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134 lines
3.6 KiB
C++
134 lines
3.6 KiB
C++
#pragma once
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/*
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* Copyright (C) 2005-2013 Team XBMC
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* http://xbmc.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with XBMC; see the file COPYING. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*/
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#include "utils/SingleLock.h"
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#include <queue>
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class CFileItem;
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class CGUIDialog;
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// defines here
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#define TMSG_DIALOG_DOMODAL 100
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#define TMSG_WRITE_SCRIPT_OUTPUT 101
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#define TMSG_EXECUTE_SCRIPT 102
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#define TMSG_EXECUTE_BUILT_IN 103
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#define TMSG_MEDIA_PLAY 200
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#define TMSG_MEDIA_STOP 201
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#define TMSG_MEDIA_PAUSE 202
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#define TMSG_MEDIA_RESTART 203
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#define TMSG_PLAYLISTPLAYER_PLAY 210
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#define TMSG_PLAYLISTPLAYER_NEXT 211
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#define TMSG_PLAYLISTPLAYER_PREV 212
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#define TMSG_PICTURE_SHOW 220
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#define TMSG_PICTURE_SLIDESHOW 221
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#define TMSG_SLIDESHOW_SCREENSAVER 222
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#define TMSG_SHUTDOWN 300
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#define TMSG_POWERDOWN 301
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#define TMSG_QUIT 302
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#define TMSG_DASHBOARD TMSG_QUIT
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#define TMSG_HIBERNATE 303
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#define TMSG_SUSPEND 304
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#define TMSG_RESTART 305
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#define TMSG_RESET 306
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#define TMSG_RESTARTAPP 307
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#define TMSG_SWITCHTOFULLSCREEN 308
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#define TMSG_HTTPAPI 400
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#define TMSG_NETWORKMESSAGE 500
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#define TMSG_GUI_PYTHON_DIALOG 605
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typedef struct
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{
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DWORD dwMessage;
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DWORD dwParam1;
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DWORD dwParam2;
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CStdString strParam;
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std::vector<CStdString> params;
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HANDLE hWaitEvent;
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LPVOID lpVoid;
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}
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ThreadMessage;
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class CApplicationMessenger
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{
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public:
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~CApplicationMessenger();
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void Cleanup();
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// if a message has to be send to the gui, use MSG_TYPE_WINDOW instead
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void SendMessage(ThreadMessage& msg, bool wait = false);
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void ProcessMessages(); // only call from main thread.
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void ProcessWindowMessages();
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void MediaPlay(std::string filename);
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void MediaPlay(const CFileItem &item);
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void MediaStop();
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void MediaPause();
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void MediaRestart(bool bWait);
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void PlayListPlayerPlay();
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void PlayListPlayerPlay(int iSong);
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void PlayListPlayerNext();
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void PlayListPlayerPrevious();
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void PlayFile(const CFileItem &item, bool bRestart = false); // thread safe version of g_application.PlayFile()
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void PictureShow(std::string filename);
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void PictureSlideShow(std::string pathname, bool bScreensaver = false);
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void Shutdown();
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void Powerdown();
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void Quit();
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void Hibernate();
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void Suspend();
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void Restart();
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void RebootToDashBoard();
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void RestartApp();
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void Reset();
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void SwitchToFullscreen(); //
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CStdString GetResponse();
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int SetResponse(CStdString response);
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void HttpApi(std::string cmd, bool wait = false);
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void ExecBuiltIn(const CStdString &command);
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void NetworkMessage(DWORD dwMessage, DWORD dwParam = 0);
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private:
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void ProcessMessage(ThreadMessage *pMsg);
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std::queue<ThreadMessage*> m_vecMessages;
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std::queue<ThreadMessage*> m_vecWindowMessages;
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CCriticalSection m_critSection;
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CCriticalSection m_critBuffer;
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CStdString bufferResponse;
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};
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extern CApplicationMessenger g_applicationMessenger;
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