lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum
2019-03-07 07:45:44 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions
@@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern const char * cppISteamFriends_SteamFriends006_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends006_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends006_GetPersonaState(void *);
@@ -27,6 +24,3 @@ extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage(void *
extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayToStore(void *, AppId_t);
extern void cppISteamFriends_SteamFriends006_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog(void *, CSteamID);
#ifdef __cplusplus
}
#endif