/* * Flash.c * * Created on: 20.03.2013 * Author: skuser */ #include "Memory.h" #include "Configuration.h" #include "Common.h" #include "Settings.h" #include "LEDHook.h" #define USE_DMA #define RECV_DMA DMA.CH0 #define SEND_DMA DMA.CH1 /* Convert defines from Makefile */ #define FLASH_DATA_START FLASH_DATA_ADDR #define FLASH_DATA_END (FLASH_DATA_ADDR + FLASH_DATA_SIZE - 1) /* Definitions for FRAM */ #define FRAM_USART USARTD0 #define FRAM_PORT PORTD #define FRAM_CS PIN4_bm #define FRAM_MOSI PIN3_bm #define FRAM_MISO PIN2_bm #define FRAM_SCK PIN1_bm /* Declarations from assembler file */ uint16_t FlashReadWord(uint32_t Address); void FlashEraseApplicationPage(uint32_t Address); void FlashLoadFlashWord(uint16_t Address, uint16_t Data); void FlashEraseWriteApplicationPage(uint32_t Address); void FlashEraseFlashBuffer(void); void FlashWaitForSPM(void); static uint8_t ScrapBuffer[] = {0}; INLINE uint8_t SPITransferByte(uint8_t Data) { FRAM_USART.DATA = Data; while (!(FRAM_USART.STATUS & USART_RXCIF_bm)); return FRAM_USART.DATA; } #ifdef USE_DMA INLINE void SPIReadBlock(void* Buffer, uint16_t ByteCount) { /* Set up read and write transfers */ RECV_DMA.ADDRCTRL = DMA_CH_SRCRELOAD_NONE_gc | DMA_CH_SRCDIR_FIXED_gc | DMA_CH_DESTRELOAD_NONE_gc | DMA_CH_DESTDIR_INC_gc; RECV_DMA.DESTADDR0 = ((uintptr_t) Buffer >> 0) & 0xFF; RECV_DMA.DESTADDR1 = ((uintptr_t) Buffer >> 8) & 0xFF; RECV_DMA.TRFCNT = ByteCount; SEND_DMA.ADDRCTRL = DMA_CH_SRCRELOAD_NONE_gc | DMA_CH_SRCDIR_FIXED_gc | DMA_CH_DESTRELOAD_NONE_gc | DMA_CH_DESTDIR_FIXED_gc; SEND_DMA.SRCADDR0 = ((uintptr_t) ScrapBuffer >> 0) & 0xFF; SEND_DMA.SRCADDR1 = ((uintptr_t) ScrapBuffer >> 8) & 0xFF; SEND_DMA.TRFCNT = ByteCount; /* Enable read and write transfers */ RECV_DMA.CTRLA |= DMA_CH_ENABLE_bm; SEND_DMA.CTRLA |= DMA_CH_ENABLE_bm; /* Wait for DMA to finish */ while( RECV_DMA.CTRLA & DMA_CH_ENABLE_bm ) ; /* Clear Interrupt flag */ RECV_DMA.CTRLB = DMA_CH_TRNIF_bm | DMA_CH_ERRIF_bm; SEND_DMA.CTRLB = DMA_CH_TRNIF_bm | DMA_CH_ERRIF_bm; } #else INLINE void SPIReadBlock(void* Buffer, uint16_t ByteCount) { uint8_t* ByteBuffer = (uint8_t*) Buffer; while(ByteCount-- > 0) { FRAM_USART.DATA = 0; while (!(FRAM_USART.STATUS & USART_RXCIF_bm)); *ByteBuffer++ = FRAM_USART.DATA; } } #endif #ifdef USE_DMA INLINE void SPIWriteBlock(const void* Buffer, uint16_t ByteCount) { /* Set up read and write transfers */ RECV_DMA.ADDRCTRL = DMA_CH_SRCRELOAD_NONE_gc | DMA_CH_SRCDIR_FIXED_gc | DMA_CH_DESTRELOAD_NONE_gc | DMA_CH_DESTDIR_FIXED_gc; RECV_DMA.DESTADDR0 = ((uintptr_t) ScrapBuffer >> 0) & 0xFF; RECV_DMA.DESTADDR1 = ((uintptr_t) ScrapBuffer >> 8) & 0xFF; RECV_DMA.TRFCNT = ByteCount; SEND_DMA.ADDRCTRL = DMA_CH_SRCRELOAD_NONE_gc | DMA_CH_SRCDIR_INC_gc | DMA_CH_DESTRELOAD_NONE_gc | DMA_CH_DESTDIR_FIXED_gc; SEND_DMA.SRCADDR0 = ((uintptr_t) Buffer >> 0) & 0xFF; SEND_DMA.SRCADDR1 = ((uintptr_t) Buffer >> 8) & 0xFF; SEND_DMA.TRFCNT = ByteCount; /* Enable read and write transfers */ RECV_DMA.CTRLA |= DMA_CH_ENABLE_bm; SEND_DMA.CTRLA |= DMA_CH_ENABLE_bm; /* Wait for DMA to finish */ while( RECV_DMA.CTRLA & DMA_CH_ENABLE_bm ) ; /* Clear Interrupt flag */ RECV_DMA.CTRLB = DMA_CH_TRNIF_bm | DMA_CH_ERRIF_bm; SEND_DMA.CTRLB = DMA_CH_TRNIF_bm | DMA_CH_ERRIF_bm; } #else INLINE void SPIWriteBlock(const void* Buffer, uint16_t ByteCount) { uint8_t* ByteBuffer = (uint8_t*) Buffer; while(ByteCount-- > 0) { FRAM_USART.DATA = *ByteBuffer++; while (!(FRAM_USART.STATUS & USART_RXCIF_bm)); FRAM_USART.DATA; /* Flush Buffer */ } } #endif INLINE void FRAMRead(void* Buffer, uint16_t Address, uint16_t ByteCount) { FRAM_PORT.OUTCLR = FRAM_CS; SPITransferByte(0x03); /* Read command */ SPITransferByte( (Address >> 8) & 0xFF ); /* Address hi and lo byte */ SPITransferByte( (Address >> 0) & 0xFF ); SPIReadBlock(Buffer, ByteCount); FRAM_PORT.OUTSET = FRAM_CS; } INLINE void FRAMWrite(const void* Buffer, uint16_t Address, uint16_t ByteCount) { FRAM_PORT.OUTCLR = FRAM_CS; SPITransferByte(0x06); /* Write Enable */ FRAM_PORT.OUTSET = FRAM_CS; asm volatile ("nop"); asm volatile ("nop"); FRAM_PORT.OUTCLR = FRAM_CS; SPITransferByte(0x02); /* Write command */ SPITransferByte( (Address >> 8) & 0xFF ); /* Address hi and lo byte */ SPITransferByte( (Address >> 0) & 0xFF ); SPIWriteBlock(Buffer, ByteCount); FRAM_PORT.OUTSET = FRAM_CS; } INLINE void FlashRead(void* Buffer, uint32_t Address, uint16_t ByteCount) { uint8_t* BufPtr = (uint8_t*) Buffer; /* We assume that ByteCount is a multiple of 2 */ uint32_t PhysicalAddress = Address + FLASH_DATA_ADDR; if ( (PhysicalAddress >= FLASH_DATA_START) && (PhysicalAddress <= FLASH_DATA_END) ) { /* Sanity check to limit access to the allocated area */ while(ByteCount > 1) { uint16_t Word = FlashReadWord(PhysicalAddress); *BufPtr++ = (Word >> 0) & 0xFF; *BufPtr++ = (Word >> 8) & 0xFF; PhysicalAddress += 2; ByteCount -= 2; } } } INLINE void FlashWrite(const void* Buffer, uint32_t Address, uint16_t ByteCount) { const uint8_t* BufPtr = (uint8_t*) Buffer; /* We assume that FlashWrite is always called for write actions that are * aligned to APP_SECTION_PAGE_SIZE and a multiple of APP_SECTION_PAGE_SIZE. * Thus only full pages are written into the flash. */ uint16_t PageCount = ByteCount / APP_SECTION_PAGE_SIZE; uint32_t PhysicalAddress = Address + FLASH_DATA_ADDR; if ( (PhysicalAddress >= FLASH_DATA_START) && (PhysicalAddress <= FLASH_DATA_END) ) { /* Sanity check to limit access to the allocated area */ while(PageCount-- > 0) { /* For each page to program, wait for NVM to get ready, * erase the flash page buffer, program all data to the * flash page buffer and write buffer to flash using * the atomic erase and write operation. */ FlashWaitForSPM(); FlashEraseFlashBuffer(); FlashWaitForSPM(); for (uint16_t i=0; i= FLASH_DATA_START) && (PhysicalAddress <= FLASH_DATA_END) ) { /* Sanity check to limit access to the allocated area */ while(PageCount-- > 0) { FlashWaitForSPM(); FlashEraseApplicationPage(PhysicalAddress); FlashWaitForSPM(); PhysicalAddress += APP_SECTION_PAGE_SIZE; } } } INLINE void FlashToFRAM(uint32_t Address, uint16_t ByteCount) { /* We assume that ByteCount is a multiple of 2 */ uint32_t PhysicalAddress = Address + FLASH_DATA_ADDR; if ( (PhysicalAddress >= FLASH_DATA_START) && (PhysicalAddress <= FLASH_DATA_END) ) { /* Sanity check to limit access to the allocated area. * Set up FRAM memory for writing. */ FRAM_PORT.OUTCLR = FRAM_CS; SPITransferByte(0x06); /* Write Enable */ FRAM_PORT.OUTSET = FRAM_CS; asm volatile ("nop"); asm volatile ("nop"); FRAM_PORT.OUTCLR = FRAM_CS; SPITransferByte(0x02); /* Write command */ SPITransferByte(0); /* Address hi and lo byte */ SPITransferByte(0); /* Loop through bytes, read words from flash and write * double byte into FRAM. */ while(ByteCount > 1) { uint16_t Word = FlashReadWord(PhysicalAddress); SPITransferByte( (Word >> 0) & 0xFF ); SPITransferByte( (Word >> 8) & 0xFF ); PhysicalAddress += 2; ByteCount -= 2; } /* End write procedure of FRAM */ FRAM_PORT.OUTSET = FRAM_CS; } } INLINE void FRAMToFlash(uint32_t Address, uint16_t ByteCount) { /* We assume that FlashWrite is always called for write actions that are * aligned to APP_SECTION_PAGE_SIZE and a multiple of APP_SECTION_PAGE_SIZE. * Thus only full pages are written into the flash. */ uint16_t PageCount = ByteCount / APP_SECTION_PAGE_SIZE; uint32_t PhysicalAddress = Address + FLASH_DATA_ADDR; if ( (PhysicalAddress >= FLASH_DATA_START) && (PhysicalAddress <= FLASH_DATA_END) ) { /* Sanity check to limit access to the allocated area and setup FRAM * read. */ FRAM_PORT.OUTCLR = FRAM_CS; SPITransferByte(0x03); /* Read command */ SPITransferByte(0); /* Address hi and lo byte */ SPITransferByte(0); while(PageCount-- > 0) { /* For each page to program, wait for NVM to get ready, * erase the flash page buffer, program all data to the * flash page buffer and write buffer to flash using * the atomic erase and write operation. */ FlashWaitForSPM(); FlashEraseFlashBuffer(); FlashWaitForSPM(); /* Write