Files
Microtransactions64/tools/stb/stb_image_write.h
thecozies f3e61a31aa HackerSM64 v2.0.0
* buffers: refresh 15 and revert to base decomp

* behavior script

* color helper functions

* extended bounds

* egeo_layout

* fixed model ids

* camera conf improved

* message panel ucode small

* graph node

* level script

* mathutil updates

* mathutil updates (allow unused funcs)

* behaviors a - beta_fish

* Add librtc and fix some data declarations

* Move GRUCODE define to proper location in makefile

* Refresh 15

* extra

* Make ROM name smaller and change messages printed on build a bit

* Fix console (lol)

* Update UNF to latest master

* Make ucode load from .o's (and also fix Super3D)

* Fix crash with rumble + custom mario model

* graph node and mathutil

* removed behaviors

* Ldtob documentation

* _Putfld labeling

* area

* behavior actions

* camera

* debug updates

* bubbles

* envfx snow

* farcall helpers

* game init

* geo misc

* hud

* only check if VC on render init

* ingame menu

* revert goddard to base decomp

* insn disasm

* interaction documentation

* level geo

* level update defines

* macro special objects formatting changes

* main.h documentation

* map parser documentation & formatting

* airborne documentation

* mario actions automatic documentation

* mario actions cutscene documentation

* mario actions moving documentation and options

* mario actions object documentation and options

* mario stationary documentation

* mario submerged documentation

* mario misc documentation

* mario step: ledge grab fixes and documentation

* mario documentation

* memory.h documentation

* moving textures

* object behaviors

* object collision

* fix flamethrower bug

* object helpers

* object list processor documentation

* paintings

* platform displacement

* print / printf

* puppycam absf

* puppyprint updates and formatting changes

* rendering graph node performance optimizations

* rumble opt and doc

* hqvm back to ultrasm64

* save file documentation and unlock defines

* s2d engine

* reset various files to ultrasm64

* file select

* intro geo documentation

* screen transition documentation

* segment2.h

* shadow overhaul

* skybox refactor

* sound init: clean up define usage + documentation

* spawn object optimizations and documentation

* spawn sound cleanup

* sram to ultrasm64

* star select cleanup

* title screen cleanup

* dialogs / text

* rename stomp smoke

* stomp smoke -> small water splash

* updated README

* compilation flags

* optimized file positions + support function/data sections

* surface collision performance improvements

* surface load optimizations

* camera conf documentation

* Allow easier command for opening puppyprint debug

* Rearranged framebuffers & fixed puppyprint console printing

* Fix shadow scaling and shifting

* Fix SILHOUETTE, OBJECTS_REJ, and ucode loading, also clean up render phase system a bit.

* Fixed build with BETTER_HANGING off

* Clean up OBJECTS_REJ ifdefs

* Fix duplicate comment & graph render layers/flags bitmask

* Fixed build with BETTER_HANGING off

* Fix Fast64 importing by reverting sSegmentTable change

* Readded missing functions that caused build errors with Mario head enabled

* Fixed clang compilation issues

* Add INTER mode for geo_update_layer_transparency

* Fix build warnings

* bugfix: miscalculation in obj_turn_toward_object

* Some puppytech fixes

* Further Puppycamera fixes

* Fix BUGFIX_DIALOG_TIME_STOP

Fixes #136

* Fix sliding platform bparams

* Add LEGACY_SHADOW_IDS define for Fast64 compatibility

* Apply suggested changes

* Better find_in_bounds_yaw_wdw_bob_thi ifdef

* Fix build warnings for unused functions

* Fixed stale reference bug from obj_mark_for_deletion change

* Fixed incorrect digit for 100s #145

* Change groundpound-fix define and functionality to just disable bonking

* Fixed puppyroll #134

* Adjust height value for terrain angle to kick in

* fixed hi score flashing

* Remove menudata backup (#131)

Not considered important enough to keep

* Fix fread() build warning

* Add COURSE_NUM_TO_INDEX to save_file_get_star_flags check in bhv_unagi_init

* Fix approach_s16 return value

* Use boolean defines for oCapDoScaleVertically

* Make the door lock a part of the key door model to eliminate z-fighting, also reduce z fighting on numbered doors with AUTO_LOD enabled.

* Move flames to LAYER_TRANSPARENT_INTER

* Resolved some compiler warnings and added FALL_THROUGH define (#168)

* Address some more compiler warnings with different define toggles

* Remove unnecessary fallthrough attribute

* fixed geo_process_billboard floating point exception

* Allow water to face any direction

* Initialize focOffset so that BBH doesn't crash

* Removed superfluous RDP commands when switching microcodes which would override scissor

* Set OBJ_FLAG_DONT_CALC_COLL_DIST on bhvUkikiCage

* Fix rumble build

* Fixed UNLOCK_FPS strobing

* Update src/game/object_helpers.c

Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com>

* Update src/game/object_helpers.c

Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com>

* Fix LEGACY_SHADOW_IDS id conflict

* Use the vanilla default value for rotating fire bars if bparam2 is 0

* START_LEVEL safeguard

* Fix some drawing distance issues caused by AUTO_COLLISION_DISTANCE

* Fix rumble build

* Fixed spline poll code using the wrong values for keyframes

* Update readme with better credits

Better credits for individual contributors

* add arthur

* added falco and moose

* add fazana

* le funny typo

* added S2DEX engine to credits

* silhouette + axo + ratio

* remove specific callouts + add auto col distance

* Update data/behavior_data.c

Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com>

* Update data/behavior_data.c

Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com>

* Update data/behavior_data.c

Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com>

* Revert formatting changes to match vanilla decomp

* Re-implement Y buffer for find_ceil

* Re-implement POWER_STARS_HEAL for normal Power Stars

* Start level comment & exit course comment/collapse

* utilize reonucam technique for FAST_VERTICAL_CAMERA_MOVEMENT

* Fix "MAX_REFERENCED_WALLS" typo

* Allow stop_and_set_height_to_floor to work at any height if Mario is teleporting (#213)

* Revert stop_and_set_height_to_floor to vanilla

Fixes #208

* Fixed sAudioEnabled so that it disables audio CPU processing as well

* Fixed puppyprint debug RDP us calculations

* Renamed sAudioEnabled to gAudioEnabled

* Replaced mtxf_to_mtx_asm with an equivalent implementation that supports WORLD_SCALE

* Moved extended bounds and world scale configuration to a new config_world.h file

* Default all objects to non-rej (#227)

Fixes #221 (Default all objects to non-rej)

* Fix #221

* Fix VISUAL_DEBUG breaking/crashing when OBJECTS_REJ is disabled (#211)

* Fix VISUAL_DEBUG breaking/crashing when OBJECTS_REJ is disabled

* Change vtl decrement in visual_surface_display from 6 to 3

Fixes #207

* Make area in SL igloo wider to prevent a softlock (#233)

Fixes #210

* Fix coin formation coins being deleted if they spawn in the middle of a floor, also fix TTM slide coin position (#232)

Fixes #201

* Make UNLOCK_ALL apply to more things

* Fix wrong ifdef/ifndef in bhv_invisible_objects_under_bridge_init

* Change chain chomp load/unload distances depending on number of segments (#237)

Fixes #192

* added WATER_PLUNGE_UPWARP define

* Add reonucam patch (#239)

* added reonucam patch
Fixes #218

* Fix how shadows handle water/transparency/height (#228)

* Fix how shadows handle water/transparency/height

* Change shadow check for flying carpets from a level specific check to a oPlatformOnTrackType check

Fixes #179

* added reonucam credit

* delete unnecesary patches

* Apply suggested changes

* murdered more patches

* UNLOCK_ALL unlocks the cap boxes

* UNLOCK_ALL unlocks cap boxes (slightly more epic edition)

* revert ceil buffer

* Renamed HD_INTRO_TEXTURES define, separated intro floombas

* prevent double definition of floombas

* actually prevent floomba redefinition

* Develop/refactor  default defines (#242)

* Changed default config options

* Added build dir to includePaths for pngs

* disable NO_SLEEP by default

* Disable puppyprint by default

Sorry fazana 😔

* fix typos

* add comment about BETTER_REVERB console perf

* disable blue coin switch retry by default

* Update config_audio.h

Co-authored-by: Reonu <danileon95@gmail.com>
Co-authored-by: Mr-Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com>

* revert air step line to vanilla to fix bitfs scaling platform issue (#247)

Fixes #200

* Fix stuttering on thin slopes (#248)

