You've already forked Microtransactions64
mirror of
https://github.com/Print-and-Panic/Microtransactions64.git
synced 2026-01-21 10:17:19 -08:00
And has the language related stuff without the need of ifdef hell ROM now pads only to 1.1MB And collision has some unnecessary typecasting removed for performance
3354 lines
118 KiB
C
3354 lines
118 KiB
C
#include <PR/ultratypes.h>
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#include <PR/gbi.h>
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#include "config.h"
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#include "macros.h"
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#include "types.h"
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#include "game/ingame_menu.h"
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#include "make_const_nonconst.h"
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// SM64 (US/JP/EU/SH) Segment 02
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#ifdef PUPPYPRINT
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ALIGNED8 const Texture small_font[] = {
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#include "textures/segment2/custom_text.i4.inc.c"
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};
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#endif
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ALIGNED8 static const Texture texture_hud_char_0[] = {
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#include "textures/segment2/segment2.00000.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_1[] = {
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#include "textures/segment2/segment2.00200.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_2[] = {
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#include "textures/segment2/segment2.00400.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_3[] = {
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#include "textures/segment2/segment2.00600.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_4[] = {
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#include "textures/segment2/segment2.00800.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_5[] = {
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#include "textures/segment2/segment2.00A00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_6[] = {
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#include "textures/segment2/segment2.00C00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_7[] = {
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#include "textures/segment2/segment2.00E00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_8[] = {
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#include "textures/segment2/segment2.01000.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_9[] = {
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#include "textures/segment2/segment2.01200.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_A[] = {
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#include "textures/segment2/segment2.01400.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_B[] = {
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#include "textures/segment2/segment2.01600.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_C[] = {
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#include "textures/segment2/segment2.01800.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_D[] = {
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#include "textures/segment2/segment2.01A00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_E[] = {
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#include "textures/segment2/segment2.01C00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_F[] = {
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#include "textures/segment2/segment2.01E00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_G[] = {
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#include "textures/segment2/segment2.02000.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_H[] = {
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#include "textures/segment2/segment2.02200.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_I[] = {
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#include "textures/segment2/segment2.02400.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_J[] = {
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#include "textures/segment2/segment2.02600.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_K[] = {
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#include "textures/segment2/segment2.02800.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_L[] = {
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#include "textures/segment2/segment2.02A00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_M[] = {
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#include "textures/segment2/segment2.02C00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_N[] = {
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#include "textures/segment2/segment2.02E00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_O[] = {
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#include "textures/segment2/segment2.03000.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_P[] = {
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#include "textures/segment2/segment2.03200.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_Q[] = {
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#include "textures/segment2/segment2.03400.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_R[] = {
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#include "textures/segment2/segment2.03600.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_S[] = {
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#include "textures/segment2/segment2.03800.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_T[] = {
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#include "textures/segment2/segment2.03A00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_U[] = {
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#include "textures/segment2/segment2.03C00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_V[] = {
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#include "textures/segment2/segment2.03E00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_W[] = {
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#include "textures/segment2/segment2.04000.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_X[] = {
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#include "textures/segment2/segment2.04200.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_Y[] = {
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#include "textures/segment2/segment2.04400.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_Z[] = {
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#include "textures/segment2/segment2.04600.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_apostrophe[] = {
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#include "textures/segment2/segment2.04800.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_double_quote[] = {
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#include "textures/segment2/segment2.04A00.rgba16.inc.c"
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};
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#ifdef VERSION_EU
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ALIGNED8 static const Texture texture_hud_char_umlaut[] = {
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#include "textures/segment2/segment2.umlaut.rgba16.inc.c"// EU ¨
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};
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#endif
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ALIGNED8 static const Texture texture_hud_char_exclamation[] = {
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#include "textures/segment2/segment2.04C00.rgba16.inc.c"// JP !
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};
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ALIGNED8 static const Texture texture_hud_char_double_exclamation[] = {
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#include "textures/segment2/segment2.04E00.rgba16.inc.c"// JP !!
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};
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ALIGNED8 static const Texture texture_hud_char_question[] = {
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#include "textures/segment2/segment2.05000.rgba16.inc.c"// JP ?
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};
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ALIGNED8 static const Texture texture_hud_char_ampersand[] = {
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#include "textures/segment2/segment2.05200.rgba16.inc.c"// JP &
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};
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ALIGNED8 static const Texture texture_hud_char_percent[] = {
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#include "textures/segment2/segment2.05400.rgba16.inc.c"// JP %
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};
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ALIGNED8 static const Texture texture_hud_char_multiply[] = {
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#include "textures/segment2/segment2.05600.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_coin[] = {
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#include "textures/segment2/segment2.05800.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_mario_head[] = {
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#include "textures/segment2/segment2.05A00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_star[] = {
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#include "textures/segment2/segment2.05C00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_hud_char_decimal_point[] = {
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#include "textures/segment2/segment2.05E00.rgba16.inc.c"
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};
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#if defined(VERSION_JP) || defined(VERSION_SH)
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ALIGNED8 static const Texture texture_hud_char_beta_key[] = {
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#include "textures/segment2/segment2.06000.rgba16.inc.c"
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};
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#endif
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ALIGNED8 static const Texture texture_credits_char_3[] = {
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#include "textures/segment2/segment2.06200.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_4[] = {
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#include "textures/segment2/segment2.06280.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_6[] = {
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#include "textures/segment2/segment2.06300.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_A[] = {
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#include "textures/segment2/segment2.06380.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_B[] = {
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#include "textures/segment2/segment2.06400.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_C[] = {
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#include "textures/segment2/segment2.06480.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_D[] = {
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#include "textures/segment2/segment2.06500.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_E[] = {
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#include "textures/segment2/segment2.06580.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_F[] = {
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#include "textures/segment2/segment2.06600.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_G[] = {
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#include "textures/segment2/segment2.06680.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_H[] = {
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#include "textures/segment2/segment2.06700.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_I[] = {
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#include "textures/segment2/segment2.06780.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_J[] = {
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#include "textures/segment2/segment2.06800.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_K[] = {
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#include "textures/segment2/segment2.06880.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_L[] = {
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#include "textures/segment2/segment2.06900.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_M[] = {
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#include "textures/segment2/segment2.06980.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_N[] = {
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#include "textures/segment2/segment2.06A00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_O[] = {
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#include "textures/segment2/segment2.06A80.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_P[] = {
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#include "textures/segment2/segment2.06B00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_Q[] = {
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#include "textures/segment2/segment2.06B80.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_R[] = {
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#include "textures/segment2/segment2.06C00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_S[] = {
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#include "textures/segment2/segment2.06C80.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_T[] = {
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#include "textures/segment2/segment2.06D00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_U[] = {
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#include "textures/segment2/segment2.06D80.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_V[] = {
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#include "textures/segment2/segment2.06E00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_W[] = {
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#include "textures/segment2/segment2.06E80.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_X[] = {
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#include "textures/segment2/segment2.06F00.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_Y[] = {
