* Implemented native Gamecube controller support and corresponding emulator hint in ROM header
* Added X and Y buttons to VALID_BUTTONS in sm64.h
* Added workaround in controller type detection for mupen bug
* read GC controllers from port 2
* L to Z logic for GC controller uses a threshold
* Changed threshold for L trig to around 33%
Changed threshold based on feedback
* Added gGamecubeControllerPort
* fixed wrong check
* Bugfix: Game crashes when less than 2 controllers are connected
* Suppress compiler warnings
* Bugfix: button swapping still takes place on non-GC controllers
* Wrap port 2 stuff in console check
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* GC console check
* Funny emulator crash moment
* block comment moment
* Added centering for the gamecube controller, support reset command (#511)
* Added centering for the gamecube controller, support reset command
* Use struct 'ControllerCenters' for 'gGamecubeControllerCenters'
* Store gamecube controller centers per controller
* Clamp GC controller stick values to s8
* the
formatting changes
Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
Co-authored-by: Reonu <danileon95@gmail.com>
Co-authored-by: Denis Kopyrin <aglab3@gmail.com>