the integrity of all files downloaded and ensure they're not compromised.

Mirrors

The main origin repository is always at https://git.eden-emu.dev/eden-emu/eden.

Other mirrors obviously exist on the internet, but we can't guarantee their reliability and/or availability.

If you're someone wanting to make a mirror, simply setup forgejo and automatically mirror from the origin repository. Or you could mirror a mirror to save us bandwidth... your choice!

Configuring Obtainium

Very nice handy app, here's a quick rundown how to configure:

  1. Copy the URL: https://git.eden-emu.dev/eden-emu/eden/ (or one of your favourite mirrors)
  2. Open Obtainium and tap Add App.
  3. Paste the URL into the App Source URL field.
  4. Override Source: Look for the Override Source dropdown menu and select Forgejo (Codeberg).
  5. Click Add: Obtainium should now be able to parse the releases and find the APK files.

Note: Even though the site isn't Codeberg, it uses the same Forgejo/Gitea backend, and this setting tells Obtainium how to read the release data.

Configuring ES-DE

Method 1

  1. Download the ZIP from GitHub
  2. Unzip the file and extract es_systems.xml and es_find_rules.xml to \Odin2\Internal shared storage\ES-DE\custom_systems.
  3. Press Start -> Other Settings -> Alternative Emulators and set it to Eden (Standalone).

Method 2

  1. Navigate to \Odin2\Internal shared storage\ES-DE\custom_systems.
  2. Add this to your es_find_rules.xml:
<!-- Standard aka. normal release -->
<emulator name="EDEN">
    <rule type="androidpackage">
        <entry>dev.eden.eden_emulator/org.yuzu.yuzu_emu.activities.EmulationActivity</entry>
    </rule>
</emulator>

<!-- Optimized -->
<emulator name="EDEN">
    <rule type="androidpackage">
        <entry>com.miHoYo.Yuanshen/org.yuzu.yuzu_emu.activities.EmulationActivity</entry>
    </rule>
</emulator>
  1. Add this line of text to your es_systems.xml underneath where the rest of your switch system entries are:
<command label="Eden (Standalone)">%EMULATOR_EDEN% %ACTION%=android.nfc.action.TECH_DISCOVERED %DATA%=%ROMPROVIDER%</command>

Configuring GameMode

There is a checkbox to enable gamemode automatically. The libgamemode.so library must be findable on the standard LD_LIBRARY_PATH otherwise it will not properly be enabled. If for whatever reason it doesn't work, see Arch wiki: GameMode for more info.

You may launch the emulator directly via the wrapper gamemode <program>, and things should work out of the box.