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#include "textures/segment2/segment2.06F80.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_Z[] = {
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#include "textures/segment2/segment2.07000.rgba16.inc.c"
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};
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ALIGNED8 static const Texture texture_credits_char_period[] = {
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#include "textures/segment2/segment2.07080.rgba16.inc.c"
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};
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// JP Small Font
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#if defined(VERSION_JP) || defined(VERSION_SH)
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ALIGNED8 static const Texture texture_font_char_jp_0[] = {
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#include "textures/segment2/segment2.07100.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_1[] = {
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#include "textures/segment2/segment2.07110.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_2[] = {
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#include "textures/segment2/segment2.07120.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_3[] = {
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#include "textures/segment2/segment2.07130.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_4[] = {
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#include "textures/segment2/segment2.07140.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_5[] = {
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#include "textures/segment2/segment2.07150.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_6[] = {
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#include "textures/segment2/segment2.07160.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_7[] = {
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#include "textures/segment2/segment2.07170.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_8[] = {
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#include "textures/segment2/segment2.07180.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_9[] = {
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#include "textures/segment2/segment2.07190.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_A[] = {
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#include "textures/segment2/segment2.071A0.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_B[] = {
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#include "textures/segment2/segment2.071B0.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_C[] = {
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#include "textures/segment2/segment2.071C0.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_D[] = {
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#include "textures/segment2/segment2.071D0.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_E[] = {
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#include "textures/segment2/segment2.071E0.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_F[] = {
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#include "textures/segment2/segment2.071F0.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_G[] = {
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#include "textures/segment2/segment2.07200.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_H[] = {
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#include "textures/segment2/segment2.07210.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_I[] = {
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#include "textures/segment2/segment2.07220.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_J[] = {
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#include "textures/segment2/segment2.07230.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_K[] = {
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#include "textures/segment2/segment2.07240.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_L[] = {
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#include "textures/segment2/segment2.07250.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_M[] = {
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#include "textures/segment2/segment2.07260.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_N[] = {
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#include "textures/segment2/segment2.07270.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_O[] = {
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#include "textures/segment2/segment2.07280.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_P[] = {
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#include "textures/segment2/segment2.07290.ia1.inc.c"
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};
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ALIGNED8 static const Texture texture_font_char_jp_Q[] = {
|
|
#include "textures/segment2/segment2.072A0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_R[] = {
|
|
#include "textures/segment2/segment2.072B0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_S[] = {
|
|
#include "textures/segment2/segment2.072C0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_T[] = {
|
|
#include "textures/segment2/segment2.072D0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_U[] = {
|
|
#include "textures/segment2/segment2.072E0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_V[] = {
|
|
#include "textures/segment2/segment2.072F0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_W[] = {
|
|
#include "textures/segment2/segment2.07300.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_X[] = {
|
|
#include "textures/segment2/segment2.07310.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_Y[] = {
|
|
#include "textures/segment2/segment2.07320.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_Z[] = {
|
|
#include "textures/segment2/segment2.07330.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_long_vowel[] = {
|
|
#include "textures/segment2/segment2.07340.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_exclamation[] = {
|
|
#include "textures/segment2/segment2.07350.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_dakuten[] = {
|
|
#include "textures/segment2/segment2.07360.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_handakuten[] = {
|
|
#include "textures/segment2/segment2.07370.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_percent[] = {
|
|
#include "textures/segment2/segment2.07380.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_question[] = {
|
|
#include "textures/segment2/segment2.07390.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_left_right_arrow[] = {
|
|
#include "textures/segment2/segment2.073A0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_open_parentheses[] = {
|
|
#include "textures/segment2/segment2.073B0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_close_open_parentheses[] = {
|
|
#include "textures/segment2/segment2.073C0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_close_parentheses[] = {
|
|
#include "textures/segment2/segment2.073D0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_coin[] = {
|
|
#include "textures/segment2/segment2.073E0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_multiply[] = {
|
|
#include "textures/segment2/segment2.073F0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_star_filled[] = {
|
|
#include "textures/segment2/segment2.07400.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_star_hollow[] = {
|
|
#include "textures/segment2/segment2.07410.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_a[] = {
|
|
#include "textures/segment2/segment2.07420.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_i[] = {
|
|
#include "textures/segment2/segment2.07430.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_u[] = {
|
|
#include "textures/segment2/segment2.07440.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_c[] = {
|
|
#include "textures/segment2/segment2.07450.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_o[] = {
|
|
#include "textures/segment2/segment2.07460.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_ka[] = {
|
|
#include "textures/segment2/segment2.07470.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_ki[] = {
|
|
#include "textures/segment2/segment2.07480.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_ku[] = {
|
|
#include "textures/segment2/segment2.07490.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_ke[] = {
|
|
#include "textures/segment2/segment2.074A0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_ko[] = {
|
|
#include "textures/segment2/segment2.074B0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_sa[] = {
|
|
#include "textures/segment2/segment2.074C0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_shi[] = {
|
|
#include "textures/segment2/segment2.074D0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_su[] = {
|
|
#include "textures/segment2/segment2.074E0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_se[] = {
|
|
#include "textures/segment2/segment2.074F0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_so[] = {
|
|
#include "textures/segment2/segment2.07500.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_ta[] = {
|
|
#include "textures/segment2/segment2.07510.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_chi[] = {
|
|
#include "textures/segment2/segment2.07520.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_tsu[] = {
|
|
#include "textures/segment2/segment2.07530.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_te[] = {
|
|
#include "textures/segment2/segment2.07540.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_to[] = {
|
|
#include "textures/segment2/segment2.07550.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_na[] = {
|
|
#include "textures/segment2/segment2.07560.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_ni[] = {
|
|
#include "textures/segment2/segment2.07570.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_nu[] = {
|
|
#include "textures/segment2/segment2.07580.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_ne[] = {
|
|
#include "textures/segment2/segment2.07590.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_no[] = {
|
|
#include "textures/segment2/segment2.075A0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_ha[] = {
|
|
#include "textures/segment2/segment2.075B0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_hi[] = {
|
|
#include "textures/segment2/segment2.075C0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_hu[] = {
|
|
#include "textures/segment2/segment2.075D0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_he[] = {
|
|
#include "textures/segment2/segment2.075E0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_ho[] = {
|
|
#include "textures/segment2/segment2.075F0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_ma[] = {
|
|
#include "textures/segment2/segment2.07600.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_mi[] = {
|
|
#include "textures/segment2/segment2.07610.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_mu[] = {
|
|
#include "textures/segment2/segment2.07620.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_me[] = {
|
|
#include "textures/segment2/segment2.07630.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_mo[] = {
|
|
#include "textures/segment2/segment2.07640.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_ya[] = {
|
|
#include "textures/segment2/segment2.07650.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_yu[] = {
|
|
#include "textures/segment2/segment2.07660.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_yo[] = {
|
|
#include "textures/segment2/segment2.07670.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_ra[] = {
|
|
#include "textures/segment2/segment2.07680.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_ri[] = {
|
|
#include "textures/segment2/segment2.07690.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_ru[] = {
|
|
#include "textures/segment2/segment2.076A0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_re[] = {
|
|
#include "textures/segment2/segment2.076B0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_ro[] = {
|
|
#include "textures/segment2/segment2.076C0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_wa[] = {
|
|
#include "textures/segment2/segment2.076D0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_wo[] = {
|
|
#include "textures/segment2/segment2.076E0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_n[] = {
|
|
#include "textures/segment2/segment2.076F0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_small_e[] = {
|
|
#include "textures/segment2/segment2.07700.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_small_tsu[] = {
|
|
#include "textures/segment2/segment2.07710.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_small_ya[] = {
|
|
#include "textures/segment2/segment2.07720.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_small_yu[] = {
|
|
#include "textures/segment2/segment2.07730.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_small_yo[] = {
|
|
#include "textures/segment2/segment2.07740.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_small_a[] = {
|
|
#include "textures/segment2/segment2.07750.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_small_i[] = {
|
|
#include "textures/segment2/segment2.07760.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_small_o[] = {
|
|
#include "textures/segment2/segment2.07770.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_hiragana_small_u[] = {
|
|
#include "textures/segment2/segment2.07780.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_interpunct[] = {
|
|
#include "textures/segment2/segment2.07790.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_comma[] = {
|
|
#include "textures/segment2/segment2.077A0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_a[] = {
|
|
#include "textures/segment2/segment2.077B0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_i[] = {
|
|
#include "textures/segment2/segment2.077C0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_u[] = {
|
|
#include "textures/segment2/segment2.077D0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_e[] = {
|
|
#include "textures/segment2/segment2.077E0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_o[] = {
|
|
#include "textures/segment2/segment2.077F0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_ka[] = {
|
|
#include "textures/segment2/segment2.07800.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_ki[] = {
|
|
#include "textures/segment2/segment2.07810.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_ku[] = {
|
|
#include "textures/segment2/segment2.07820.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_ke[] = {
|
|
#include "textures/segment2/segment2.07830.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_ko[] = {