* Fix stuttering on thin slopes

* Revert vec3f_find_ceil calls to vanilla

* Rename vec3f_find_ceil to find_mario_ceil

* Update src/engine/surface_collision.h

Fixes #249

* Swap static and dynamic surface checks back to vanilla order (#253)

* Swap static and dynamic surface checks back to vanilla order

* re-enable DISABLE_ALL config

Fixes #251 #252

* Fixed save and quitting while in widescreen (#257)

* Fixed save and quitting while in widescreen

* use define for the level

* all my homies hate ifdefs

* skip wall offsets < 0 (#255)

Fixes #255

* #264: Document non-stop stars' issues (#267)

* #264: Document non-stop stars' issues

* Update include/config/config_game.h

* nonstop vanilla comment

* derive margin_radius from radius after capping at 200 (#266)

Fixes #259

* Config cleanup/refactor (#269)

* Moved puppyprint define to graphics / rearranged some debug defines for ease of access

* Moved compatibility safeguards to config_safeguards.h

* spacing and comment formatting

* #272 Move GFX_POOL_SIZE to config_graphics.h

* disable EASIER_DIALOG_TRIGGER by default

* prevent redefining warnings

* small ifdef typo

* changed ifndef to undefs

Fixes #262
Fixes #272

* Improved movement config documentation related to turning around (#271)

Fixes #270

* rename CUSTOM_DEBUG, add comments (#275)

* Update README.md (#277)

* v2.0.0

Co-authored-by: CrashOveride95 <crashoveride953@gmail.com>
Co-authored-by: Arceveti <73617174+Arceveti@users.noreply.github.com>
Co-authored-by: n64 <n64>
Co-authored-by: Fazana <52551480+FazanaJ@users.noreply.github.com>
Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
Co-authored-by: aglab2 <aglab3@gmail.com>
Co-authored-by: gheskett <gheskett@gmail.com>
Co-authored-by: Reonu <danileon95@gmail.com>
Co-authored-by: Axollyon <20480418+Axollyon@users.noreply.github.com>
Co-authored-by: Mr-Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com>
2021-12-30 16:57:51 +00:00

