You've already forked Microtransactions64
mirror of
https://github.com/Print-and-Panic/Microtransactions64.git
synced 2026-01-21 10:17:19 -08:00
1344 lines
71 KiB
C
1344 lines
71 KiB
C
#ifndef OBJECT_FIELDS_H
|
|
#define OBJECT_FIELDS_H
|
|
|
|
/**
|
|
* The array [0x88, 0x1C8) in struct Object consists of fields that can vary by
|
|
* object type. These macros provide access to these fields.
|
|
*/
|
|
|
|
#ifdef OBJECT_FIELDS_INDEX_DIRECTLY
|
|
#define OBJECT_FIELD_U32(index) index
|
|
#define OBJECT_FIELD_S32(index) index
|
|
#define OBJECT_FIELD_S16(index, subIndex) index
|
|
#define OBJECT_FIELD_F32(index) index
|
|
#define OBJECT_FIELD_S16P(index) index
|
|
#define OBJECT_FIELD_S32P(index) index
|
|
#define OBJECT_FIELD_ANIMS(index) index
|
|
#define OBJECT_FIELD_WAYPOINT(index) index
|
|
#define OBJECT_FIELD_CHAIN_SEGMENT(index) index
|
|
#define OBJECT_FIELD_OBJ(index) index
|
|
#define OBJECT_FIELD_SURFACE(index) index
|
|
#define OBJECT_FIELD_VPTR(index) index
|
|
#define OBJECT_FIELD_CVPTR(index) index
|
|
#else
|
|
#define OBJECT_FIELD_U32(index) rawData.asU32[index]
|
|
#define OBJECT_FIELD_S32(index) rawData.asS32[index]
|
|
#define OBJECT_FIELD_S16(index, subIndex) rawData.asS16[index][subIndex]
|
|
#define OBJECT_FIELD_F32(index) rawData.asF32[index]
|
|
#if !IS_64_BIT
|
|
#define OBJECT_FIELD_S16P(index) rawData.asS16P[index]
|
|
#define OBJECT_FIELD_S32P(index) rawData.asS32P[index]
|
|
#define OBJECT_FIELD_ANIMS(index) rawData.asAnims[index]
|
|
#define OBJECT_FIELD_WAYPOINT(index) rawData.asWaypoint[index]
|
|
#define OBJECT_FIELD_CHAIN_SEGMENT(index) rawData.asChainSegment[index]
|
|
#define OBJECT_FIELD_OBJ(index) rawData.asObject[index]
|
|
#define OBJECT_FIELD_SURFACE(index) rawData.asSurface[index]
|
|
#define OBJECT_FIELD_VPTR(index) rawData.asVoidPtr[index]
|
|
#define OBJECT_FIELD_CVPTR(index) rawData.asConstVoidPtr[index]
|
|
#else
|
|
#define OBJECT_FIELD_S16P(index) ptrData.asS16P[index]
|
|
#define OBJECT_FIELD_S32P(index) ptrData.asS32P[index]
|
|
#define OBJECT_FIELD_ANIMS(index) ptrData.asAnims[index]
|
|
#define OBJECT_FIELD_WAYPOINT(index) ptrData.asWaypoint[index]
|
|
#define OBJECT_FIELD_CHAIN_SEGMENT(index) ptrData.asChainSegment[index]
|
|
#define OBJECT_FIELD_OBJ(index) ptrData.asObject[index]
|
|
#define OBJECT_FIELD_SURFACE(index) ptrData.asSurface[index]
|
|
#define OBJECT_FIELD_VPTR(index) ptrData.asVoidPtr[index]
|
|
#define OBJECT_FIELD_CVPTR(index) ptrData.asConstVoidPtr[index]
|
|
#endif
|
|
#endif
|
|
|
|
// 0x088 (0x00), the first field, is object-specific and defined below the common fields.
|
|
/* Common fields */
|
|
#define /*0x08C*/ oFlags OBJECT_FIELD_U32(0x01)
|
|
#define /*0x090*/ oDialogResponse OBJECT_FIELD_S16(0x02, 0)
|
|
#define /*0x092*/ oDialogState OBJECT_FIELD_S16(0x02, 1)
|
|
#define /*0x094*/ oUnk94 OBJECT_FIELD_U32(0x03)
|
|
// 0x98 unused/removed.
