Files
Microtransactions64/levels/ttc/clock_hand/model.inc.c
Reonu 5a9b5a9751 Mat Stack Fix
* Implemented new lightweight CPU/RDP profiler
* Added RSP profiling to the lightweight profiler
* Added CPU audio to lightweight profiler
* Changed lingering manual light struct definitions to gdSPDefLights1, made a dummy light for Koopa's pink shorts
* Ran script to convert all light commands to lightcolor commands
* Added define guards for the profiler
* Wrote function for setting up global light direction in the frame
* Moved camera matrix into projection stack
* Corrected cameraToObject for the new matrix stack (fixes culling and sound)
* Fixed billboarding with new matrix stack
* Fixed shadows with new matrix stack
* Fixed some areas where the game was previously extracting the camera matrix from various matrices
* Restored vanilla light and env map directions under new matrix stack
* Fix goddard crash
* Fix geo_process_level_of_detail
* Remove 'construct_float' from 'geo_process_level_of_detail'
* Removed some accidentally added files
* Removed unnecessary matrix multiplications in geo_process_object
* Added fixlights script to build system for fixing custom assets and added option to disable it if needed
* Fixed visual debug with new matstack and cleaned up visual debug code
* Fixed handling of WORLD_SCALE in view matrix so it doesn't get cancelled out
* Fixed clip planes not scaling based on WORLD_SCALE

Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
Co-authored-by: Arceveti <arceveti@gmail.com>
Co-authored-by: thecozies <collinpferguson@gmail.com>
2022-07-19 08:04:54 -05:00