1569 lines
63 KiB
C

/* stb_image_write - v1.09 - public domain - http://nothings.org/stb/stb_image_write.h
writes out PNG/BMP/TGA/JPEG/HDR images to C stdio - Sean Barrett 2010-2015
no warranty implied; use at your own risk
Before #including,
#define STB_IMAGE_WRITE_IMPLEMENTATION
in the file that you want to have the implementation.
Will probably not work correctly with strict-aliasing optimizations.
If using a modern Microsoft Compiler, non-safe versions of CRT calls may cause
compilation warnings or even errors. To avoid this, also before #including,
#define STBI_MSC_SECURE_CRT
ABOUT:
This header file is a library for writing images to C stdio. It could be
adapted to write to memory or a general streaming interface; let me know.
The PNG output is not optimal; it is 20-50% larger than the file
written by a decent optimizing implementation; though providing a custom
zlib compress function (see STBIW_ZLIB_COMPRESS) can mitigate that.
This library is designed for source code compactness and simplicity,
not optimal image file size or run-time performance.
BUILDING:
You can #define STBIW_ASSERT(x) before the #include to avoid using assert.h.
You can #define STBIW_MALLOC(), STBIW_REALLOC(), and STBIW_FREE() to replace
malloc,realloc,free.
You can #define STBIW_MEMMOVE() to replace memmove()
You can #define STBIW_ZLIB_COMPRESS to use a custom zlib-style compress function
for PNG compression (instead of the builtin one), it must have the following signature:
unsigned char * my_compress(unsigned char *data, int data_len, int *out_len, int quality);
The returned data will be freed with STBIW_FREE() (free() by default),
so it must be heap allocated with STBIW_MALLOC() (malloc() by default),
USAGE:
There are five functions, one for each image file format:
int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes);
int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data);
int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data);
int stbi_write_jpg(char const *filename, int w, int h, int comp, const void *data, int quality);
int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data);
void stbi_flip_vertically_on_write(int flag); // flag is non-zero to flip data vertically
There are also five equivalent functions that use an arbitrary write function. You are
expected to open/close your file-equivalent before and after calling these:
int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes);
int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data);
int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data);
int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data);
int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality);
where the callback is:
void stbi_write_func(void *context, void *data, int size);
You can configure it with these global variables:
int stbi_write_tga_with_rle; // defaults to true; set to 0 to disable RLE
int stbi_write_png_compression_level; // defaults to 8; set to higher for more compression
int stbi_write_force_png_filter; // defaults to -1; set to 0..5 to force a filter mode
You can define STBI_WRITE_NO_STDIO to disable the file variant of these
functions, so the library will not use stdio.h at all. However, this will
also disable HDR writing, because it requires stdio for formatted output.
Each function returns 0 on failure and non-0 on success.
The functions create an image file defined by the parameters. The image
is a rectangle of pixels stored from left-to-right, top-to-bottom.
Each pixel contains 'comp' channels of data stored interleaved with 8-bits
per channel, in the following order: 1=Y, 2=YA, 3=RGB, 4=RGBA. (Y is
monochrome color.) The rectangle is 'w' pixels wide and 'h' pixels tall.
The *data pointer points to the first byte of the top-left-most pixel.
For PNG, "stride_in_bytes" is the distance in bytes from the first byte of
a row of pixels to the first byte of the next row of pixels.
PNG creates output files with the same number of components as the input.
The BMP format expands Y to RGB in the file format and does not
output alpha.
PNG supports writing rectangles of data even when the bytes storing rows of
data are not consecutive in memory (e.g. sub-rectangles of a larger image),
by supplying the stride between the beginning of adjacent rows. The other
formats do not. (Thus you cannot write a native-format BMP through the BMP
writer, both because it is in BGR order and because it may have padding
at the end of the line.)
PNG allows you to set the deflate compression level by setting the global
variable 'stbi_write_png_compression_level' (it defaults to 8).
HDR expects linear float data. Since the format is always 32-bit rgb(e)
data, alpha (if provided) is discarded, and for monochrome data it is
replicated across all three channels.
TGA supports RLE or non-RLE compressed data. To use non-RLE-compressed
data, set the global variable 'stbi_write_tga_with_rle' to 0.
JPEG does ignore alpha channels in input data; quality is between 1 and 100.
Higher quality looks better but results in a bigger image.
JPEG baseline (no JPEG progressive).
CREDITS:
Sean Barrett - PNG/BMP/TGA
Baldur Karlsson - HDR
Jean-Sebastien Guay - TGA monochrome
Tim Kelsey - misc enhancements
Alan Hickman - TGA RLE
Emmanuel Julien - initial file IO callback implementation
Jon Olick - original jo_jpeg.cpp code
Daniel Gibson - integrate JPEG, allow external zlib
Aarni Koskela - allow choosing PNG filter
bugfixes:
github:Chribba
Guillaume Chereau
github:jry2
github:romigrou
Sergio Gonzalez
Jonas Karlsson
Filip Wasil
Thatcher Ulrich
github:poppolopoppo
Patrick Boettcher
github:xeekworx
Cap Petschulat
Simon Rodriguez
Ivan Tikhonov
github:ignotion
Adam Schackart
LICENSE
See end of file for license information.
*/
#ifndef INCLUDE_STB_IMAGE_WRITE_H
#define INCLUDE_STB_IMAGE_WRITE_H
// if STB_IMAGE_WRITE_STATIC causes problems, try defining STBIWDEF to 'inline' or 'static inline'
#ifndef STBIWDEF
#ifdef STB_IMAGE_WRITE_STATIC
#define STBIWDEF static
#else
#ifdef __cplusplus
#define STBIWDEF extern "C"
#else
#define STBIWDEF extern
#endif
#endif
#endif
#ifndef STB_IMAGE_WRITE_STATIC // C++ forbids static forward declarations
extern int stbi_write_tga_with_rle;
extern int stbi_write_png_compression_level;
extern int stbi_write_force_png_filter;
#endif
#ifndef STBI_WRITE_NO_STDIO
STBIWDEF int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes);
STBIWDEF int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data);
STBIWDEF int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data);
STBIWDEF int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data);
STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const void *data, int quality);
#endif
typedef void stbi_write_func(void *context, void *data, int size);
STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes);
STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data);
STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data);
STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data);
STBIWDEF int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality);
STBIWDEF void stbi_flip_vertically_on_write(int flip_boolean);
#endif//INCLUDE_STB_IMAGE_WRITE_H
#ifdef STB_IMAGE_WRITE_IMPLEMENTATION
#ifdef _WIN32
#ifndef _CRT_SECURE_NO_WARNINGS
#define _CRT_SECURE_NO_WARNINGS
#endif
#ifndef _CRT_NONSTDC_NO_DEPRECATE
#define _CRT_NONSTDC_NO_DEPRECATE
#endif
#endif
#ifndef STBI_WRITE_NO_STDIO
#include <stdio.h>
#endif // STBI_WRITE_NO_STDIO
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#if defined(STBIW_MALLOC) && defined(STBIW_FREE) && (defined(STBIW_REALLOC) || defined(STBIW_REALLOC_SIZED))
// ok
#elif !defined(STBIW_MALLOC) && !defined(STBIW_FREE) && !defined(STBIW_REALLOC) && !defined(STBIW_REALLOC_SIZED)
// ok
#else
#error "Must define all or none of STBIW_MALLOC, STBIW_FREE, and STBIW_REALLOC (or STBIW_REALLOC_SIZED)."
#endif
#ifndef STBIW_MALLOC
#define STBIW_MALLOC(sz) malloc(sz)
#define STBIW_REALLOC(p,newsz) realloc(p,newsz)
#define STBIW_FREE(p) free(p)
#endif
#ifndef STBIW_REALLOC_SIZED
#define STBIW_REALLOC_SIZED(p,oldsz,newsz) STBIW_REALLOC(p,newsz)
#endif
#ifndef STBIW_MEMMOVE
#define STBIW_MEMMOVE(a,b,sz) memmove(a,b,sz)
#endif
#ifndef STBIW_ASSERT