|
|
#include "textures/segment2/segment2.07840.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_sa[] = {
|
|
#include "textures/segment2/segment2.07850.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_shi[] = {
|
|
#include "textures/segment2/segment2.07860.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_su[] = {
|
|
#include "textures/segment2/segment2.07870.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_se[] = {
|
|
#include "textures/segment2/segment2.07880.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_so[] = {
|
|
#include "textures/segment2/segment2.07890.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_ta[] = {
|
|
#include "textures/segment2/segment2.078A0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_chi[] = {
|
|
#include "textures/segment2/segment2.078B0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_tsu[] = {
|
|
#include "textures/segment2/segment2.078C0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_te[] = {
|
|
#include "textures/segment2/segment2.078D0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_to[] = {
|
|
#include "textures/segment2/segment2.078E0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_na[] = {
|
|
#include "textures/segment2/segment2.078F0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_ni[] = {
|
|
#include "textures/segment2/segment2.07900.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_nu[] = {
|
|
#include "textures/segment2/segment2.07910.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_ne[] = {
|
|
#include "textures/segment2/segment2.07920.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_no[] = {
|
|
#include "textures/segment2/segment2.07930.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_ha[] = {
|
|
#include "textures/segment2/segment2.07940.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_hi[] = {
|
|
#include "textures/segment2/segment2.07950.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_hu[] = {
|
|
#include "textures/segment2/segment2.07960.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_he[] = {
|
|
#include "textures/segment2/segment2.07970.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_ho[] = {
|
|
#include "textures/segment2/segment2.07980.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_ma[] = {
|
|
#include "textures/segment2/segment2.07990.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_mi[] = {
|
|
#include "textures/segment2/segment2.079A0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_mu[] = {
|
|
#include "textures/segment2/segment2.079B0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_me[] = {
|
|
#include "textures/segment2/segment2.079C0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_mo[] = {
|
|
#include "textures/segment2/segment2.079D0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_ya[] = {
|
|
#include "textures/segment2/segment2.079E0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_yu[] = {
|
|
#include "textures/segment2/segment2.079F0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_yo[] = {
|
|
#include "textures/segment2/segment2.07A00.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_ra[] = {
|
|
#include "textures/segment2/segment2.07A10.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_ri[] = {
|
|
#include "textures/segment2/segment2.07A20.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_ru[] = {
|
|
#include "textures/segment2/segment2.07A30.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_re[] = {
|
|
#include "textures/segment2/segment2.07A40.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_ro[] = {
|
|
#include "textures/segment2/segment2.07A50.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_wa[] = {
|
|
#include "textures/segment2/segment2.07A60.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_n[] = {
|
|
#include "textures/segment2/segment2.07A70.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_small_e[] = {
|
|
#include "textures/segment2/segment2.07A80.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_small_tsu[] = {
|
|
#include "textures/segment2/segment2.07A90.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_small_ya[] = {
|
|
#include "textures/segment2/segment2.07AA0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_small_yu[] = {
|
|
#include "textures/segment2/segment2.07AB0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_small_yo[] = {
|
|
#include "textures/segment2/segment2.07AC0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_small_a[] = {
|
|
#include "textures/segment2/segment2.07AD0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_small_i[] = {
|
|
#include "textures/segment2/segment2.07AE0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_small_u[] = {
|
|
#include "textures/segment2/segment2.07AF0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_katakana_small_o[] = {
|
|
#include "textures/segment2/segment2.07B00.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_double_quotation_open[] = {
|
|
#include "textures/segment2/segment2.07B10.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_double_quotation_close[] = {
|
|
#include "textures/segment2/segment2.07B20.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_wave_dash[] = {
|
|
#include "textures/segment2/segment2.07B30.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_jp_ellipsis[] = {
|
|
#include "textures/segment2/segment2.07B40.ia1.inc.c"
|
|
};
|
|
|
|
// EU Small Font
|
|
#elif defined(VERSION_EU)
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_0[] = {
|
|
#include "textures/segment2/font_graphics.05F00.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_1[] = {
|
|
#include "textures/segment2/font_graphics.05F10.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_2[] = {
|
|
#include "textures/segment2/font_graphics.05F20.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_3[] = {
|
|
#include "textures/segment2/font_graphics.05F30.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_4[] = {
|
|
#include "textures/segment2/font_graphics.05F40.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_5[] = {
|
|
#include "textures/segment2/font_graphics.05F50.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_6[] = {
|
|
#include "textures/segment2/font_graphics.05F60.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_7[] = {
|
|
#include "textures/segment2/font_graphics.05F70.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_8[] = {
|
|
#include "textures/segment2/font_graphics.05F80.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_9[] = {
|
|
#include "textures/segment2/font_graphics.05F90.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_A[] = {
|
|
#include "textures/segment2/font_graphics.05FA0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_B[] = {
|
|
#include "textures/segment2/font_graphics.05FB0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_C[] = {
|
|
#include "textures/segment2/font_graphics.05FC0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_D[] = {
|
|
#include "textures/segment2/font_graphics.05FD0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_E[] = {
|
|
#include "textures/segment2/font_graphics.05FE0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_F[] = {
|
|
#include "textures/segment2/font_graphics.05FF0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_G[] = {
|
|
#include "textures/segment2/font_graphics.06000.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_H[] = {
|
|
#include "textures/segment2/font_graphics.06010.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_I[] = {
|
|
#include "textures/segment2/font_graphics.06020.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_J[] = {
|
|
#include "textures/segment2/font_graphics.06030.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_K[] = {
|
|
#include "textures/segment2/font_graphics.06040.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_L[] = {
|
|
#include "textures/segment2/font_graphics.06050.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_M[] = {
|
|
#include "textures/segment2/font_graphics.06060.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_N[] = {
|
|
#include "textures/segment2/font_graphics.06070.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_O[] = {
|
|
#include "textures/segment2/font_graphics.06080.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_P[] = {
|
|
#include "textures/segment2/font_graphics.06090.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_Q[] = {
|
|
#include "textures/segment2/font_graphics.060A0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_R[] = {
|
|
#include "textures/segment2/font_graphics.060B0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_S[] = {
|
|
#include "textures/segment2/font_graphics.060C0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_T[] = {
|
|
#include "textures/segment2/font_graphics.060D0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_U[] = {
|
|
#include "textures/segment2/font_graphics.060E0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_V[] = {
|
|
#include "textures/segment2/font_graphics.060F0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_W[] = {
|
|
#include "textures/segment2/font_graphics.06100.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_X[] = {
|
|
#include "textures/segment2/font_graphics.06110.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_Y[] = {
|
|
#include "textures/segment2/font_graphics.06120.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_Z[] = {
|
|
#include "textures/segment2/font_graphics.06130.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_a[] = {
|
|
#include "textures/segment2/font_graphics.06140.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_b[] = {
|
|
#include "textures/segment2/font_graphics.06150.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_c[] = {
|
|
#include "textures/segment2/font_graphics.06160.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_d[] = {
|
|
#include "textures/segment2/font_graphics.06170.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_e[] = {
|
|
#include "textures/segment2/font_graphics.06180.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_f[] = {
|
|
#include "textures/segment2/font_graphics.06190.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_g[] = {
|
|
#include "textures/segment2/font_graphics.061A0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_h[] = {
|
|
#include "textures/segment2/font_graphics.061B0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_i[] = {
|
|
#include "textures/segment2/font_graphics.061C0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_j[] = {
|
|
#include "textures/segment2/font_graphics.061D0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_k[] = {
|
|
#include "textures/segment2/font_graphics.061E0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_l[] = {
|
|
#include "textures/segment2/font_graphics.061F0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_m[] = {
|
|
#include "textures/segment2/font_graphics.06200.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_n[] = {
|
|
#include "textures/segment2/font_graphics.06210.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_o[] = {
|
|
#include "textures/segment2/font_graphics.06220.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_p[] = {
|
|
#include "textures/segment2/font_graphics.06230.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_q[] = {
|
|
#include "textures/segment2/font_graphics.06240.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_r[] = {
|
|
#include "textures/segment2/font_graphics.06250.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_s[] = {
|
|
#include "textures/segment2/font_graphics.06260.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_t[] = {
|
|
#include "textures/segment2/font_graphics.06270.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_u[] = {
|
|
#include "textures/segment2/font_graphics.06280.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_v[] = {
|
|
#include "textures/segment2/font_graphics.06290.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_w[] = {
|
|
#include "textures/segment2/font_graphics.062A0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_x[] = {
|
|
#include "textures/segment2/font_graphics.062B0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_y[] = {
|
|
#include "textures/segment2/font_graphics.062C0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_z[] = {
|
|
#include "textures/segment2/font_graphics.062D0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_left_right_arrow[] = {
|
|
#include "textures/segment2/font_graphics.062E0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_ampersand[] = {
|
|
#include "textures/segment2/font_graphics.062F0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_exclamation[] = {
|
|
#include "textures/segment2/font_graphics.06300.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_coin[] = {
|
|
#include "textures/segment2/font_graphics.06310.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_multiply[] = {
|
|
#include "textures/segment2/font_graphics.06320.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_open_parentheses[] = {
|
|
#include "textures/segment2/font_graphics.06330.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_close_open_parentheses[] = {
|
|
#include "textures/segment2/font_graphics.06340.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_close_parentheses[] = {
|
|
#include "textures/segment2/font_graphics.06350.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_tilde[] = {
|
|
#include "textures/segment2/font_graphics.06360.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_period[] = {
|
|
#include "textures/segment2/font_graphics.06370.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_percent[] = {
|
|
#include "textures/segment2/font_graphics.06380.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_interpunct[] = {
|
|
#include "textures/segment2/font_graphics.06390.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_comma[] = {
|
|
#include "textures/segment2/font_graphics.063A0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_apostrophe[] = {
|
|
#include "textures/segment2/font_graphics.063B0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_question[] = {
|
|
#include "textures/segment2/font_graphics.063C0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_star_filled[] = {
|
|
#include "textures/segment2/font_graphics.063D0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_star_hollow[] = {
|
|
#include "textures/segment2/font_graphics.063E0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_double_quote_open[] = {
|
|
#include "textures/segment2/font_graphics.063F0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_double_quote_close[] = {
|
|
#include "textures/segment2/font_graphics.06400.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_colon[] = {
|
|
#include "textures/segment2/font_graphics.06410.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_EU_slash[] = {
