vrclient: Add sdk v1.0.12

This commit is contained in:
Andrew Eikum
2018-01-31 11:00:21 -06:00
parent 4c907aa760
commit e8edb0f783
28 changed files with 6041 additions and 181 deletions
+4 -4
View File
@@ -24,28 +24,28 @@ typedef struct __winIVRRenderModels_IVRRenderModels_005 {
} winIVRRenderModels_IVRRenderModels_005;
DEFINE_THISCALL_WRAPPER(winIVRRenderModels_IVRRenderModels_005_LoadRenderModel_Async, 20)
EVRRenderModelError __thiscall winIVRRenderModels_IVRRenderModels_005_LoadRenderModel_Async(winIVRRenderModels_IVRRenderModels_005 *_this, const char * pchRenderModelName, winRenderModel_t_1011 ** ppRenderModel)
EVRRenderModelError __thiscall winIVRRenderModels_IVRRenderModels_005_LoadRenderModel_Async(winIVRRenderModels_IVRRenderModels_005 *_this, const char * pchRenderModelName, winRenderModel_t_1012 ** ppRenderModel)
{
TRACE("%p\n", _this);
return cppIVRRenderModels_IVRRenderModels_005_LoadRenderModel_Async(_this->linux_side, pchRenderModelName, ppRenderModel);
}
DEFINE_THISCALL_WRAPPER(winIVRRenderModels_IVRRenderModels_005_FreeRenderModel, 12)
void __thiscall winIVRRenderModels_IVRRenderModels_005_FreeRenderModel(winIVRRenderModels_IVRRenderModels_005 *_this, winRenderModel_t_1011 * pRenderModel)
void __thiscall winIVRRenderModels_IVRRenderModels_005_FreeRenderModel(winIVRRenderModels_IVRRenderModels_005 *_this, winRenderModel_t_1012 * pRenderModel)
{
TRACE("%p\n", _this);
cppIVRRenderModels_IVRRenderModels_005_FreeRenderModel(_this->linux_side, pRenderModel);
}
DEFINE_THISCALL_WRAPPER(winIVRRenderModels_IVRRenderModels_005_LoadTexture_Async, 16)
EVRRenderModelError __thiscall winIVRRenderModels_IVRRenderModels_005_LoadTexture_Async(winIVRRenderModels_IVRRenderModels_005 *_this, TextureID_t textureId, winRenderModel_TextureMap_t_1011 ** ppTexture)
EVRRenderModelError __thiscall winIVRRenderModels_IVRRenderModels_005_LoadTexture_Async(winIVRRenderModels_IVRRenderModels_005 *_this, TextureID_t textureId, winRenderModel_TextureMap_t_1012 ** ppTexture)
{
TRACE("%p\n", _this);
return cppIVRRenderModels_IVRRenderModels_005_LoadTexture_Async(_this->linux_side, textureId, ppTexture);
}
DEFINE_THISCALL_WRAPPER(winIVRRenderModels_IVRRenderModels_005_FreeTexture, 12)
void __thiscall winIVRRenderModels_IVRRenderModels_005_FreeTexture(winIVRRenderModels_IVRRenderModels_005 *_this, winRenderModel_TextureMap_t_1011 * pTexture)
void __thiscall winIVRRenderModels_IVRRenderModels_005_FreeTexture(winIVRRenderModels_IVRRenderModels_005 *_this, winRenderModel_TextureMap_t_1012 * pTexture)
{
TRACE("%p\n", _this);
cppIVRRenderModels_IVRRenderModels_005_FreeTexture(_this->linux_side, pTexture);