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* Implemented native Gamecube controller support and corresponding emulator hint in ROM header * Added X and Y buttons to VALID_BUTTONS in sm64.h * Added workaround in controller type detection for mupen bug * read GC controllers from port 2 * L to Z logic for GC controller uses a threshold * Changed threshold for L trig to around 33% Changed threshold based on feedback * Added gGamecubeControllerPort * fixed wrong check Co-authored-by: Reonu <danileon95@gmail.com>