|
|
#define /*0x09C*/ oIntangibleTimer OBJECT_FIELD_S32(0x05)
|
|
/* Position vector */
|
|
#define /*0x0A0*/ O_POS_INDEX 0x06
|
|
#define /*0x0A0*/ oPosVec OBJECT_FIELD_F32(O_POS_INDEX)
|
|
#define /*0x0A0*/ oPosX OBJECT_FIELD_F32(O_POS_INDEX + 0)
|
|
#define /*0x0A4*/ oPosY OBJECT_FIELD_F32(O_POS_INDEX + 1)
|
|
#define /*0x0A8*/ oPosZ OBJECT_FIELD_F32(O_POS_INDEX + 2)
|
|
/* Velocity vector */
|
|
#define /*0x0AC*/ O_VEL_INDEX 0x09
|
|
#define /*0x0AC*/ oVelVec OBJECT_FIELD_F32(O_VEL_INDEX)
|
|
#define /*0x0AC*/ oVelX OBJECT_FIELD_F32(O_VEL_INDEX + 0)
|
|
#define /*0x0B0*/ oVelY OBJECT_FIELD_F32(O_VEL_INDEX + 1)
|
|
#define /*0x0B4*/ oVelZ OBJECT_FIELD_F32(O_VEL_INDEX + 2)
|
|
/* Local Position vector */
|
|
#define /*0x0B8*/ O_LOCAL_VEL_INDEX 0x0C
|
|
#define /*0x0B8*/ O_LOCAL_VEL_X_INDEX (O_LOCAL_VEL_INDEX + 0) // 0x0C
|
|
#define /*0x0BC*/ O_LOCAL_VEL_Y_INDEX (O_LOCAL_VEL_INDEX + 1) // 0x0D
|
|
#define /*0x0C0*/ O_LOCAL_VEL_Z_INDEX (O_LOCAL_VEL_INDEX + 2) // 0x0E
|
|
#define /*0x0B8*/ oLocalVelVec OBJECT_FIELD_F32(O_LOCAL_VEL_INDEX)
|
|
#define /*0x0B8*/ oLeftVel OBJECT_FIELD_F32(O_LOCAL_VEL_X_INDEX)
|
|
#define /*0x0BC*/ oUpVel OBJECT_FIELD_F32(O_LOCAL_VEL_Y_INDEX)
|
|
#define /*0x0C0*/ oForwardVel OBJECT_FIELD_F32(O_LOCAL_VEL_Z_INDEX) // moved
|
|
/* Move Angle vector */
|
|
#define /*0x0C4*/ O_MOVE_ANGLE_INDEX 0x0F
|
|
#define /*0x0C4*/ O_MOVE_ANGLE_PITCH_INDEX (O_MOVE_ANGLE_INDEX + 0) // 0x0F
|
|
#define /*0x0C8*/ O_MOVE_ANGLE_YAW_INDEX (O_MOVE_ANGLE_INDEX + 1) // 0x10
|
|
#define /*0x0CC*/ O_MOVE_ANGLE_ROLL_INDEX (O_MOVE_ANGLE_INDEX + 2) // 0x11
|
|
#define /*0x0C4*/ oMoveAngleVec OBJECT_FIELD_S32(O_MOVE_ANGLE_INDEX)
|
|
#define /*0x0C4*/ oMoveAnglePitch OBJECT_FIELD_S32(O_MOVE_ANGLE_PITCH_INDEX)
|
|
#define /*0x0C8*/ oMoveAngleYaw OBJECT_FIELD_S32(O_MOVE_ANGLE_YAW_INDEX)
|
|
#define /*0x0CC*/ oMoveAngleRoll OBJECT_FIELD_S32(O_MOVE_ANGLE_ROLL_INDEX)
|
|
/* Face Angle vector */
|
|
#define /*0x0D0*/ O_FACE_ANGLE_INDEX 0x12
|
|
#define /*0x0D0*/ O_FACE_ANGLE_PITCH_INDEX (O_FACE_ANGLE_INDEX + 0) // 0x12
|
|
#define /*0x0D4*/ O_FACE_ANGLE_YAW_INDEX (O_FACE_ANGLE_INDEX + 1) // 0x13
|
|
#define /*0x0D8*/ O_FACE_ANGLE_ROLL_INDEX (O_FACE_ANGLE_INDEX + 2) // 0x14
|
|
#define /*0x0D0*/ oFaceAngleVec OBJECT_FIELD_S32(O_FACE_ANGLE_INDEX)
|
|
#define /*0x0D0*/ oFaceAnglePitch OBJECT_FIELD_S32(O_FACE_ANGLE_PITCH_INDEX)
|
|
#define /*0x0D4*/ oFaceAngleYaw OBJECT_FIELD_S32(O_FACE_ANGLE_YAW_INDEX)
