lsteamclient: Generate 1.46 support

This commit is contained in:
Andrew Eikum
2019-08-23 09:57:46 -05:00
parent 35752dadb6
commit 19b53264bd
53 changed files with 2355 additions and 1504 deletions
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001.h"
uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(void *linux_side)
@@ -1,12 +1,12 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_145/isteamappticket.h"
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "steamworks_sdk_146/isteamappticket.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001.h"
uint32 cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(void *linux_side, uint32 nAppID, void * pvBuffer, uint32 cbBufferLength, uint32 * piAppId, uint32 * piSteamId, uint32 * piSignature, uint32 * pcbSignature)
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION008.h"
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed(void *linux_side)
@@ -0,0 +1,219 @@
#include "steam_defs.h"
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamClient_SteamClient019.h"
HSteamPipe cppISteamClient_SteamClient019_CreateSteamPipe(void *linux_side)
{
return ((ISteamClient*)linux_side)->CreateSteamPipe();
}
bool cppISteamClient_SteamClient019_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient019_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient019_CreateLocalUser(void *linux_side, HSteamPipe * phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
}
void cppISteamClient_SteamClient019_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
}
void *cppISteamClient_SteamClient019_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient019_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
}
void *cppISteamClient_SteamClient019_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void * cppISteamClient_SteamClient019_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamGameSearch(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameSearch((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient019_RunFrame(void *linux_side)
{
((ISteamClient*)linux_side)->RunFrame();
}
uint32 cppISteamClient_SteamClient019_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
}
void cppISteamClient_SteamClient019_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
{
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
}
bool cppISteamClient_SteamClient019_BShutdownIfAllPipesClosed(void *linux_side)
{
return ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
}
void *cppISteamClient_SteamClient019_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void * cppISteamClient_SteamClient019_DEPRECATED_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->DEPRECATED_GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamMusicRemote(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamHTMLSurface(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient019_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess(void *linux_side, void * _a)
{
((ISteamClient*)linux_side)->DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess((void (*)())_a);
}
void cppISteamClient_SteamClient019_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess(void *linux_side, void * _a)
{
((ISteamClient*)linux_side)->DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess((void (*)())_a);
}
void cppISteamClient_SteamClient019_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *linux_side, SteamAPI_CheckCallbackRegistered_t func)
{
func = (SteamAPI_CheckCallbackRegistered_t)manual_convert_SteamAPI_CheckCallbackRegistered_t((void*)func);
((ISteamClient*)linux_side)->Set_SteamAPI_CCheckCallbackRegisteredInProcess((SteamAPI_CheckCallbackRegistered_t)func);
}
void *cppISteamClient_SteamClient019_GetISteamInventory(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamInventory((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamVideo(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamVideo((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamParentalSettings(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamParentalSettings((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamInput(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamInput((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamParties(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamParties((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient019_GetISteamRemotePlay(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemotePlay((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
#ifdef __cplusplus
}
#endif
@@ -0,0 +1,41 @@
extern HSteamPipe cppISteamClient_SteamClient019_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient019_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient019_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient019_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient019_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void *cppISteamClient_SteamClient019_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient019_SetLocalIPBinding(void *, uint32, uint16);
extern void *cppISteamClient_SteamClient019_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamUtils(void *, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient019_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamGameSearch(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient019_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient019_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient019_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient019_BShutdownIfAllPipesClosed(void *);