|
|
#include "textures/segment2/font_graphics.06420.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_button_A[] = {
|
|
#include "textures/segment2/font_graphics.06430.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_button_B[] = {
|
|
#include "textures/segment2/font_graphics.06440.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_button_C[] = {
|
|
#include "textures/segment2/font_graphics.06450.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_button_Z[] = {
|
|
#include "textures/segment2/font_graphics.06460.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_button_R[] = {
|
|
#include "textures/segment2/font_graphics.06470.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_button_C_up[] = {
|
|
#include "textures/segment2/font_graphics.06480.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_button_C_down[] = {
|
|
#include "textures/segment2/font_graphics.06490.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_button_C_left[] = {
|
|
#include "textures/segment2/font_graphics.064A0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_button_C_right[] = {
|
|
#include "textures/segment2/font_graphics.064B0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_umlaut[] = {
|
|
#include "textures/segment2/font_graphics.064C0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_circumflex[] = {
|
|
#include "textures/segment2/font_graphics.064D0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_grave[] = {
|
|
#include "textures/segment2/font_graphics.064E0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_acute[] = {
|
|
#include "textures/segment2/font_graphics.064F0.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_cedilla[] = {
|
|
#include "textures/segment2/font_graphics.06500.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_unknown[] = {
|
|
#include "textures/segment2/font_graphics.06510.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_Cedilla[] = {
|
|
#include "textures/segment2/font_graphics.06520.ia1.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_eu_eszeet[] = {
|
|
#include "textures/segment2/font_graphics.06530.ia1.inc.c"
|
|
};
|
|
|
|
// US Small Font
|
|
#else
|
|
ALIGNED8 static const Texture texture_font_char_us_0[] = {
|
|
#include "textures/segment2/font_graphics.05900.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_1[] = {
|
|
#include "textures/segment2/font_graphics.05940.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_2[] = {
|
|
#include "textures/segment2/font_graphics.05980.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_3[] = {
|
|
#include "textures/segment2/font_graphics.059C0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_4[] = {
|
|
#include "textures/segment2/font_graphics.05A00.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_5[] = {
|
|
#include "textures/segment2/font_graphics.05A40.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_6[] = {
|
|
#include "textures/segment2/font_graphics.05A80.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_7[] = {
|
|
#include "textures/segment2/font_graphics.05AC0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_8[] = {
|
|
#include "textures/segment2/font_graphics.05B00.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_9[] = {
|
|
#include "textures/segment2/font_graphics.05B40.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_A[] = {
|
|
#include "textures/segment2/font_graphics.05B80.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_B[] = {
|
|
#include "textures/segment2/font_graphics.05BC0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_C[] = {
|
|
#include "textures/segment2/font_graphics.05C00.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_D[] = {
|
|
#include "textures/segment2/font_graphics.05C40.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_E[] = {
|
|
#include "textures/segment2/font_graphics.05C80.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_F[] = {
|
|
#include "textures/segment2/font_graphics.05CC0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_G[] = {
|
|
#include "textures/segment2/font_graphics.05D00.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_H[] = {
|
|
#include "textures/segment2/font_graphics.05D40.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_I[] = {
|
|
#include "textures/segment2/font_graphics.05D80.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_J[] = {
|
|
#include "textures/segment2/font_graphics.05DC0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_K[] = {
|
|
#include "textures/segment2/font_graphics.05E00.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_L[] = {
|
|
#include "textures/segment2/font_graphics.05E40.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_M[] = {
|
|
#include "textures/segment2/font_graphics.05E80.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_N[] = {
|
|
#include "textures/segment2/font_graphics.05EC0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_O[] = {
|
|
#include "textures/segment2/font_graphics.05F00.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_P[] = {
|
|
#include "textures/segment2/font_graphics.05F40.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_Q[] = {
|
|
#include "textures/segment2/font_graphics.05F80.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_R[] = {
|
|
#include "textures/segment2/font_graphics.05FC0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_S[] = {
|
|
#include "textures/segment2/font_graphics.06000.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_T[] = {
|
|
#include "textures/segment2/font_graphics.06040.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_U[] = {
|
|
#include "textures/segment2/font_graphics.06080.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_V[] = {
|
|
#include "textures/segment2/font_graphics.060C0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_W[] = {
|
|
#include "textures/segment2/font_graphics.06100.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_X[] = {
|
|
#include "textures/segment2/font_graphics.06140.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_Y[] = {
|
|
#include "textures/segment2/font_graphics.06180.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_Z[] = {
|
|
#include "textures/segment2/font_graphics.061C0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_a[] = {
|
|
#include "textures/segment2/font_graphics.06200.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_b[] = {
|
|
#include "textures/segment2/font_graphics.06240.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_c[] = {
|
|
#include "textures/segment2/font_graphics.06280.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_d[] = {
|
|
#include "textures/segment2/font_graphics.062C0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_e[] = {
|
|
#include "textures/segment2/font_graphics.06300.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_f[] = {
|
|
#include "textures/segment2/font_graphics.06340.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_g[] = {
|
|
#include "textures/segment2/font_graphics.06380.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_h[] = {
|
|
#include "textures/segment2/font_graphics.063C0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_i[] = {
|
|
#include "textures/segment2/font_graphics.06400.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_j[] = {
|
|
#include "textures/segment2/font_graphics.06440.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_k[] = {
|
|
#include "textures/segment2/font_graphics.06480.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_l[] = {
|
|
#include "textures/segment2/font_graphics.064C0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_m[] = {
|
|
#include "textures/segment2/font_graphics.06500.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_n[] = {
|
|
#include "textures/segment2/font_graphics.06540.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_o[] = {
|
|
#include "textures/segment2/font_graphics.06580.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_p[] = {
|
|
#include "textures/segment2/font_graphics.065C0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_q[] = {
|
|
#include "textures/segment2/font_graphics.06600.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_r[] = {
|
|
#include "textures/segment2/font_graphics.06640.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_s[] = {
|
|
#include "textures/segment2/font_graphics.06680.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_t[] = {
|
|
#include "textures/segment2/font_graphics.066C0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_u[] = {
|
|
#include "textures/segment2/font_graphics.06700.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_v[] = {
|
|
#include "textures/segment2/font_graphics.06740.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_w[] = {
|
|
#include "textures/segment2/font_graphics.06780.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_x[] = {
|
|
#include "textures/segment2/font_graphics.067C0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_y[] = {
|
|
#include "textures/segment2/font_graphics.06800.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_z[] = {
|
|
#include "textures/segment2/font_graphics.06840.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_left_right_arrow[] = {
|
|
#include "textures/segment2/font_graphics.06880.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_exclamation[] = {
|
|
#include "textures/segment2/font_graphics.068C0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_coin[] = {
|
|
#include "textures/segment2/font_graphics.06900.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_multiply[] = {
|
|
#include "textures/segment2/font_graphics.06940.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_open_parentheses[] = {
|
|
#include "textures/segment2/font_graphics.06980.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_close_open_parentheses[] = {
|
|
#include "textures/segment2/font_graphics.069C0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_close_parentheses[] = {
|
|
#include "textures/segment2/font_graphics.06A00.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_tilde[] = {
|
|
#include "textures/segment2/font_graphics.06A40.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_period[] = {
|
|
#include "textures/segment2/font_graphics.06A80.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_percent[] = {
|
|
#include "textures/segment2/font_graphics.06AC0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_interpunct[] = {
|
|
#include "textures/segment2/font_graphics.06B00.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_comma[] = {
|
|
#include "textures/segment2/font_graphics.06B40.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_apostrophe[] = {
|
|
#include "textures/segment2/font_graphics.06B80.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_question[] = {
|
|
#include "textures/segment2/font_graphics.06BC0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_star_filled[] = {
|
|
#include "textures/segment2/font_graphics.06C00.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_star_hollow[] = {
|
|
#include "textures/segment2/font_graphics.06C40.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_double_quote_open[] = {
|
|
#include "textures/segment2/font_graphics.06C80.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_double_quote_close[] = {
|
|
#include "textures/segment2/font_graphics.06CC0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_ellipsis[] = {
|
|
#include "textures/segment2/font_graphics.06D00.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_slash[] = {
|
|
#include "textures/segment2/font_graphics.06D40.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_ampersand[] = {
|
|
#include "textures/segment2/font_graphics.06D80.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_button_A[] = {
|
|
#include "textures/segment2/font_graphics.06DC0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_button_B[] = {
|
|
#include "textures/segment2/font_graphics.06E00.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_button_C[] = {
|
|
#include "textures/segment2/font_graphics.06E40.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_button_Z[] = {
|
|
#include "textures/segment2/font_graphics.06E80.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_button_R[] = {
|
|
#include "textures/segment2/font_graphics.06EC0.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_button_C_up[] = {
|
|
#include "textures/segment2/font_graphics.06F00.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_button_C_down[] = {
|
|
#include "textures/segment2/font_graphics.06F40.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_button_C_left[] = {
|
|
#include "textures/segment2/font_graphics.06F80.ia4.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_font_char_us_button_C_right[] = {
|
|
#include "textures/segment2/font_graphics.06FC0.ia4.inc.c"
|
|
};
|
|
#endif
|
|
|
|
ALIGNED8 static const Texture texture_hud_char_camera[] = {
|
|
#include "textures/segment2/segment2.07B50.rgba16.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_hud_char_lakitu[] = {
|
|
#include "textures/segment2/segment2.07D50.rgba16.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_hud_char_no_camera[] = {
|
|
#include "textures/segment2/segment2.07F50.rgba16.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_hud_char_arrow_up[] = {
|
|
#include "textures/segment2/segment2.08150.rgba16.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_hud_char_arrow_down[] = {
|
|
#include "textures/segment2/segment2.081D0.rgba16.inc.c"
|
|
};
|
|
|
|
// Main HUD print table 0x02008250-0x02008337
|
|
const Texture *const main_hud_lut[] = {
|
|
#ifdef VERSION_EU
|
|
texture_hud_char_0, texture_hud_char_1, texture_hud_char_2, texture_hud_char_3,
|
|
texture_hud_char_4, texture_hud_char_5, texture_hud_char_6, texture_hud_char_7,
|
|
texture_hud_char_8, texture_hud_char_9, texture_hud_char_A, texture_hud_char_B,
|
|
texture_hud_char_C, texture_hud_char_D, texture_hud_char_E, texture_hud_char_F,
|
|
texture_hud_char_G, texture_hud_char_H, texture_hud_char_I, 0x0,
|
|
texture_hud_char_K, texture_hud_char_L, texture_hud_char_M, texture_hud_char_N,
|
|
texture_hud_char_O, texture_hud_char_P, 0x0, texture_hud_char_R,
|
|
texture_hud_char_S, texture_hud_char_T, texture_hud_char_U, texture_hud_char_V,
|
|
texture_hud_char_W, 0x0, texture_hud_char_Y, texture_hud_char_Z,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, texture_hud_char_multiply, texture_hud_char_coin,
|
|
texture_hud_char_mario_head, texture_hud_char_star, 0x0, 0x0,
|
|
texture_hud_char_apostrophe, texture_hud_char_double_quote, texture_hud_char_umlaut,
|
|
#elif defined(VERSION_US)
|
|
texture_hud_char_0, texture_hud_char_1, texture_hud_char_2, texture_hud_char_3,
|
|
texture_hud_char_4, texture_hud_char_5, texture_hud_char_6, texture_hud_char_7,
|
|
texture_hud_char_8, texture_hud_char_9, texture_hud_char_A, texture_hud_char_B,
|
|
texture_hud_char_C, texture_hud_char_D, texture_hud_char_E, texture_hud_char_F,
