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lsteamclient: Fix order of overloaded methods in vtable
msvc++ groups overloaded methods and places them in reverse order of declaration in the vtable.
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@@ -317,10 +317,10 @@ void __asm_dummy_vtables(void) {
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VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemPrice)
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VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartUpdateProperties)
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VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RemoveProperty)
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VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty)
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VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2)
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VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3)
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VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_4)
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VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3)
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VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2)
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VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty)
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VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SubmitUpdateProperties)
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);
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#ifndef __GNUC__
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