mirror of
https://github.com/RfidResearchGroup/ChameleonMini.git
synced 2026-05-12 11:20:37 -07:00
224 lines
6.6 KiB
C
224 lines
6.6 KiB
C
#include "Button.h"
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#include "Random.h"
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#include "Common.h"
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#include "Settings.h"
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#include "Memory.h"
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#define LONG_PRESS_TICK_COUNT 10
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static const char PROGMEM ButtonActionTable[][32] =
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{
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[BUTTON_ACTION_NONE] = "NONE",
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[BUTTON_ACTION_UID_RANDOM] = "UID_RANDOM",
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[BUTTON_ACTION_UID_LEFT_INCREMENT] = "UID_LEFT_INCREMENT",
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[BUTTON_ACTION_UID_RIGHT_INCREMENT] = "UID_RIGHT_INCREMENT",
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[BUTTON_ACTION_UID_LEFT_DECREMENT] = "UID_LEFT_DECREMENT",
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[BUTTON_ACTION_UID_RIGHT_DECREMENT] = "UID_RIGHT_DECREMENT",
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[BUTTON_ACTION_CYCLE_SETTINGS] = "CYCLE_SETTINGS",
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[BUTTON_ACTION_STORE_MEM] = "STORE_MEM",
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[BUTTON_ACTION_RECALL_MEM] = "RECALL_MEM",
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};
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static void ExecuteButtonAction(ButtonActionEnum ButtonAction)
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{
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uint8_t UidBuffer[32];
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if (ButtonAction == BUTTON_ACTION_UID_RANDOM) {
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for (uint8_t i=0; i<ActiveConfiguration.UidSize; i++) {
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UidBuffer[i] = RandomGetByte();
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}
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ApplicationSetUid(UidBuffer);
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} else if (ButtonAction == BUTTON_ACTION_UID_LEFT_INCREMENT) {
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ApplicationGetUid(UidBuffer);
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bool Carry = 1;
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uint8_t i;
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for (i=0; i<ActiveConfiguration.UidSize; i++) {
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if (Carry) {
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if (UidBuffer[i] == 0xFF) {
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Carry = 1;
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} else {
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Carry = 0;
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}
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UidBuffer[i] = (UidBuffer[i] + 1) & 0xFF;
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}
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}
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ApplicationSetUid(UidBuffer);
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} else if (ButtonAction == BUTTON_ACTION_UID_RIGHT_INCREMENT) {
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ApplicationGetUid(UidBuffer);
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bool Carry = 1;
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uint8_t i = ActiveConfiguration.UidSize;
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while(i-- > 0) {
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if (Carry) {
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if (UidBuffer[i] == 0xFF) {
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Carry = 1;
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} else {
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Carry = 0;
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}
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UidBuffer[i] = (UidBuffer[i] + 1) & 0xFF;
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}
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}
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ApplicationSetUid(UidBuffer);
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} else if (ButtonAction == BUTTON_ACTION_UID_LEFT_DECREMENT) {
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ApplicationGetUid(UidBuffer);
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bool Carry = 1;
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uint8_t i;
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for (i=0; i<ActiveConfiguration.UidSize; i++) {
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if (Carry) {
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if (UidBuffer[i] == 0x00) {
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Carry = 1;
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} else {
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Carry = 0;
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}
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UidBuffer[i] = (UidBuffer[i] - 1) & 0xFF;
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}
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}
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ApplicationSetUid(UidBuffer);
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} else if (ButtonAction == BUTTON_ACTION_UID_RIGHT_DECREMENT) {
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ApplicationGetUid(UidBuffer);
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bool Carry = 1;
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uint8_t i = ActiveConfiguration.UidSize;
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while(i-- > 0) {
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if (Carry) {
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if (UidBuffer[i] == 0x00) {
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Carry = 1;
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} else {
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Carry = 0;
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}
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UidBuffer[i] = (UidBuffer[i] - 1) & 0xFF;
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}
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}
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ApplicationSetUid(UidBuffer);
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} else if (ButtonAction == BUTTON_ACTION_CYCLE_SETTINGS) {
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SettingsCycle();
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} else if (ButtonAction == BUTTON_ACTION_STORE_MEM) {
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MemoryStore();
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} else if (ButtonAction == BUTTON_ACTION_RECALL_MEM) {
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MemoryRecall();
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}
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}
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void ButtonInit(void)
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{
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BUTTON_PORT.DIRCLR = BUTTON_MASK;
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BUTTON_PORT.BUTTON_PINCTRL = PORT_OPC_PULLUP_gc;