|
|
texture_hud_char_G, texture_hud_char_H, texture_hud_char_I, texture_hud_char_J,
|
|
texture_hud_char_K, texture_hud_char_L, texture_hud_char_M, texture_hud_char_N,
|
|
texture_hud_char_O, texture_hud_char_P, texture_hud_char_Q, texture_hud_char_R,
|
|
texture_hud_char_S, texture_hud_char_T, texture_hud_char_U, texture_hud_char_V,
|
|
texture_hud_char_W, texture_hud_char_X, texture_hud_char_Y, texture_hud_char_Z,
|
|
texture_hud_char_exclamation, texture_hud_char_double_exclamation, texture_hud_char_question, texture_hud_char_ampersand,
|
|
texture_hud_char_percent, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, texture_hud_char_multiply, texture_hud_char_coin,
|
|
texture_hud_char_mario_head, texture_hud_char_star, texture_hud_char_decimal_point, 0x0,
|
|
texture_hud_char_apostrophe, texture_hud_char_double_quote,
|
|
#else
|
|
texture_hud_char_0, texture_hud_char_1, texture_hud_char_2, texture_hud_char_3,
|
|
texture_hud_char_4, texture_hud_char_5, texture_hud_char_6, texture_hud_char_7,
|
|
texture_hud_char_8, texture_hud_char_9, texture_hud_char_A, texture_hud_char_B,
|
|
texture_hud_char_C, texture_hud_char_D, texture_hud_char_E, texture_hud_char_F,
|
|
texture_hud_char_G, texture_hud_char_H, texture_hud_char_I, texture_hud_char_J,
|
|
texture_hud_char_K, texture_hud_char_L, texture_hud_char_M, texture_hud_char_N,
|
|
texture_hud_char_O, texture_hud_char_P, texture_hud_char_Q, texture_hud_char_R,
|
|
texture_hud_char_S, texture_hud_char_T, texture_hud_char_U, texture_hud_char_V,
|
|
texture_hud_char_W, texture_hud_char_X, texture_hud_char_Y, texture_hud_char_Z,
|
|
texture_hud_char_exclamation, texture_hud_char_double_exclamation, texture_hud_char_question, texture_hud_char_ampersand,
|
|
texture_hud_char_percent, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, texture_hud_char_multiply, texture_hud_char_coin,
|
|
texture_hud_char_mario_head, texture_hud_char_star, texture_hud_char_decimal_point, texture_hud_char_beta_key,
|
|
texture_hud_char_apostrophe, texture_hud_char_double_quote,
|
|
#endif
|
|
};
|
|
|
|
// Main small font print table 0x02008338-0x02008737
|
|
const Texture *const main_font_lut[] = {
|
|
#ifdef VERSION_EU // EU Font Table
|
|
texture_font_char_eu_0, texture_font_char_eu_1, texture_font_char_eu_2, texture_font_char_eu_3,
|
|
texture_font_char_eu_4, texture_font_char_eu_5, texture_font_char_eu_6, texture_font_char_eu_7,
|
|
texture_font_char_eu_8, texture_font_char_eu_9, texture_font_char_eu_A, texture_font_char_eu_B,
|
|
texture_font_char_eu_C, texture_font_char_eu_D, texture_font_char_eu_E, texture_font_char_eu_F,
|
|
texture_font_char_eu_G, texture_font_char_eu_H, texture_font_char_eu_I, texture_font_char_eu_J,
|
|
texture_font_char_eu_K, texture_font_char_eu_L, texture_font_char_eu_M, texture_font_char_eu_N,
|
|
texture_font_char_eu_O, texture_font_char_eu_P, texture_font_char_eu_Q, texture_font_char_eu_R,
|
|
texture_font_char_eu_S, texture_font_char_eu_T, texture_font_char_eu_U, texture_font_char_eu_V,
|
|
texture_font_char_eu_W, texture_font_char_eu_X, texture_font_char_eu_Y, texture_font_char_eu_Z,
|
|
texture_font_char_eu_a, texture_font_char_eu_b, texture_font_char_eu_c, texture_font_char_eu_d,
|
|
texture_font_char_eu_e, texture_font_char_eu_f, texture_font_char_eu_g, texture_font_char_eu_h,
|
|
texture_font_char_eu_i, texture_font_char_eu_j, texture_font_char_eu_k, texture_font_char_eu_l,
|
|
texture_font_char_eu_m, texture_font_char_eu_n, texture_font_char_eu_o, texture_font_char_eu_p,
|
|
texture_font_char_eu_q, texture_font_char_eu_r, texture_font_char_eu_s, texture_font_char_eu_t,
|
|
texture_font_char_eu_u, texture_font_char_eu_v, texture_font_char_eu_w, texture_font_char_eu_x,
|
|
texture_font_char_eu_y, texture_font_char_eu_z, texture_font_char_eu_apostrophe, texture_font_char_eu_period,
|
|
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
|
|
texture_font_char_eu_button_C_up,
|
|
texture_font_char_eu_button_C_down,
|
|
texture_font_char_eu_button_C_left,
|
|
texture_font_char_eu_button_C_right,
|
|
texture_font_char_eu_button_A,
|
|
texture_font_char_eu_button_B,
|
|
texture_font_char_eu_button_C,
|
|
texture_font_char_eu_button_Z,
|
|
texture_font_char_eu_button_R,
|
|
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
|
|
texture_font_char_eu_comma,
|
|
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
|
|
texture_font_char_EU_slash,
|
|
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
|
|
0x0,
|
|
texture_font_char_eu_open_parentheses,
|
|
texture_font_char_eu_close_open_parentheses,
|
|
texture_font_char_eu_close_parentheses,
|
|
texture_font_char_eu_left_right_arrow,
|
|
texture_font_char_eu_ampersand,
|
|
texture_font_char_eu_colon,
|
|
texture_font_char_eu_acute,
|
|
texture_font_char_eu_circumflex,
|
|
texture_font_char_eu_umlaut,
|
|
texture_font_char_eu_grave,
|
|
texture_font_char_eu_unknown,
|
|
texture_font_char_eu_eszeet,
|
|
texture_font_char_eu_Cedilla,
|
|
texture_font_char_eu_cedilla,
|
|
0x0, 0x0, 0x0,
|
|
texture_font_char_eu_exclamation,
|
|
texture_font_char_eu_percent,
|
|
texture_font_char_eu_question,
|
|
texture_font_char_eu_double_quote_open,
|
|
texture_font_char_eu_double_quote_close,
|
|
texture_font_char_eu_tilde,
|
|
0x0,
|
|
texture_font_char_eu_coin,
|
|
texture_font_char_eu_star_filled,
|
|
texture_font_char_eu_multiply,
|
|
texture_font_char_eu_interpunct,
|
|
texture_font_char_eu_star_hollow,
|
|
0x0, 0x0,
|
|
#elif defined(VERSION_US) // US Font Table
|
|
texture_font_char_us_0, texture_font_char_us_1, texture_font_char_us_2, texture_font_char_us_3,
|
|
texture_font_char_us_4, texture_font_char_us_5, texture_font_char_us_6, texture_font_char_us_7,
|
|
texture_font_char_us_8, texture_font_char_us_9, texture_font_char_us_A, texture_font_char_us_B,
|
|
texture_font_char_us_C, texture_font_char_us_D, texture_font_char_us_E, texture_font_char_us_F,
|
|
texture_font_char_us_G, texture_font_char_us_H, texture_font_char_us_I, texture_font_char_us_J,
|
|
texture_font_char_us_K, texture_font_char_us_L, texture_font_char_us_M, texture_font_char_us_N,
|
|
texture_font_char_us_O, texture_font_char_us_P, texture_font_char_us_Q, texture_font_char_us_R,
|
|
texture_font_char_us_S, texture_font_char_us_T, texture_font_char_us_U, texture_font_char_us_V,
|
|
texture_font_char_us_W, texture_font_char_us_X, texture_font_char_us_Y, texture_font_char_us_Z,
|
|
texture_font_char_us_a, texture_font_char_us_b, texture_font_char_us_c, texture_font_char_us_d,
|
|
texture_font_char_us_e, texture_font_char_us_f, texture_font_char_us_g, texture_font_char_us_h,
|
|
texture_font_char_us_i, texture_font_char_us_j, texture_font_char_us_k, texture_font_char_us_l,
|
|
texture_font_char_us_m, texture_font_char_us_n, texture_font_char_us_o, texture_font_char_us_p,
|
|
texture_font_char_us_q, texture_font_char_us_r, texture_font_char_us_s, texture_font_char_us_t,
|
|
texture_font_char_us_u, texture_font_char_us_v, texture_font_char_us_w, texture_font_char_us_x,
|
|
texture_font_char_us_y, texture_font_char_us_z, texture_font_char_us_apostrophe, texture_font_char_us_period,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
texture_font_char_us_button_C_up, texture_font_char_us_button_C_down, texture_font_char_us_button_C_left, texture_font_char_us_button_C_right,
|
|
texture_font_char_us_button_A, texture_font_char_us_button_B, texture_font_char_us_button_C, texture_font_char_us_button_Z,
|
|
texture_font_char_us_button_R, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, texture_font_char_us_comma,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, texture_font_char_us_slash,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, texture_font_char_us_open_parentheses, texture_font_char_us_close_open_parentheses, texture_font_char_us_close_parentheses,
|
|
texture_font_char_us_left_right_arrow, texture_font_char_us_ampersand, texture_font_char_us_ellipsis, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, texture_font_char_us_exclamation, texture_font_char_us_percent,
|
|
texture_font_char_us_question, texture_font_char_us_double_quote_open, texture_font_char_us_double_quote_close, texture_font_char_us_tilde,
|
|
0x0, texture_font_char_us_coin, texture_font_char_us_star_filled, texture_font_char_us_multiply,
|
|
texture_font_char_us_interpunct, texture_font_char_us_star_hollow, 0x0, 0x0,
|
|
#elif defined(VERSION_JP) || defined(VERSION_SH)
|
|
texture_font_char_jp_0, texture_font_char_jp_1, texture_font_char_jp_2, texture_font_char_jp_3,
|
|
texture_font_char_jp_4, texture_font_char_jp_5, texture_font_char_jp_6, texture_font_char_jp_7,
|
|
texture_font_char_jp_8, texture_font_char_jp_9, texture_font_char_jp_A, texture_font_char_jp_B,
|
|
texture_font_char_jp_C, texture_font_char_jp_D, texture_font_char_jp_E, texture_font_char_jp_F,
|
|
texture_font_char_jp_G, texture_font_char_jp_H, texture_font_char_jp_I, texture_font_char_jp_J,
|
|
texture_font_char_jp_K, texture_font_char_jp_L, texture_font_char_jp_M, texture_font_char_jp_N,
|
|
texture_font_char_jp_O, texture_font_char_jp_P, texture_font_char_jp_Q, texture_font_char_jp_R,
|
|
texture_font_char_jp_S, texture_font_char_jp_T, texture_font_char_jp_U, texture_font_char_jp_V,
|
|
texture_font_char_jp_W, texture_font_char_jp_X, texture_font_char_jp_Y, texture_font_char_jp_Z,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
texture_font_char_jp_hiragana_a, texture_font_char_jp_hiragana_i, texture_font_char_jp_hiragana_u, texture_font_char_jp_hiragana_c,
|
|
texture_font_char_jp_hiragana_o, texture_font_char_jp_hiragana_ka, texture_font_char_jp_hiragana_ki, texture_font_char_jp_hiragana_ku,
|
|
texture_font_char_jp_hiragana_ke, texture_font_char_jp_hiragana_ko, texture_font_char_jp_hiragana_sa, texture_font_char_jp_hiragana_shi,
|
|
texture_font_char_jp_hiragana_su, texture_font_char_jp_hiragana_se, texture_font_char_jp_hiragana_so, texture_font_char_jp_hiragana_ta,
|
|
texture_font_char_jp_hiragana_chi, texture_font_char_jp_hiragana_tsu, texture_font_char_jp_hiragana_te, texture_font_char_jp_hiragana_to,
|
|
texture_font_char_jp_hiragana_na, texture_font_char_jp_hiragana_ni, texture_font_char_jp_hiragana_nu, texture_font_char_jp_hiragana_ne,
|
|
texture_font_char_jp_hiragana_no, texture_font_char_jp_hiragana_ha, texture_font_char_jp_hiragana_hi, texture_font_char_jp_hiragana_hu,
|
|
texture_font_char_jp_hiragana_he, texture_font_char_jp_hiragana_ho, texture_font_char_jp_hiragana_ma, texture_font_char_jp_hiragana_mi,
|
|
texture_font_char_jp_hiragana_mu, texture_font_char_jp_hiragana_me, texture_font_char_jp_hiragana_mo, texture_font_char_jp_hiragana_ya,
|
|
texture_font_char_jp_hiragana_yu, texture_font_char_jp_hiragana_yo, texture_font_char_jp_hiragana_ra, texture_font_char_jp_hiragana_ri,
|
|
texture_font_char_jp_hiragana_ru, texture_font_char_jp_hiragana_re, texture_font_char_jp_hiragana_ro, texture_font_char_jp_hiragana_wa,
|
|
texture_font_char_jp_hiragana_wo, texture_font_char_jp_hiragana_n, 0x0, texture_font_char_jp_comma,
|
|
texture_font_char_jp_katakana_a, texture_font_char_jp_katakana_i, texture_font_char_jp_katakana_u, texture_font_char_jp_katakana_e,
|
|
texture_font_char_jp_katakana_o, texture_font_char_jp_katakana_ka, texture_font_char_jp_katakana_ki, texture_font_char_jp_katakana_ku,
|
|
texture_font_char_jp_katakana_ke, texture_font_char_jp_katakana_ko, texture_font_char_jp_katakana_sa, texture_font_char_jp_katakana_shi,
|
|
texture_font_char_jp_katakana_su, texture_font_char_jp_katakana_se, texture_font_char_jp_katakana_so, texture_font_char_jp_katakana_ta,
|
|
texture_font_char_jp_katakana_chi, texture_font_char_jp_katakana_tsu, texture_font_char_jp_katakana_te, texture_font_char_jp_katakana_to,
|
|
texture_font_char_jp_katakana_na, texture_font_char_jp_katakana_ni, texture_font_char_jp_katakana_nu, texture_font_char_jp_katakana_ne,
|
|
texture_font_char_jp_katakana_no, texture_font_char_jp_katakana_ha, texture_font_char_jp_katakana_hi, texture_font_char_jp_katakana_hu,
|
|
texture_font_char_jp_katakana_he, texture_font_char_jp_katakana_ho, texture_font_char_jp_katakana_ma, texture_font_char_jp_katakana_mi,
|
|
texture_font_char_jp_katakana_mu, texture_font_char_jp_katakana_me, texture_font_char_jp_katakana_mo, texture_font_char_jp_katakana_ya,
|
|
texture_font_char_jp_katakana_yu, texture_font_char_jp_katakana_yo, texture_font_char_jp_katakana_ra, texture_font_char_jp_katakana_ri,
|
|
texture_font_char_jp_katakana_ru, texture_font_char_jp_katakana_re, texture_font_char_jp_katakana_ro, texture_font_char_jp_katakana_wa,
|
|
0x0, texture_font_char_jp_katakana_n, 0x0, texture_font_char_jp_long_vowel,
|
|
texture_font_char_jp_hiragana_small_e, texture_font_char_jp_hiragana_small_tsu, texture_font_char_jp_hiragana_small_ya, texture_font_char_jp_hiragana_small_yu,
|
|
texture_font_char_jp_hiragana_small_yo, texture_font_char_jp_hiragana_small_a, texture_font_char_jp_hiragana_small_i, texture_font_char_jp_hiragana_small_u,
|
|
texture_font_char_jp_hiragana_small_o, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
texture_font_char_jp_katakana_small_e, texture_font_char_jp_katakana_small_tsu, texture_font_char_jp_katakana_small_ya, texture_font_char_jp_katakana_small_yu,
|
|
texture_font_char_jp_katakana_small_yo, texture_font_char_jp_katakana_small_a, texture_font_char_jp_katakana_small_i, texture_font_char_jp_katakana_small_u,
|
|
texture_font_char_jp_katakana_small_o, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, texture_font_char_jp_open_parentheses, texture_font_char_jp_close_open_parentheses, texture_font_char_jp_close_parentheses,
|
|
texture_font_char_jp_left_right_arrow, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
0x0, 0x0, 0x0, 0x0,
|
|
texture_font_char_jp_dakuten, texture_font_char_jp_handakuten, texture_font_char_jp_exclamation, texture_font_char_jp_percent,
|
|
texture_font_char_jp_question, texture_font_char_jp_double_quotation_open, texture_font_char_jp_double_quotation_close, texture_font_char_jp_wave_dash,
|
|
texture_font_char_jp_ellipsis, texture_font_char_jp_coin, texture_font_char_jp_star_filled, texture_font_char_jp_multiply,
|
|
texture_font_char_jp_interpunct, texture_font_char_jp_star_hollow, 0x0, 0x0,
|
|
#endif
|
|
};
|
|
|
|
// credits font LUT 0x02008738-0x020087CB
|
|
const Texture *const main_credits_font_lut[] = {
|
|
0x0, 0x0, 0x0, texture_credits_char_3,
|
|
texture_credits_char_4, 0x0, texture_credits_char_6, 0x0,
|
|
0x0, 0x0, texture_credits_char_A, texture_credits_char_B,
|
|
texture_credits_char_C, texture_credits_char_D, texture_credits_char_E, texture_credits_char_F,
|
|
texture_credits_char_G, texture_credits_char_H, texture_credits_char_I, texture_credits_char_J,
|
|
texture_credits_char_K, texture_credits_char_L, texture_credits_char_M, texture_credits_char_N,
|
|
texture_credits_char_O, texture_credits_char_P, texture_credits_char_Q, texture_credits_char_R,
|
|
texture_credits_char_S, texture_credits_char_T, texture_credits_char_U, texture_credits_char_V,
|
|
texture_credits_char_W, texture_credits_char_X, texture_credits_char_Y, texture_credits_char_Z,
