Files
Microtransactions64/actors/wiggler_body/model.inc.c
Reonu 5a9b5a9751 Mat Stack Fix
* Implemented new lightweight CPU/RDP profiler
* Added RSP profiling to the lightweight profiler
* Added CPU audio to lightweight profiler
* Changed lingering manual light struct definitions to gdSPDefLights1, made a dummy light for Koopa's pink shorts
* Ran script to convert all light commands to lightcolor commands
* Added define guards for the profiler
* Wrote function for setting up global light direction in the frame
* Moved camera matrix into projection stack
* Corrected cameraToObject for the new matrix stack (fixes culling and sound)
* Fixed billboarding with new matrix stack
* Fixed shadows with new matrix stack
* Fixed some areas where the game was previously extracting the camera matrix from various matrices
* Restored vanilla light and env map directions under new matrix stack
* Fix goddard crash
* Fix geo_process_level_of_detail
* Remove 'construct_float' from 'geo_process_level_of_detail'
* Removed some accidentally added files
* Removed unnecessary matrix multiplications in geo_process_object
* Added fixlights script to build system for fixing custom assets and added option to disable it if needed
* Fixed visual debug with new matstack and cleaned up visual debug code
* Fixed handling of WORLD_SCALE in view matrix so it doesn't get cancelled out
* Fixed clip planes not scaling based on WORLD_SCALE

Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
Co-authored-by: Arceveti <arceveti@gmail.com>
Co-authored-by: thecozies <collinpferguson@gmail.com>
2022-07-19 08:04:54 -05:00

428 lines
22 KiB
C

// Wiggler Body
// 0x05005A30
ALIGNED8 static const Texture wiggler_seg5_texture_05005A30[] = {
#include "actors/wiggler/wiggler_segment_left_side.rgba16.inc.c"
};
// 0x05006A30
ALIGNED8 static const Texture wiggler_seg5_texture_05006A30[] = {
#include "actors/wiggler/wiggler_segment_right_side.rgba16.inc.c"
};
// 0x05007A30
ALIGNED8 static const Texture wiggler_seg5_texture_05007A30[] = {
#include "actors/wiggler/wiggler_eye.rgba16.inc.c"
};
// 0x05008230
ALIGNED8 static const Texture wiggler_seg5_texture_05008230[] = {
#include "actors/wiggler/wiggler_flower.rgba16.inc.c"
};
// 0x05008A30
ALIGNED8 static const Texture wiggler_seg5_texture_05008A30[] = {
#include "actors/wiggler/wiggler_frown.rgba16.inc.c"
};
// 0x05009230
ALIGNED8 static const Texture wiggler_seg5_texture_05009230[] = {
#include "actors/wiggler/wiggler_nose_left_side.rgba16.inc.c"
};
// 0x0500A230
ALIGNED8 static const Texture wiggler_seg5_texture_0500A230[] = {
#include "actors/wiggler/wiggler_nose_right_side.rgba16.inc.c"