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}
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void ButtonTick(void)
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{
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static uint8_t PressTickCounter = 0;
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uint8_t ThisButtonState = ~BUTTON_PORT.IN;
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if (ThisButtonState & BUTTON_MASK) {
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/* Button is currently pressed */
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if (PressTickCounter < LONG_PRESS_TICK_COUNT) {
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/* Count ticks while button is being pressed */
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PressTickCounter++;
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} else if (PressTickCounter == LONG_PRESS_TICK_COUNT) {
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/* Long button press detected execute button action and advance PressTickCounter
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* to an invalid state. */
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ExecuteButtonAction(GlobalSettings.ActiveSettingPtr->ButtonLongAction);
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PressTickCounter++;
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} else {
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/* Button is still pressed, ignore */
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}
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} else if (!(ThisButtonState & BUTTON_MASK)) {
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/* Button is currently not being pressed. Check if PressTickCounter contains
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* a recent short button press. */
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if ( (PressTickCounter > 0) && (PressTickCounter <= LONG_PRESS_TICK_COUNT) ) {
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/* We have a short button press */
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ExecuteButtonAction(GlobalSettings.ActiveSettingPtr->ButtonAction);
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}
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PressTickCounter = 0;
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}
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}
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void ButtonGetActionList(char* ListOut, uint16_t BufferSize)
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{
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uint8_t i;
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/* Account for '\0' */
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BufferSize--;
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for (i=0; i<BUTTON_ACTION_COUNT; i++) {
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const char* ActionName = ButtonActionTable[i];
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char c;
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while( (c = pgm_read_byte(ActionName)) != '\0' && BufferSize > sizeof(ButtonActionTable[i]) ) {
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/* While not end-of-string and enough buffer to
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* put a complete configuration name */
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*ListOut++ = c;
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ActionName++;
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BufferSize--;
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}
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if ( i < (BUTTON_ACTION_COUNT - 1) ) {
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/* No comma on last configuration */
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*ListOut++ = ',';
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BufferSize--;
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}
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}
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*ListOut = '\0';
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}
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void ButtonSetActionById(ButtonTypeEnum Type, ButtonActionEnum Action)
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{
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#ifndef BUTTON_SETTING_GLOBAL
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if (Type == BUTTON_PRESS_SHORT) {
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GlobalSettings.ActiveSettingPtr->ButtonAction = Action;
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} else if (Type == BUTTON_PRESS_LONG) {
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GlobalSettings.ActiveSettingPtr->ButtonLongAction = Action;
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}
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#else
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/* Write button action to all settings when using global settings */
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for (uint8_t i=0; i<SETTINGS_COUNT; i++) {
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if (Type == BUTTON_PRESS_SHORT) {
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GlobalSettings.Settings[i].ButtonAction = Action;
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} else if (Type == BUTTON_PRESS_LONG) {
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GlobalSettings.Settings[i].ButtonLongAction = Action;
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}
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}
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#endif
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}
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void ButtonGetActionByName(ButtonTypeEnum Type, char* ActionOut, uint16_t BufferSize)
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{
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if (Type == BUTTON_PRESS_SHORT) {
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strncpy_P(ActionOut, ButtonActionTable[GlobalSettings.ActiveSettingPtr->ButtonAction], BufferSize);
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} else if (Type == BUTTON_PRESS_LONG) {
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strncpy_P(ActionOut, ButtonActionTable[GlobalSettings.ActiveSettingPtr->ButtonLongAction], BufferSize);
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} else {
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/* Should not happen (TM) */
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*ActionOut = '\0';
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}
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}
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bool ButtonSetActionByName(ButtonTypeEnum Type, const char* Action)
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{
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uint8_t i;
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for (i=0; i<BUTTON_ACTION_COUNT; i++) {
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if (strcmp_P(Action, ButtonActionTable[i]) == 0) {
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ButtonSetActionById(Type, i);
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return true;
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}
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}
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/* Button action not found */
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return false;
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}
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