#include <assert.h>
#define STBIW_ASSERT(x) assert(x)
#endif
#define STBIW_UCHAR(x) (unsigned char) ((x) & 0xff)
#ifdef STB_IMAGE_WRITE_STATIC
static int stbi__flip_vertically_on_write=0;
static int stbi_write_png_compression_level = 8;
static int stbi_write_tga_with_rle = 1;
static int stbi_write_force_png_filter = -1;
#else
int stbi_write_png_compression_level = 8;
int stbi__flip_vertically_on_write=0;
int stbi_write_tga_with_rle = 1;
int stbi_write_force_png_filter = -1;
#endif
STBIWDEF void stbi_flip_vertically_on_write(int flag)
{
stbi__flip_vertically_on_write = flag;
}
typedef struct
{
stbi_write_func *func;
void *context;
} stbi__write_context;
// initialize a callback-based context
static void stbi__start_write_callbacks(stbi__write_context *s, stbi_write_func *c, void *context)
{
s->func = c;
s->context = context;
}
#ifndef STBI_WRITE_NO_STDIO
static void stbi__stdio_write(void *context, void *data, int size)
{
fwrite(data,1,size,(FILE*) context);
}
static int stbi__start_write_file(stbi__write_context *s, const char *filename)
{
FILE *f;
#ifdef STBI_MSC_SECURE_CRT
if (fopen_s(&f, filename, "wb"))
f = NULL;
#else
f = fopen(filename, "wb");
#endif
stbi__start_write_callbacks(s, stbi__stdio_write, (void *) f);
return f != NULL;
}
static void stbi__end_write_file(stbi__write_context *s)
{
fclose((FILE *)s->context);
}
#endif // !STBI_WRITE_NO_STDIO
typedef unsigned int stbiw_uint32;
typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1];
static void stbiw__writefv(stbi__write_context *s, const char *fmt, va_list v)
{
while (*fmt) {
switch (*fmt++) {
case ' ': break;
case '1': { unsigned char x = STBIW_UCHAR(va_arg(v, int));
s->func(s->context,&x,1);
break; }
case '2': { int x = va_arg(v,int);
unsigned char b[2];
b[0] = STBIW_UCHAR(x);
b[1] = STBIW_UCHAR(x>>8);
s->func(s->context,b,2);
break; }
case '4': { stbiw_uint32 x = va_arg(v,int);
unsigned char b[4];
b[0]=STBIW_UCHAR(x);
b[1]=STBIW_UCHAR(x>>8);
b[2]=STBIW_UCHAR(x>>16);
b[3]=STBIW_UCHAR(x>>24);
s->func(s->context,b,4);
break; }
default:
STBIW_ASSERT(0);
return;
}
}
}
static void stbiw__writef(stbi__write_context *s, const char *fmt, ...)
{
va_list v;
va_start(v, fmt);
stbiw__writefv(s, fmt, v);
va_end(v);
}
static void stbiw__putc(stbi__write_context *s, unsigned char c)
{
s->func(s->context, &c, 1);
}
static void stbiw__write3(stbi__write_context *s, unsigned char a, unsigned char b, unsigned char c)
{
unsigned char arr[3];
arr[0] = a, arr[1] = b, arr[2] = c;
s->func(s->context, arr, 3);
}
static void stbiw__write_pixel(stbi__write_context *s, int rgb_dir, int comp, int write_alpha, int expand_mono, unsigned char *d)
{
unsigned char bg[3] = { 255, 0, 255}, px[3];
int k;
if (write_alpha < 0)
s->func(s->context, &d[comp - 1], 1);
switch (comp) {
case 2: // 2 pixels = mono + alpha, alpha is written separately, so same as 1-channel case
case 1:
if (expand_mono)
stbiw__write3(s, d[0], d[0], d[0]); // monochrome bmp
else
s->func(s->context, d, 1); // monochrome TGA
break;
case 4:
if (!write_alpha) {
// composite against pink background
for (k = 0; k < 3; ++k)
px[k] = bg[k] + ((d[k] - bg[k]) * d[3]) / 255;
stbiw__write3(s, px[1 - rgb_dir], px[1], px[1 + rgb_dir]);
break;
}
/* FALLTHROUGH */
case 3:
stbiw__write3(s, d[1 - rgb_dir], d[1], d[1 + rgb_dir]);
break;
}
if (write_alpha > 0)
s->func(s->context, &d[comp - 1], 1);
}
static void stbiw__write_pixels(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad, int expand_mono)
{
stbiw_uint32 zero = 0;
int i,j, j_end;
if (y <= 0)
return;
if (stbi__flip_vertically_on_write)
vdir *= -1;
if (vdir < 0)
j_end = -1, j = y-1;
else
j_end = y, j = 0;
for (; j != j_end; j += vdir) {
for (i=0; i < x; ++i) {
unsigned char *d = (unsigned char *) data + (j*x+i)*comp;
stbiw__write_pixel(s, rgb_dir, comp, write_alpha, expand_mono, d);
}
s->func(s->context, &zero, scanline_pad);
}
}
static int stbiw__outfile(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, int expand_mono, void *data, int alpha, int pad, const char *fmt, ...)
{
if (y < 0 || x < 0) {
return 0;
} else {
va_list v;
va_start(v, fmt);
stbiw__writefv(s, fmt, v);
va_end(v);
stbiw__write_pixels(s,rgb_dir,vdir,x,y,comp,data,alpha,pad, expand_mono);
return 1;
}
}
static int stbi_write_bmp_core(stbi__write_context *s, int x, int y, int comp, const void *data)
{
int pad = (-x*3) & 3;
return stbiw__outfile(s,-1,-1,x,y,comp,1,(void *) data,0,pad,
"11 4 22 4" "4 44 22 444444",
'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header
40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header
}
STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data)
{
stbi__write_context s;
stbi__start_write_callbacks(&s, func, context);
return stbi_write_bmp_core(&s, x, y, comp, data);
}
#ifndef STBI_WRITE_NO_STDIO
STBIWDEF int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data)
{
stbi__write_context s;
if (stbi__start_write_file(&s,filename)) {
int r = stbi_write_bmp_core(&s, x, y, comp, data);
stbi__end_write_file(&s);
return r;
} else
return 0;
}
#endif //!STBI_WRITE_NO_STDIO
static int stbi_write_tga_core(stbi__write_context *s, int x, int y, int comp, void *data)
{
int has_alpha = (comp == 2 || comp == 4);
int colorbytes = has_alpha ? comp-1 : comp;
int format = colorbytes < 2 ? 3 : 2; // 3 color channels (RGB/RGBA) = 2, 1 color channel (Y/YA) = 3
if (y < 0 || x < 0)
return 0;
if (!stbi_write_tga_with_rle) {
return stbiw__outfile(s, -1, -1, x, y, comp, 0, (void *) data, has_alpha, 0,
"111 221 2222 11", 0, 0, format, 0, 0, 0, 0, 0, x, y, (colorbytes + has_alpha) * 8, has_alpha * 8);
} else {
int i,j,k;
int jend, jdir;
stbiw__writef(s, "111 221 2222 11", 0,0,format+8, 0,0,0, 0,0,x,y, (colorbytes + has_alpha) * 8, has_alpha * 8);
if (stbi__flip_vertically_on_write) {
j = 0;
jend = y;
jdir = 1;
} else {
j = y-1;
jend = -1;
jdir = -1;
}
for (; j != jend; j += jdir) {
unsigned char *row = (unsigned char *) data + j * x * comp;
int len;
for (i = 0; i < x; i += len) {
unsigned char *begin = row + i * comp;
int diff = 1;
len = 1;
if (i < x - 1) {
++len;
diff = memcmp(begin, row + (i + 1) * comp, comp);
if (diff) {
const unsigned char *prev = begin;
for (k = i + 2; k < x && len < 128; ++k) {
if (memcmp(prev, row + k * comp, comp)) {
prev += comp;
++len;
} else {
--len;
break;
}
}
} else {
for (k = i + 2; k < x && len < 128; ++k) {
if (!memcmp(begin, row + k * comp, comp)) {
++len;
} else {
break;
}
}
}
}
if (diff) {
unsigned char header = STBIW_UCHAR(len - 1);
s->func(s->context, &header, 1);
for (k = 0; k < len; ++k) {
stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin + k * comp);
}
} else {
unsigned char header = STBIW_UCHAR(len - 129);
s->func(s->context, &header, 1);
stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin);
}
}
}
}
return 1;
}
STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data)
{
stbi__write_context s;
stbi__start_write_callbacks(&s, func, context);
return stbi_write_tga_core(&s, x, y, comp, (void *) data);
}
#ifndef STBI_WRITE_NO_STDIO
STBIWDEF int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data)
{
stbi__write_context s;
if (stbi__start_write_file(&s,filename)) {
int r = stbi_write_tga_core(&s, x, y, comp, (void *) data);
stbi__end_write_file(&s);
return r;
} else
return 0;
}
#endif
// *************************************************************************************************
// Radiance RGBE HDR writer
// by Baldur Karlsson
#define stbiw__max(a, b) ((a) > (b) ? (a) : (b))
void stbiw__linear_to_rgbe(unsigned char *rgbe, float *linear)
{
int exponent;
float maxcomp = stbiw__max(linear[0], stbiw__max(linear[1], linear[2]));
if (maxcomp < 1e-32f) {
rgbe[0] = rgbe[1] = rgbe[2] = rgbe[3] = 0;
} else {
float normalize = (float) frexp(maxcomp, &exponent) * 256.0f/maxcomp;
rgbe[0] = (unsigned char)(linear[0] * normalize);
rgbe[1] = (unsigned char)(linear[1] * normalize);
rgbe[2] = (unsigned char)(linear[2] * normalize);
rgbe[3] = (unsigned char)(exponent + 128);
}
}
void stbiw__write_run_data(stbi__write_context *s, int length, unsigned char databyte)
{
unsigned char lengthbyte = STBIW_UCHAR(length+128);
STBIW_ASSERT(length+128 <= 255);
s->func(s->context, &lengthbyte, 1);
s->func(s->context, &databyte, 1);
}
