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XBMC4Xbox/xbmc/FileSystem/SpecialProtocolDirectory.cpp
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2024-01-08 19:01:29 +00:00

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2.4 KiB
C++

/*
* Copyright (C) 2005-2013 Team XBMC
* http://xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
#include "SpecialProtocolDirectory.h"
#include "SpecialProtocol.h"
#include "Directory.h"
#include "utils/URIUtils.h"
#include "FileItem.h"
using namespace XFILE;
CSpecialProtocolDirectory::CSpecialProtocolDirectory(void)
{
}
CSpecialProtocolDirectory::~CSpecialProtocolDirectory(void)
{
}
bool CSpecialProtocolDirectory::GetDirectory(const CStdString& strPath, CFileItemList &items)
{
CStdString untranslatedPath = strPath; // Why do I need a copy??? - the GetDirectory() call below will override strPath???
CStdString translatedPath = CSpecialProtocol::TranslatePath(strPath);
if (CDirectory::GetDirectory(translatedPath, items, m_strFileMask, m_useFileDirectories, m_allowPrompting, m_cacheDirectory, m_extFileInfo))
{ // replace our paths as necessary
items.SetPath(untranslatedPath);
for (int i = 0; i < items.Size(); i++)
{
CFileItemPtr item = items[i];
if (strnicmp(item->GetPath().c_str(), translatedPath.c_str(), translatedPath.GetLength()) == 0)
item->SetPath(URIUtils::AddFileToFolder(untranslatedPath, item->GetPath().Mid(translatedPath.GetLength())));
}
return true;
}
return false;
}
bool CSpecialProtocolDirectory::Create(const char* strPath)
{
CStdString translatedPath = CSpecialProtocol::TranslatePath(strPath);
return CDirectory::Create(translatedPath.c_str());
}
bool CSpecialProtocolDirectory::Remove(const char* strPath)
{
CStdString translatedPath = CSpecialProtocol::TranslatePath(strPath);
return CDirectory::Remove(translatedPath.c_str());
}
bool CSpecialProtocolDirectory::Exists(const char* strPath)
{
CStdString translatedPath = CSpecialProtocol::TranslatePath(strPath);
return CDirectory::Exists(translatedPath.c_str());
}