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36 lines
1.2 KiB
C
36 lines
1.2 KiB
C
#include <ultra64.h>
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#include <PR/gs2dex.h>
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#define SCALE "\x80" // SCALE (some scale)
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#define ROTATE "\x81" // ROTATE (degrees) // TODO: maybe add axis?
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#define TRANSLATE "\x82" // TRANSLATE (x) (y)
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#define COLOR "\x83" // COLOR (r) (g) (b) (a)
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#define DROPSHADOW "\x84" // DROPSHADOW (no params)
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#define BACKGROUND "\x85" // BACKGROUND (w) (h) (alpha)
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#define SEPARATOR "\x86"
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#define RESET "\x87"
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#define CH_SCALE '\x80'
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#define CH_ROT '\x81'
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#define CH_TRANSLATE '\x82'
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#define CH_COLOR '\x83'
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#define CH_DROPSHADOW '\x84'
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#define CH_BACKGROUND '\x85'
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#define CH_SEPARATOR '\x86'
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#define CH_RESET '\x87'
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// ASCII standard escape codes
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#define CH_NEWLINE '\n'
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#define CH_GET_NEXT(x) (*(++x))
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#define CH_SKIP(x) {x++;}
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#define ALIGN_LEFT 0
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#define ALIGN_CENTER 1
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#define ALIGN_RIGHT 2
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extern void s2d_snprint(int x, int y, int align, const char *str, uObjMtx *buf, int len);
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extern void s2d_print(int x, int y, int align, const char *str, uObjMtx *buf);
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extern void s2d_type_print(int x, int y, int align, const char *str, uObjMtx *buf, int *pos);
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extern void s2d_vsprint(int x, int y, int align, uObjMtx *buf, const char *str, ...);
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