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XBMC4Xbox/xbmc/utils/AsyncFileCopy.h
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2024-01-08 19:01:29 +00:00

54 lines
1.9 KiB
C++

#pragma once
/*
* Copyright (C) 2005-2013 Team XBMC
* http://xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
#include "Thread.h"
#include "FileSystem/File.h"
class CAsyncFileCopy : public CThread, public XFILE::IFileCallback
{
public:
CAsyncFileCopy();
virtual ~CAsyncFileCopy();
/// \brief Main routine to copy files from one source to another.
/// \return true if successful, and false if it failed or was cancelled.
bool Copy(const CStdString &from, const CStdString &to, const CStdString &heading);
/// \brief callback from CFile::Cache()
virtual bool OnFileCallback(void *pContext, int ipercent, float avgSpeed);
protected:
virtual void Process();
private:
/// volatile variables as we access these from both threads
volatile int m_percent; ///< current percentage (0..100)
volatile float m_speed; ///< current speed (in bytes per second)
volatile bool m_cancelled; ///< whether or not we cancelled the operation
volatile bool m_running; ///< whether or not the copy operation is still in progress
bool m_succeeded; ///< whether or not the copy operation was successful
CStdString m_from; ///< source URL to copy from
CStdString m_to; ///< destination URL to copy to
CEvent m_event; ///< event to set to force an update
};