# User Handbook - Working with Updates/DLC in Eden Use this guide when you want to install Updates or DLC for your games in Eden. **Click [Here](https://evilperson1337.notion.site/Working-with-Updates-DLC-in-Eden-2b057c2edaf681dfb65dfc4dd96980c0) for a version of this guide with images & visual elements.** --- ### Pre-Requisites 1. Eden already setup and configured for your platform. 2. The Update/DLC file(s) you want to install --- ## Installing Updates/DLC 1. Open Eden to the Main Window. 2. Select *File > Install Files to NAND...*. 3. Navigate to the Update/DLC files you want to install. 4. The file(s) will be scanned for validity and then a confirmation window will appear, select *Install* to begin installation. 5. Upon installation, you will get a prompt saying it was installed successfully. 6. Look at the *Add-Ons* column in the main window, you should now see the additional installed content reflected. --- ## Disabling Updates/DLC Upon occasion you may find that you want to disable a certain DLC or Update (incompatibility with a mod, causes significant regression, etc.). Luckily the process if very easy to do so. 1. *Right-Click* the game for which you want to disable the additional content. 2. Select *Configure Game.* 3. Uncheck the box next to the DLC or Update you want to disable and hit **OK**. 4. The listing should now reflect that it has been disabled with a **[D]** before the entry. If you load the game, you will observe that the reported version is not updated (assuming the game reports this information). --- ## Exporting a game with separate updates / DLC Game Export can bake **owned** separate update and DLC/AOC dumps (or NAND-installed add-ons for that title) into the standalone package. Merged dumps that already contain the update still work; this is for the split-file layout. This does not help you obtain dumps. Only use files you already own. 1. Open **Export Game**. 2. Choose the base ROM. 3. Under **Updates / DLC**, add the extra NSP/XCI/NCA files, and/or leave **Use NAND-installed add-ons for this title** checked if you already installed them for emulation. 4. The status line lists what will be baked (update version, DLC IDs, and source). 5. Export as usual. The package's `exefs/` (including `romfs.bin`) is the **patched snapshot**. DLC is written under `aoc//romfs.bin`. If an extra file cannot be read, export **stops** and reports the path — it does not package a base-only snapshot while claiming the add-on was baked. The status line only lists an update when **both** ExeFS replace and RomFS BKTR applied. A folder dump of extracted `exefs/` cannot BKTR an update (no Program NCA); export refuses rather than mixing update NSOs with base `romfs.bin`. Use the original NSP/XCI (or a merged dump) as the base ROM. The standalone runtime does **not** need a post-export NAND install. Updates are already applied to ExeFS/RomFS; DLC is served from the baked `aoc/` tree. `content_baked.txt` in the package repeats the same summary.