one page worth of data into flash buffer */ for (uint16_t i=0; i> 0) & 0xFF; RECV_DMA.SRCADDR1 = ((uintptr_t) &FRAM_USART.DATA >> 8) & 0xFF; RECV_DMA.SRCADDR2 = 0; RECV_DMA.DESTADDR0 = 0; RECV_DMA.DESTADDR1 = 0; RECV_DMA.DESTADDR2 = 0; RECV_DMA.CTRLA = DMA_CH_SINGLE_bm | DMA_CH_BURSTLEN_1BYTE_gc; SEND_DMA.ADDRCTRL = DMA_CH_SRCRELOAD_NONE_gc | DMA_CH_SRCDIR_FIXED_gc | DMA_CH_DESTRELOAD_NONE_gc | DMA_CH_DESTDIR_FIXED_gc; SEND_DMA.TRIGSRC = DMA_CH_TRIGSRC_USARTD0_DRE_gc; SEND_DMA.TRFCNT = 0; SEND_DMA.SRCADDR0 = 0; SEND_DMA.SRCADDR1 = 0; SEND_DMA.SRCADDR2 = 0; SEND_DMA.DESTADDR0 = ((uintptr_t) &FRAM_USART.DATA >> 0) & 0xFF; SEND_DMA.DESTADDR1 = ((uintptr_t) &FRAM_USART.DATA >> 8) & 0xFF; SEND_DMA.DESTADDR2 = 0; SEND_DMA.CTRLA = DMA_CH_SINGLE_bm | DMA_CH_BURSTLEN_1BYTE_gc; } void MemoryReadBlock(void* Buffer, uint16_t Address, uint16_t ByteCount) { if (ByteCount == 0) return; FRAMRead(Buffer, Address, ByteCount); } void MemoryWriteBlock(const void* Buffer, uint16_t Address, uint16_t ByteCount) { if (ByteCount == 0) return; FRAMWrite(Buffer, Address, ByteCount); LEDHook(LED_MEMORY_CHANGED, LED_ON); } void MemoryClear(void) { FlashErase((uint32_t) GlobalSettings.ActiveSettingIdx * MEMORY_SIZE_PER_SETTING, MEMORY_SIZE_PER_SETTING); MemoryRecall(); } void MemoryRecall(void) { /* Recall memory from permanent flash */ FlashToFRAM((uint32_t) GlobalSettings.ActiveSettingIdx * MEMORY_SIZE_PER_SETTING, MEMORY_SIZE_PER_SETTING); } void MemoryStore(void) { /* Store current memory into permanent flash */ FRAMToFlash((uint32_t) GlobalSettings.ActiveSettingIdx * MEMORY_SIZE_PER_SETTING, MEMORY_SIZE_PER_SETTING); LEDHook(LED_MEMORY_CHANGED, LED_OFF); LEDHook(LED_MEMORY_STORED, LED_PULSE); } bool MemoryUploadBlock(void* Buffer, uint32_t BlockAddress, uint16_t ByteCount) { if (BlockAddress >= MEMORY_SIZE_PER_SETTING) { /* Prevent writing out of bounds by silently ignoring it */ return true; } else { /* Calculate bytes left in memory and start writing */ uint32_t BytesLeft = MEMORY_SIZE_PER_SETTING - BlockAddress; ByteCount = MIN(ByteCount, BytesLeft); /* Store to local memory */ FRAMWrite(Buffer, BlockAddress, ByteCount); return true; } } bool MemoryDownloadBlock(void* Buffer, uint32_t BlockAddress, uint16_t ByteCount) { if (BlockAddress >= MEMORY_SIZE_PER_SETTING) { /* There are bytes out of bounds to be read. Notify that we are done. */ return false; } else { /* Calculate bytes left in memory and issue reading */ uint32_t BytesLeft = MEMORY_SIZE_PER_SETTING - BlockAddress; ByteCount = MIN(ByteCount, BytesLeft); /* Output local memory contents */ FRAMRead(Buffer, BlockAddress, ByteCount); return true; } }