|
|
texture_credits_char_period,
|
|
};
|
|
|
|
// HUD camera table 0x020087CC-0x020087E3
|
|
const Texture *const main_hud_camera_lut[] = {
|
|
texture_hud_char_camera, texture_hud_char_mario_head, texture_hud_char_lakitu, texture_hud_char_no_camera,
|
|
texture_hud_char_arrow_up, texture_hud_char_arrow_down,
|
|
};
|
|
|
|
// If you change the language here, the following Makefile rule also needs to
|
|
// change, to generate the right version of define_text.inc.c:
|
|
// $(BUILD_DIR)/bin/segment2.o: $(BUILD_DIR)/text/$(VERSION)/define_text.inc.c
|
|
#if defined(VERSION_JP) || defined(VERSION_SH)
|
|
#include "text/jp/define_text.inc.c"
|
|
#elif defined(VERSION_US)
|
|
#include "text/us/define_text.inc.c"
|
|
#endif
|
|
|
|
UNUSED static const u64 segment2_unused_0 = 0;
|
|
|
|
// 0x0200EC60 - 0x0200EC98
|
|
const Gfx dl_hud_img_begin[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetCycleType(G_CYC_COPY),
|
|
gsDPSetTexturePersp(G_TP_NONE),
|
|
gsDPSetAlphaCompare(G_AC_THRESHOLD),
|
|
gsDPSetBlendColor(255, 255, 255, 255),
|
|
gsDPSetRenderMode(G_RM_NOOP, G_RM_NOOP2),
|
|
gsDPSetTextureFilter(G_TF_POINT),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200EC98 - 0x0200ECC8
|
|
const Gfx dl_hud_img_load_tex_block[] = {
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 16 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD),
|
|
gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200ECC8 - 0x0200ED00
|
|
const Gfx dl_hud_img_end[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetTexturePersp(G_TP_PERSP),
|
|
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
|
|
gsDPSetAlphaCompare(G_AC_NONE),
|
|
gsDPSetTextureFilter(G_TF_BILERP),
|
|
gsDPSetCycleType(G_CYC_1CYCLE),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200ED00 - 0x0200ED38
|
|
const Gfx dl_rgba16_text_begin[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetTexturePersp(G_TP_NONE),
|
|
gsDPSetCombineMode(G_CC_FADEA, G_CC_FADEA),
|
|
gsDPSetEnvColor(255, 255, 255, 255),
|
|
gsDPSetRenderMode(G_RM_AA_XLU_SURF, G_RM_AA_XLU_SURF2),
|
|
gsDPSetTextureFilter(G_TF_POINT),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200ED38 - 0x0200ED68
|
|
const Gfx dl_rgba16_load_tex_block[] = {
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 16 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD),
|
|
gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200ED68 - 0x0200EDA8
|
|
const Gfx dl_rgba16_text_end[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetTexturePersp(G_TP_PERSP),
|
|
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsDPSetEnvColor(255, 255, 255, 255),
|
|
gsDPSetTextureFilter(G_TF_BILERP),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200EDA8 - 0x0200EDE8
|
|
static const Vtx vertex_text_bg_box[] = {
|
|
{{{ 0, -80, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
|
|
{{{ 130, -80, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
|
|
{{{ 130, 0, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
|
|
{{{ 0, 0, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
|
|
};
|
|
|
|
// 0x0200EDE8 - 0x0200EE28
|
|
const Gfx dl_draw_text_bg_box[] = {
|
|
gsDPPipeSync(),
|
|
gsSPClearGeometryMode(G_LIGHTING),
|
|
gsDPSetCombineMode(G_CC_FADE, G_CC_FADE),
|
|
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
|
|
gsSPVertex(vertex_text_bg_box, 4, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200EE28 - 0x0200EE68
|
|
static const Vtx vertex_ia8_char[] = {
|
|
#if defined(VERSION_JP) || defined(VERSION_SH)
|
|
{{{ 0, 0, 0}, 0, { 0, 1024}, {0xff, 0xff, 0xff, 0xff}}},
|
|
{{{ 8, 0, 0}, 0, { 512, 1024}, {0xff, 0xff, 0xff, 0xff}}},
|
|
{{{ 8, 16, 0}, 0, { 512, 0}, {0xff, 0xff, 0xff, 0xff}}},
|
|
{{{ 0, 16, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
|
|
#else
|
|
{{{ 0, 0, 0}, 0, { 0, 256}, {0xff, 0xff, 0xff, 0xff}}},
|
|
{{{ 8, 0, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
|
|
{{{ 8, 16, 0}, 0, { 480, 0}, {0xff, 0xff, 0xff, 0xff}}},
|
|
{{{ 0, 16, 0}, 0, { 480, 256}, {0xff, 0xff, 0xff, 0xff}}},
|
|
#endif
|
|
};
|
|
|
|
#ifdef VERSION_EU
|
|
// 0x020073E8 - 0x02007418
|
|
const Gfx dl_ia_text_tex_settings[] = {
|
|
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_MIRROR, 3, G_TX_NOLOD, G_TX_WRAP | G_TX_MIRROR, 4, G_TX_NOLOD),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, ((16 * 8 + G_IM_SIZ_4b_INCR) >> G_IM_SIZ_4b_SHIFT) - 1, CALC_DXT(16, G_IM_SIZ_4b_BYTES)),
|
|
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_4b, 1, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_MIRROR, 3, G_TX_NOLOD, G_TX_WRAP | G_TX_MIRROR, 4, G_TX_NOLOD),
|
|
gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (8 - 1) << G_TEXTURE_IMAGE_FRAC),
|
|
gsSPVertex(vertex_ia8_char, 4, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
|
|
gsSPEndDisplayList(),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
#endif
|
|
|
|
#if defined(VERSION_US) || defined(VERSION_EU)
|
|
const Gfx dl_ia_text_begin[] = {
|
|
gsDPPipeSync(),
|
|
gsSPClearGeometryMode(G_LIGHTING),
|
|
gsDPSetCombineMode(G_CC_FADEA, G_CC_FADEA),
|
|
gsDPSetEnvColor(255, 255, 255, 255),
|
|
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
|
|
gsDPSetTextureFilter(G_TF_POINT),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
#endif
|
|
|
|
#ifdef VERSION_US
|
|
const Gfx dl_ia_text_tex_settings[] = {
|
|
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 3, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, ((16 * 8 + G_IM_SIZ_4b_INCR) >> G_IM_SIZ_4b_SHIFT) - 1, CALC_DXT(16, G_IM_SIZ_4b_BYTES)),
|
|
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_4b, 1, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 3, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD),
|
|
gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (8 - 1) << G_TEXTURE_IMAGE_FRAC),
|
|
gsSPVertex(vertex_ia8_char, 4, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
#endif
|
|
|
|
#if defined(VERSION_JP) || defined(VERSION_SH)
|
|
// 0x0200EE68 - 0x0200EEA8
|
|
const Gfx dl_ia_text_begin[] = {
|
|
gsDPPipeSync(),
|
|
gsSPClearGeometryMode(G_LIGHTING),
|
|
gsDPSetCombineMode(G_CC_FADEA, G_CC_FADEA),
|
|
gsDPSetEnvColor(255, 255, 255, 255),
|
|
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
|
|
gsDPSetTextureFilter(G_TF_POINT),
|
|
gsSPTexture(0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200EEA8 - 0x0200EEF0
|
|
const Gfx dl_ia_text_tex_settings[] = {
|
|
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_8b, 0, 0, G_TX_LOADTILE, 0, G_TX_CLAMP, 4, G_TX_NOLOD, G_TX_CLAMP, 3, G_TX_NOLOD),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 8 * 16 - 1, CALC_DXT(8, G_IM_SIZ_8b_BYTES)),
|
|
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_8b, 1, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 4, G_TX_NOLOD, G_TX_CLAMP, 3, G_TX_NOLOD),
|
|
gsDPSetTileSize(0, 0, 0, (8 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC),
|
|
gsSPVertex(vertex_ia8_char, 4, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
#endif
|
|
|
|
// 0x0200EEF0 - 0x0200EF30
|
|
const Gfx dl_ia_text_end[] = {
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsDPSetEnvColor(255, 255, 255, 255),
|
|
gsSPSetGeometryMode(G_LIGHTING | G_SHADING_SMOOTH),
|
|
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
|
|
gsDPSetTextureFilter(G_TF_BILERP),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200EF30 - 0x0200EF60
|
|
static const Vtx vertex_triangle[] = {
|
|
{{{ 0, 0, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
|
|
{{{ 8, 8, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
|
|
{{{ 0, 16, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
|
|
};
|
|
|
|
// 0x0200EF60 - 0x0200EFB0
|
|
const Gfx dl_draw_triangle[] = {
|
|
gsSPClearGeometryMode(G_LIGHTING),
|
|
gsDPSetCombineMode(G_CC_FADE, G_CC_FADE),
|
|
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
|
|
gsDPSetTextureFilter(G_TF_POINT),
|
|
gsSPVertex(vertex_triangle, 3, 0),
|
|
gsSP1Triangle( 0, 1, 2, 0x0),
|
|
gsSPSetGeometryMode(G_LIGHTING),
|
|
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200EFB0 - 0x0200EFF0
|
|
static const Vtx vertex_billboard_num[] = {
|
|
{{{ -32, -32, 0}, 0, { 0, 1024}, {0xff, 0xff, 0xff, 0xff}}},
|
|
{{{ 32, -32, 0}, 0, { 1024, 1024}, {0xff, 0xff, 0xff, 0xff}}},
|
|
{{{ 32, 32, 0}, 0, { 1024, 0}, {0xff, 0xff, 0xff, 0xff}}},
|
|
{{{ -32, 32, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
|
|
};
|
|
|
|
// 0x0200EFF0 - 0x0200F038
|
|
const Gfx dl_billboard_num_begin[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
|
|
gsSPClearGeometryMode(G_LIGHTING),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
|
|
gsSPTexture(0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPTileSync(),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 4, G_TX_NOLOD, G_TX_CLAMP, 4, G_TX_NOLOD),
|
|
gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200F038 - 0x0200F078
|
|
const Gfx dl_billboard_num_end[] = {
|
|
gsSPVertex(vertex_billboard_num, 4, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
|
|
gsSPTexture(0x8000, 0x8000, 0, G_TX_RENDERTILE, G_OFF),
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsSPSetGeometryMode(G_LIGHTING),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200F078 - 0x0200F0A8
|
|
const Gfx dl_billboard_num_0[] = {
|
|
gsSPDisplayList(dl_billboard_num_begin),
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, texture_hud_char_0),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 16 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
|
|
gsSPDisplayList(dl_billboard_num_end),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200F0A8 - 0x0200F0D8
|
|
const Gfx dl_billboard_num_1[] = {
|
|
gsSPDisplayList(dl_billboard_num_begin),
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, texture_hud_char_1),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 16 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
|
|
gsSPDisplayList(dl_billboard_num_end),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200F0D8 - 0x0200F108
|
|
const Gfx dl_billboard_num_2[] = {
|
|
gsSPDisplayList(dl_billboard_num_begin),
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, texture_hud_char_2),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 16 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
|
|
gsSPDisplayList(dl_billboard_num_end),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200F108 - 0x0200F138
|
|
const Gfx dl_billboard_num_3[] = {
|
|
gsSPDisplayList(dl_billboard_num_begin),
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, texture_hud_char_3),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 16 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
|
|
gsSPDisplayList(dl_billboard_num_end),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200F138 - 0x0200F168
|
|
const Gfx dl_billboard_num_4[] = {
|
|
gsSPDisplayList(dl_billboard_num_begin),
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, texture_hud_char_4),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 16 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
|
|
gsSPDisplayList(dl_billboard_num_end),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200F168 - 0x0200F198
|
|
const Gfx dl_billboard_num_5[] = {
|
|
gsSPDisplayList(dl_billboard_num_begin),
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, texture_hud_char_5),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 16 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
|
|
gsSPDisplayList(dl_billboard_num_end),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200F198 - 0x0200F1C8
|
|
const Gfx dl_billboard_num_6[] = {
|
|
gsSPDisplayList(dl_billboard_num_begin),
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, texture_hud_char_6),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 16 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
|
|
gsSPDisplayList(dl_billboard_num_end),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200F1C8 - 0x0200F1F8
|
|
const Gfx dl_billboard_num_7[] = {
|
|
gsSPDisplayList(dl_billboard_num_begin),
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, texture_hud_char_7),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 16 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
|
|
gsSPDisplayList(dl_billboard_num_end),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200F1F8 - 0x0200F228
|
|
const Gfx dl_billboard_num_8[] = {
|
|
gsSPDisplayList(dl_billboard_num_begin),
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, texture_hud_char_8),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 16 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
|
|
gsSPDisplayList(dl_billboard_num_end),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x0200F228 - 0x0200F258
|
|
const Gfx dl_billboard_num_9[] = {
|
|
gsSPDisplayList(dl_billboard_num_begin),
|
|
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, texture_hud_char_9),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 16 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
|
|
gsSPDisplayList(dl_billboard_num_end),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_shadow_quarter_circle[] = {
|
|
#include "textures/segment2/shadow_quarter_circle.ia8.inc.c"
|
|
};
|
|
|
|
ALIGNED8 static const Texture texture_shadow_quarter_square[] = {
|
|
#include "textures/segment2/shadow_quarter_square.ia8.inc.c"
|
|
};
|
|
|
|
const Texture texture_transition_star_half[] = {
|
|
#include "textures/segment2/segment2.0F458.ia8.inc.c"
|
|
};
|
|
|
|
const Texture texture_transition_circle_half[] = {
|
|
#include "textures/segment2/segment2.0FC58.ia8.inc.c"
|
|
};
|
|
|
|
const Texture texture_transition_mario[] = {
|
|
#include "textures/segment2/segment2.10458.ia8.inc.c"
|
|
};
|
|
|
|
const Texture texture_transition_bowser_half[] = {
|
|
#include "textures/segment2/segment2.11458.ia8.inc.c"
|
|
};
|
|
|
|
const Texture texture_waterbox_water[] = {
|
|
#include "textures/segment2/segment2.11C58.rgba16.inc.c"
|
|
};
|
|
|
|
const Texture texture_waterbox_jrb_water[] = {
|
|
#include "textures/segment2/segment2.12458.rgba16.inc.c"
|
|
};
|
|
|
|
const Texture texture_waterbox_unknown_water[] = {
|
|
#include "textures/segment2/segment2.12C58.rgba16.inc.c"
|
|
};
|
|
|
|
const Texture texture_waterbox_mist[] = {
|
|
#include "textures/segment2/segment2.13458.ia16.inc.c"
|
|
};
|
|
|
|
const Texture texture_waterbox_lava[] = {
|
|
#include "textures/segment2/segment2.13C58.rgba16.inc.c"
|
|
};
|
|
|
|
// Unreferenced light group
|
|
UNUSED static const Lights1 segment2_lights_unused = gdSPDefLights1(
|
|
0x40, 0x40, 0x40,
|
|
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
|
|
);
|
|
|
|
// 0x02014470 - 0x020144B0
|
|
static const Mtx matrix_identity = {
|
|
#ifndef GBI_FLOATS
|
|
{{0x00010000, 0x00000000,
|
|
0x00000001, 0x00000000},
|
|
{0x00000000, 0x00010000,
|
|
0x00000000, 0x00000001},
|
|
{0x00000000, 0x00000000,
|
|
0x00000000, 0x00000000},
|
|
{0x00000000, 0x00000000,
|
|
0x00000000, 0x00000000}}
|
|
#else
|
|
{{1.0f, 0.0f, 0.0f, 0.0f},
|
|
{0.0f, 1.0f, 0.0f, 0.0f},
|
|
{0.0f, 0.0f, 1.0f, 0.0f},
|
|
{0.0f, 0.0f, 0.0f, 1.0f}}
|
|
#endif
|
|
};
|
|
|
|
|
|
// 0x020144B0 - 0x020144F0
