mirror of
https://github.com/suyu-emu/Yucom.git
synced 2026-09-21 13:22:43 -07:00
committed by
Arkadiusz Hiler
parent
af68b26a9b
commit
560fc53226
@@ -32,7 +32,7 @@ DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_P
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules, 16)
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery, 8)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32_t nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList_params params =
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{
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@@ -58,7 +58,7 @@ void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestLA
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList( ¶ms );
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}
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32_t nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList_params params =
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{
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@@ -72,7 +72,7 @@ void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFr
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList( ¶ms );
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}
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32_t nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList_params params =
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{
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@@ -86,7 +86,7 @@ void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFa
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList( ¶ms );
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}
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32_t nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList_params params =
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{
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@@ -100,7 +100,7 @@ void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestHi
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList( ¶ms );
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}
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32_t nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList_params params =
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{
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@@ -114,7 +114,7 @@ void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestSp
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList( ¶ms );
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}
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gameserveritem_t * __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails(struct w_steam_iface *_this, uint32_t eType, int iServer)
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gameserveritem_t * __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails(struct w_steam_iface *_this, uint32_t eType, int32_t iServer)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails_params params =
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{
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@@ -161,7 +161,7 @@ bool __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_IsRefresh
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return params._ret;
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}
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int __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount(struct w_steam_iface *_this, uint32_t eType)
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int32_t __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount(struct w_steam_iface *_this, uint32_t eType)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount_params params =
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{
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@@ -173,7 +173,7 @@ int __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerC
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return params._ret;
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}
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer(struct w_steam_iface *_this, uint32_t eType, int iServer)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer(struct w_steam_iface *_this, uint32_t eType, int32_t iServer)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer_params params =
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{
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@@ -185,7 +185,7 @@ void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshSe
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer( ¶ms );
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}
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HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(struct w_steam_iface *_this, uint32 unIP, uint16 usPort, void /*ISteamMatchmakingPingResponse*/ *pRequestServersResponse)
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HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(struct w_steam_iface *_this, uint32_t unIP, uint16_t usPort, void /*ISteamMatchmakingPingResponse*/ *pRequestServersResponse)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer_params params =
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{
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@@ -199,7 +199,7 @@ HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_P
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return params._ret;
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}
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HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(struct w_steam_iface *_this, uint32 unIP, uint16 usPort, void /*ISteamMatchmakingPlayersResponse*/ *pRequestServersResponse)
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HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(struct w_steam_iface *_this, uint32_t unIP, uint16_t usPort, void /*ISteamMatchmakingPlayersResponse*/ *pRequestServersResponse)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails_params params =
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{
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@@ -213,7 +213,7 @@ HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_P
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return params._ret;
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}
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HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(struct w_steam_iface *_this, uint32 unIP, uint16 usPort, void /*ISteamMatchmakingRulesResponse*/ *pRequestServersResponse)
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HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(struct w_steam_iface *_this, uint32_t unIP, uint16_t usPort, void /*ISteamMatchmakingRulesResponse*/ *pRequestServersResponse)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules_params params =
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{
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@@ -294,7 +294,7 @@ DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_P
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules, 16)
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery, 8)
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HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32_t nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList_params params =
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{
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@@ -322,7 +322,7 @@ HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServer
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return params._ret;
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}
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HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32_t nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList_params params =
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{
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@@ -337,7 +337,7 @@ HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServer
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return params._ret;
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}
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HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32_t nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList_params params =
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{
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@@ -352,7 +352,7 @@ HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServer
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return params._ret;
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}
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HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32_t nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList_params params =
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{
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@@ -367,7 +367,7 @@ HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServer
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return params._ret;
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}
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HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32_t nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList_params params =
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{
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@@ -393,7 +393,7 @@ void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRe
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cppISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest( ¶ms );
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}
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gameserveritem_t * __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_GetServerDetails(struct w_steam_iface *_this, HServerListRequest hRequest, int iServer)
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gameserveritem_t * __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_GetServerDetails(struct w_steam_iface *_this, HServerListRequest hRequest, int32_t iServer)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerDetails_params params =
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{
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@@ -440,7 +440,7 @@ bool __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_IsRefresh
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return params._ret;
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}
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int __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_GetServerCount(struct w_steam_iface *_this, HServerListRequest hRequest)
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int32_t __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_GetServerCount(struct w_steam_iface *_this, HServerListRequest hRequest)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerCount_params params =
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{
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@@ -452,7 +452,7 @@ int __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_GetServerC
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return params._ret;
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}
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer(struct w_steam_iface *_this, HServerListRequest hRequest, int iServer)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer(struct w_steam_iface *_this, HServerListRequest hRequest, int32_t iServer)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer_params params =
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{
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@@ -464,7 +464,7 @@ void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RefreshSe
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cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer( ¶ms );
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}
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HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_PingServer(struct w_steam_iface *_this, uint32 unIP, uint16 usPort, void /*ISteamMatchmakingPingResponse*/ *pRequestServersResponse)
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HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_PingServer(struct w_steam_iface *_this, uint32_t unIP, uint16_t usPort, void /*ISteamMatchmakingPingResponse*/ *pRequestServersResponse)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002_PingServer_params params =
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{
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@@ -478,7 +478,7 @@ HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_P
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return params._ret;
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}
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HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails(struct w_steam_iface *_this, uint32 unIP, uint16 usPort, void /*ISteamMatchmakingPlayersResponse*/ *pRequestServersResponse)
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HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails(struct w_steam_iface *_this, uint32_t unIP, uint16_t usPort, void /*ISteamMatchmakingPlayersResponse*/ *pRequestServersResponse)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails_params params =
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{
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@@ -492,7 +492,7 @@ HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_P
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return params._ret;
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}
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HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules(struct w_steam_iface *_this, uint32 unIP, uint16 usPort, void /*ISteamMatchmakingRulesResponse*/ *pRequestServersResponse)
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HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules(struct w_steam_iface *_this, uint32_t unIP, uint16_t usPort, void /*ISteamMatchmakingRulesResponse*/ *pRequestServersResponse)
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{
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struct cppISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules_params params =
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{
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