mirror of
https://github.com/RfidResearchGroup/ChameleonMini.git
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227 lines
7.6 KiB
C
227 lines
7.6 KiB
C
/* Copyright 2013 Timo Kasper, Simon Küppers, David Oswald ("ORIGINAL
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* AUTHORS"). All rights reserved.
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*
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* DEFINITIONS:
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*
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* "WORK": The material covered by this license includes the schematic
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* diagrams, designs, circuit or circuit board layouts, mechanical
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* drawings, documentation (in electronic or printed form), source code,
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* binary software, data files, assembled devices, and any additional
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* material provided by the ORIGINAL AUTHORS in the ChameleonMini project
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* (https://github.com/skuep/ChameleonMini).
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*
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* LICENSE TERMS:
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*
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* Redistributions and use of this WORK, with or without modification, or
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* of substantial portions of this WORK are permitted provided that the
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* following conditions are met:
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*
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* Redistributions and use of this WORK, with or without modification, or
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* of substantial portions of this WORK must include the above copyright
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* notice, this list of conditions, the below disclaimer, and the following
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* attribution:
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*
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* "Based on ChameleonMini an open-source RFID emulator:
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* https://github.com/skuep/ChameleonMini"
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*
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* The attribution must be clearly visible to a user, for example, by being
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* printed on the circuit board and an enclosure, and by being displayed by
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* software (both in binary and source code form).
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*
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* At any time, the majority of the ORIGINAL AUTHORS may decide to give
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* written permission to an entity to use or redistribute the WORK (with or
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* without modification) WITHOUT having to include the above copyright
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* notice, this list of conditions, the below disclaimer, and the above
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* attribution.
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*
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* DISCLAIMER:
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*
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* THIS PRODUCT IS PROVIDED BY THE ORIGINAL AUTHORS "AS IS" AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE ORIGINAL AUTHORS OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS PRODUCT, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the hardware, software, and
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* documentation should not be interpreted as representing official
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* policies, either expressed or implied, of the ORIGINAL AUTHORS.
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*/
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#include "Button.h"
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#include "Random.h"
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#include "Common.h"
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#include "Settings.h"
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static const char PROGMEM ButtonActionTable[][32] =
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{
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[BUTTON_ACTION_NONE] = "NONE",
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[BUTTON_ACTION_UID_RANDOM] = "UID_RANDOM",
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[BUTTON_ACTION_UID_LEFT_INCREMENT] = "UID_LEFT_INCREMENT",
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[BUTTON_ACTION_UID_RIGHT_INCREMENT] = "UID_RIGHT_INCREMENT",
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[BUTTON_ACTION_UID_LEFT_DECREMENT] = "UID_LEFT_DECREMENT",
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[BUTTON_ACTION_UID_RIGHT_DECREMENT] = "UID_RIGHT_DECREMENT",
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[BUTTON_ACTION_CYCLE_SETTINGS] = "CYCLE_SETTINGS"
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};
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void ButtonInit(void)
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{
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BUTTON_PORT.DIRCLR = BUTTON_MASK;
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BUTTON_PORT.BUTTON_PINCTRL = PORT_OPC_PULLUP_gc;
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}
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void ButtonTick(void)
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{
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static uint8_t LastButtonState = 0;
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uint8_t ThisButtonState = ~BUTTON_PORT.IN;
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uint8_t ThisButtonChange = ThisButtonState ^ LastButtonState;
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uint8_t ThisButtonPress = ThisButtonChange & ThisButtonState;
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LastButtonState = ThisButtonState;
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if ( ThisButtonPress & BUTTON_MASK ) {
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uint8_t UidBuffer[32];
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ButtonActionEnum ButtonAction = GlobalSettings.ActiveSettingPtr->ButtonAction;
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if (ButtonAction == BUTTON_ACTION_UID_RANDOM) {
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for (uint8_t i=0; i<ActiveConfiguration.UidSize; i++) {
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UidBuffer[i] = RandomGetByte();
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}
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ApplicationSetUid(UidBuffer);
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} else if (ButtonAction == BUTTON_ACTION_UID_LEFT_INCREMENT) {
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ApplicationGetUid(UidBuffer);
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bool Carry = 1;
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uint8_t i;
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for (i=0; i<ActiveConfiguration.UidSize; i++) {