void stbiw__write_dump_data(stbi__write_context *s, int length, unsigned char *data)
{
unsigned char lengthbyte = STBIW_UCHAR(length);
STBIW_ASSERT(length <= 128); // inconsistent with spec but consistent with official code
s->func(s->context, &lengthbyte, 1);
s->func(s->context, data, length);
}
void stbiw__write_hdr_scanline(stbi__write_context *s, int width, int ncomp, unsigned char *scratch, float *scanline)
{
unsigned char scanlineheader[4] = { 2, 2, 0, 0 };
unsigned char rgbe[4];
float linear[3];
int x;
scanlineheader[2] = (width&0xff00)>>8;
scanlineheader[3] = (width&0x00ff);
/* skip RLE for images too small or large */
if (width < 8 || width >= 32768) {
for (x=0; x < width; x++) {
switch (ncomp) {
case 4: /* fallthrough */
case 3: linear[2] = scanline[x*ncomp + 2];
linear[1] = scanline[x*ncomp + 1];
linear[0] = scanline[x*ncomp + 0];
break;
default:
linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0];
break;
}
stbiw__linear_to_rgbe(rgbe, linear);
s->func(s->context, rgbe, 4);
}
} else {
int c,r;
/* encode into scratch buffer */
for (x=0; x < width; x++) {
switch(ncomp) {
case 4: /* fallthrough */
case 3: linear[2] = scanline[x*ncomp + 2];
linear[1] = scanline[x*ncomp + 1];
linear[0] = scanline[x*ncomp + 0];
break;
default:
linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0];
break;
}
stbiw__linear_to_rgbe(rgbe, linear);
scratch[x + width*0] = rgbe[0];
scratch[x + width*1] = rgbe[1];
scratch[x + width*2] = rgbe[2];
scratch[x + width*3] = rgbe[3];
}
s->func(s->context, scanlineheader, 4);
/* RLE each component separately */
for (c=0; c < 4; c++) {
unsigned char *comp = &scratch[width*c];
x = 0;
while (x < width) {
// find first run
r = x;
while (r+2 < width) {
if (comp[r] == comp[r+1] && comp[r] == comp[r+2])
break;
++r;
}
if (r+2 >= width)
r = width;
// dump up to first run
while (x < r) {
int len = r-x;
if (len > 128) len = 128;
stbiw__write_dump_data(s, len, &comp[x]);
x += len;
}
// if there's a run, output it
if (r+2 < width) { // same test as what we break out of in search loop, so only true if we break'd
// find next byte after run
while (r < width && comp[r] == comp[x])
++r;
// output run up to r
while (x < r) {
int len = r-x;
if (len > 127) len = 127;
stbiw__write_run_data(s, len, comp[x]);
x += len;
}
}
}
}
}
}
static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, float *data)
{
if (y <= 0 || x <= 0 || data == NULL)
return 0;
else {
// Each component is stored separately. Allocate scratch space for full output scanline.
unsigned char *scratch = (unsigned char *) STBIW_MALLOC(x*4);
int i, len;
char buffer[128];
char header[] = "#?RADIANCE\n# Written by stb_image_write.h\nFORMAT=32-bit_rle_rgbe\n";
s->func(s->context, header, sizeof(header)-1);
#ifdef STBI_MSC_SECURE_CRT
len = sprintf_s(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x);
#else
len = sprintf(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x);
#endif
s->func(s->context, buffer, len);
for(i=0; i < y; i++)
stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp*x*(stbi__flip_vertically_on_write ? y-1-i : i)*x);
STBIW_FREE(scratch);
return 1;
}
}
STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const float *data)
{
stbi__write_context s;
stbi__start_write_callbacks(&s, func, context);
return stbi_write_hdr_core(&s, x, y, comp, (float *) data);
}
#ifndef STBI_WRITE_NO_STDIO
STBIWDEF int stbi_write_hdr(char const *filename, int x, int y, int comp, const float *data)
{
stbi__write_context s;
if (stbi__start_write_file(&s,filename)) {
int r = stbi_write_hdr_core(&s, x, y, comp, (float *) data);
stbi__end_write_file(&s);
return r;
} else
return 0;
}
#endif // STBI_WRITE_NO_STDIO
//////////////////////////////////////////////////////////////////////////////
//
// PNG writer
//
#ifndef STBIW_ZLIB_COMPRESS
// stretchy buffer; stbiw__sbpush() == vector<>::push_back() -- stbiw__sbcount() == vector<>::size()
#define stbiw__sbraw(a) ((int *) (a) - 2)
#define stbiw__sbm(a) stbiw__sbraw(a)[0]
#define stbiw__sbn(a) stbiw__sbraw(a)[1]
#define stbiw__sbneedgrow(a,n) ((a)==0 || stbiw__sbn(a)+n >= stbiw__sbm(a))
#define stbiw__sbmaybegrow(a,n) (stbiw__sbneedgrow(a,(n)) ? stbiw__sbgrow(a,n) : 0)
#define stbiw__sbgrow(a,n) stbiw__sbgrowf((void **) &(a), (n), sizeof(*(a)))
#define stbiw__sbpush(a, v) (stbiw__sbmaybegrow(a,1), (a)[stbiw__sbn(a)++] = (v))
#define stbiw__sbcount(a) ((a) ? stbiw__sbn(a) : 0)
#define stbiw__sbfree(a) ((a) ? STBIW_FREE(stbiw__sbraw(a)),0 : 0)
static void *stbiw__sbgrowf(void **arr, int increment, int itemsize)
{
int m = *arr ? 2*stbiw__sbm(*arr)+increment : increment+1;
void *p = STBIW_REALLOC_SIZED(*arr ? stbiw__sbraw(*arr) : 0, *arr ? (stbiw__sbm(*arr)*itemsize + sizeof(int)*2) : 0, itemsize * m + sizeof(int)*2);
STBIW_ASSERT(p);
if (p) {
if (!*arr) ((int *) p)[1] = 0;
*arr = (void *) ((int *) p + 2);
stbiw__sbm(*arr) = m;
}
return *arr;
}
static unsigned char *stbiw__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount)
{
while (*bitcount >= 8) {
stbiw__sbpush(data, STBIW_UCHAR(*bitbuffer));
*bitbuffer >>= 8;
*bitcount -= 8;
}
return data;
}
static int stbiw__zlib_bitrev(int code, int codebits)
{
int res=0;
while (codebits--) {
res = (res << 1) | (code & 1);
code >>= 1;
}
return res;
}
static unsigned int stbiw__zlib_countm(unsigned char *a, unsigned char *b, int limit)
{
int i;
for (i=0; i < limit && i < 258; ++i)
if (a[i] != b[i]) break;
return i;
}
static unsigned int stbiw__zhash(unsigned char *data)
{
stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16);
hash ^= hash << 3;
hash += hash >> 5;
hash ^= hash << 4;
hash += hash >> 17;
hash ^= hash << 25;
hash += hash >> 6;
return hash;
}
#define stbiw__zlib_flush() (out = stbiw__zlib_flushf(out, &bitbuf, &bitcount))
#define stbiw__zlib_add(code,codebits) \
(bitbuf |= (code) << bitcount, bitcount += (codebits), stbiw__zlib_flush())
#define stbiw__zlib_huffa(b,c) stbiw__zlib_add(stbiw__zlib_bitrev(b,c),c)
// default huffman tables
#define stbiw__zlib_huff1(n) stbiw__zlib_huffa(0x30 + (n), 8)
#define stbiw__zlib_huff2(n) stbiw__zlib_huffa(0x190 + (n)-144, 9)
#define stbiw__zlib_huff3(n) stbiw__zlib_huffa(0 + (n)-256,7)
#define stbiw__zlib_huff4(n) stbiw__zlib_huffa(0xc0 + (n)-280,8)
#define stbiw__zlib_huff(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : (n) <= 255 ? stbiw__zlib_huff2(n) : (n) <= 279 ? stbiw__zlib_huff3(n) : stbiw__zlib_huff4(n))
#define stbiw__zlib_huffb(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : stbiw__zlib_huff2(n))
#define stbiw__ZHASH 16384
#endif // STBIW_ZLIB_COMPRESS
unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality)
{
#ifdef STBIW_ZLIB_COMPRESS
// user provided a zlib compress implementation, use that
return STBIW_ZLIB_COMPRESS(data, data_len, out_len, quality);
#else // use builtin
static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 };
static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 };
static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 };
static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 };
unsigned int bitbuf=0;
int i,j, bitcount=0;
unsigned char *out = NULL;
unsigned char ***hash_table = (unsigned char***) STBIW_MALLOC(stbiw__ZHASH * sizeof(char**));
if (hash_table == NULL)
return NULL;
if (quality < 5) quality = 5;
stbiw__sbpush(out, 0x78); // DEFLATE 32K window
stbiw__sbpush(out, 0x5e); // FLEVEL = 1
stbiw__zlib_add(1,1); // BFINAL = 1
stbiw__zlib_add(1,2); // BTYPE = 1 -- fixed huffman
for (i=0; i < stbiw__ZHASH; ++i)
hash_table[i] = NULL;
i=0;
while (i < data_len-3) {
// hash next 3 bytes of data to be compressed
int h = stbiw__zhash(data+i)&(stbiw__ZHASH-1), best=3;
unsigned char *bestloc = 0;
unsigned char **hlist = hash_table[h];
int n = stbiw__sbcount(hlist);
for (j=0; j < n; ++j) {
if (hlist[j]-data > i-32768) { // if entry lies within window
int d = stbiw__zlib_countm(hlist[j], data+i, data_len-i);
if (d >= best) best=d,bestloc=hlist[j];
}
}
// when hash table entry is too long, delete half the entries
if (hash_table[h] && stbiw__sbn(hash_table[h]) == 2*quality) {
STBIW_MEMMOVE(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality);
stbiw__sbn(hash_table[h]) = quality;
}
stbiw__sbpush(hash_table[h],data+i);
if (bestloc) {
// "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal
