steamclient: Generate support for steamworks 1.49

This commit is contained in:
Andrew Eikum
2020-09-29 14:29:06 -05:00
parent ac86122f28
commit c0aa7979a3
55 changed files with 2861 additions and 1448 deletions
@@ -1,12 +1,12 @@
extern uint32 cppISteamParties_SteamParties002_GetNumActiveBeacons(void *);
extern PartyBeaconID_t cppISteamParties_SteamParties002_GetBeaconByIndex(void *, uint32);
extern bool cppISteamParties_SteamParties002_GetBeaconDetails(void *, PartyBeaconID_t, CSteamID *, winSteamPartyBeaconLocation_t_148a *, char *, int);
extern bool cppISteamParties_SteamParties002_GetBeaconDetails(void *, PartyBeaconID_t, CSteamID *, winSteamPartyBeaconLocation_t_149 *, char *, int);
extern SteamAPICall_t cppISteamParties_SteamParties002_JoinParty(void *, PartyBeaconID_t);
extern bool cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(void *, uint32 *);
extern bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *, winSteamPartyBeaconLocation_t_148a *, uint32);
extern SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *, uint32, winSteamPartyBeaconLocation_t_148a *, const char *, const char *);
extern bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *, winSteamPartyBeaconLocation_t_149 *, uint32);
extern SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *, uint32, winSteamPartyBeaconLocation_t_149 *, const char *, const char *);
extern void cppISteamParties_SteamParties002_OnReservationCompleted(void *, PartyBeaconID_t, CSteamID);
extern void cppISteamParties_SteamParties002_CancelReservation(void *, PartyBeaconID_t, CSteamID);
extern SteamAPICall_t cppISteamParties_SteamParties002_ChangeNumOpenSlots(void *, PartyBeaconID_t, uint32);
extern bool cppISteamParties_SteamParties002_DestroyBeacon(void *, PartyBeaconID_t);
extern bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *, winSteamPartyBeaconLocation_t_148a, ESteamPartyBeaconLocationData, char *, int);
extern bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *, winSteamPartyBeaconLocation_t_149, ESteamPartyBeaconLocationData, char *, int);