Files
Microtransactions64/actors/group0.c
someone2639 8240262c07 Update S2DEX Text Engine to latest version; fix build issues (#532)
Now its just part of HackerSM64 entirely, and HackerSM64 will be the source of all changes (as long as said changes can reasonably apply to homebrew games)
2023-06-17 16:51:03 -04:00

33 lines
660 B
C

#include <ultra64.h>
#include "sm64.h"
#include "surface_terrains.h"
#include "geo_commands.h"
#include "make_const_nonconst.h"
// Note: This bin does not use bin IDs, unlike the other segmented bins.
#include "mario/model.inc.c"
#include "bubble/model.inc.c"
#include "walk_smoke/model.inc.c"
#include "burn_smoke/model.inc.c"
#include "small_water_splash/model.inc.c"
#include "water_wave/model.inc.c"
#include "sparkle/model.inc.c"
#include "water_splash/model.inc.c"
#include "white_particle_small/model.inc.c"
#include "sparkle_animation/model.inc.c"
#ifdef S2DEX_TEXT_ENGINE
#include "src/s2d_engine/s2d_config.h"
#include FONT_C_FILE
#endif