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if (Carry) {
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if (UidBuffer[i] == 0xFF) {
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Carry = 1;
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} else {
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Carry = 0;
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}
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UidBuffer[i] = (UidBuffer[i] + 1) & 0xFF;
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}
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}
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ApplicationSetUid(UidBuffer);
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} else if (ButtonAction == BUTTON_ACTION_UID_RIGHT_INCREMENT) {
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ApplicationGetUid(UidBuffer);
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bool Carry = 1;
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uint8_t i = ActiveConfiguration.UidSize;
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while(i-- > 0) {
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if (Carry) {
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if (UidBuffer[i] == 0xFF) {
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Carry = 1;
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} else {
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Carry = 0;
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}
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UidBuffer[i] = (UidBuffer[i] + 1) & 0xFF;
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}
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}
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ApplicationSetUid(UidBuffer);
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} else if (ButtonAction == BUTTON_ACTION_UID_LEFT_DECREMENT) {
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ApplicationGetUid(UidBuffer);
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bool Carry = 1;
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uint8_t i;
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for (i=0; i<ActiveConfiguration.UidSize; i++) {
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if (Carry) {
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if (UidBuffer[i] == 0x00) {
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Carry = 1;
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} else {
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Carry = 0;
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}
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UidBuffer[i] = (UidBuffer[i] - 1) & 0xFF;
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}
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}
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ApplicationSetUid(UidBuffer);
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} else if (ButtonAction == BUTTON_ACTION_UID_RIGHT_DECREMENT) {
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ApplicationGetUid(UidBuffer);
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bool Carry = 1;
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uint8_t i = ActiveConfiguration.UidSize;
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while(i-- > 0) {
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if (Carry) {
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if (UidBuffer[i] == 0x00) {
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Carry = 1;
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} else {
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Carry = 0;
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}
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UidBuffer[i] = (UidBuffer[i] - 1) & 0xFF;
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}
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}
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ApplicationSetUid(UidBuffer);
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} else if (ButtonAction == BUTTON_ACTION_CYCLE_SETTINGS) {
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SettingsCycle();
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}
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}
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}
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void ButtonGetActionList(char* ListOut, uint16_t BufferSize)
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{
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uint8_t i;
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/* Account for '\0' */
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BufferSize--;
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for (i=0; i<BUTTON_ACTION_COUNT; i++) {
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const char* ActionName = ButtonActionTable[i];
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char c;
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while( (c = pgm_read_byte(ActionName)) != '\0' && BufferSize > sizeof(ButtonActionTable[i]) ) {
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/* While not end-of-string and enough buffer to
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* put a complete configuration name */
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*ListOut++ = c;
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ActionName++;
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BufferSize--;
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}
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if ( i < (BUTTON_ACTION_COUNT - 1) ) {
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/* No comma on last configuration */
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*ListOut++ = ',';
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BufferSize--;
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}
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}
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*ListOut = '\0';
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}
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void ButtonSetActionById(ButtonActionEnum Action)
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{
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GlobalSettings.ActiveSettingPtr->ButtonAction = Action;
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}
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void ButtonGetActionByName(char* ActionOut, uint16_t BufferSize)
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{
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strncpy_P(ActionOut, ButtonActionTable[GlobalSettings.ActiveSettingPtr->ButtonAction], BufferSize);
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}
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bool ButtonSetActionByName(const char* Action)
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{
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uint8_t i;
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for (i=0; i<BUTTON_ACTION_COUNT; i++) {
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if (strcmp_P(Action, ButtonActionTable[i]) == 0) {
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ButtonSetActionById(i);
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return true;
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}
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}
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/* Button action not found */
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return false;
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}
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