h = stbiw__zhash(data+i+1)&(stbiw__ZHASH-1);
hlist = hash_table[h];
n = stbiw__sbcount(hlist);
for (j=0; j < n; ++j) {
if (hlist[j]-data > i-32767) {
int e = stbiw__zlib_countm(hlist[j], data+i+1, data_len-i-1);
if (e > best) { // if next match is better, bail on current match
bestloc = NULL;
break;
}
}
}
}
if (bestloc) {
int d = (int) (data+i - bestloc); // distance back
STBIW_ASSERT(d <= 32767 && best <= 258);
for (j=0; best > lengthc[j+1]-1; ++j);
stbiw__zlib_huff(j+257);
if (lengtheb[j]) stbiw__zlib_add(best - lengthc[j], lengtheb[j]);
for (j=0; d > distc[j+1]-1; ++j);
stbiw__zlib_add(stbiw__zlib_bitrev(j,5),5);
if (disteb[j]) stbiw__zlib_add(d - distc[j], disteb[j]);
i += best;
} else {
stbiw__zlib_huffb(data[i]);
++i;
}
}
// write out final bytes
for (;i < data_len; ++i)
stbiw__zlib_huffb(data[i]);
stbiw__zlib_huff(256); // end of block
// pad with 0 bits to byte boundary
while (bitcount)
stbiw__zlib_add(0,1);
for (i=0; i < stbiw__ZHASH; ++i)
(void) stbiw__sbfree(hash_table[i]);
STBIW_FREE(hash_table);
{
// compute adler32 on input
unsigned int s1=1, s2=0;
int blocklen = (int) (data_len % 5552);
j=0;
while (j < data_len) {
for (i=0; i < blocklen; ++i) s1 += data[j+i], s2 += s1;
s1 %= 65521, s2 %= 65521;
j += blocklen;
blocklen = 5552;
}
stbiw__sbpush(out, STBIW_UCHAR(s2 >> 8));
stbiw__sbpush(out, STBIW_UCHAR(s2));
stbiw__sbpush(out, STBIW_UCHAR(s1 >> 8));
stbiw__sbpush(out, STBIW_UCHAR(s1));
}
*out_len = stbiw__sbn(out);
// make returned pointer freeable
STBIW_MEMMOVE(stbiw__sbraw(out), out, *out_len);
return (unsigned char *) stbiw__sbraw(out);
#endif // STBIW_ZLIB_COMPRESS
}
static unsigned int stbiw__crc32(unsigned char *buffer, int len)
{
static unsigned int crc_table[256] =
{
0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
};
unsigned int crc = ~0u;
int i;
for (i=0; i < len; ++i)
crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)];
return ~crc;
}
#define stbiw__wpng4(o,a,b,c,d) ((o)[0]=STBIW_UCHAR(a),(o)[1]=STBIW_UCHAR(b),(o)[2]=STBIW_UCHAR(c),(o)[3]=STBIW_UCHAR(d),(o)+=4)
#define stbiw__wp32(data,v) stbiw__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v));
#define stbiw__wptag(data,s) stbiw__wpng4(data, s[0],s[1],s[2],s[3])
static void stbiw__wpcrc(unsigned char **data, int len)
{
unsigned int crc = stbiw__crc32(*data - len - 4, len+4);
stbiw__wp32(*data, crc);
}
static unsigned char stbiw__paeth(int a, int b, int c)
{
int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c);
if (pa <= pb && pa <= pc) return STBIW_UCHAR(a);
if (pb <= pc) return STBIW_UCHAR(b);
return STBIW_UCHAR(c);
}
// @OPTIMIZE: provide an option that always forces left-predict or paeth predict
static void stbiw__encode_png_line(unsigned char *pixels, int stride_bytes, int width, int height, int y, int n, int filter_type, signed char *line_buffer)
{
static int mapping[] = { 0,1,2,3,4 };
static int firstmap[] = { 0,1,0,5,6 };
int *mymap = (y != 0) ? mapping : firstmap;
int i;
int type = mymap[filter_type];
unsigned char *z = pixels + stride_bytes * (stbi__flip_vertically_on_write ? height-1-y : y);
int signed_stride = stbi__flip_vertically_on_write ? -stride_bytes : stride_bytes;
for (i = 0; i < n; ++i) {
switch (type) {
case 0: line_buffer[i] = z[i]; break;
case 1: line_buffer[i] = z[i]; break;
case 2: line_buffer[i] = z[i] - z[i-signed_stride]; break;
case 3: line_buffer[i] = z[i] - (z[i-signed_stride]>>1); break;
case 4: line_buffer[i] = (signed char) (z[i] - stbiw__paeth(0,z[i-signed_stride],0)); break;
case 5: line_buffer[i] = z[i]; break;
case 6: line_buffer[i] = z[i]; break;
}
}
for (i=n; i < width*n; ++i) {
switch (type) {
case 0: line_buffer[i] = z[i]; break;
case 1: line_buffer[i] = z[i] - z[i-n]; break;
case 2: line_buffer[i] = z[i] - z[i-signed_stride]; break;
case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-signed_stride])>>1); break;
case 4: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-signed_stride], z[i-signed_stride-n]); break;
case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break;
case 6: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break;
}
}
}
unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len)
{
int force_filter = stbi_write_force_png_filter;
int ctype[5] = { -1, 0, 4, 2, 6 };
unsigned char sig[8] = { 137,80,78,71,13,10,26,10 };
unsigned char *out,*o, *filt, *zlib;
signed char *line_buffer;
int j,zlen;
if (stride_bytes == 0)
stride_bytes = x * n;
if (force_filter >= 5) {
force_filter = -1;
}
filt = (unsigned char *) STBIW_MALLOC((x*n+1) * y); if (!filt) return 0;
line_buffer = (signed char *) STBIW_MALLOC(x * n); if (!line_buffer) { STBIW_FREE(filt); return 0; }
for (j=0; j < y; ++j) {
int filter_type;
if (force_filter > -1) {
filter_type = force_filter;
stbiw__encode_png_line(pixels, stride_bytes, x, y, j, n, force_filter, line_buffer);
} else { // Estimate the best filter by running through all of them:
int best_filter = 0, best_filter_val = 0x7fffffff, est, i;
for (filter_type = 0; filter_type < 5; filter_type++) {
stbiw__encode_png_line(pixels, stride_bytes, x, y, j, n, filter_type, line_buffer);
// Estimate the entropy of the line using this filter; the less, the better.
est = 0;
for (i = 0; i < x*n; ++i) {
est += abs((signed char) line_buffer[i]);
}
if (est < best_filter_val) {
best_filter_val = est;
best_filter = filter_type;
}
}
if (filter_type != best_filter) { // If the last iteration already got us the best filter, don't redo it
stbiw__encode_png_line(pixels, stride_bytes, x, y, j, n, best_filter, line_buffer);
filter_type = best_filter;
}
}
// when we get here, filter_type contains the filter type, and line_buffer contains the data
filt[j*(x*n+1)] = (unsigned char) filter_type;
STBIW_MEMMOVE(filt+j*(x*n+1)+1, line_buffer, x*n);
}
STBIW_FREE(line_buffer);
zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, stbi_write_png_compression_level);
STBIW_FREE(filt);
if (!zlib) return 0;
// each tag requires 12 bytes of overhead
out = (unsigned char *) STBIW_MALLOC(8 + 12+13 + 12+zlen + 12);
if (!out) return 0;
*out_len = 8 + 12+13 + 12+zlen + 12;
o=out;
STBIW_MEMMOVE(o,sig,8); o+= 8;
stbiw__wp32(o, 13); // header length
stbiw__wptag(o, "IHDR");
stbiw__wp32(o, x);
stbiw__wp32(o, y);
*o++ = 8;
*o++ = STBIW_UCHAR(ctype[n]);
*o++ = 0;
*o++ = 0;
*o++ = 0;
stbiw__wpcrc(&o,13);
stbiw__wp32(o, zlen);
stbiw__wptag(o, "IDAT");
STBIW_MEMMOVE(o, zlib, zlen);
o += zlen;
STBIW_FREE(zlib);
stbiw__wpcrc(&o, zlen);
stbiw__wp32(o,0);
stbiw__wptag(o, "IEND");
stbiw__wpcrc(&o,0);
STBIW_ASSERT(o == out + *out_len);
return out;
}
#ifndef STBI_WRITE_NO_STDIO
STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes)
{
FILE *f;
int len;
unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len);
if (png == NULL) return 0;
#ifdef STBI_MSC_SECURE_CRT
if (fopen_s(&f, filename, "wb"))
f = NULL;
#else
f = fopen(filename, "wb");
#endif
if (!f) { STBIW_FREE(png); return 0; }
fwrite(png, 1, len, f);
fclose(f);
STBIW_FREE(png);
return 1;
}
#endif
STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int stride_bytes)
{
int len;
unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len);
if (png == NULL) return 0;
func(context, png, len);
STBIW_FREE(png);
return 1;
}
/* ***************************************************************************
*
* JPEG writer
*
* This is based on Jon Olick's jo_jpeg.cpp:
* public domain Simple, Minimalistic JPEG writer - http://www.jonolick.com/code.html
*/
static const unsigned char stbiw__jpg_ZigZag[] = { 0,1,5,6,14,15,27,28,2,4,7,13,16,26,29,42,3,8,12,17,25,30,41,43,9,11,18,
24,31,40,44,53,10,19,23,32,39,45,52,54,20,22,33,38,46,51,55,60,21,34,37,47,50,56,59,61,35,36,48,49,57,58,62,63 };
static void stbiw__jpg_writeBits(stbi__write_context *s, int *bitBufP, int *bitCntP, const unsigned short *bs) {
int bitBuf = *bitBufP, bitCnt = *bitCntP;
bitCnt += bs[1];
bitBuf |= bs[0] << (24 - bitCnt);
while(bitCnt >= 8) {
unsigned char c = (bitBuf >> 16) & 255;
stbiw__putc(s, c);
if(c == 255) {
stbiw__putc(s, 0);
}
bitBuf <<= 8;
bitCnt -= 8;
}
*bitBufP = bitBuf;
*bitCntP = bitCnt;
}
static void stbiw__jpg_DCT(float *d0p, float *d1p, float *d2p, float *d3p, float *d4p, float *d5p, float *d6p, float *d7p) {
float d0 = *d0p, d1 = *d1p, d2 = *d2p, d3 = *d3p, d4 = *d4p, d5 = *d5p, d6 = *d6p, d7 = *d7p;
