proton: Always enable Wine esync

This commit is contained in:
Andrew Eikum
2018-06-25 14:25:13 -05:00
parent 3a8aeade44
commit 2da8976160
2 changed files with 5 additions and 0 deletions
+1
View File
@@ -153,5 +153,6 @@ the Wine prefix. Removing the option will revert to the previous behavior.
| :-------------------- | :----------------------------- | :----------- |
| <tt>wined3d11</tt> | <tt>PROTON_USE_WINED3D11</tt> | Use OpenGL-based wined3d instead of Vulkan-based DXVK for d3d11. |
| <tt>nod3d11</tt> | <tt>PROTON_NO_D3D11</tt> | Disable <tt>d3d11.dll</tt>, for games which can fall back to and run better with d3d9. |
| <tt>noesync</tt> | <tt>PROTON_NO_ESYNC</tt> | Do not use eventfd-based in-process synchronization primitives. |
<!-- Target: GitHub Flavor Markdown. To test locally: pandoc -f markdown_github -t html README.md -->