};
// 0x0500B230
// 0x0500B248
// Unreferenced light group
// 0x0500B278
static const Vtx wiggler_seg5_vertex_0500B278[] = {
{{{ 19, 5, -31}, 0, { 0, 0}, {0x40, 0x2b, 0x9d, 0x00}}},
{{{ 20, -37, -43}, 0, { 0, 0}, {0x48, 0xeb, 0x9a, 0x00}}},
{{{ -5, -36, -43}, 0, { 0, 0}, {0xbd, 0xe4, 0x99, 0x00}}},
{{{ -2, 5, -31}, 0, { 0, 0}, {0xca, 0x32, 0x9a, 0xff}}},
{{{ 20, -66, -21}, 0, { 0, 0}, {0x42, 0xa1, 0xce, 0xff}}},
{{{ 20, -66, 21}, 0, { 0, 0}, {0x42, 0xa1, 0x32, 0xff}}},
{{{ 0, -59, 21}, 0, { 0, 0}, {0xb7, 0xa1, 0x27, 0xff}}},
{{{ 0, -59, -21}, 0, { 0, 0}, {0xb7, 0xa1, 0xd9, 0xff}}},
{{{ 20, -37, 43}, 0, { 0, 0}, {0x48, 0xeb, 0x66, 0xff}}},
{{{ 19, 5, 31}, 0, { 0, 0}, {0x40, 0x2b, 0x63, 0xff}}},
{{{ -2, 5, 31}, 0, { 0, 0}, {0xca, 0x32, 0x66, 0xff}}},
{{{ -5, -36, 43}, 0, { 0, 0}, {0xbd, 0xe4, 0x67, 0xff}}},
{{{ 18, 34, 15}, 0, { 0, 0}, {0x41, 0x5b, 0x3a, 0xff}}},
{{{ 18, 34, -15}, 0, { 0, 0}, {0x41, 0x5b, 0xc6, 0xff}}},
{{{ 0, 28, -15}, 0, { 0, 0}, {0xba, 0x5b, 0xcc, 0xff}}},
{{{ 0, 28, 15}, 0, { 0, 0}, {0xba, 0x5b, 0x34, 0xff}}},
};
// 0x0500B378
static const Vtx wiggler_seg5_vertex_0500B378[] = {
{{{ 0, -59, 21}, 0, { 0, 0}, {0xb7, 0xa1, 0x27, 0xff}}},
{{{ -5, -36, 43}, 0, { 0, 0}, {0xbd, 0xe4, 0x67, 0x00}}},
{{{ -17, -33, 21}, 0, { 0, 0}, {0x89, 0xe3, 0x1f, 0x00}}},
{{{ -2, 5, 31}, 0, { 0, 0}, {0xca, 0x32, 0x66, 0xff}}},
{{{ 0, 28, 15}, 0, { 0, 0}, {0xba, 0x5b, 0x34, 0xff}}},
{{{ -15, 5, 15}, 0, { 0, 0}, {0x8f, 0x2a, 0x26, 0xff}}},
{{{ -15, 5, -15}, 0, { 0, 0}, {0x8f, 0x2a, 0xda, 0xff}}},
{{{ -17, -33, -21}, 0, { 0, 0}, {0x89, 0xe3, 0xe1, 0xff}}},
{{{ -2, 5, -31}, 0, { 0, 0}, {0xca, 0x32, 0x9a, 0xff}}},
{{{ -5, -36, -43}, 0, { 0, 0}, {0xbd, 0xe4, 0x99, 0xff}}},
{{{ 0, 28, -15}, 0, { 0, 0}, {0xba, 0x5b, 0xcc, 0xff}}},
{{{ 18, 34, -15}, 0, { 0, 0}, {0x41, 0x5b, 0xc6, 0xff}}},
{{{ 19, 5, -31}, 0, { 0, 0}, {0x40, 0x2b, 0x9d, 0xff}}},
{{{ 0, -59, -21}, 0, { 0, 0}, {0xb7, 0xa1, 0xd9, 0xff}}},
{{{ 20, -66, -21}, 0, { 0, 0}, {0x42, 0xa1, 0xce, 0xff}}},
{{{ 20, -37, -43}, 0, { 0, 0}, {0x48, 0xeb, 0x9a, 0xff}}},
};
// 0x0500B478
static const Vtx wiggler_seg5_vertex_0500B478[] = {
{{{ 20, -37, 43}, 0, { 0, 0}, {0x48, 0xeb, 0x66, 0xff}}},
{{{ -5, -36, 43}, 0, { 0, 0}, {0xbd, 0xe4, 0x67, 0x00}}},
{{{ 0, -59, 21}, 0, { 0, 0}, {0xb7, 0xa1, 0x27, 0x00}}},
{{{ 20, -66, 21}, 0, { 0, 0}, {0x42, 0xa1, 0x32, 0xff}}},
{{{ -15, 5, 15}, 0, { 0, 0}, {0x8f, 0x2a, 0x26, 0xff}}},
{{{ -17, -33, 21}, 0, { 0, 0}, {0x89, 0xe3, 0x1f, 0xff}}},
{{{ -2, 5, 31}, 0, { 0, 0}, {0xca, 0x32, 0x66, 0xff}}},
{{{ 18, 34, 15}, 0, { 0, 0}, {0x41, 0x5b, 0x3a, 0xff}}},
