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vrclient: Use Vulkan unwrappers for IVRCompositor::Submit
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@@ -188,6 +188,17 @@ typedef enum ETextureType
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TextureType_DirectX12 = 4, // Handle is a pointer to a D3D12TextureData_t structure
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} ETextureType;
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struct VRVulkanTextureData_t
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{
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uint64_t m_nImage; // VkImage
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VkDevice_T *m_pDevice;
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VkPhysicalDevice_T *m_pPhysicalDevice;
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VkInstance_T *m_pInstance;
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VkQueue_T *m_pQueue;
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uint32_t m_nQueueFamilyIndex;
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uint32_t m_nWidth, m_nHeight, m_nFormat, m_nSampleCount;
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};
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typedef struct Texture_t
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{
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void *handle;
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