Files
Microtransactions64/config.h
2020-12-13 18:31:42 -05:00

21 lines
474 B
C

#ifndef S2D_CONFIG_H
#define S2D_CONFIG_H
// include your font header here
#include "fonts/impact.h"
// get your font symbols defined here
#define s2d_font impact_obj
#define s2d_tex impact_tex
// Debug: bypass custom matrix setup
#define s2d_mat impact_mtx
// Homebrew users: use this to rename your gdl head
#define gdl_head gDisplayListHead
extern Gfx *gdl_head;
// Other games: change this to the appropriate alloc function
#define alloc alloc_display_list
#endif