extern void *cppISteamClient_SteamClient019_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient019_DEPRECATED_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamController(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamAppList(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamMusic(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamMusicRemote(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamHTMLSurface(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient019_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess(void *, void *);
extern void cppISteamClient_SteamClient019_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess(void *, void *);
extern void cppISteamClient_SteamClient019_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *, SteamAPI_CheckCallbackRegistered_t);
extern void *cppISteamClient_SteamClient019_GetISteamInventory(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamVideo(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamParentalSettings(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamInput(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamParties(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient019_GetISteamRemotePlay(void *, HSteamUser, HSteamPipe, const char *);
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamController_SteamController007.h"
bool cppISteamController_SteamController007_Init(void *linux_side)
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends017.h"
const char * cppISteamFriends_SteamFriends017_GetPersonaName(void *linux_side)
@@ -1,12 +1,12 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_145/isteamgamecoordinator.h"
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "steamworks_sdk_146/isteamgamecoordinator.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamGameCoordinator_SteamGameCoordinator001.h"
EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(void *linux_side, uint32 unMsgType, const void * pubData, uint32 cubData)
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamGameSearch_SteamMatchGameSearch001.h"
EGameSearchErrorCode_t cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams(void *linux_side, const char * pchKeyToFind, const char * pchValuesToFind)
@@ -1,12 +1,12 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_145/isteamgameserverstats.h"
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "steamworks_sdk_146/isteamgameserverstats.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamGameServerStats_SteamGameServerStats001.h"
SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(void *linux_side, CSteamID steamIDUser)
@@ -1,12 +1,12 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_145/isteamgameserver.h"
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "steamworks_sdk_146/isteamgameserver.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamGameServer_SteamGameServer012.h"
bool cppISteamGameServer_SteamGameServer012_InitGameServer(void *linux_side, uint32 unIP, uint16 usGamePort, uint16 usQueryPort, uint32 unFlags, AppId_t nGameAppId, const char * pchVersionString)
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005.h"
bool cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005_Init(void *linux_side)
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003.h"
HTTPRequestHandle cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPRequest(void *linux_side, EHTTPMethod eHTTPRequestMethod, const char * pchAbsoluteURL)
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamInput_SteamInput001.h"
bool cppISteamInput_SteamInput001_Init(void *linux_side)
@@ -178,6 +178,11 @@ bool cppISteamInput_SteamInput001_GetDeviceBindingRevision(void *linux_side, Inp
return ((ISteamInput*)linux_side)->GetDeviceBindingRevision((InputHandle_t)inputHandle, (int *)pMajor, (int *)pMinor);
}
uint32 cppISteamInput_SteamInput001_GetRemotePlaySessionID(void *linux_side, InputHandle_t inputHandle)
{
return ((ISteamInput*)linux_side)->GetRemotePlaySessionID((InputHandle_t)inputHandle);
}
#ifdef __cplusplus
}
#endif
@@ -32,3 +32,4 @@ extern const char * cppISteamInput_SteamInput001_GetGlyphForXboxOrigin(void *, E
extern EInputActionOrigin cppISteamInput_SteamInput001_GetActionOriginFromXboxOrigin(void *, InputHandle_t, EXboxOrigin);
extern EInputActionOrigin cppISteamInput_SteamInput001_TranslateActionOrigin(void *, ESteamInputType, EInputActionOrigin);
extern bool cppISteamInput_SteamInput001_GetDeviceBindingRevision(void *, InputHandle_t, int *, int *);
extern uint32 cppISteamInput_SteamInput001_GetRemotePlaySessionID(void *, InputHandle_t);
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamInventory_STEAMINVENTORY_INTERFACE_V003.h"
EResult cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus(void *linux_side, SteamInventoryResult_t resultHandle)
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamMatchmakingServers_SteamMatchMakingServers002.h"
HServerListRequest cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(void *linux_side, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamMatchmaking_SteamMatchMaking009.h"
int cppISteamMatchmaking_SteamMatchMaking009_GetFavoriteGameCount(void *linux_side)
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001.h"
bool cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(void *linux_side, const char * pchName)
@@ -1,11 +1,11 @@
#include "steam_defs.h"
#include "steamworks_sdk_145/steam_api.h"
#include "steamworks_sdk_145/steamnetworkingtypes.h"
#include "steamworks_sdk_146/steam_api.h"
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_145
#define SDKVER_146
#include "struct_converters.h"
#include "cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001.h"
bool cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(void *linux_side)

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