{{{ 19, 5, 31}, 0, { 0, 0}, {0x40, 0x2b, 0x63, 0xff}}},
{{{ 0, 28, 15}, 0, { 0, 0}, {0xba, 0x5b, 0x34, 0xff}}},
{{{ 20, -66, -21}, 0, { 0, 0}, {0x7f, 0x02, 0x00, 0xff}}},
{{{ 20, -37, -43}, 0, { 0, 0}, {0x3d, 0xed, 0x93, 0xff}}},
{{{ 19, 5, -31}, 0, { 0, 0}, {0x1b, 0x32, 0x8f, 0xff}}},
{{{ 18, 34, -15}, 0, { 0, 0}, {0x7f, 0x02, 0x00, 0xff}}},
{{{ 18, 34, 15}, 0, { 0, 0}, {0x06, 0x6e, 0x3e, 0xff}}},
{{{ 19, 5, 31}, 0, { 0, 0}, {0x39, 0x2b, 0x68, 0xff}}},
};
// 0x0500B578
static const Vtx wiggler_seg5_vertex_0500B578[] = {
{{{ 20, -66, -21}, 0, { 0, 0}, {0x7f, 0x02, 0x00, 0xff}}},
{{{ 19, 5, 31}, 0, { 0, 0}, {0x39, 0x2b, 0x68, 0x00}}},
{{{ 20, -37, 43}, 0, { 0, 0}, {0x1b, 0xe7, 0x79, 0x00}}},
{{{ 20, -66, 21}, 0, { 0, 0}, {0x7f, 0x02, 0x00, 0xff}}},
};
// 0x0500B5B8
static const Vtx wiggler_seg5_vertex_0500B5B8[] = {
{{{ 53, -2, -13}, 0, { 0, 0}, {0x00, 0xd8, 0x88, 0x00}}},
{{{ 53, -11, 0}, 0, { 0, 0}, {0x01, 0x81, 0x01, 0x00}}},
{{{ -3, -12, 0}, 0, { 0, 0}, {0x01, 0x81, 0x01, 0x00}}},
{{{ -3, -2, -13}, 0, { 0, 0}, {0x00, 0xd8, 0x88, 0xff}}},
{{{ 53, -1, 13}, 0, { 0, 0}, {0x00, 0xda, 0x79, 0xff}}},
{{{ 53, 13, 8}, 0, { 0, 0}, {0xff, 0x67, 0x49, 0xff}}},
{{{ -4, 13, 8}, 0, { 0, 0}, {0xff, 0x67, 0x49, 0xff}}},
{{{ -3, -2, 13}, 0, { 0, 0}, {0x00, 0xda, 0x79, 0xff}}},
{{{ 53, 13, -8}, 0, { 0, 0}, {0xff, 0x66, 0xb5, 0xff}}},
{{{ -4, 13, -8}, 0, { 0, 0}, {0xff, 0x66, 0xb5, 0xff}}},
{{{ -3, -12, 0}, 0, { 0, 0}, {0xd3, 0x8d, 0xe6, 0xff}}},
{{{ -3, -2, 13}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0xff}}},
{{{ -4, 13, 8}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0xff}}},
{{{ -4, 13, -8}, 0, { 0, 0}, {0xd0, 0x6c, 0xd3, 0xff}}},
{{{ -3, -2, -13}, 0, { 0, 0}, {0xd2, 0xf6, 0x8b, 0xff}}},
};
// 0x0500B6A8
static const Vtx wiggler_seg5_vertex_0500B6A8[] = {
{{{ 42, -2, -13}, 0, { 0, 0}, {0x00, 0xd8, 0x88, 0x00}}},
{{{ 42, -12, 0}, 0, { 0, 0}, {0x00, 0x81, 0x01, 0x00}}},
{{{ -6, -12, 0}, 0, { 0, 0}, {0x00, 0x81, 0x01, 0x00}}},
{{{ -6, -2, -13}, 0, { 0, 0}, {0x00, 0xd8, 0x88, 0xff}}},
{{{ 42, -2, 13}, 0, { 0, 0}, {0x00, 0xda, 0x79, 0xff}}},
{{{ 42, 13, 8}, 0, { 0, 0}, {0x00, 0x67, 0x49, 0xff}}},
{{{ -6, 13, 8}, 0, { 0, 0}, {0x00, 0x67, 0x49, 0xff}}},
{{{ -6, -2, 13}, 0, { 0, 0}, {0x00, 0xda, 0x79, 0xff}}},
{{{ 42, 13, -8}, 0, { 0, 0}, {0x00, 0x66, 0xb5, 0xff}}},
{{{ -6, 13, -8}, 0, { 0, 0}, {0x00, 0x66, 0xb5, 0xff}}},
{{{ 42, -12, 0}, 0, { 0, 0}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 42, -2, -13}, 0, { 0, 0}, {0x2f, 0xc2, 0x9d, 0xff}}},
{{{ 42, 13, -8}, 0, { 0, 0}, {0x2f, 0x4b, 0xa6, 0xff}}},
{{{ 42, 13, 8}, 0, { 0, 0}, {0x2f, 0x6d, 0x2c, 0xff}}},
