mirror of
https://github.com/suyu-emu/Yucom.git
synced 2026-09-21 13:22:43 -07:00
lsteamclient: Import steamworks 1.48a and fix up networkingsockets versions
This commit is contained in:
@@ -127,8 +127,8 @@ case 0x000811ad: win_msg->m_cubParam = 8; win_msg->m_pubParam = HeapAlloc(GetPro
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case 0x000c11ad: win_msg->m_cubParam = 16; win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_UpdateToolTip_t_16((void*)lin_msg.m_pubParam, (void*)win_msg->m_pubParam); break;
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#endif
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case 0x00141260: win_msg->m_cubParam = 24; win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamInventoryStartPurchaseResult_t_24((void*)lin_msg.m_pubParam, (void*)win_msg->m_pubParam); break;
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case 0x002000d1: win_msg->m_cubParam = 40; win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GSReputation_t_40((void*)lin_msg.m_pubParam, (void*)win_msg->m_pubParam); break;
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case 0x02c004c5: win_msg->m_cubParam = 712; win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamNetConnectionStatusChangedCallback_t_712((void*)lin_msg.m_pubParam, (void*)win_msg->m_pubParam); break;
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case 0x002000d1: win_msg->m_cubParam = 40; win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GSReputation_t_40((void*)lin_msg.m_pubParam, (void*)win_msg->m_pubParam); break;
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case 0x00140835: win_msg->m_cubParam = 24; win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTTPRequestCompleted_t_24((void*)lin_msg.m_pubParam, (void*)win_msg->m_pubParam); break;
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#ifdef __i386__
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case 0x001011a5: win_msg->m_cubParam = 16; win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_ComboNeedsPaint_t_16((void*)lin_msg.m_pubParam, (void*)win_msg->m_pubParam); break;
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@@ -318,14 +318,14 @@ struct SteamInventoryStartPurchaseResult_t;
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struct winSteamInventoryStartPurchaseResult_t_24;
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extern void cb_SteamInventoryStartPurchaseResult_t_24(const struct SteamInventoryStartPurchaseResult_t *l, struct winSteamInventoryStartPurchaseResult_t_24 *w);
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struct GSReputation_t;
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struct winGSReputation_t_40;
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extern void cb_GSReputation_t_40(const struct GSReputation_t *l, struct winGSReputation_t_40 *w);
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struct SteamNetConnectionStatusChangedCallback_t;
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struct winSteamNetConnectionStatusChangedCallback_t_712;
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extern void cb_SteamNetConnectionStatusChangedCallback_t_712(const struct SteamNetConnectionStatusChangedCallback_t *l, struct winSteamNetConnectionStatusChangedCallback_t_712 *w);
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struct GSReputation_t;
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struct winGSReputation_t_40;
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extern void cb_GSReputation_t_40(const struct GSReputation_t *l, struct winGSReputation_t_40 *w);
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struct HTTPRequestCompleted_t;
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struct winHTTPRequestCompleted_t_24;
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extern void cb_HTTPRequestCompleted_t_24(const struct HTTPRequestCompleted_t *l, struct winHTTPRequestCompleted_t_24 *w);
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@@ -1,14 +1,14 @@
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_147/steam_api.h"
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#include "steamworks_sdk_147/steamnetworkingtypes.h"
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#include "steamworks_sdk_148a/steam_api.h"
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#include "steamworks_sdk_148a/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_147
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#define SDKVER_148a
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#include "struct_converters.h"
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#include "cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001.h"
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uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(void *linux_side)
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@@ -1,15 +1,15 @@
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_147/steam_api.h"
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#include "steamworks_sdk_147/steamnetworkingtypes.h"
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#include "steamworks_sdk_147/isteamappticket.h"
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#include "steamworks_sdk_148a/steam_api.h"
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#include "steamworks_sdk_148a/steamnetworkingtypes.h"
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#include "steamworks_sdk_148a/isteamappticket.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_147
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#define SDKVER_148a
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#include "struct_converters.h"
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#include "cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001.h"
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uint32 cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(void *linux_side, uint32 nAppID, void * pvBuffer, uint32 cbBufferLength, uint32 * piAppId, uint32 * piSteamId, uint32 * piSignature, uint32 * pcbSignature)
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@@ -1,14 +1,14 @@
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_147/steam_api.h"
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#include "steamworks_sdk_147/steamnetworkingtypes.h"
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#include "steamworks_sdk_148a/steam_api.h"
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#include "steamworks_sdk_148a/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_147
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#define SDKVER_148a
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#include "struct_converters.h"
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#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION008.h"
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bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed(void *linux_side)
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@@ -1,14 +1,14 @@
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_147/steam_api.h"
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#include "steamworks_sdk_147/steamnetworkingtypes.h"
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#include "steamworks_sdk_148a/steam_api.h"
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#include "steamworks_sdk_148a/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_147
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#define SDKVER_148a