|
|
#define /*0x0D8*/ oFaceAngleRoll OBJECT_FIELD_S32(O_FACE_ANGLE_ROLL_INDEX)
|
|
/* Common fields */
|
|
#define /*0x0DC*/ oGraphYOffset OBJECT_FIELD_F32(0x15)
|
|
#define /*0x0E0*/ oActiveParticleFlags OBJECT_FIELD_U32(0x16)
|
|
#define /*0x0E4*/ oGravity OBJECT_FIELD_F32(0x17)
|
|
#define /*0x0E8*/ oFloorHeight OBJECT_FIELD_F32(0x18)
|
|
#define /*0x0EC*/ oMoveFlags OBJECT_FIELD_U32(0x19)
|
|
#define /*0x0F0*/ oAnimState OBJECT_FIELD_S32(0x1A)
|
|
// 0x0F4-0x110 (0x1B-0x22) are object specific and defined below the common fields.
|
|
/* Angle Velocity vector */
|
|
#define /*0x114*/ O_ANGLE_VEL_INDEX 0x23
|
|
#define /*0x114*/ O_ANGLE_VEL_PITCH_INDEX (O_ANGLE_VEL_INDEX + 0) // 0x23
|
|
#define /*0x118*/ O_ANGLE_VEL_YAW_INDEX (O_ANGLE_VEL_INDEX + 1) // 0x24
|
|
#define /*0x11C*/ O_ANGLE_VEL_ROLL_INDEX (O_ANGLE_VEL_INDEX + 2) // 0x25
|
|
#define /*0x114*/ oAngleVelVec OBJECT_FIELD_S32(O_ANGLE_VEL_INDEX)
|
|
#define /*0x114*/ oAngleVelPitch OBJECT_FIELD_S32(O_ANGLE_VEL_PITCH_INDEX)
|
|
#define /*0x118*/ oAngleVelYaw OBJECT_FIELD_S32(O_ANGLE_VEL_YAW_INDEX)
|
|
#define /*0x11C*/ oAngleVelRoll OBJECT_FIELD_S32(O_ANGLE_VEL_ROLL_INDEX)
|
|
/* Common fields */
|
|
#define /*0x120*/ oAnimations OBJECT_FIELD_ANIMS(0x26)
|
|
#define /*0x124*/ oHeldState OBJECT_FIELD_U32(0x27)
|
|
#define /*0x128*/ oWallHitboxRadius OBJECT_FIELD_F32(0x28)
|
|
#define /*0x12C*/ oDragStrength OBJECT_FIELD_F32(0x29)
|
|
#define /*0x130*/ oInteractType OBJECT_FIELD_U32(0x2A)
|
|
#define /*0x134*/ oInteractStatus OBJECT_FIELD_S32(0x2B)
|
|
/* Parent Relative Position vector */
|
|
#define /*0x138*/ O_PARENT_RELATIVE_POS_INDEX 0x2C
|
|
#define /*0x138*/ O_PARENT_RELATIVE_POS_X_INDEX (O_PARENT_RELATIVE_POS_INDEX + 0) // 0x2C
|
|
#define /*0x13C*/ O_PARENT_RELATIVE_POS_Y_INDEX (O_PARENT_RELATIVE_POS_INDEX + 1) // 0x2D
|
|
#define /*0x140*/ O_PARENT_RELATIVE_POS_Z_INDEX (O_PARENT_RELATIVE_POS_INDEX + 2) // 0x2E
|
|
#define /*0x138*/ oParentRelativePosVec OBJECT_FIELD_F32(O_PARENT_RELATIVE_POS_INDEX)
|
|
#define /*0x138*/ oParentRelativePosX OBJECT_FIELD_F32(O_PARENT_RELATIVE_POS_X_INDEX)
|
|
#define /*0x13C*/ oParentRelativePosY OBJECT_FIELD_F32(O_PARENT_RELATIVE_POS_Y_INDEX)
|
|
#define /*0x140*/ oParentRelativePosZ OBJECT_FIELD_F32(O_PARENT_RELATIVE_POS_Z_INDEX)
|
|
/* Common fields */
|
|
#define /*0x144*/ oBehParams2ndByte OBJECT_FIELD_S32(0x2F)
|
|
// 0x148 unused, possibly a third param byte.
