Commit Graph
196 Commits
Author SHA1 Message Date
Andrew Eikum aa48d40386 FAudio: Support gstreamer 2020-09-29 14:29:05 -05:00
Andrew Eikum 7d444028c3 update wine to 5.13 2020-09-29 14:29:05 -05:00
Andrew Eikum c1d65705bb only build widl once 2020-09-17 10:41:18 -05:00
Andrew Eikum fbd6881619 remove glib from build 2020-09-17 10:41:18 -05:00
Andrew Eikum e9a48c2844 build against the Soldier SDK 2020-09-17 10:41:16 -05:00
Andrew Eikum 1c26086688 Fix up vkd3d-proton build 2020-07-15 10:31:53 -05:00
Hans-Kristian Arntzen dd7130d113 Build standalone vkd3d d3d12.dll. 2020-07-15 10:31:53 -05:00
GloriousEggroll b6b52d19f1 build: Build gstreamer with orc. 2020-06-02 08:46:19 -05:00
Zhiyi Zhang 60b53f915d build: Use MAKE variable for building modules.
So that options like -j can be passed through.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
2020-03-23 08:19:09 -05:00
Andrew Eikum 0a77ffde26 vrclient: import jsoncpp 2020-03-19 14:48:52 -05:00
Andrew Eikum 5f22772332 build: Build deinterlace gstreamer filter 2020-03-09 10:03:54 -05:00
Andrew Eikum 349df9c436 steam_helper: Set up VR paths in steam.exe, not proton
This speeds up game launch times.
2020-03-09 10:03:54 -05:00
Andrew Eikum a4b8a51d4a steam_helper: Don't use msvcrt
We need access to linux crt functions (like getenv()), so disallow use
of msvcrt. Notably, linux crt wchar functions are _not_ compatible with
Windows WCHAR strings.
2020-03-05 10:03:11 -06:00
Rémi Bernon c6cead45dc lsteamclient: Reallocate new interface only when linux_side changes.
This fixes Batman: AK's Denuvo DRM incorrectly flagging the game as
pirated.
2020-02-24 09:33:55 -06:00
Andrew Eikum bca0a720cd build: Build and ship glib, gstreamer, gst-plugins-base, and gst-plugins-good 2020-02-07 06:45:08 -06:00
Andrew Eikum d439e35f62 build: Use a shared wine-gecko installation 2020-02-03 09:54:07 -06:00
Andrew Eikum 45e3edf3ef update wine to 5.0 2020-02-03 09:54:07 -06:00
Andrew Eikum 113770b5f4 update licenses 2020-01-10 08:35:33 -06:00
Andrew Eikum 1bfc03a2c5 steamclient: generate 1.47 support 2020-01-10 07:49:46 -06:00
Andrew Eikum f7f6f6b4db build: Use new dxvk_config library instead of importing into wined3d 2020-01-10 07:49:13 -06:00
Andrew Eikum 17ae1c4447 Revert "build: Build c++ files with -fno-gnu-unique"
This reverts commit bd8efaa9a6.
2019-12-18 09:39:02 -06:00
Andrew Eikum 9e542fada6 build: Ship d9vk from dxvk 2019-12-18 08:40:45 -06:00
Andrew Eikum b6462471bf Revert "build: Pass bison in PATH" 2019-11-26 14:12:28 -06:00
Zhiyi Zhang aee1b47925 build: Move environment variables to the end of configure script.
"ENV=VAR ./configure" is different from "./configure ENV=VAR".
The latter caches command line variables in config.status.
So "config.status --recheck" succeeds executing configure script
Otherwise, "config.status --recheck" often fails when only source
is updated because some variables are not cached. Examples include
being not able to find bison or vkd3d.h when they are obviously present,
which are because of missing BISON and VKD3D_CFLAGS variables.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
2019-11-26 14:07:01 -06:00
Zhiyi Zhang c448cd61ce build: Remove unused variables.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
2019-11-26 14:07:01 -06:00