/* * Button.h * * Created on: 13.05.2013 * Author: skuser */ #ifndef BUTTON_H_ #define BUTTON_H_ #include "Common.h" typedef enum { BUTTON_R_PRESS_SHORT = 0, BUTTON_R_PRESS_LONG, BUTTON_L_PRESS_SHORT, BUTTON_L_PRESS_LONG, /* Must be last element */ BUTTON_TYPE_COUNT } ButtonTypeEnum; typedef enum { BUTTON_ACTION_NONE, BUTTON_ACTION_UID_RANDOM, BUTTON_ACTION_UID_LEFT_INCREMENT, BUTTON_ACTION_UID_RIGHT_INCREMENT, BUTTON_ACTION_UID_LEFT_DECREMENT, BUTTON_ACTION_UID_RIGHT_DECREMENT, BUTTON_ACTION_CYCLE_SETTINGS, BUTTON_ACTION_STORE_MEM, BUTTON_ACTION_RECALL_MEM, BUTTON_ACTION_TOGGLE_FIELD, BUTTON_ACTION_STORE_LOG, /* This has to be last element */ BUTTON_ACTION_COUNT } ButtonActionEnum; void ButtonInit(void); void ButtonTick(void); void ButtonGetActionList(char* List, uint16_t BufferSize); void ButtonSetActionById(ButtonTypeEnum Type, ButtonActionEnum Action); void ButtonGetActionByName(ButtonTypeEnum Type, char* Action, uint16_t BufferSize); bool ButtonSetActionByName(ButtonTypeEnum Type, const char* Action); #endif /* BUTTON_H_ */