117 lines
5.8 KiB
C

// 0x07011758 - 0x07011770
// 0x07011770 - 0x07011788
// 0x07011788 - 0x070117A0
// 0x070117A0 - 0x070117B8
// 0x070117B8 - 0x07011838
static const Vtx ttc_seg7_vertex_070117B8[] = {
{{{ 86, 0, -81}, 0, { 994, 288}, {0x54, 0xd6, 0xac, 0xff}}},
{{{ -85, 41, -81}, 0, { 994, 670}, {0xac, 0x2a, 0xac, 0xff}}},
{{{ 86, 41, -81}, 0, { 994, 288}, {0x33, 0x67, 0xcd, 0xff}}},
{{{ -85, 0, -81}, 0, { 994, 670}, {0xcd, 0x99, 0xcd, 0xff}}},
{{{ -85, 0, 1336}, 0, { 136, 670}, {0xc7, 0x94, 0xdf, 0xff}}},
{{{ -85, 41, 1336}, 0, { 136, 670}, {0xfb, 0x73, 0xcc, 0xff}}},
{{{ 86, 41, 1336}, 0, { 136, 288}, {0x39, 0x6c, 0xdf, 0xff}}},
{{{ 86, 0, 1336}, 0, { 136, 288}, {0x05, 0x8d, 0xcc, 0xff}}},
};
// 0x07011838 - 0x070118B8
static const Vtx ttc_seg7_vertex_07011838[] = {
{{{ 86, 41, -81}, 0, { 994, 288}, {0x33, 0x67, 0xcd, 0xff}}},
{{{ -85, 41, -81}, 0, { 994, 670}, {0xac, 0x2a, 0xac, 0xff}}},
{{{ -85, 41, 1336}, 0, { 136, 670}, {0xfb, 0x73, 0xcc, 0xff}}},
{{{ 86, 41, 1336}, 0, { 136, 288}, {0x39, 0x6c, 0xdf, 0xff}}},
{{{ 86, 0, 1336}, 0, { 136, 288}, {0x05, 0x8d, 0xcc, 0xff}}},
{{{ -85, 0, -81}, 0, { 994, 670}, {0xcd, 0x99, 0xcd, 0xff}}},
{{{ 86, 0, -81}, 0, { 994, 288}, {0x54, 0xd6, 0xac, 0xff}}},
{{{ -85, 0, 1336}, 0, { 136, 670}, {0xc7, 0x94, 0xdf, 0xff}}},
};
// 0x070118B8 - 0x07011958
static const Vtx ttc_seg7_vertex_070118B8[] = {
{{{ -85, 41, 1336}, 0, { 136, 670}, {0xfb, 0x73, 0xcc, 0xff}}},
{{{ -85, 0, 1336}, 0, { 136, 670}, {0xc7, 0x94, 0xdf, 0xff}}},
{{{ -180, 0, 1295}, 0, { 160, 880}, {0xfd, 0xb3, 0x9c, 0xff}}},
{{{ -180, 41, 1295}, 0, { 160, 880}, {0x9d, 0x4d, 0x0c, 0xff}}},
{{{ 0, 0, 1577}, 0, { -10, 478}, {0xe2, 0x94, 0x3a, 0xff}}},
{{{ 0, 41, 1577}, 0, { -10, 478}, {0x1e, 0x6c, 0x3a, 0xff}}},
{{{ 181, 0, 1295}, 0, { 160, 78}, {0x63, 0xb3, 0x0c, 0xff}}},
{{{ 181, 41, 1295}, 0, { 160, 78}, {0x03, 0x4d, 0x9c, 0xff}}},
{{{ 86, 0, 1336}, 0, { 136, 288}, {0x05, 0x8d, 0xcc, 0xff}}},
{{{ 86, 41, 1336}, 0, { 136, 288}, {0x39, 0x6c, 0xdf, 0xff}}},
};
// 0x07011958 - 0x070119F8
static const Vtx ttc_seg7_vertex_07011958[] = {
{{{ 0, 41, 1577}, 0, { -10, 478}, {0x1e, 0x6c, 0x3a, 0xff}}},
{{{ 86, 41, 1336}, 0, { 136, 288}, {0x39, 0x6c, 0xdf, 0xff}}},
{{{ -85, 41, 1336}, 0, { 136, 670}, {0xfb, 0x73, 0xcc, 0xff}}},
{{{ -180, 41, 1295}, 0, { 160, 880}, {0x9d, 0x4d, 0x0c, 0xff}}},
{{{ 181, 41, 1295}, 0, { 160, 78}, {0x03, 0x4d, 0x9c, 0xff}}},
{{{ 0, 0, 1577}, 0, { -10, 478}, {0xe2, 0x94, 0x3a, 0xff}}},
{{{ 86, 0, 1336}, 0, { 136, 288}, {0x05, 0x8d, 0xcc, 0xff}}},
{{{ 181, 0, 1295}, 0, { 160, 78}, {0x63, 0xb3, 0x0c, 0xff}}},
{{{ -180, 0, 1295}, 0, { 160, 880}, {0xfd, 0xb3, 0x9c, 0xff}}},
{{{ -85, 0, 1336}, 0, { 136, 670}, {0xc7, 0x94, 0xdf, 0xff}}},
};
// 0x070119F8 - 0x07011B38
static const Gfx ttc_seg7_dl_070119F8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, machine_09000800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLightColor(LIGHT_1, 0xb48246ff),
gsSPLightColor(LIGHT_2, 0x5a4123ff),
gsSPVertex(ttc_seg7_vertex_070117B8, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 1, 0x0, 4, 1, 3, 0x0),
gsSP2Triangles( 0, 2, 6, 0x0, 0, 6, 7, 0x0),
gsSPLightColor(LIGHT_1, 0xffcc65ff),
gsSPLightColor(LIGHT_2, 0x7f6632ff),
gsSPVertex(ttc_seg7_vertex_07011838, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSPLightColor(LIGHT_1, 0x930000ff),
gsSPLightColor(LIGHT_2, 0x490000ff),
gsSPVertex(ttc_seg7_vertex_070118B8, 10, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 3, 2, 4, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 5, 4, 6, 0x0, 5, 6, 7, 0x0),
gsSP2Triangles( 7, 6, 8, 0x0, 7, 8, 9, 0x0),
gsSPLightColor(LIGHT_1, 0xff0000ff),
gsSPLightColor(LIGHT_2, 0x7f0000ff),
gsSPVertex(ttc_seg7_vertex_07011958, 10, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 0, 4, 1, 0x0, 5, 6, 7, 0x0),
gsSP2Triangles( 5, 8, 9, 0x0, 5, 9, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x07011B38 - 0x07011BE0
const Gfx ttc_seg7_dl_07011B38[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(200, 255, 255, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(ttc_seg7_dl_070119F8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};