Files
Microtransactions64/include/config/config_rom.h
Reonu 683ac0b2bf Added (emu-only) RCVI hack. (#425)
* Added emu-only RCVI hack

* newline moment

* Changed the value to *20

hi arthur

* RCVI hack compiler warning

* Revise BETTER_REVERB comments to better reflect RCVI hack's existence

* Fix potentially confusing comment

* More BETTER_REVERB typos :peterVOID:

* Address requested PR changes for RCVI Hack

Co-authored-by: gheskett <gheskett@gmail.com>
2023-01-20 09:36:19 -05:00

42 lines
1.2 KiB
C

#pragma once
/****************
* ROM SETTINGS *
****************/
/**
* Internal ROM name. NEEDS TO BE **EXACTLY** 20 CHARACTERS. Can't be 19 characters, can't be 21 characters. You can fill it with spaces.
* The end quote should be here: "
*/
#define INTERNAL_ROM_NAME "HackerSM64 "
/**
* Enables Rumble Pak Support.
* Currently not recommended, as it may cause random crashes.
*/
// #define ENABLE_RUMBLE (1 || VERSION_SH)
/**
* Screen Size Defines.
*/
#define SCREEN_WIDTH 320
#define SCREEN_HEIGHT 240
/**
* Height of the black borders at the top and bottom of the screen for NTSC Versions. You can set it to different values for console and emulator.
* There is generally no reason to have a value other than 0 for emulator. As for console, it provides a (small) performance boost.
*/
#define BORDER_HEIGHT_CONSOLE 0
#define BORDER_HEIGHT_EMULATOR 0
/**
* Informs supported emulators to default to gamecube controller inputs.
*/
// #define USE_GAMECUBE_CONTROLLER
/**
* RCVI hack. Increases performance on emulator, and does nothing on console.
* Might break on some emulators. Use at your own risk, and don't use it unless you actually need the extra performance.
*/
// #define RCVI_HACK