float z1, z2, z3, z4, z5, z11, z13;
float tmp0 = d0 + d7;
float tmp7 = d0 - d7;
float tmp1 = d1 + d6;
float tmp6 = d1 - d6;
float tmp2 = d2 + d5;
float tmp5 = d2 - d5;
float tmp3 = d3 + d4;
float tmp4 = d3 - d4;
// Even part
float tmp10 = tmp0 + tmp3; // phase 2
float tmp13 = tmp0 - tmp3;
float tmp11 = tmp1 + tmp2;
float tmp12 = tmp1 - tmp2;
d0 = tmp10 + tmp11; // phase 3
d4 = tmp10 - tmp11;
z1 = (tmp12 + tmp13) * 0.707106781f; // c4
d2 = tmp13 + z1; // phase 5
d6 = tmp13 - z1;
// Odd part
tmp10 = tmp4 + tmp5; // phase 2
tmp11 = tmp5 + tmp6;
tmp12 = tmp6 + tmp7;
// The rotator is modified from fig 4-8 to avoid extra negations.
z5 = (tmp10 - tmp12) * 0.382683433f; // c6
z2 = tmp10 * 0.541196100f + z5; // c2-c6
z4 = tmp12 * 1.306562965f + z5; // c2+c6
z3 = tmp11 * 0.707106781f; // c4
z11 = tmp7 + z3; // phase 5
z13 = tmp7 - z3;
*d5p = z13 + z2; // phase 6
*d3p = z13 - z2;
*d1p = z11 + z4;
*d7p = z11 - z4;
*d0p = d0; *d2p = d2; *d4p = d4; *d6p = d6;
}
static void stbiw__jpg_calcBits(int val, unsigned short bits[2]) {
int tmp1 = val < 0 ? -val : val;
val = val < 0 ? val-1 : val;
bits[1] = 1;
while(tmp1 >>= 1) {
++bits[1];
}
bits[0] = val & ((1<<bits[1])-1);
}
static int stbiw__jpg_processDU(stbi__write_context *s, int *bitBuf, int *bitCnt, float *CDU, float *fdtbl, int DC, const unsigned short HTDC[256][2], const unsigned short HTAC[256][2]) {
const unsigned short EOB[2] = { HTAC[0x00][0], HTAC[0x00][1] };
const unsigned short M16zeroes[2] = { HTAC[0xF0][0], HTAC[0xF0][1] };
int dataOff, i, diff, end0pos;
int DU[64];
// DCT rows
for(dataOff=0; dataOff<64; dataOff+=8) {
stbiw__jpg_DCT(&CDU[dataOff], &CDU[dataOff+1], &CDU[dataOff+2], &CDU[dataOff+3], &CDU[dataOff+4], &CDU[dataOff+5], &CDU[dataOff+6], &CDU[dataOff+7]);
}
// DCT columns
for(dataOff=0; dataOff<8; ++dataOff) {
stbiw__jpg_DCT(&CDU[dataOff], &CDU[dataOff+8], &CDU[dataOff+16], &CDU[dataOff+24], &CDU[dataOff+32], &CDU[dataOff+40], &CDU[dataOff+48], &CDU[dataOff+56]);
}
// Quantize/descale/zigzag the coefficients
for(i=0; i<64; ++i) {
float v = CDU[i]*fdtbl[i];
// DU[stbiw__jpg_ZigZag[i]] = (int)(v < 0 ? ceilf(v - 0.5f) : floorf(v + 0.5f));
// ceilf() and floorf() are C99, not C89, but I /think/ they're not needed here anyway?
DU[stbiw__jpg_ZigZag[i]] = (int)(v < 0 ? v - 0.5f : v + 0.5f);
}
// Encode DC
diff = DU[0] - DC;
if (diff == 0) {
stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTDC[0]);
} else {
unsigned short bits[2];
stbiw__jpg_calcBits(diff, bits);
stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTDC[bits[1]]);
stbiw__jpg_writeBits(s, bitBuf, bitCnt, bits);
}
// Encode ACs
end0pos = 63;
for(; (end0pos>0)&&(DU[end0pos]==0); --end0pos) {
}
// end0pos = first element in reverse order !=0
if(end0pos == 0) {
stbiw__jpg_writeBits(s, bitBuf, bitCnt, EOB);
return DU[0];
}
for(i = 1; i <= end0pos; ++i) {
int startpos = i;
int nrzeroes;
unsigned short bits[2];
for (; DU[i]==0 && i<=end0pos; ++i) {
}
nrzeroes = i-startpos;
if ( nrzeroes >= 16 ) {
int lng = nrzeroes>>4;
int nrmarker;
for (nrmarker=1; nrmarker <= lng; ++nrmarker)
stbiw__jpg_writeBits(s, bitBuf, bitCnt, M16zeroes);
nrzeroes &= 15;
}
stbiw__jpg_calcBits(DU[i], bits);
stbiw__jpg_writeBits(s, bitBuf, bitCnt, HTAC[(nrzeroes<<4)+bits[1]]);
stbiw__jpg_writeBits(s, bitBuf, bitCnt, bits);
}
if(end0pos != 63) {
stbiw__jpg_writeBits(s, bitBuf, bitCnt, EOB);
}
return DU[0];
}
static int stbi_write_jpg_core(stbi__write_context *s, int width, int height, int comp, const void* data, int quality) {
// Constants that don't pollute global namespace
static const unsigned char std_dc_luminance_nrcodes[] = {0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0};
static const unsigned char std_dc_luminance_values[] = {0,1,2,3,4,5,6,7,8,9,10,11};
static const unsigned char std_ac_luminance_nrcodes[] = {0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,0x7d};
static const unsigned char std_ac_luminance_values[] = {
0x01,0x02,0x03,0x00,0x04,0x11,0x05,0x12,0x21,0x31,0x41,0x06,0x13,0x51,0x61,0x07,0x22,0x71,0x14,0x32,0x81,0x91,0xa1,0x08,
0x23,0x42,0xb1,0xc1,0x15,0x52,0xd1,0xf0,0x24,0x33,0x62,0x72,0x82,0x09,0x0a,0x16,0x17,0x18,0x19,0x1a,0x25,0x26,0x27,0x28,
0x29,0x2a,0x34,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59,
0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x83,0x84,0x85,0x86,0x87,0x88,0x89,
0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6,
0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe1,0xe2,
0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa
};
static const unsigned char std_dc_chrominance_nrcodes[] = {0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0};
static const unsigned char std_dc_chrominance_values[] = {0,1,2,3,4,5,6,7,8,9,10,11};
static const unsigned char std_ac_chrominance_nrcodes[] = {0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,0x77};
static const unsigned char std_ac_chrominance_values[] = {
0x00,0x01,0x02,0x03,0x11,0x04,0x05,0x21,0x31,0x06,0x12,0x41,0x51,0x07,0x61,0x71,0x13,0x22,0x32,0x81,0x08,0x14,0x42,0x91,
0xa1,0xb1,0xc1,0x09,0x23,0x33,0x52,0xf0,0x15,0x62,0x72,0xd1,0x0a,0x16,0x24,0x34,0xe1,0x25,0xf1,0x17,0x18,0x19,0x1a,0x26,
0x27,0x28,0x29,0x2a,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,
0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x82,0x83,0x84,0x85,0x86,0x87,
0x88,0x89,0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,
0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,
0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa
};
// Huffman tables
static const unsigned short YDC_HT[256][2] = { {0,2},{2,3},{3,3},{4,3},{5,3},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9}};
static const unsigned short UVDC_HT[256][2] = { {0,2},{1,2},{2,2},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9},{1022,10},{2046,11}};
static const unsigned short YAC_HT[256][2] = {
{10,4},{0,2},{1,2},{4,3},{11,4},{26,5},{120,7},{248,8},{1014,10},{65410,16},{65411,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{12,4},{27,5},{121,7},{502,9},{2038,11},{65412,16},{65413,16},{65414,16},{65415,16},{65416,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{28,5},{249,8},{1015,10},{4084,12},{65417,16},{65418,16},{65419,16},{65420,16},{65421,16},{65422,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{58,6},{503,9},{4085,12},{65423,16},{65424,16},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{59,6},{1016,10},{65430,16},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{122,7},{2039,11},{65438,16},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{123,7},{4086,12},{65446,16},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{250,8},{4087,12},{65454,16},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{504,9},{32704,15},{65462,16},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{505,9},{65470,16},{65471,16},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{506,9},{65479,16},{65480,16},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{1017,10},{65488,16},{65489,16},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{1018,10},{65497,16},{65498,16},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{2040,11},{65506,16},{65507,16},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{65515,16},{65516,16},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{0,0},{0,0},{0,0},{0,0},{0,0},
{2041,11},{65525,16},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0}
};
static const unsigned short UVAC_HT[256][2] = {
