Commit Graph
15 Commits
Author SHA1 Message Date
Cursor AgentandDallin Bland 9e1a0c8bde User-facing drippu rebrand (strings, README, original icon)
Present the product as drippu without mass path/target renames.
Add an original drippu.svg mark, retitle README as an active fork
continuation, and update About/window titles, desktop/metainfo,
installer display name, and Android app strings. Keep QSettings and
binary names (suyu) stable for config and build compatibility.

Co-authored-by: Dallin Bland <SourCreamCulture@users.noreply.github.com>
2026-09-15 20:26:58 +00:00
suyu team 5e282fed5c fix: eden.png->suyu.png, Qt6Charts module, Vulkan bundled (macOS), libretro cmake flag 2026-09-02 15:02:38 +01:00
suyu teamandsuyu team 7e10f046be rebrand: rename EdenPath API to SuyuPath, fix Eden SPDX headers, update CONTRIBUTING/README
- Rename EdenPath/GetEdenPath/SetEdenPath -> SuyuPath/GetSuyuPath/SetSuyuPath across 59 src files
- Fix "Eden Emulator Project" SPDX headers -> "suyu Emulator Project" in 1968 files
- Fix local variable names (eden_dir/eden_link/eden_path/m_eden -> suyu_*)
- Fix copyright comment in yuzu_room.h and "eden account" comment in main_window.cpp
- Revert CONTRIBUTING.md to pre-Eden suyu version
- Update README legal section with original suyu legal text
- Remove stray dist/qt_themes/default/icons/256x256/eden.png

Co-Authored-By: suyu team <suyu@suyu-emu.org>
2026-08-30 10:13:55 +01:00
suyu team 49f03ddb8f Merge Eden master (1cf29f7574) into suyu
Squashed merge of Eden codebase. Original merge had Eden git history
which contained objects incompatible with this repo's remote.
Eden source: https://git.eden-emu.dev/eden-emu/eden
2026-07-22 21:34:54 +01:00
flodavid a1c0dafbe9 Rework themes to easily use light/dark palette, using only different icons
- Renamed themes:
  - "colorful" to "default" and "colorful_dark" to "default_dark"
  - "default" to "monochrome" and "default_dark" to "monochrome_dark"
  - "colorful_midnight_blue" to "qdarkstyle_midnight_blue"
  - "qdarkstyle_midnight_blue" to "qdarkstyle_midnight_blue_monochrome"
  - qdarkstyle is renamed from "Dark" to "Mine Shaft" in the UI
- default and monochrome themes all use the same qss stylesheet
- Remove the ability to select "default_dark" directly
    - Default has better support for light and dark
    - Controller and Keyboard applets icons and style adapt to dark mode
- Add "qdarkstyle_monochrome" theme
- Remove duplicated icon files
2024-04-03 21:06:48 +02:00
flodavid 4a67e3d690 Automatic dark theme switching for Windows and Linux
- Windows dark theme uses "fusion" style, which is better suited, but has minor differences
- Improve OS theme detection
  - Linux:
    - Listen for OS color schemes changes on D-Bus
    - Read OS scheme for D-Bus. Fallback with gsettings, reading org.gnome.desktop.interface.
      First "color-scheme" key, then "gtk-theme". Finally, fallback to checking window palette
  - Windows (dark mode detection was not implemented before):
    - Force dark palette when OS uses dark mode by setting QT_QPA_PLATFORM to "windows:darkmode=2"
    - This enables to detect dark mode by checking the window palette
- Improve theming capabilites:
  - Linux uses custom palette when dark mode is detected.
    By using palette(xxx) in .qss files, there is no need to create a dark stylesheet
  - Allow themes to have stylesheet variants, dark.qss and light.qss
  - If current mode is dark, use dark icons for controller and keyboard applets
  - Add "dark" property to RendererStatusBarButton and GPUStatusBarButton, set to true when dark mode is used.
    Allows to have distinct colors for GPU API and accuracy buttons depending on dark mode or not
  - Enable all themes to have dark icon alternatives, not just "default" and "colorful"
    - If dark mode, icons are loaded from the directory "THEME-NAME_dark/icons"
  - If current mode is dark, use dark icons for controller and keyboard applets
  - Only qdarkstyle, qdarkstyle_midnight_blue, colorful_dark and
    colorful_midnight_blue used elements specific to dark themes
2024-04-03 21:06:48 +02:00
SylverDiscord51andpalfaiate e3a970ca1c license-fix (#31)
Co-authored-by: palfaiate <syl.paulo.alfaiate@gmail.com>
Co-authored-by: SylverDiscord51 <p71468162@gmail.com>
Co-committed-by: SylverDiscord51 <p71468162@gmail.com>
2024-03-23 22:58:07 -03:00
JuanCStar 1fefc7fd67 Full rebrand 2024-03-08 09:06:48 +00:00
niansa 404fba9c08 Remaining icons 2024-03-06 16:24:42 +01:00
Crimson Hawk 0ff6e9003f Revert "Merge branch 'master' into 'dev'"
This reverts merge request !17
2024-03-06 05:26:38 +00:00
AMA2581 2d4a9c96d9 modifying all the files to match the app 2024-03-06 00:19:07 +03:30
liamwhite 586dbd1261 Merge pull request #11144 from flodavid/master
Enable controller interaction in Controller Applet
2023-10-11 09:23:52 -04:00
liamwhite d4b4fea138 Merge pull request #11684 from Kelebek1/disable_push_descriptor_maxwell
Disable push descriptor for Pascal and older nVidia architectures
2023-10-07 10:54:52 -04:00
flodavid c595b26904 yuzu: Enable controller interaction in Controller Applet 2023-07-25 19:03:12 +02:00
liamwhite 7dcb91f364 Merge pull request #11098 from GPUCode/texel-buffers
buffer_cache: Increase number of texture buffers
2023-07-22 11:17:27 -04:00