{{{ 42, -2, 13}, 0, { 0, 0}, {0x2f, 0xf8, 0x75, 0xff}}},
};
// 0x0500B798
static const Vtx wiggler_seg5_vertex_0500B798[] = {
{{{ -2, 5, 31}, 0, { 0, 0}, {0xca, 0x32, 0x66, 0x00}}},
{{{ -5, -36, 43}, 0, { 0, 0}, {0xbd, 0xe4, 0x67, 0x00}}},
{{{ 20, -37, 43}, 0, { 0, 0}, {0x48, 0xeb, 0x66, 0x00}}},
{{{ 19, 5, 31}, 0, { 0, 0}, {0x40, 0x2b, 0x63, 0xff}}},
{{{ 0, -59, 21}, 0, { 0, 0}, {0xb7, 0xa1, 0x27, 0xff}}},
{{{ 0, -59, -21}, 0, { 0, 0}, {0xb7, 0xa1, 0xd9, 0xff}}},
{{{ 20, -66, -21}, 0, { 0, 0}, {0x42, 0xa1, 0xce, 0xff}}},
{{{ 20, -66, 21}, 0, { 0, 0}, {0x42, 0xa1, 0x32, 0xff}}},
{{{ -5, -36, -43}, 0, { 0, 0}, {0xbd, 0xe4, 0x99, 0xff}}},
{{{ -2, 5, -31}, 0, { 0, 0}, {0xca, 0x32, 0x9a, 0xff}}},
{{{ 19, 5, -31}, 0, { 0, 0}, {0x40, 0x2b, 0x9d, 0xff}}},
{{{ 20, -37, -43}, 0, { 0, 0}, {0x48, 0xeb, 0x9a, 0xff}}},
{{{ 0, 28, -15}, 0, { 0, 0}, {0xba, 0x5b, 0xcc, 0xff}}},
{{{ 0, 28, 15}, 0, { 0, 0}, {0xba, 0x5b, 0x34, 0xff}}},
{{{ 18, 34, 15}, 0, { 0, 0}, {0x41, 0x5b, 0x3a, 0xff}}},
{{{ 18, 34, -15}, 0, { 0, 0}, {0x41, 0x5b, 0xc6, 0xff}}},
};
// 0x0500B898
static const Vtx wiggler_seg5_vertex_0500B898[] = {
{{{ -17, -33, -21}, 0, { 0, 0}, {0x89, 0xe3, 0xe1, 0xff}}},
{{{ -5, -36, -43}, 0, { 0, 0}, {0xbd, 0xe4, 0x99, 0x00}}},
{{{ 0, -59, -21}, 0, { 0, 0}, {0xb7, 0xa1, 0xd9, 0x00}}},
{{{ -15, 5, -15}, 0, { 0, 0}, {0x8f, 0x2a, 0xda, 0xff}}},
{{{ 0, 28, -15}, 0, { 0, 0}, {0xba, 0x5b, 0xcc, 0xff}}},
{{{ -2, 5, -31}, 0, { 0, 0}, {0xca, 0x32, 0x9a, 0xff}}},
{{{ -17, -33, 21}, 0, { 0, 0}, {0x89, 0xe3, 0x1f, 0xff}}},
{{{ -15, 5, 15}, 0, { 0, 0}, {0x8f, 0x2a, 0x26, 0xff}}},
{{{ -5, -36, 43}, 0, { 0, 0}, {0xbd, 0xe4, 0x67, 0xff}}},
{{{ -2, 5, 31}, 0, { 0, 0}, {0xca, 0x32, 0x66, 0xff}}},
{{{ 19, 5, 31}, 0, { 0, 0}, {0x40, 0x2b, 0x63, 0xff}}},
{{{ 18, 34, 15}, 0, { 0, 0}, {0x41, 0x5b, 0x3a, 0xff}}},
{{{ 0, 28, 15}, 0, { 0, 0}, {0xba, 0x5b, 0x34, 0xff}}},
{{{ 0, -59, 21}, 0, { 0, 0}, {0xb7, 0xa1, 0x27, 0xff}}},
{{{ 20, -37, 43}, 0, { 0, 0}, {0x48, 0xeb, 0x66, 0xff}}},
{{{ 20, -66, 21}, 0, { 0, 0}, {0x42, 0xa1, 0x32, 0xff}}},
};
// 0x0500B998
static const Vtx wiggler_seg5_vertex_0500B998[] = {
{{{ 20, -66, -21}, 0, { 0, 0}, {0x42, 0xa1, 0xce, 0xff}}},
{{{ 0, -59, -21}, 0, { 0, 0}, {0xb7, 0xa1, 0xd9, 0x00}}},
{{{ -5, -36, -43}, 0, { 0, 0}, {0xbd, 0xe4, 0x99, 0x00}}},
{{{ 20, -37, -43}, 0, { 0, 0}, {0x48, 0xeb, 0x9a, 0xff}}},
{{{ -2, 5, -31}, 0, { 0, 0}, {0xca, 0x32, 0x9a, 0xff}}},
{{{ -17, -33, -21}, 0, { 0, 0}, {0x89, 0xe3, 0xe1, 0xff}}},
{{{ -15, 5, -15}, 0, { 0, 0}, {0x8f, 0x2a, 0xda, 0xff}}},
{{{ 19, 5, -31}, 0, { 0, 0}, {0x40, 0x2b, 0x9d, 0xff}}},
{{{ 0, 28, -15}, 0, { 0, 0}, {0xba, 0x5b, 0xcc, 0xff}}},
