#include "meshUtility.h" utils::dataContainer* meshUtility::createQuadXY(const math::vec3F& position, const math::sizeF& size, const math::rectF& uvRect) { vertex v1 = vertex(position.x, position.y, position.z, uvRect.x, uvRect.y + uvRect.height); vertex v2 = vertex(position.x + size.width, position.y, position.z, uvRect.x + uvRect.width, uvRect.y + uvRect.height); vertex v3 = vertex(position.x + size.width, position.y + size.height, position.z, uvRect.x + uvRect.width, uvRect.y); vertex v4 = vertex(position.x, position.y + size.height, position.z, uvRect.x, uvRect.y); utils::dataContainer* vertices = new utils::dataContainer(); vertices->size = 6 * sizeof(vertex); vertices->data = (char*)malloc(vertices->size); memcpy(vertices->data + (0 * sizeof(vertex)), &v3, sizeof(vertex)); memcpy(vertices->data + (1 * sizeof(vertex)), &v2, sizeof(vertex)); memcpy(vertices->data + (2 * sizeof(vertex)), &v1, sizeof(vertex)); memcpy(vertices->data + (3 * sizeof(vertex)), &v3, sizeof(vertex)); memcpy(vertices->data + (4 * sizeof(vertex)), &v1, sizeof(vertex)); memcpy(vertices->data + (5 * sizeof(vertex)), &v4, sizeof(vertex)); return vertices; } utils::dataContainer* meshUtility::createNinePatchXY(const math::vec3F& position, const math::sizeF& size, const math::rectF& uvRect) { utils::dataContainer* tempVertices = new utils::dataContainer(); tempVertices->size = (4 * 4) * sizeof(vertex); tempVertices->data = (char*)malloc(tempVertices->size); uint32_t tempVertexIndex = 0; for (int y = 0; y < 4; y++) { float piecePosY = math::calcNinePatchPosition(y, size.height) + position.y; float pieceUVY = math::calcNinePatchUV(y, uvRect.height) + uvRect.y; for (int x = 0; x < 4; x++) { float piecePosX = math::calcNinePatchPosition(x, size.width) + position.x; float pieceUVX = math::calcNinePatchUV(x, uvRect.width) + uvRect.x; vertex v = vertex(piecePosX, piecePosY, 0, pieceUVX, pieceUVY); memcpy(tempVertices->data + (tempVertexIndex * sizeof(vertex)), &v, sizeof(vertex)); tempVertexIndex++; } } utils::dataContainer* vertices = new utils::dataContainer(); vertices->size = (9 * 6) * sizeof(vertex); vertices->data = (char*)malloc(vertices->size); uint32_t vertexIndex = 0; for (int yy = 0; yy < 3; yy++) { for (int xx = 0; xx < 3; xx++) { int offset = xx + (yy * 4); memcpy(vertices->data + ((vertexIndex + 0) * sizeof(vertex)), tempVertices->data + ((5 + offset) * sizeof(vertex)), sizeof(vertex)); memcpy(vertices->data + ((vertexIndex + 1) * sizeof(vertex)), tempVertices->data + ((1 + offset) * sizeof(vertex)), sizeof(vertex)); memcpy(vertices->data + ((vertexIndex + 2) * sizeof(vertex)), tempVertices->data + ((0 + offset) * sizeof(vertex)), sizeof(vertex)); memcpy(vertices->data + ((vertexIndex + 3) * sizeof(vertex)), tempVertices->data + ((4 + offset) * sizeof(vertex)), sizeof(vertex)); memcpy(vertices->data + ((vertexIndex + 4) * sizeof(vertex)), tempVertices->data + ((5 + offset) * sizeof(vertex)), sizeof(vertex)); memcpy(vertices->data + ((vertexIndex + 5) * sizeof(vertex)), tempVertices->data + ((0 + offset) * sizeof(vertex)), sizeof(vertex)); vertexIndex += 6; } } delete(tempVertices); return vertices; }