* Innumerable tiny corrections
Innumerable typo, spelling, syntax, abbreviation, acronym, capitalization, standardization, stylization corrections.
* Revoking one change
Revoking one tiny subjective change
* Minor capitalization
One minor capitalization error caught during review.
* Added missing information
Added missing information in one game name.
* Update README.md
* Undo accidental commit
* Improvements to ConsoleRepack.cs log
Gave log the same improvements given to input, output and unpack in https://github.com/Team-Resurgent/Repackinator/pull/95
* Fix issue #89
Issue: [https://github.com/Team-Resurgent/Repackinator/issues/89](https://github.com/Team-Resurgent/Repackinator/issues/89)
Solution: Add unpack option to ConsoleRepack.cs (tested, working). Option -p used, as -u was already taken (UpperCase).
* Add unpack directory creation
Added directory creation for unpack, since the GUI version creates the directory if it does not exist.
* Default Unpack directory to ""
Unpack path now defaults to "". This is the same as the way the GUI functions. If a user does not specify an Unpack path, it uses the current folder (Repackinator's program folder).
I also corrected minor typos in Repacker.cs
* Added directory validation
- Added directory validation utilizing try{Path.GetFullPath}catch{ArgumentException}
- Specifying an Unpack directory in CLI is now optional (as intended)
- Modified validation method of Unpack directory in Repacker.cs (to function as intended)
- Added "(optional)" text to Unpack Folder in GUI for clarification
* Update README.md