{0,2},{1,2},{4,3},{10,4},{24,5},{25,5},{56,6},{120,7},{500,9},{1014,10},{4084,12},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{11,4},{57,6},{246,8},{501,9},{2038,11},{4085,12},{65416,16},{65417,16},{65418,16},{65419,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{26,5},{247,8},{1015,10},{4086,12},{32706,15},{65420,16},{65421,16},{65422,16},{65423,16},{65424,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{27,5},{248,8},{1016,10},{4087,12},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{65430,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{58,6},{502,9},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{65438,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{59,6},{1017,10},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{65446,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{121,7},{2039,11},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{65454,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{122,7},{2040,11},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{65462,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{249,8},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{65470,16},{65471,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{503,9},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{65479,16},{65480,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{504,9},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{65488,16},{65489,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{505,9},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{65497,16},{65498,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{506,9},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{65506,16},{65507,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{2041,11},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{65515,16},{65516,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0},
{16352,14},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{65525,16},{0,0},{0,0},{0,0},{0,0},{0,0},
{1018,10},{32707,15},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0}
};
static const int YQT[] = {16,11,10,16,24,40,51,61,12,12,14,19,26,58,60,55,14,13,16,24,40,57,69,56,14,17,22,29,51,87,80,62,18,22,
37,56,68,109,103,77,24,35,55,64,81,104,113,92,49,64,78,87,103,121,120,101,72,92,95,98,112,100,103,99};
static const int UVQT[] = {17,18,24,47,99,99,99,99,18,21,26,66,99,99,99,99,24,26,56,99,99,99,99,99,47,66,99,99,99,99,99,99,
99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99};
static const float aasf[] = { 1.0f * 2.828427125f, 1.387039845f * 2.828427125f, 1.306562965f * 2.828427125f, 1.175875602f * 2.828427125f,
1.0f * 2.828427125f, 0.785694958f * 2.828427125f, 0.541196100f * 2.828427125f, 0.275899379f * 2.828427125f };
int row, col, i, k;
float fdtbl_Y[64], fdtbl_UV[64];
unsigned char YTable[64], UVTable[64];
if(!data || !width || !height || comp > 4 || comp < 1) {
return 0;
}
quality = quality ? quality : 90;
quality = quality < 1 ? 1 : quality > 100 ? 100 : quality;
quality = quality < 50 ? 5000 / quality : 200 - quality * 2;
for(i = 0; i < 64; ++i) {
int uvti, yti = (YQT[i]*quality+50)/100;
YTable[stbiw__jpg_ZigZag[i]] = (unsigned char) (yti < 1 ? 1 : yti > 255 ? 255 : yti);
uvti = (UVQT[i]*quality+50)/100;
UVTable[stbiw__jpg_ZigZag[i]] = (unsigned char) (uvti < 1 ? 1 : uvti > 255 ? 255 : uvti);
}
for(row = 0, k = 0; row < 8; ++row) {
for(col = 0; col < 8; ++col, ++k) {
fdtbl_Y[k] = 1 / (YTable [stbiw__jpg_ZigZag[k]] * aasf[row] * aasf[col]);
fdtbl_UV[k] = 1 / (UVTable[stbiw__jpg_ZigZag[k]] * aasf[row] * aasf[col]);
}
}
// Write Headers
{
static const unsigned char head0[] = { 0xFF,0xD8,0xFF,0xE0,0,0x10,'J','F','I','F',0,1,1,0,0,1,0,1,0,0,0xFF,0xDB,0,0x84,0 };
static const unsigned char head2[] = { 0xFF,0xDA,0,0xC,3,1,0,2,0x11,3,0x11,0,0x3F,0 };
const unsigned char head1[] = { 0xFF,0xC0,0,0x11,8,(unsigned char)(height>>8),STBIW_UCHAR(height),(unsigned char)(width>>8),STBIW_UCHAR(width),
3,1,0x11,0,2,0x11,1,3,0x11,1,0xFF,0xC4,0x01,0xA2,0 };
s->func(s->context, (void*)head0, sizeof(head0));
s->func(s->context, (void*)YTable, sizeof(YTable));
stbiw__putc(s, 1);
s->func(s->context, UVTable, sizeof(UVTable));
s->func(s->context, (void*)head1, sizeof(head1));
s->func(s->context, (void*)(std_dc_luminance_nrcodes+1), sizeof(std_dc_luminance_nrcodes)-1);
s->func(s->context, (void*)std_dc_luminance_values, sizeof(std_dc_luminance_values));
stbiw__putc(s, 0x10); // HTYACinfo
s->func(s->context, (void*)(std_ac_luminance_nrcodes+1), sizeof(std_ac_luminance_nrcodes)-1);
s->func(s->context, (void*)std_ac_luminance_values, sizeof(std_ac_luminance_values));
stbiw__putc(s, 1); // HTUDCinfo
s->func(s->context, (void*)(std_dc_chrominance_nrcodes+1), sizeof(std_dc_chrominance_nrcodes)-1);
s->func(s->context, (void*)std_dc_chrominance_values, sizeof(std_dc_chrominance_values));
stbiw__putc(s, 0x11); // HTUACinfo
s->func(s->context, (void*)(std_ac_chrominance_nrcodes+1), sizeof(std_ac_chrominance_nrcodes)-1);
s->func(s->context, (void*)std_ac_chrominance_values, sizeof(std_ac_chrominance_values));
s->func(s->context, (void*)head2, sizeof(head2));
}
// Encode 8x8 macroblocks
{
static const unsigned short fillBits[] = {0x7F, 7};
const unsigned char *imageData = (const unsigned char *)data;
int DCY=0, DCU=0, DCV=0;
int bitBuf=0, bitCnt=0;
// comp == 2 is grey+alpha (alpha is ignored)
int ofsG = comp > 2 ? 1 : 0, ofsB = comp > 2 ? 2 : 0;
int x, y, pos;
for(y = 0; y < height; y += 8) {
for(x = 0; x < width; x += 8) {
float YDU[64], UDU[64], VDU[64];
for(row = y, pos = 0; row < y+8; ++row) {
for(col = x; col < x+8; ++col, ++pos) {
int p = (stbi__flip_vertically_on_write ? height-1-row : row)*width*comp + col*comp;
float r, g, b;
if(row >= height) {
p -= width*comp*(row+1 - height);
}
if(col >= width) {
p -= comp*(col+1 - width);
}
r = imageData[p+0];
g = imageData[p+ofsG];
b = imageData[p+ofsB];
YDU[pos]=+0.29900f*r+0.58700f*g+0.11400f*b-128;
UDU[pos]=-0.16874f*r-0.33126f*g+0.50000f*b;
VDU[pos]=+0.50000f*r-0.41869f*g-0.08131f*b;
}
}
DCY = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, YDU, fdtbl_Y, DCY, YDC_HT, YAC_HT);
DCU = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, UDU, fdtbl_UV, DCU, UVDC_HT, UVAC_HT);
DCV = stbiw__jpg_processDU(s, &bitBuf, &bitCnt, VDU, fdtbl_UV, DCV, UVDC_HT, UVAC_HT);
}
}
// Do the bit alignment of the EOI marker
stbiw__jpg_writeBits(s, &bitBuf, &bitCnt, fillBits);
}
// EOI
stbiw__putc(s, 0xFF);
stbiw__putc(s, 0xD9);
return 1;
}
STBIWDEF int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality)
{
stbi__write_context s;
stbi__start_write_callbacks(&s, func, context);
return stbi_write_jpg_core(&s, x, y, comp, (void *) data, quality);
}
#ifndef STBI_WRITE_NO_STDIO
STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const void *data, int quality)
{
stbi__write_context s;
if (stbi__start_write_file(&s,filename)) {
int r = stbi_write_jpg_core(&s, x, y, comp, data, quality);
stbi__end_write_file(&s);
return r;
} else
return 0;
}
#endif
#endif // STB_IMAGE_WRITE_IMPLEMENTATION
/* Revision history
1.09 (2018-02-11)
fix typo in zlib quality API, improve STB_I_W_STATIC in C++
1.08 (2018-01-29)
add stbi__flip_vertically_on_write, external zlib, zlib quality, choose PNG filter
1.07 (2017-07-24)
doc fix
1.06 (2017-07-23)
writing JPEG (using Jon Olick's code)
1.05 ???
1.04 (2017-03-03)
monochrome BMP expansion
1.03 ???
1.02 (2016-04-02)
avoid allocating large structures on the stack
1.01 (2016-01-16)
STBIW_REALLOC_SIZED: support allocators with no realloc support
avoid race-condition in crc initialization
minor compile issues
1.00 (2015-09-14)
installable file IO function
0.99 (2015-09-13)
warning fixes; TGA rle support
0.98 (2015-04-08)
added STBIW_MALLOC, STBIW_ASSERT etc
0.97 (2015-01-18)
fixed HDR asserts, rewrote HDR rle logic
0.96 (2015-01-17)
add HDR output
fix monochrome BMP
0.95 (2014-08-17)
add monochrome TGA output
0.94 (2014-05-31)
rename private functions to avoid conflicts with stb_image.h
0.93 (2014-05-27)
warning fixes
0.92 (2010-08-01)
casts to unsigned char to fix warnings
0.91 (2010-07-17)
first public release
0.90 first internal release
*/
/*
------------------------------------------------------------------------------
This software is available under 2 licenses -- choose whichever you prefer.
------------------------------------------------------------------------------
ALTERNATIVE A - MIT License
Copyright (c) 2017 Sean Barrett
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
------------------------------------------------------------------------------
ALTERNATIVE B - Public Domain (www.unlicense.org)
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
commercial or non-commercial, and by any means.
In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain. We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors. We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
this software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
------------------------------------------------------------------------------
*/