|
|
#define /*0x14C*/ oAction OBJECT_FIELD_S32(0x31)
|
|
#define /*0x150*/ oSubAction OBJECT_FIELD_S32(0x32)
|
|
#define /*0x154*/ oTimer OBJECT_FIELD_S32(0x33)
|
|
#define /*0x158*/ oBounciness OBJECT_FIELD_F32(0x34)
|
|
#define /*0x15C*/ oDistanceToMario OBJECT_FIELD_F32(0x35)
|
|
#define /*0x160*/ oAngleToMario OBJECT_FIELD_S32(0x36)
|
|
/* Home Position vector */
|
|
#define /*0x164*/ O_HOME_INDEX 0x37
|
|
#define /*0x164*/ O_HOME_X_INDEX (O_HOME_INDEX + 0) // 0x37
|
|
#define /*0x168*/ O_HOME_Y_INDEX (O_HOME_INDEX + 1) // 0x38
|
|
#define /*0x16C*/ O_HOME_Z_INDEX (O_HOME_INDEX + 2) // 0x39
|
|
#define /*0x164*/ oHomeVec OBJECT_FIELD_F32(O_HOME_INDEX)
|
|
#define /*0x164*/ oHomeX OBJECT_FIELD_F32(O_HOME_X_INDEX)
|
|
#define /*0x168*/ oHomeY OBJECT_FIELD_F32(O_HOME_Y_INDEX)
|
|
#define /*0x16C*/ oHomeZ OBJECT_FIELD_F32(O_HOME_Z_INDEX)
|
|
/* Common fields */
|
|
#define /*0x170*/ oFriction OBJECT_FIELD_F32(0x3A)
|
|
#define /*0x174*/ oBuoyancy OBJECT_FIELD_F32(0x3B)
|
|
#define /*0x178*/ oSoundStateID OBJECT_FIELD_S32(0x3C)
|
|
#define /*0x17C*/ oOpacity OBJECT_FIELD_S32(0x3D)
|
|
#define /*0x180*/ oDamageOrCoinValue OBJECT_FIELD_S32(0x3E)
|
|
#define /*0x184*/ oHealth OBJECT_FIELD_S32(0x3F)
|
|
#define /*0x188*/ oBehParams OBJECT_FIELD_U32(0x40)
|
|
#define /*0x18C*/ oPrevAction OBJECT_FIELD_S32(0x41)
|
|
#define /*0x190*/ oInteractionSubtype OBJECT_FIELD_U32(0x42)
|
|
#define /*0x194*/ oCollisionDistance OBJECT_FIELD_F32(0x43)
|
|
#define /*0x198*/ oNumLootCoins OBJECT_FIELD_S32(0x44)
|
|
#define /*0x19C*/ oDrawingDistance OBJECT_FIELD_F32(0x45)
|
|
#define /*0x1A0*/ oRoom OBJECT_FIELD_S32(0x46)
|
|
// 0x1A4 is unused, possibly related to 0x1A8 in removed macro purposes.
|
|
#define /*0x1A8*/ oUnusedCoinParams OBJECT_FIELD_U32(0x48)
|
|
// 0x1AC-0x1B2 (0x48-0x4A) are object specific and defined below the common fields.
