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If ever adding the XBMC4Xbox source to GitHub use "git add -f -A" or it wont add all the files.
2024-01-08 19:01:29 +00:00

50 lines
1.5 KiB
C++

#pragma once
/*
* Copyright (C) 2011-2013 Team XBMC
* http://xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
#include "IFile.h"
struct hdhomerun_device;
class DllHdHomeRun;
namespace XFILE
{
class CHomeRunFile : public IFile
{
public:
CHomeRunFile();
~CHomeRunFile();
virtual bool Exists(const CURL& url);
virtual int64_t Seek(int64_t iFilePosition, int iWhence);
virtual int Stat(const CURL& url, struct __stat64* buffer);
virtual int64_t GetPosition();
virtual int64_t GetLength();
virtual bool Open(const CURL& url);
virtual void Close();
virtual unsigned int Read(void* lpBuf, int64_t uiBufSize);
virtual int GetChunkSize();
private:
struct hdhomerun_device_t* m_device;
DllHdHomeRun* m_pdll;
};
}