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#include "struct_converters.h"
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#include "cppISteamClient_SteamClient020.h"
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HSteamPipe cppISteamClient_SteamClient020_CreateSteamPipe(void *linux_side)
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@@ -1,14 +1,14 @@
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_147/steam_api.h"
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#include "steamworks_sdk_147/steamnetworkingtypes.h"
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#include "steamworks_sdk_148a/steam_api.h"
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#include "steamworks_sdk_148a/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_147
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#define SDKVER_148a
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#include "struct_converters.h"
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#include "cppISteamController_SteamController007.h"
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bool cppISteamController_SteamController007_Init(void *linux_side)
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@@ -1,14 +1,14 @@
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_147/steam_api.h"
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#include "steamworks_sdk_147/steamnetworkingtypes.h"
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#include "steamworks_sdk_148a/steam_api.h"
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#include "steamworks_sdk_148a/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_147
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#define SDKVER_148a
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#include "struct_converters.h"
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#include "cppISteamFriends_SteamFriends017.h"
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const char * cppISteamFriends_SteamFriends017_GetPersonaName(void *linux_side)
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@@ -376,6 +376,11 @@ int cppISteamFriends_SteamFriends017_GetNumChatsWithUnreadPriorityMessages(void
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return ((ISteamFriends*)linux_side)->GetNumChatsWithUnreadPriorityMessages();
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}
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void cppISteamFriends_SteamFriends017_ActivateGameOverlayRemotePlayTogetherInviteDialog(void *linux_side, CSteamID steamIDLobby)
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{
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((ISteamFriends*)linux_side)->ActivateGameOverlayRemotePlayTogetherInviteDialog((CSteamID)steamIDLobby);
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}
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#ifdef __cplusplus
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}
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#endif
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@@ -71,3 +71,4 @@ extern SteamAPICall_t cppISteamFriends_SteamFriends017_EnumerateFollowingList(vo
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extern bool cppISteamFriends_SteamFriends017_IsClanPublic(void *, CSteamID);
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extern bool cppISteamFriends_SteamFriends017_IsClanOfficialGameGroup(void *, CSteamID);
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extern int cppISteamFriends_SteamFriends017_GetNumChatsWithUnreadPriorityMessages(void *);
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extern void cppISteamFriends_SteamFriends017_ActivateGameOverlayRemotePlayTogetherInviteDialog(void *, CSteamID);
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@@ -1,15 +1,15 @@
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_147/steam_api.h"
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#include "steamworks_sdk_147/steamnetworkingtypes.h"
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#include "steamworks_sdk_147/isteamgamecoordinator.h"
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#include "steamworks_sdk_148a/steam_api.h"
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#include "steamworks_sdk_148a/steamnetworkingtypes.h"
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#include "steamworks_sdk_148a/isteamgamecoordinator.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_147
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#define SDKVER_148a
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#include "struct_converters.h"
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#include "cppISteamGameCoordinator_SteamGameCoordinator001.h"
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EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(void *linux_side, uint32 unMsgType, const void * pubData, uint32 cubData)
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@@ -1,14 +1,14 @@
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_147/steam_api.h"
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#include "steamworks_sdk_147/steamnetworkingtypes.h"
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#include "steamworks_sdk_148a/steam_api.h"
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#include "steamworks_sdk_148a/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_147
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#define SDKVER_148a
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#include "struct_converters.h"
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#include "cppISteamGameSearch_SteamMatchGameSearch001.h"
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EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams(void *linux_side, const char * pchKeyToFind, const char * pchValuesToFind)
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@@ -1,15 +1,15 @@
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_147/steam_api.h"
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#include "steamworks_sdk_147/steamnetworkingtypes.h"
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#include "steamworks_sdk_147/isteamgameserverstats.h"
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#include "steamworks_sdk_148a/steam_api.h"
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#include "steamworks_sdk_148a/steamnetworkingtypes.h"
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#include "steamworks_sdk_148a/isteamgameserverstats.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_147
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#define SDKVER_148a
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#include "struct_converters.h"
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#include "cppISteamGameServerStats_SteamGameServerStats001.h"
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SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(void *linux_side, CSteamID steamIDUser)
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@@ -1,15 +1,15 @@
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_147/steam_api.h"
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#include "steamworks_sdk_147/steamnetworkingtypes.h"
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#include "steamworks_sdk_147/isteamgameserver.h"
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#include "steamworks_sdk_148a/steam_api.h"