|
|
#define /*0x1B4*/ oWallAngle OBJECT_FIELD_S32(0x4B)
|
|
#define /*0x1B8*/ oFloorType OBJECT_FIELD_S16(0x4C, 0)
|
|
#define /*0x1BA*/ oFloorRoom OBJECT_FIELD_S16(0x4C, 1)
|
|
#define /*0x1BC*/ oAngleToHome OBJECT_FIELD_S32(0x4D)
|
|
#define /*0x1C0*/ oFloor OBJECT_FIELD_SURFACE(0x4E)
|
|
#define /*0x1C4*/ oDeathSound OBJECT_FIELD_S32(0x4F)
|
|
#ifdef PUPPYLIGHTS
|
|
#define /*0x1C4*/ oLightID OBJECT_FIELD_S32(0x50)
|
|
#endif
|
|
|
|
/* Pathed (see obj_follow_path) */
|
|
#define /*0x0FC*/ oPathedStartWaypoint OBJECT_FIELD_WAYPOINT(0x1D)
|
|
#define /*0x100*/ oPathedPrevWaypoint OBJECT_FIELD_WAYPOINT(0x1E)
|
|
#define /*0x104*/ oPathedPrevWaypointFlags OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oPathedTargetPitch OBJECT_FIELD_S32(0x20)
|
|
#define /*0x10C*/ oPathedTargetYaw OBJECT_FIELD_S32(0x21)
|
|
|
|
/* Special Object Macro */
|
|
#define /*0x108*/ oMacroUnk108 OBJECT_FIELD_F32(0x20)
|
|
#define /*0x10C*/ oMacroUnk10C OBJECT_FIELD_F32(0x21)
|
|
#define /*0x110*/ oMacroUnk110 OBJECT_FIELD_F32(0x22)
|
|
|
|
/* Mario */
|
|
#define /*0x0F4*/ oMarioParticleFlags OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x108*/ oMarioReadingSignDYaw OBJECT_FIELD_S32(0x20)
|
|
#define /*0x10C*/ oMarioCannonObjectYaw OBJECT_FIELD_S32(0x21)
|
|
#define /*0x10C*/ oMarioTornadoYawVel OBJECT_FIELD_S32(0x21)
|
|
#define /*0x10C*/ oMarioReadingSignDPosX OBJECT_FIELD_F32(0x21)
|
|
#define /*0x110*/ oMarioPolePos OBJECT_FIELD_F32(0x22)
|
|
#define /*0x110*/ oMarioCannonInputYaw OBJECT_FIELD_S32(0x22)
|
|
#define /*0x110*/ oMarioTornadoPosY OBJECT_FIELD_F32(0x22)
|
|
#define /*0x110*/ oMarioReadingSignDPosZ OBJECT_FIELD_F32(0x22)
|
|
#define /*0x110*/ oMarioWhirlpoolPosY OBJECT_FIELD_F32(0x22)
|
|
#define /*0x110*/ oMarioJumboStarCutscenePosZ OBJECT_FIELD_F32(0x22)
|
|
#define /*0x110*/ oMarioBurnTimer OBJECT_FIELD_S32(0x22)
|
|
#define /*0x110*/ oMarioLongJumpIsSlow OBJECT_FIELD_S32(0x22)
|
|
#define /*0x110*/ oMarioSteepJumpYaw OBJECT_FIELD_S32(0x22)
|
|
#define /*0x110*/ oMarioWalkingPitch OBJECT_FIELD_S32(0x22)
|
|
|
|
/* 1-Up Hidden */
|
|
#define /*0x0F4*/ o1UpHiddenTimesTriggered OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Activated Back and Forth Platform */
|
|
#define /*0x0F4*/ oActivatedBackAndForthPlatformMaxOffset OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oActivatedBackAndForthPlatformOffset OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oActivatedBackAndForthPlatformVel OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oActivatedBackAndForthPlatformCountdown OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oActivatedBackAndForthPlatformStartYaw OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oActivatedBackAndForthPlatformVertical OBJECT_FIELD_S32(0x20)
|
|
#define /*0x10C*/ oActivatedBackAndForthPlatformFlipRotation OBJECT_FIELD_S32(0x21)
|
|
|
|
/* Amp */
|
|
#define /*0x0F4*/ oAmpRadiusOfRotation OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oAmpYPhase OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* Homing Amp */
|
|