{{{ 18, 34, -15}, 0, { 0, 0}, {0x41, 0x5b, 0xc6, 0xff}}},
{{{ 20, -66, -21}, 0, { 0, 0}, {0x7f, 0x02, 0x00, 0xff}}},
{{{ 20, -37, -43}, 0, { 0, 0}, {0x3d, 0xed, 0x93, 0xff}}},
{{{ 19, 5, -31}, 0, { 0, 0}, {0x1b, 0x32, 0x8f, 0xff}}},
{{{ 18, 34, -15}, 0, { 0, 0}, {0x7f, 0x02, 0x00, 0xff}}},
{{{ 18, 34, 15}, 0, { 0, 0}, {0x06, 0x6e, 0x3e, 0xff}}},
{{{ 19, 5, 31}, 0, { 0, 0}, {0x39, 0x2b, 0x68, 0xff}}},
};
// 0x0500BA98
static const Vtx wiggler_seg5_vertex_0500BA98[] = {
{{{ 20, -66, -21}, 0, { 0, 0}, {0x7f, 0x02, 0x00, 0xff}}},
{{{ 19, 5, 31}, 0, { 0, 0}, {0x39, 0x2b, 0x68, 0x00}}},
{{{ 20, -37, 43}, 0, { 0, 0}, {0x1b, 0xe7, 0x79, 0x00}}},
{{{ 20, -66, 21}, 0, { 0, 0}, {0x7f, 0x02, 0x00, 0xff}}},
};
// 0x0500BAD8
static const Vtx wiggler_seg5_vertex_0500BAD8[] = {
{{{ -3, -2, 13}, 0, { 0, 0}, {0x00, 0xd8, 0x78, 0x00}}},
{{{ -3, -12, 0}, 0, { 0, 0}, {0x01, 0x81, 0xff, 0x00}}},
{{{ 53, -11, 0}, 0, { 0, 0}, {0x01, 0x81, 0xff, 0x00}}},
{{{ 53, -2, 13}, 0, { 0, 0}, {0x00, 0xd8, 0x78, 0xff}}},
{{{ -3, -2, -13}, 0, { 0, 0}, {0x00, 0xda, 0x87, 0xff}}},
{{{ -4, 13, -8}, 0, { 0, 0}, {0xff, 0x67, 0xb7, 0xff}}},
{{{ 53, 13, -8}, 0, { 0, 0}, {0xff, 0x67, 0xb7, 0xff}}},
{{{ 53, -1, -13}, 0, { 0, 0}, {0x00, 0xda, 0x87, 0xff}}},
{{{ -4, 13, 8}, 0, { 0, 0}, {0xff, 0x66, 0x4b, 0xff}}},
{{{ 53, 13, 8}, 0, { 0, 0}, {0xff, 0x66, 0x4b, 0xff}}},
{{{ -4, 13, 8}, 0, { 0, 0}, {0xd0, 0x4b, 0x5a, 0xff}}},
{{{ -4, 13, -8}, 0, { 0, 0}, {0xd0, 0x6c, 0xd5, 0xff}}},
{{{ -3, -2, -13}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0xff}}},
{{{ -3, -12, 0}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0xff}}},
{{{ -3, -2, 13}, 0, { 0, 0}, {0xd2, 0xc1, 0x63, 0xff}}},
};
// 0x0500BBC8
static const Vtx wiggler_seg5_vertex_0500BBC8[] = {
{{{ -6, -2, 13}, 0, { 0, 0}, {0x00, 0xd8, 0x78, 0x00}}},
{{{ -6, -12, 0}, 0, { 0, 0}, {0x00, 0x81, 0xff, 0x00}}},
{{{ 42, -12, 0}, 0, { 0, 0}, {0x00, 0x81, 0xff, 0x00}}},
{{{ 42, -2, 13}, 0, { 0, 0}, {0x00, 0xd8, 0x78, 0xff}}},
{{{ -6, -2, -13}, 0, { 0, 0}, {0x00, 0xda, 0x87, 0xff}}},
{{{ -6, 13, -8}, 0, { 0, 0}, {0x00, 0x67, 0xb7, 0xff}}},
{{{ 42, 13, -8}, 0, { 0, 0}, {0x00, 0x67, 0xb7, 0xff}}},
{{{ 42, -2, -13}, 0, { 0, 0}, {0x00, 0xda, 0x87, 0xff}}},
{{{ -6, 13, 8}, 0, { 0, 0}, {0x00, 0x66, 0x4b, 0xff}}},
{{{ 42, 13, 8}, 0, { 0, 0}, {0x00, 0x66, 0x4b, 0xff}}},
{{{ 42, 13, -8}, 0, { 0, 0}, {0x2e, 0x4d, 0xa7, 0xff}}},
{{{ 42, 13, 8}, 0, { 0, 0}, {0x2f, 0x6c, 0x2d, 0xff}}},
{{{ 42, -2, 13}, 0, { 0, 0}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 42, -12, 0}, 0, { 0, 0}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 42, -2, -13}, 0, { 0, 0}, {0x2f, 0xc4, 0x9c, 0xff}}},