|
|
static const Mtx matrix_fullscreen = {
|
|
#ifndef GBI_FLOATS
|
|
{{0x00000000, 0x00000000,
|
|
0x00000000, 0x00000000},
|
|
{0x00000000, 0xffff0000,
|
|
0xffffffff, 0xffff0001},
|
|
{((65536 * 2 / SCREEN_WIDTH) << 16) | 0, 0x00000000,
|
|
(0 << 16) | (65536 * 2 / SCREEN_HEIGHT), 0x00000000},
|
|
{0x00000000, 0x00000000,
|
|
0x00000000, 0x00000000}}
|
|
#else
|
|
{{2.0f / SCREEN_WIDTH, 0.0f, 0.0f, 0.0f},
|
|
{0.0f, 2.0f / SCREEN_HEIGHT, 0.0f, 0.0f},
|
|
{0.0f, 0.0f, -1.0f, 0.0f},
|
|
{-1.0f, -1.0f, -1.0f, 1.0f}}
|
|
#endif
|
|
};
|
|
|
|
|
|
// 0x020144F0 - 0x02014508
|
|
const Gfx dl_draw_quad_verts_0123[] = {
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x02014508 - 0x02014520
|
|
const Gfx dl_draw_quad_verts_4567[] = {
|
|
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
const Gfx dl_shadow_begin[] = {
|
|
gsDPPipeSync(),
|
|
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
|
|
gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
const Gfx dl_shadow_circle[] = {
|
|
gsSPDisplayList(dl_shadow_begin),
|
|
gsDPLoadTextureBlock(texture_shadow_quarter_circle, G_IM_FMT_IA, G_IM_SIZ_8b, 16, 16, 0, G_TX_WRAP | G_TX_MIRROR, G_TX_WRAP | G_TX_MIRROR, 4, 4, G_TX_NOLOD, G_TX_NOLOD),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
const Gfx dl_shadow_square[] = {
|
|
gsSPDisplayList(dl_shadow_begin),
|
|
gsDPLoadTextureBlock(texture_shadow_quarter_square, G_IM_FMT_IA, G_IM_SIZ_8b, 16, 16, 0, G_TX_WRAP | G_TX_MIRROR, G_TX_WRAP | G_TX_MIRROR, 4, 4, G_TX_NOLOD, G_TX_NOLOD),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x020145D8 - 0x02014620
|
|
const Gfx dl_shadow_9_verts[] = {
|
|
gsSP2Triangles( 0, 3, 4, 0x0, 0, 4, 1, 0x0),
|
|
gsSP2Triangles( 1, 4, 2, 0x0, 2, 4, 5, 0x0),
|
|
gsSP2Triangles( 3, 6, 4, 0x0, 4, 6, 7, 0x0),
|
|
gsSP2Triangles( 4, 7, 8, 0x0, 4, 8, 5, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x02014620 - 0x02014638
|
|
const Gfx dl_shadow_4_verts[] = {
|
|
gsSP2Triangles( 0, 2, 1, 0x0, 1, 2, 3, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x02014638 - 0x02014660
|
|
const Gfx dl_shadow_end[] = {
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
|
|
gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x02014660 - 0x02014698
|
|
const Gfx dl_proj_mtx_fullscreen[] = {
|
|
gsDPPipeSync(),
|
|
gsSPClearGeometryMode(G_LIGHTING),
|
|
gsSPMatrix(&matrix_identity, G_MTX_PROJECTION | G_MTX_LOAD | G_MTX_NOPUSH),
|
|
gsSPMatrix(&matrix_fullscreen, G_MTX_PROJECTION | G_MTX_MUL | G_MTX_NOPUSH),
|
|
gsSPMatrix(&matrix_identity, G_MTX_MODELVIEW | G_MTX_LOAD | G_MTX_NOPUSH),
|
|
gsSPPerspNormalize(0xFFFF),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x02014698 - 0x020146C0
|
|
const Gfx dl_screen_transition_end[] = {
|
|
gsDPPipeSync(),
|
|
gsSPSetGeometryMode(G_LIGHTING),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsDPSetRenderMode(G_RM_OPA_SURF, G_RM_OPA_SURF2),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x020146C0 - 0x02014708
|
|
const Gfx dl_transition_draw_filled_region[] = {
|
|
gsSP2Triangles( 0, 4, 1, 0x0, 1, 4, 5, 0x0),
|
|
gsSP2Triangles( 1, 5, 2, 0x0, 2, 5, 6, 0x0),
|
|
gsSP2Triangles( 2, 6, 7, 0x0, 2, 7, 3, 0x0),
|
|
gsSP2Triangles( 3, 4, 0, 0x0, 3, 7, 4, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x02014708 - 0x02014738
|
|
const Gfx dl_skybox_begin[] = {
|
|
gsDPPipeSync(),
|
|
gsSPClearGeometryMode(G_LIGHTING),
|
|
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
|
|
gsSPPerspNormalize(0xFFFF),
|
|
gsSPMatrix(&matrix_identity, G_MTX_PROJECTION | G_MTX_LOAD | G_MTX_NOPUSH),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x02014738 - 0x02014768
|
|
const Gfx dl_skybox_tile_tex_settings[] = {
|
|
gsSPMatrix(&matrix_identity, G_MTX_MODELVIEW | G_MTX_LOAD | G_MTX_NOPUSH),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPTileSync(),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
|
|
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x02014768 - 0x02014790
|
|
const Gfx dl_skybox_end[] = {
|
|
gsDPPipeSync(),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
|
|
gsSPSetGeometryMode(G_LIGHTING),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x02014790 - 0x020147D0
|
|
const Gfx dl_waterbox_rgba16_begin[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
|
|
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPTileSync(),
|
|
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
|
|
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x020147D0 - 0x02014810
|
|
const Gfx dl_waterbox_ia16_begin[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
|
|
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPTileSync(),
|
|
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
|
|
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x02014810 - 0x02014838
|
|
const Gfx dl_waterbox_end[] = {
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
|
|
gsDPPipeSync(),
|
|
gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x02014838 - 0x02014878
|
|
ALIGNED8 static const Texture texture_ia8_up_arrow[] = {
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#include "textures/segment2/segment2.14838.ia8.inc.c"
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};
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// 0x02014878 - 0x020148B0
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const Gfx dl_ia8_up_arrow_begin[] = {
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gsDPPipeSync(),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
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gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_NOOP2),
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gsSPPerspNormalize(0xFFFF),
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gsSPMatrix(&matrix_identity, G_MTX_PROJECTION | G_MTX_LOAD | G_MTX_NOPUSH),
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gsSPEndDisplayList(),
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};
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// 0x020148B0 - 0x020148E0
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// Unused, seems to be an early DL for the power meter, seeing that is loading a 64x32 texture
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const Gfx dl_rgba16_unused[] = {
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gsSPMatrix(&matrix_identity, G_MTX_MODELVIEW | G_MTX_LOAD | G_MTX_NOPUSH),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 6, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsSPEndDisplayList(),
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};
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// 0x020148E0 - 0x02014938
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const Gfx dl_ia8_up_arrow_load_texture_block[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_8b, 1, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 3, G_TX_NOLOD, G_TX_CLAMP, 3, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (8 - 1) << G_TEXTURE_IMAGE_FRAC, (8 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_8b, 1, texture_ia8_up_arrow),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_8b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 8 * 8 - 1, CALC_DXT(8, G_IM_SIZ_8b_BYTES)),
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gsSPEndDisplayList(),
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};
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// 0x02014938 - 0x02014958
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const Gfx dl_ia8_up_arrow_end[] = {
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPEndDisplayList(),
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};
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// 0x02014958 - 0x02014960
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static const Lights1 seg2_lights_02014958 = gdSPDefLights1(
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0x50, 0x50, 0x50,
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0xff, 0xff, 0xff, 0x32, 0x32, 0x32
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);
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// 0x02014970 - 0x020149A8
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const Gfx dl_paintings_rippling_begin[] = {
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gsDPPipeSync(),
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gsSPSetGeometryMode(G_LIGHTING | G_SHADING_SMOOTH),
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gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
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gsSPLight(&seg2_lights_02014958.l, 1),
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gsSPLight(&seg2_lights_02014958.a, 2),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsSPEndDisplayList(),
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};
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// 0x020149A8 - 0x020149C8
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const Gfx dl_paintings_rippling_end[] = {
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPEndDisplayList(),
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};
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// 0x020149C8 - 0x02014A00
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const Gfx dl_paintings_env_mapped_begin[] = {
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gsDPPipeSync(),
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gsSPSetGeometryMode(G_LIGHTING | G_TEXTURE_GEN),
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gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB),
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gsSPLight(&seg2_lights_02014958.l, 1),
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gsSPLight(&seg2_lights_02014958.a, 2),
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gsSPTexture(0x4000, 0x4000, 0, G_TX_RENDERTILE, G_ON),
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gsSPEndDisplayList(),
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};
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// 0x02014A00 - 0x02014A30
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const Gfx dl_paintings_env_mapped_end[] = {
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gsSPTexture(0x4000, 0x4000, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsSPGeometryModeSetFirst(G_TEXTURE_GEN, G_LIGHTING),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPEndDisplayList(),
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};
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// 0x02014A30 - 0x02014A60
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const Gfx dl_paintings_draw_ripples[] = {
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
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gsSP1Triangle(12, 13, 14, 0x0),
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gsSPEndDisplayList(),
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};
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// 14A60: triangle mesh
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// 0x02014A60
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const s16 seg2_painting_triangle_mesh[] = {
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157, // numVtx
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// format:
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// 2D point (x, y), ripple (0 or 1)
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614, 583, 0, // 0
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614, 614, 0, // 1
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562, 614, 0, // 2
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|
562, 553, 1, // 3
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|
614, 522, 0, // 4
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|
511, 583, 1, // 5
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|
511, 614, 0, // 6
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|
307, 614, 0, // 7
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|
307, 583, 1, // 8
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|
358, 614, 0, // 9
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|
256, 614, 0, // 10
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|
256, 553, 1, // 11
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|
307, 522, 1, // 12
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|
358, 553, 1, // 13
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|
409, 583, 1, // 14
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|
460, 614, 0, // 15
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|
511, 522, 1, // 16
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|
460, 553, 1, // 17
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|
409, 522, 1, // 18
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|
562, 307, 1, // 19
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|
614, 338, 0, // 20
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|
562, 430, 1, // 21
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|
614, 399, 0, // 22
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|
562, 368, 1, // 23
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|
511, 338, 1, // 24
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|
460, 307, 1, // 25
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|
460, 430, 1, // 26
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|
511, 399, 1, // 27
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|
511, 460, 1, // 28
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|
409, 338, 1, // 29
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|
460, 368, 1, // 30
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|
358, 307, 1, // 31
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|
409, 460, 1, // 32
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|
358, 430, 1, // 33
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|
409, 399, 1, // 34
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|
358, 368, 1, // 35
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|
307, 338, 1, // 36
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|
256, 307, 1, // 37
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|
307, 399, 1, // 38
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|
256, 430, 1, // 39
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|
307, 460, 1, // 40
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|
614, 460, 0, // 41
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|
562, 491, 1, // 42
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|
460, 491, 1, // 43
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|
358, 491, 1, // 44
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|
256, 491, 1, // 45
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|
409, 276, 1, // 46
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|
511, 276, 1, // 47
|
|
307, 276, 1, // 48
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|
614, 31, 0, // 49
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|
614, 0, 0, // 50