#define /*0x0F4*/ oHomingAmpLockedOn OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0FC*/ oHomingAmpAvgY OBJECT_FIELD_F32(0x1D)
|
|
|
|
/* Arrow Lift */
|
|
#define /*0x0F4*/ oArrowLiftDisplacement OBJECT_FIELD_F32(0x1B)
|
|
|
|
/* Back-and-Forth Platform */
|
|
#define /*0x0F4*/ oBackAndForthPlatformDirection OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oBackAndForthPlatformPathLength OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oBackAndForthPlatformDistance OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oBackAndForthPlatformVel OBJECT_FIELD_F32(0x1E)
|
|
|
|
/* Bird */
|
|
#define /*0x0F4*/ oBirdSpeed OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ O_BIRD_TARGET_ANGLE_INDEX 0x1C
|
|
#define /*0x0F8*/ O_BIRD_TARGET_PITCH_INDEX (O_BIRD_TARGET_ANGLE_INDEX + 0) // 0x1C
|
|
#define /*0x0FC*/ O_BIRD_TARGET_YAW_INDEX (O_BIRD_TARGET_ANGLE_INDEX + 1) // 0x1D
|
|
#define /*0x100*/ O_BIRD_TARGET_ROLL_INDEX (O_BIRD_TARGET_ANGLE_INDEX + 2) // 0x1E
|
|
#define /*0x0F8*/ oBirdTargetAngleVec OBJECT_FIELD_S32(O_BIRD_TARGET_ANGLE_INDEX)
|
|
#define /*0x0F8*/ oBirdTargetPitch OBJECT_FIELD_S32(O_BIRD_TARGET_PITCH_INDEX)
|
|
#define /*0x0FC*/ oBirdTargetYaw OBJECT_FIELD_S32(O_BIRD_TARGET_YAW_INDEX)
|
|
#define /*0x100*/ oBirdTargetRoll OBJECT_FIELD_S32(O_BIRD_TARGET_ROLL_INDEX) // unused
|
|
|
|
/* Bird Chirp Chirp */
|
|
#define /*0x0F4*/ oCheepCheepSpawnerSpawnAmount OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* End Birds */
|
|
#define /*0x104*/ oEndBirdCutsceneVars9PointX OBJECT_FIELD_F32(0x1F)
|
|
|
|
/* Hidden Blue Coin */
|
|
#define /*0x0F8*/ oHiddenBlueCoinSwitch OBJECT_FIELD_OBJ(0x1C)
|
|
|
|
/* Bob-omb */
|
|
#define /*0x0F4*/ oBobombBlinkTimer OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oBobombFuseLit OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oBobombFuseTimer OBJECT_FIELD_S32(0x1D)
|
|
|
|
/* Bob-omb Buddy */
|
|
#define /*0x0F4*/ oBobombBuddyBlinkTimer OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oBobombBuddyHasTalkedToMario OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oBobombBuddyRole OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oBobombBuddyCannonStatus OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x108*/ O_BOBOMB_BUDDY_POS_COPY_INDEX 0x20
|
|
#define /*0x108*/ oBobombBuddyPosCopyVec OBJECT_FIELD_F32(O_BOBOMB_BUDDY_POS_COPY_INDEX)
|
|
#define /*0x108*/ oBobombBuddyPosXCopy OBJECT_FIELD_F32(O_BOBOMB_BUDDY_POS_COPY_INDEX + 0)
|
|
#define /*0x10C*/ oBobombBuddyPosYCopy OBJECT_FIELD_F32(O_BOBOMB_BUDDY_POS_COPY_INDEX + 1)
|
|
#define /*0x110*/ oBobombBuddyPosZCopy OBJECT_FIELD_F32(O_BOBOMB_BUDDY_POS_COPY_INDEX + 2)
|
|
|
|
/* Bob-omb Explosion Bubble */
|
|
#define /*0x0FC*/ oBobombExpBubGfxScaleFacX OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oBobombExpBubGfxScaleFacY OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oBobombExpBubGfxExpRateX OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oBobombExpBubGfxExpRateY OBJECT_FIELD_S32(0x20)
|
|
|
|
/* Bomp (Small) */
|
|
#define /*0x100*/ oSmallBompInitX OBJECT_FIELD_F32(0x1E)
|
|
|
|
/* Boo */
|
|
#define /*0x088*/ oBooDeathStatus OBJECT_FIELD_S32(0x00)
