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lsteamclient: Make Windows-side struct definitions available to C files
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@@ -1,6 +1,3 @@
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_RequestCurrentStats(void *);
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetStat(void *, const char *, int32 *);
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetStat_2(void *, const char *, float *);
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@@ -29,6 +26,3 @@ extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_Dow
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extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetDownloadedLeaderboardEntry(void *, SteamLeaderboardEntries_t, int, LeaderboardEntry_t *, int32 *, int);
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extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_UploadLeaderboardScore(void *, SteamLeaderboard_t, ELeaderboardUploadScoreMethod, int32, const int32 *, int);
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extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetNumberOfCurrentPlayers(void *);
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#ifdef __cplusplus
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}
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#endif
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