};
// 0x0500BCB8 - 0x0500BE10
const Gfx wiggler_seg5_dl_0500BCB8[] = {
gsSPLightColor(LIGHT_1, 0xdf0000ff),
gsSPLightColor(LIGHT_2, 0x370000ff),
gsSPVertex(wiggler_seg5_vertex_0500B278, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
gsSPVertex(wiggler_seg5_vertex_0500B378, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 2, 0x0, 6, 2, 5, 0x0),
gsSP2Triangles( 7, 6, 8, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 8, 0x0),
gsSP2Triangles( 9, 13, 7, 0x0, 10, 8, 6, 0x0),
gsSP2Triangles(14, 13, 9, 0x0, 14, 9, 15, 0x0),
gsSP2Triangles( 2, 7, 13, 0x0, 2, 13, 0, 0x0),
gsSP2Triangles( 6, 4, 10, 0x0, 6, 5, 4, 0x0),
gsSPVertex(wiggler_seg5_vertex_0500B478, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 1, 0x0, 4, 1, 6, 0x0),
gsSP2Triangles( 7, 6, 8, 0x0, 7, 9, 6, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSP2Triangles(10, 13, 14, 0x0, 10, 14, 15, 0x0),
gsSPVertex(wiggler_seg5_vertex_0500B578, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0500BE10 - 0x0500BE98
const Gfx wiggler_seg5_dl_0500BE10[] = {
gsSPLightColor(LIGHT_1, 0xe74700ff),
gsSPLightColor(LIGHT_2, 0x391100ff),
gsSPVertex(wiggler_seg5_vertex_0500B5B8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 0, 3, 0x0, 8, 3, 9, 0x0),
gsSP2Triangles( 1, 4, 7, 0x0, 1, 7, 2, 0x0),
gsSP2Triangles( 5, 8, 9, 0x0, 5, 9, 6, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSP1Triangle(10, 13, 14, 0x0),
gsSPEndDisplayList(),
};
// 0x0500BE98 - 0x0500BF20
const Gfx wiggler_seg5_dl_0500BE98[] = {
gsSPLightColor(LIGHT_1, 0xe74700ff),
gsSPLightColor(LIGHT_2, 0x391100ff),
gsSPVertex(wiggler_seg5_vertex_0500B6A8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 0, 3, 0x0, 8, 3, 9, 0x0),
gsSP2Triangles( 1, 4, 7, 0x0, 1, 7, 2, 0x0),
gsSP2Triangles( 5, 8, 9, 0x0, 5, 9, 6, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSP1Triangle(10, 13, 14, 0x0),
gsSPEndDisplayList(),
};
// 0x0500BF20 - 0x0500C078
const Gfx wiggler_seg5_dl_0500BF20[] = {
gsSPLightColor(LIGHT_1, 0xdf0000ff),
gsSPLightColor(LIGHT_2, 0x370000ff),
gsSPVertex(wiggler_seg5_vertex_0500B798, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
gsSPVertex(wiggler_seg5_vertex_0500B898, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 0, 6, 0x0, 3, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 7, 0x0, 8, 7, 6, 0x0),
gsSP2Triangles( 9, 10, 11, 0x0, 9, 11, 12, 0x0),
gsSP2Triangles( 6, 13, 8, 0x0, 7, 9, 12, 0x0),
gsSP2Triangles(14, 8, 13, 0x0, 14, 13, 15, 0x0),
gsSP2Triangles( 2, 13, 6, 0x0, 2, 6, 0, 0x0),
gsSP2Triangles(12, 3, 7, 0x0, 12, 4, 3, 0x0),
