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* Implemented new lightweight CPU/RDP profiler * Added RSP profiling to the lightweight profiler * Added CPU audio to lightweight profiler * Changed lingering manual light struct definitions to gdSPDefLights1, made a dummy light for Koopa's pink shorts * Ran script to convert all light commands to lightcolor commands * Added define guards for the profiler * Wrote function for setting up global light direction in the frame * Moved camera matrix into projection stack * Corrected cameraToObject for the new matrix stack (fixes culling and sound) * Fixed billboarding with new matrix stack * Fixed shadows with new matrix stack * Fixed some areas where the game was previously extracting the camera matrix from various matrices * Restored vanilla light and env map directions under new matrix stack * Fix goddard crash * Fix geo_process_level_of_detail * Remove 'construct_float' from 'geo_process_level_of_detail' * Removed some accidentally added files * Removed unnecessary matrix multiplications in geo_process_object * Added fixlights script to build system for fixing custom assets and added option to disable it if needed * Fixed visual debug with new matstack and cleaned up visual debug code * Fixed handling of WORLD_SCALE in view matrix so it doesn't get cancelled out * Fixed clip planes not scaling based on WORLD_SCALE Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com> Co-authored-by: Arceveti <arceveti@gmail.com> Co-authored-by: thecozies <collinpferguson@gmail.com>
126 lines
6.6 KiB
C
126 lines
6.6 KiB
C
// Poundable Pole
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// 0x06001038
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// 0x06001050
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ALIGNED8 static const Texture poundable_pole_seg6_texture_06001050[] = {
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#include "actors/poundable_pole/poundable_pole_top.rgba16.inc.c"
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};
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// 0x06001850
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ALIGNED8 static const Texture poundable_pole_seg6_texture_06001850[] = {
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#include "actors/poundable_pole/poundable_pole_side.rgba16.inc.c"
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};
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// 0x06002050
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static const Vtx poundable_pole_seg6_vertex_06002050[] = {
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{{{ -38, 410, -94}, 0, { 78, 78}, {0xdf, 0x5c, 0xb0, 0xff}}},
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{{{ -94, 410, -38}, 0, { -86, 478}, {0xa1, 0x49, 0xd9, 0xff}}},
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{{{ 95, 410, 39}, 0, { 1046, 478}, {0x39, 0x6e, 0x18, 0xff}}},
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{{{ 95, 410, -38}, 0, { 880, 78}, {0x5f, 0x49, 0xd9, 0xff}}},
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{{{ 39, 410, -94}, 0, { 478, -88}, {0x2d, 0x2a, 0x92, 0xff}}},
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{{{ -94, 410, 39}, 0, { 78, 880}, {0xa1, 0x49, 0x27, 0xff}}},
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{{{ -38, 410, 95}, 0, { 480, 1044}, {0xd9, 0x49, 0x5f, 0xff}}},
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{{{ 39, 410, 95}, 0, { 880, 880}, {0x2d, 0x2a, 0x6e, 0xff}}},
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};
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// 0x060020D0
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static const Vtx poundable_pole_seg6_vertex_060020D0[] = {
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{{{ -71, -19, 72}, 0, { 0, 990}, {0xa7, 0xff, 0x59, 0xff}}},
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{{{ -38, 410, 95}, 0, { 990, -1012}, {0xd9, 0x49, 0x5f, 0xff}}},
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{{{ -94, 410, 39}, 0, { 0, -1012}, {0xa1, 0x49, 0x27, 0xff}}},
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{{{ -71, -19, -71}, 0, { -26, 990}, {0xa7, 0x00, 0xa7, 0xff}}},
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{{{ -101, -19, 0}, 0, { 990, 990}, {0x82, 0xff, 0x00, 0xff}}},
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{{{ -94, 410, -38}, 0, { 990, -1054}, {0xa1, 0x49, 0xd9, 0xff}}},
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{{{ -38, 410, -94}, 0, { -26, -1054}, {0xdf, 0x5c, 0xb0, 0xff}}},
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{{{ 0, -19, -101}, 0, { -26, 990}, {0x00, 0xff, 0x82, 0xff}}},
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{{{ -71, -19, -71}, 0, { 990, 990}, {0xa7, 0x00, 0xa7, 0xff}}},
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{{{ -38, 410, -94}, 0, { 990, -1054}, {0xdf, 0x5c, 0xb0, 0xff}}},
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{{{ 39, 410, -94}, 0, { -26, -1054}, {0x2d, 0x2a, 0x92, 0xff}}},
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{{{ -94, 410, 39}, 0, { 990, -1054}, {0xa1, 0x49, 0x27, 0xff}}},