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#include "steamworks_sdk_148a/steamnetworkingtypes.h"
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#include "steamworks_sdk_148a/isteamgameserver.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_147
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#define SDKVER_148a
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#include "struct_converters.h"
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#include "cppISteamGameServer_SteamGameServer013.h"
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bool cppISteamGameServer_SteamGameServer013_InitGameServer(void *linux_side, uint32 unIP, uint16 usGamePort, uint16 usQueryPort, uint32 unFlags, AppId_t nGameAppId, const char * pchVersionString)
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@@ -1,14 +1,14 @@
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_147/steam_api.h"
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#include "steamworks_sdk_147/steamnetworkingtypes.h"
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#include "steamworks_sdk_148a/steam_api.h"
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#include "steamworks_sdk_148a/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_147
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#define SDKVER_148a
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#include "struct_converters.h"
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#include "cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005.h"
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bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Init(void *linux_side)
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@@ -1,14 +1,14 @@
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_147/steam_api.h"
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#include "steamworks_sdk_147/steamnetworkingtypes.h"
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#include "steamworks_sdk_148a/steam_api.h"
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#include "steamworks_sdk_148a/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_147
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#define SDKVER_148a
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#include "struct_converters.h"
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#include "cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003.h"
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HTTPRequestHandle cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPRequest(void *linux_side, EHTTPMethod eHTTPRequestMethod, const char * pchAbsoluteURL)
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@@ -1,14 +1,14 @@
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_147/steam_api.h"
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#include "steamworks_sdk_147/steamnetworkingtypes.h"
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#include "steamworks_sdk_148a/steam_api.h"
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#include "steamworks_sdk_148a/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_147
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#define SDKVER_148a
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#include "struct_converters.h"
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#include "cppISteamInput_SteamInput001.h"
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bool cppISteamInput_SteamInput001_Init(void *linux_side)
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@@ -1,14 +1,14 @@
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#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_147/steam_api.h"
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#include "steamworks_sdk_147/steamnetworkingtypes.h"
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#include "steamworks_sdk_148a/steam_api.h"
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#include "steamworks_sdk_148a/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_147
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#define SDKVER_148a
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#include "struct_converters.h"
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#include "cppISteamInventory_STEAMINVENTORY_INTERFACE_V003.h"
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EResult cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus(void *linux_side, SteamInventoryResult_t resultHandle)
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@@ -1,14 +1,14 @@
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||||
#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_147/steam_api.h"
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#include "steamworks_sdk_147/steamnetworkingtypes.h"
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#include "steamworks_sdk_148a/steam_api.h"
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#include "steamworks_sdk_148a/steamnetworkingtypes.h"
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||||
#pragma pop_macro("__cdecl")
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||||
#include "steamclient_private.h"
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#ifdef __cplusplus
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||||
extern "C" {
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#endif
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||||
#define SDKVER_147
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||||
#define SDKVER_148a
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||||
#include "struct_converters.h"
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||||
#include "cppISteamMatchmakingServers_SteamMatchMakingServers002.h"
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HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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||||
|
||||
@@ -1,14 +1,14 @@
|
||||
#include "steam_defs.h"
|
||||
#pragma push_macro("__cdecl")
|
||||
#undef __cdecl
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||||
#include "steamworks_sdk_147/steam_api.h"
|
||||
#include "steamworks_sdk_147/steamnetworkingtypes.h"
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||||
#include "steamworks_sdk_148a/steam_api.h"
|
||||
#include "steamworks_sdk_148a/steamnetworkingtypes.h"
|
||||
#pragma pop_macro("__cdecl")
|
||||
#include "steamclient_private.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
#define SDKVER_147
|
||||
#define SDKVER_148a
|
||||
#include "struct_converters.h"
|
||||
#include "cppISteamMatchmaking_SteamMatchMaking009.h"
|
||||
int cppISteamMatchmaking_SteamMatchMaking009_GetFavoriteGameCount(void *linux_side)
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
#include "steam_defs.h"
|
||||
#pragma push_macro("__cdecl")
|
||||
#undef __cdecl
|
||||
#include "steamworks_sdk_147/steam_api.h"
|
||||
#include "steamworks_sdk_147/steamnetworkingtypes.h"
|
||||
#include "steamworks_sdk_148a/steam_api.h"
|
||||
#include "steamworks_sdk_148a/steamnetworkingtypes.h"
|
||||
#pragma pop_macro("__cdecl")
|
||||
#include "steamclient_private.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
#define SDKVER_147
|
||||
#define SDKVER_148a
|
||||
#include "struct_converters.h"
|
||||
#include "cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001.h"
|
||||
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(void *linux_side, const char * pchName)
|
||||
|
||||
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Reference in New Issue
Block a user