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|
562, 0, 0, // 51
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|
562, 123, 1, // 52
|
|
614, 92, 0, // 53
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|
511, 31, 1, // 54
|
|
562, 61, 1, // 55
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|
460, 0, 0, // 56
|
|
511, 0, 0, // 57
|
|
460, 123, 1, // 58
|
|
511, 92, 1, // 59
|
|
511, 153, 1, // 60
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|
409, 31, 1, // 61
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|
460, 61, 1, // 62
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|
358, 0, 0, // 63
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|
409, 0, 0, // 64
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|
409, 92, 1, // 65
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|
358, 123, 1, // 66
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|
409, 153, 1, // 67
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|
307, 31, 1, // 68
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|
358, 61, 1, // 69
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|
256, 0, 0, // 70
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|
307, 0, 0, // 71
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|
256, 123, 1, // 72
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|
307, 92, 1, // 73
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|
307, 153, 1, // 74
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|
614, 153, 0, // 75
|
|
562, 246, 1, // 76
|
|
614, 215, 0, // 77
|
|
562, 184, 1, // 78
|
|
460, 246, 1, // 79
|
|
511, 215, 1, // 80
|
|
460, 184, 1, // 81
|
|
358, 246, 1, // 82
|
|
409, 215, 1, // 83
|
|
358, 184, 1, // 84
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|
256, 246, 1, // 85
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|
307, 215, 1, // 86
|
|
205, 583, 1, // 87
|
|
0, 614, 0, // 88
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|
0, 583, 0, // 89
|
|
51, 614, 0, // 90
|
|
51, 553, 1, // 91
|
|
102, 583, 1, // 92
|
|
205, 522, 1, // 93
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|
153, 553, 1, // 94
|
|
153, 614, 0, // 95
|
|
102, 522, 1, // 96
|
|
256, 368, 1, // 97
|
|
205, 338, 1, // 98
|
|
153, 307, 1, // 99
|
|
153, 430, 1, // 100
|
|
205, 399, 1, // 101
|
|
205, 460, 1, // 102
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|
153, 368, 1, // 103
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|
102, 338, 1, // 104
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|
51, 307, 1, // 105
|
|
51, 430, 1, // 106
|
|
102, 399, 1, // 107
|
|
102, 460, 1, // 108
|
|
51, 368, 1, // 109
|
|
0, 338, 0, // 110
|
|
0, 460, 0, // 111
|
|
153, 491, 1, // 112
|
|
51, 491, 1, // 113
|
|
153, 246, 1, // 114
|
|
102, 276, 1, // 115
|
|
205, 276, 1, // 116
|
|
0, 276, 0, // 117
|
|
51, 246, 1, // 118
|
|
205, 31, 1, // 119
|
|
256, 61, 1, // 120
|
|
205, 0, 0, // 121
|
|
153, 0, 0, // 122
|
|
205, 153, 1, // 123
|
|
205, 92, 1, // 124
|
|
153, 123, 1, // 125
|
|
102, 31, 1, // 126
|
|
153, 61, 1, // 127
|
|
102, 0, 0, // 128
|
|
51, 0, 0, // 129
|
|
51, 123, 1, // 130
|
|
102, 92, 1, // 131
|
|
102, 153, 1, // 132
|
|
0, 31, 0, // 133
|
|
51, 61, 1, // 134
|
|
0, 153, 0, // 135
|
|
256, 184, 1, // 136
|
|
205, 215, 1, // 137
|
|
153, 184, 1, // 138
|
|
102, 215, 1, // 139
|
|
51, 184, 1, // 140
|
|
409, 614, 0, // 141
|
|
614, 307, 0, // 142
|
|
614, 276, 0, // 143
|
|
511, 307, 1, // 144
|
|
409, 307, 1, // 145
|
|
307, 307, 1, // 146
|
|
205, 614, 0, // 147
|
|
0, 522, 0, // 148
|
|
102, 614, 0, // 149
|
|
205, 307, 1, // 150
|
|
102, 307, 1, // 151
|
|
0, 399, 0, // 152
|
|
0, 307, 0, // 153
|
|
0, 215, 0, // 154
|
|
0, 92, 0, // 155
|
|
0, 0, 0, // 156
|
|
// triangles
|
|
264,
|
|
8, 12, 13, // 0
|
|
0, 1, 2, // 1
|
|
3, 0, 2, // 2
|
|
4, 0, 3, // 3
|
|
5, 2, 6, // 4
|
|
2, 5, 3, // 5
|
|
7, 8, 9, // 6
|
|
8, 7, 10, // 7
|
|
11, 8, 10, // 8
|
|
12, 8, 11, // 9
|
|
9, 8, 13, // 10
|
|
13, 14, 9, // 11
|
|
14, 141, 9, // 12
|
|
5, 6, 15, // 13
|
|
5, 16, 3, // 14
|
|
16, 5, 17, // 15
|
|
17, 5, 15, // 16
|
|
14, 15, 141, // 17
|
|
15, 14, 17, // 18
|
|
18, 14, 13, // 19
|
|
14, 18, 17, // 20
|
|
19, 142, 20, // 21
|
|
19, 20, 23, // 22
|
|
28, 27, 21, // 23
|
|
21, 23, 22, // 24
|
|
22, 41, 21, // 25
|
|
20, 22, 23, // 26
|
|
23, 24, 19, // 27
|
|
21, 27, 23, // 28
|
|
24, 23, 27, // 29
|
|
25, 144, 24, // 30
|
|
19, 24, 144, // 31
|
|
24, 27, 30, // 32
|
|
25, 24, 30, // 33
|
|
26, 30, 27, // 34
|
|
27, 28, 26, // 35
|
|
36, 38, 97, // 36
|
|
26, 34, 30, // 37
|
|
29, 30, 34, // 38
|
|
30, 29, 25, // 39
|
|
25, 29, 145, // 40
|
|
31, 145, 29, // 41
|
|
31, 29, 35, // 42
|
|
29, 34, 35, // 43
|
|
32, 34, 26, // 44
|
|
33, 35, 34, // 45
|
|
34, 32, 33, // 46
|
|
33, 38, 35, // 47
|
|
35, 36, 31, // 48
|
|
36, 35, 38, // 49
|
|
37, 36, 97, // 50
|
|
37, 146, 36, // 51
|
|
31, 36, 146, // 52
|
|
28, 16, 43, // 53
|
|
38, 40, 39, // 54
|
|
39, 97, 38, // 55
|
|
40, 38, 33, // 56
|
|
21, 41, 42, // 57
|
|
41, 4, 42, // 58
|
|
3, 42, 4, // 59
|
|
42, 28, 21, // 60
|
|
28, 42, 16, // 61
|
|
3, 16, 42, // 62
|
|
26, 28, 43, // 63
|
|
17, 43, 16, // 64
|
|
43, 32, 26, // 65
|
|
32, 43, 18, // 66
|
|
17, 18, 43, // 67
|
|
33, 32, 44, // 68
|
|
32, 18, 44, // 69
|
|
13, 44, 18, // 70
|
|
44, 40, 33, // 71
|
|
13, 12, 44, // 72
|
|
40, 44, 12, // 73
|
|
39, 40, 45, // 74
|
|
40, 12, 45, // 75
|
|
48, 31, 146, // 76
|
|
11, 45, 12, // 77
|
|
25, 47, 144, // 78
|
|
46, 25, 145, // 79
|
|
47, 19, 144, // 80
|
|
19, 143, 142, // 81
|
|
31, 46, 145, // 82
|
|
60, 59, 52, // 83
|
|
49, 53, 55, // 84
|
|
50, 49, 51, // 85
|
|
51, 49, 55, // 86
|
|
52, 55, 53, // 87
|
|
53, 75, 52, // 88
|
|
54, 55, 59, // 89
|
|
52, 59, 55, // 90
|
|
55, 54, 51, // 91
|
|
54, 59, 62, // 92
|
|
56, 54, 62, // 93
|
|
57, 54, 56, // 94
|
|
54, 57, 51, // 95
|
|
58, 62, 59, // 96
|
|
59, 60, 58, // 97
|
|
68, 71, 63, // 98
|
|
61, 62, 65, // 99
|
|
58, 65, 62, // 100
|
|
62, 61, 56, // 101
|
|
61, 65, 69, // 102
|
|
63, 61, 69, // 103
|
|
64, 61, 63, // 104
|
|
61, 64, 56, // 105
|
|
65, 67, 66, // 106
|
|
66, 69, 65, // 107
|
|
67, 65, 58, // 108
|
|
68, 69, 73, // 109
|
|
69, 68, 63, // 110
|
|
66, 73, 69, // 111
|
|
68, 73, 120, // 112
|
|
70, 68, 120, // 113
|
|
71, 68, 70, // 114
|
|
72, 120, 73, // 115
|
|
73, 74, 72, // 116
|
|
74, 73, 66, // 117
|
|
75, 77, 78, // 118
|
|
52, 75, 78, // 119
|
|
76, 78, 77, // 120
|
|
77, 143, 76, // 121
|
|
76, 80, 78, // 122
|
|
60, 78, 80, // 123
|
|
78, 60, 52, // 124
|
|
46, 83, 79, // 125
|
|
58, 60, 81, // 126
|
|
60, 80, 81, // 127
|
|
79, 81, 80, // 128
|
|
80, 47, 79, // 129
|
|
47, 80, 76, // 130
|
|
81, 67, 58, // 131
|
|
67, 81, 83, // 132
|
|
79, 83, 81, // 133
|
|
66, 67, 84, // 134
|
|
67, 83, 84, // 135
|
|
82, 84, 83, // 136
|
|
83, 46, 82, // 137
|
|
84, 74, 66, // 138
|
|
82, 86, 84, // 139
|
|
74, 84, 86, // 140
|
|
74, 86, 136, // 141
|
|
72, 74, 136, // 142
|
|
85, 136, 86, // 143
|
|
86, 48, 85, // 144
|
|
48, 86, 82, // 145
|
|
25, 46, 79, // 146
|
|
79, 47, 25, // 147
|
|
82, 46, 31, // 148
|
|
19, 47, 76, // 149
|
|
76, 143, 19, // 150
|
|
31, 48, 82, // 151
|
|
37, 48, 146, // 152
|
|
85, 48, 37, // 153
|
|
10, 87, 11, // 154
|
|
87, 10, 147, // 155
|
|
92, 95, 149, // 156
|
|
88, 89, 90, // 157
|
|
89, 148, 91, // 158
|
|
90, 89, 91, // 159
|
|
91, 92, 90, // 160
|
|
92, 149, 90, // 161
|
|
93, 87, 94, // 162
|
|
87, 93, 11, // 163
|
|
94, 87, 95, // 164
|
|
87, 147, 95, // 165
|
|
95, 92, 94, // 166
|
|
96, 92, 91, // 167
|
|
92, 96, 94, // 168
|
|
39, 101, 97, // 169
|
|
97, 98, 37, // 170
|
|
98, 97, 101, // 171
|
|
99, 98, 103, // 172
|
|
99, 150, 98, // 173
|
|
37, 98, 150, // 174
|
|
98, 101, 103, // 175
|
|
100, 103, 101, // 176
|
|
101, 102, 100, // 177
|
|
102, 101, 39, // 178
|
|
100, 107, 103, // 179
|
|
103, 104, 99, // 180
|
|
104, 103, 107, // 181
|
|
105, 104, 109, // 182
|
|
105, 151, 104, // 183
|
|
99, 104, 151, // 184
|
|
104, 107, 109, // 185
|
|
106, 109, 107, // 186
|
|
107, 108, 106, // 187
|
|
108, 107, 100, // 188
|
|
109, 110, 105, // 189
|
|
106, 152, 109, // 190
|
|
110, 109, 152, // 191
|
|
105, 110, 153, // 192
|
|
111, 152, 106, // 193
|
|
11, 93, 45, // 194
|
|
102, 45, 93, // 195
|
|
45, 102, 39, // 196
|
|
102, 93, 112, // 197
|
|
100, 102, 112, // 198
|
|
94, 112, 93, // 199
|
|
112, 108, 100, // 200
|
|
108, 112, 96, // 201
|
|
94, 96, 112, // 202
|
|
106, 108, 113, // 203
|
|
108, 96, 113, // 204
|
|
91, 113, 96, // 205
|
|
91, 148, 113, // 206
|
|
113, 111, 106, // 207
|
|
111, 113, 148, // 208
|
|
114, 116, 99, // 209
|
|
99, 115, 114, // 210
|
|
115, 99, 151, // 211
|
|
99, 116, 150, // 212
|
|
72, 124, 120, // 213
|
|
116, 37, 150, // 214
|
|
37, 116, 85, // 215
|
|
117, 105, 153, // 216
|
|
105, 115, 151, // 217
|
|
105, 117, 118, // 218
|
|
118, 115, 105, // 219
|
|
119, 120, 124, // 220
|
|
120, 119, 70, // 221
|
|
119, 124, 127, // 222
|
|
119, 121, 70, // 223
|
|
121, 119, 122, // 224
|
|
122, 119, 127, // 225
|
|
123, 124, 72, // 226
|
|
124, 123, 125, // 227
|
|
125, 127, 124, // 228
|
|
126, 127, 131, // 229
|
|
127, 126, 122, // 230
|
|
125, 131, 127, // 231
|
|
126, 131, 134, // 232
|
|
128, 126, 129, // 233
|
|
129, 126, 134, // 234
|
|
126, 128, 122, // 235
|
|
136, 123, 72, // 236
|
|
130, 134, 131, // 237
|
|
131, 132, 130, // 238
|
|
132, 131, 125, // 239
|
|
133, 134, 155, // 240
|
|
134, 133, 129, // 241
|
|
130, 155, 134, // 242
|
|
133, 156, 129, // 243
|
|
135, 155, 130, // 244
|
|
123, 136, 137, // 245
|
|
85, 137, 136, // 246
|
|
139, 115, 118, // 247
|
|
123, 137, 138, // 248
|
|
125, 123, 138, // 249
|
|
114, 138, 137, // 250
|
|
137, 116, 114, // 251
|
|
116, 137, 85, // 252
|
|
114, 139, 138, // 253
|
|
132, 138, 139, // 254
|
|
138, 132, 125, // 255
|
|
132, 139, 140, // 256
|
|
130, 132, 140, // 257
|
|
115, 139, 114, // 258
|
|
118, 140, 139, // 259
|
|
135, 140, 154, // 260
|
|
118, 154, 140, // 261
|
|
140, 135, 130, // 262
|
|
117, 154, 118, // 263
|
|
};
|
|
|
|
/* 0x02015444: seg2_painting_mesh_neighbor_tris
|
|
* Lists the neighboring triangles for each vertex in the mesh.
|
|
* Used when applying gouraud shading to the generated ripple mesh
|
|
*
|
|
* Format:
|
|
* num neighbors, neighbor0, neighbor1, ...
|
|
* The nth entry corresponds to the nth vertex in seg2_painting_triangle_mesh
|
|
*/
|
|
const s16 seg2_painting_mesh_neighbor_tris[] = {
|
|
3, 1, 2, 3,
|
|
1, 1,
|
|
4, 1, 2, 4, 5,
|
|
6, 2, 3, 5, 14, 59, 62,
|
|
3, 3, 58, 59,
|
|
6, 4, 5, 13, 14, 15, 16,
|
|
2, 4, 13,
|
|
2, 6, 7,
|
|
6, 0, 6, 7, 8, 9, 10,
|
|
4, 6, 10, 11, 12,
|
|
4, 7, 8, 154, 155,
|
|
6, 8, 9, 77, 154, 163, 194,
|
|
6, 0, 9, 72, 73, 75, 77,
|
|
6, 0, 10, 11, 19, 70, 72,
|
|
6, 11, 12, 17, 18, 19, 20,
|
|
4, 13, 16, 17, 18,
|
|
6, 14, 15, 53, 61, 62, 64,
|
|
6, 15, 16, 18, 20, 64, 67,
|
|
6, 19, 20, 66, 67, 69, 70,
|
|
8, 21, 22, 27, 31, 80, 81, 149, 150,
|
|
3, 21, 22, 26,
|
|
6, 23, 24, 25, 28, 57, 60,
|
|
3, 24, 25, 26,
|
|
6, 22, 24, 26, 27, 28, 29,
|
|
6, 27, 29, 30, 31, 32, 33,
|
|
8, 30, 33, 39, 40, 78, 79, 146, 147,
|
|
6, 34, 35, 37, 44, 63, 65,
|
|
6, 23, 28, 29, 32, 34, 35,
|
|
6, 23, 35, 53, 60, 61, 63,
|
|
6, 38, 39, 40, 41, 42, 43,
|
|
6, 32, 33, 34, 37, 38, 39,
|
|
8, 41, 42, 48, 52, 76, 82, 148, 151,
|
|
6, 44, 46, 65, 66, 68, 69,
|
|
6, 45, 46, 47, 56, 68, 71,
|
|
6, 37, 38, 43, 44, 45, 46,
|
|
6, 42, 43, 45, 47, 48, 49,
|
|
6, 36, 48, 49, 50, 51, 52,
|
|
8, 50, 51, 152, 153, 170, 174, 214, 215,
|
|
6, 36, 47, 49, 54, 55, 56,
|
|
6, 54, 55, 74, 169, 178, 196,
|
|
6, 54, 56, 71, 73, 74, 75,
|
|
3, 25, 57, 58,
|
|
6, 57, 58, 59, 60, 61, 62,
|
|
6, 53, 63, 64, 65, 66, 67,
|
|
6, 68, 69, 70, 71, 72, 73,
|
|
6, 74, 75, 77, 194, 195, 196,
|
|
6, 79, 82, 125, 137, 146, 148,
|
|
6, 78, 80, 129, 130, 147, 149,
|
|
6, 76, 144, 145, 151, 152, 153,
|
|
3, 84, 85, 86,
|
|
1, 85,
|
|
4, 85, 86, 91, 95,
|
|
6, 83, 87, 88, 90, 119, 124,
|
|
3, 84, 87, 88,
|
|
6, 89, 91, 92, 93, 94, 95,
|
|
6, 84, 86, 87, 89, 90, 91,
|
|
4, 93, 94, 101, 105,
|
|
2, 94, 95,
|
|
6, 96, 97, 100, 108, 126, 131,
|
|
6, 83, 89, 90, 92, 96, 97,
|
|
6, 83, 97, 123, 124, 126, 127,
|
|
6, 99, 101, 102, 103, 104, 105,
|
|
6, 92, 93, 96, 99, 100, 101,
|
|
4, 98, 103, 104, 110,
|
|
2, 104, 105,
|
|
6, 99, 100, 102, 106, 107, 108,
|
|
6, 106, 107, 111, 117, 134, 138,
|
|
6, 106, 108, 131, 132, 134, 135,
|
|
6, 98, 109, 110, 112, 113, 114,
|
|
6, 102, 103, 107, 109, 110, 111,
|
|
4, 113, 114, 221, 223,
|
|
2, 98, 114,
|
|
6, 115, 116, 142, 213, 226, 236,
|
|
6, 109, 111, 112, 115, 116, 117,
|
|
6, 116, 117, 138, 140, 141, 142,
|
|
3, 88, 118, 119,
|
|
6, 120, 121, 122, 130, 149, 150,
|
|
3, 118, 120, 121,
|
|
6, 118, 119, 120, 122, 123, 124,
|
|
6, 125, 128, 129, 133, 146, 147,
|
|
6, 122, 123, 127, 128, 129, 130,
|
|
6, 126, 127, 128, 131, 132, 133,
|
|
6, 136, 137, 139, 145, 148, 151,
|
|
6, 125, 132, 133, 135, 136, 137,
|
|
6, 134, 135, 136, 138, 139, 140,
|
|
6, 143, 144, 153, 215, 246, 252,
|
|
6, 139, 140, 141, 143, 144, 145,
|
|
6, 154, 155, 162, 163, 164, 165,
|
|
1, 157,
|
|
3, 157, 158, 159,
|
|
4, 157, 159, 160, 161,
|
|
6, 158, 159, 160, 167, 205, 206,
|
|
6, 156, 160, 161, 166, 167, 168,
|
|
6, 162, 163, 194, 195, 197, 199,
|
|
6, 162, 164, 166, 168, 199, 202,
|
|
4, 156, 164, 165, 166,
|
|
6, 167, 168, 201, 202, 204, 205,
|
|
6, 36, 50, 55, 169, 170, 171,
|
|
6, 170, 171, 172, 173, 174, 175,
|
|
8, 172, 173, 180, 184, 209, 210, 211, 212,
|
|
6, 176, 177, 179, 188, 198, 200,
|
|
6, 169, 171, 175, 176, 177, 178,
|
|
6, 177, 178, 195, 196, 197, 198,
|
|
6, 172, 175, 176, 179, 180, 181,
|
|
6, 180, 181, 182, 183, 184, 185,
|
|
8, 182, 183, 189, 192, 216, 217, 218, 219,
|
|
6, 186, 187, 190, 193, 203, 207,
|
|
6, 179, 181, 185, 186, 187, 188,
|
|
6, 187, 188, 200, 201, 203, 204,
|
|
6, 182, 185, 186, 189, 190, 191,
|
|
3, 189, 191, 192,
|
|
3, 193, 207, 208,
|
|
6, 197, 198, 199, 200, 201, 202,
|
|
6, 203, 204, 205, 206, 207, 208,
|
|
6, 209, 210, 250, 251, 253, 258,
|
|
6, 210, 211, 217, 219, 247, 258,
|
|
6, 209, 212, 214, 215, 251, 252,
|
|
3, 216, 218, 263,
|
|
6, 218, 219, 247, 259, 261, 263,
|
|
6, 220, 221, 222, 223, 224, 225,
|
|
6, 112, 113, 115, 213, 220, 221,
|
|
2, 223, 224,
|
|
4, 224, 225, 230, 235,
|
|
6, 226, 227, 236, 245, 248, 249,
|
|
6, 213, 220, 222, 226, 227, 228,
|
|
6, 227, 228, 231, 239, 249, 255,
|
|
6, 229, 230, 232, 233, 234, 235,
|
|
6, 222, 225, 228, 229, 230, 231,
|
|
2, 233, 235,
|
|
4, 233, 234, 241, 243,
|
|
6, 237, 238, 242, 244, 257, 262,
|
|
6, 229, 231, 232, 237, 238, 239,
|
|
6, 238, 239, 254, 255, 256, 257,
|
|
3, 240, 241, 243,
|
|
6, 232, 234, 237, 240, 241, 242,
|
|
3, 244, 260, 262,
|
|
6, 141, 142, 143, 236, 245, 246,
|
|
6, 245, 246, 248, 250, 251, 252,
|
|
6, 248, 249, 250, 253, 254, 255,
|
|
6, 247, 253, 254, 256, 258, 259,
|
|
6, 256, 257, 259, 260, 261, 262,
|
|
2, 12, 17,
|
|
2, 21, 81,
|
|
3, 81, 121, 150,
|
|
4, 30, 31, 78, 80,
|
|
4, 40, 41, 79, 82,
|
|
4, 51, 52, 76, 152,
|
|
2, 155, 165,
|
|
3, 158, 206, 208,
|
|
2, 156, 161,
|
|
4, 173, 174, 212, 214,
|
|
4, 183, 184, 211, 217,
|
|
3, 190, 191, 193,
|
|
2, 192, 216,
|
|
3, 260, 261, 263,
|
|
3, 240, 242, 244,
|
|
1, 243,
|
|
};
|