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lsteamclient: Generate SteamWorks SDK 1.58 support.
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@@ -2,15 +2,15 @@
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#define __cdecl
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#include "steamworks_sdk_157/steam_api.h"
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#include "steamworks_sdk_157/steamnetworkingtypes.h"
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#include "steamworks_sdk_157/isteamgameserver.h"
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#include "steamworks_sdk_158/steam_api.h"
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#include "steamworks_sdk_158/steamnetworkingtypes.h"
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#include "steamworks_sdk_158/isteamgameserver.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_157
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#define SDKVER_158
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#include "struct_converters.h"
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#include "cppISteamGameServer_SteamGameServer015.h"
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bool cppISteamGameServer_SteamGameServer015_InitGameServer(void *linux_side, uint32 unIP, uint16 usGamePort, uint16 usQueryPort, uint32 unFlags, AppId_t nGameAppId, const char * pchVersionString)
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