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{{{ -101, -19, 0}, 0, { 0, 990}, {0x82, 0xff, 0x00, 0xff}}},
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{{{ -71, -19, 72}, 0, { 990, 990}, {0xa7, 0xff, 0x59, 0xff}}},
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{{{ -94, 410, -38}, 0, { 0, -1054}, {0xa1, 0x49, 0xd9, 0xff}}},
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};
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// 0x060021C0
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static const Vtx poundable_pole_seg6_vertex_060021C0[] = {
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{{{ 102, -19, 0}, 0, { -26, 990}, {0x7e, 0xff, 0x00, 0xff}}},
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{{{ 95, 410, -38}, 0, { 990, -1054}, {0x5f, 0x49, 0xd9, 0xff}}},
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{{{ 95, 410, 39}, 0, { -26, -1054}, {0x39, 0x6e, 0x18, 0xff}}},
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{{{ -71, -19, 72}, 0, { 0, 990}, {0xa7, 0xff, 0x59, 0xff}}},
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{{{ 0, -19, 102}, 0, { 990, 990}, {0x00, 0xff, 0x7e, 0xff}}},
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{{{ -38, 410, 95}, 0, { 990, -1012}, {0xd9, 0x49, 0x5f, 0xff}}},
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{{{ 0, -19, 102}, 0, { -26, 990}, {0x00, 0xff, 0x7e, 0xff}}},
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{{{ 39, 410, 95}, 0, { 990, -1054}, {0x2d, 0x2a, 0x6e, 0xff}}},
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{{{ -38, 410, 95}, 0, { -26, -1054}, {0xd9, 0x49, 0x5f, 0xff}}},
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{{{ 72, -19, 72}, 0, { 990, 990}, {0x59, 0xff, 0x59, 0xff}}},
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{{{ 95, 410, 39}, 0, { 990, -1054}, {0x39, 0x6e, 0x18, 0xff}}},
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{{{ 72, -19, 72}, 0, { 0, 990}, {0x59, 0xff, 0x59, 0xff}}},
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{{{ 102, -19, 0}, 0, { 990, 990}, {0x7e, 0xff, 0x00, 0xff}}},
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{{{ 39, 410, 95}, 0, { 0, -1054}, {0x2d, 0x2a, 0x6e, 0xff}}},
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{{{ 72, -19, -71}, 0, { 990, 990}, {0x59, 0xff, 0xa7, 0xff}}},
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};
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// 0x060022B0
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static const Vtx poundable_pole_seg6_vertex_060022B0[] = {
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{{{ 39, 410, -94}, 0, { 990, -1054}, {0x2d, 0x2a, 0x92, 0xff}}},
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{{{ 95, 410, -38}, 0, { -26, -1054}, {0x5f, 0x49, 0xd9, 0xff}}},
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{{{ 72, -19, -71}, 0, { -26, 990}, {0x59, 0xff, 0xa7, 0xff}}},
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{{{ 0, -19, -101}, 0, { 990, 990}, {0x00, 0xff, 0x82, 0xff}}},
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};
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// 0x060022F0 - 0x06002358
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const Gfx poundable_pole_seg6_dl_060022F0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, poundable_pole_seg6_texture_06001050),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLightColor(LIGHT_1, 0xffffffff),
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gsSPLightColor(LIGHT_2, 0x7f7f7fff),
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gsSPVertex(poundable_pole_seg6_vertex_06002050, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0),
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gsSP2Triangles( 0, 2, 3, 0x0, 2, 1, 5, 0x0),
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gsSP2Triangles( 2, 5, 6, 0x0, 2, 6, 7, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x06002358 - 0x06002410
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const Gfx poundable_pole_seg6_dl_06002358[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, poundable_pole_seg6_texture_06001850),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(poundable_pole_seg6_vertex_060020D0, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(12, 11, 14, 0x0),
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gsSPVertex(poundable_pole_seg6_vertex_060021C0, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 11, 10, 13, 0x0),
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gsSP1Triangle( 1, 0, 14, 0x0),
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gsSPVertex(poundable_pole_seg6_vertex_060022B0, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x06002410 - 0x06002490
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const Gfx poundable_pole_seg6_dl_06002410[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(poundable_pole_seg6_dl_060022F0),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(poundable_pole_seg6_dl_06002358),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPEndDisplayList(),
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};
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