gsSPVertex(wiggler_seg5_vertex_0500B998, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 2, 5, 0x0, 4, 5, 6, 0x0),
gsSP2Triangles( 7, 8, 9, 0x0, 7, 4, 8, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSP2Triangles(10, 13, 14, 0x0, 10, 14, 15, 0x0),
gsSPVertex(wiggler_seg5_vertex_0500BA98, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0500C078 - 0x0500C100
const Gfx wiggler_seg5_dl_0500C078[] = {
gsSPLightColor(LIGHT_1, 0xe74700ff),
gsSPLightColor(LIGHT_2, 0x391100ff),
gsSPVertex(wiggler_seg5_vertex_0500BAD8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 0, 3, 0x0, 8, 3, 9, 0x0),
gsSP2Triangles( 1, 4, 7, 0x0, 1, 7, 2, 0x0),
gsSP2Triangles( 5, 8, 9, 0x0, 5, 9, 6, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSP1Triangle(10, 13, 14, 0x0),
gsSPEndDisplayList(),
};
// 0x0500C100 - 0x0500C188
const Gfx wiggler_seg5_dl_0500C100[] = {
gsSPLightColor(LIGHT_1, 0xe74700ff),
gsSPLightColor(LIGHT_2, 0x391100ff),
gsSPVertex(wiggler_seg5_vertex_0500BBC8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 0, 3, 0x0, 8, 3, 9, 0x0),
gsSP2Triangles( 1, 4, 7, 0x0, 1, 7, 2, 0x0),
gsSP2Triangles( 5, 8, 9, 0x0, 5, 9, 6, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSP1Triangle(10, 13, 14, 0x0),
gsSPEndDisplayList(),
};
// 0x0500C188
static const Vtx wiggler_seg5_vertex_0500C188[] = {
{{{ 0, 21, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -20, -20, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -20, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -20, 21, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500C1C8
static const Vtx wiggler_seg5_vertex_0500C1C8[] = {
{{{ 21, 21, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 21, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -20, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 21, -20, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500C208 - 0x0500C240
const Gfx wiggler_seg5_dl_0500C208[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wiggler_seg5_texture_05005A30),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(wiggler_seg5_vertex_0500C188, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0500C240 - 0x0500C278
const Gfx wiggler_seg5_dl_0500C240[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wiggler_seg5_texture_05006A30),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(wiggler_seg5_vertex_0500C1C8, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0500C278 - 0x0500C2F0
const Gfx wiggler_seg5_dl_0500C278[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(wiggler_seg5_dl_0500C208),
gsSPDisplayList(wiggler_seg5_dl_0500C240),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};