|
|
#define /*0x0F4*/ oBooTargetOpacity OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oBooBaseScale OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oBooOscillationTimer OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oBooMoveYawDuringHit OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oBooMoveYawBeforeHit OBJECT_FIELD_F32(0x1F)
|
|
#define /*0x108*/ oBooParentBigBoo OBJECT_FIELD_OBJ(0x20)
|
|
#define /*0x10C*/ oBooNegatedAggressiveness OBJECT_FIELD_F32(0x21)
|
|
#define /*0x110*/ oBooInitialMoveYaw OBJECT_FIELD_S32(0x22)
|
|
#define /*0x1B0*/ oBooTurningSpeed OBJECT_FIELD_S16(0x4A, 0)
|
|
|
|
/* Big Boo */
|
|
#define /*0x1AC*/ oBigBooNumMinionBoosKilled OBJECT_FIELD_S32(0x49)
|
|
|
|
/* Bookend */
|
|
#define /*0x0F4*/ oBookendTargetPitch OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oBookendTargetRoll OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* Book Switch */
|
|
#define /*0x0F4*/ oBookSwitchDistFromHome OBJECT_FIELD_F32(0x1B)
|
|
|
|
/* Book Switch Manager */
|
|
#define /*0x0F4*/ oBookSwitchManagerNumCorrectChoices OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oBookSwitchManagerIsActive OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* Haunted Bookshelf */
|
|
#define /*0x088*/ oHauntedBookshelfShouldOpen OBJECT_FIELD_S32(0x00)
|
|
|
|
/* Bouncing FireBall */
|
|
#define /*0x0F4*/ oBouncingFireBallSpawnerRandomCooldown OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Bowling Ball */
|
|
#define /*0x0F4*/ oBowlingBallTargetYaw OBJECT_FIELD_S32(0x1B)
|
|
// 0x1D-0x21 reserved for pathing
|
|
|
|
/* Bowling Ball Spawner (Generic) */
|
|
#define /*0x0F4*/ oBBallSpawnerMaxSpawnDist OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oBBallSpawnerSpawnOdds OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oBBallSpawnerPeriodMinus1 OBJECT_FIELD_S32(0x1D)
|
|
|
|
/* Bowser */
|
|
#define /*0x088*/ oBowserCamAct OBJECT_FIELD_S32(0x00)
|
|
#define /*0x0F4*/ oBowserStatus OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oBowserTimer OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oBowserDistToCenter OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x106*/ oBowserBitsJustJump OBJECT_FIELD_S16(0x1F, 1)
|
|
#define /*0x108*/ oBowserRandSplitFloor OBJECT_FIELD_S16(0x20, 0)
|
|
#define /*0x10A*/ oBowserHeldAnglePitch OBJECT_FIELD_S16(0x20, 1)
|
|
#define /*0x10D*/ oBowserHeldAngleVelYaw OBJECT_FIELD_S16(0x21, 0)
|
|
#define /*0x10E*/ oBowserGrabbedStatus OBJECT_FIELD_S16(0x21, 1)
|
|
#define /*0x110*/ oBowserIsReacting OBJECT_FIELD_S16(0x22, 0)
|
|
#define /*0x112*/ oBowserAngleToCenter OBJECT_FIELD_S16(0x22, 1)
|
|
#define /*0x1AC*/ oBowserTargetOpacity OBJECT_FIELD_S16(0x49, 0)
|
|
#define /*0x1AE*/ oBowserEyesTimer OBJECT_FIELD_S16(0x49, 1)
|
|
#define /*0x1B0*/ oBowserEyesShut OBJECT_FIELD_S16(0x4A, 0)
|
|
#define /*0x1B2*/ oBowserRainbowLight OBJECT_FIELD_S16(0x4A, 1)
|
|
|
|
/* Bowser Shockwave */
|
|
#define /*0x0F4*/ oBowserShockWaveScale OBJECT_FIELD_F32(0x1B)
|
|
|
|
/* Bowser Key Cutscene */
|
|
#define /*0x0F4*/ oBowserKeyScale OBJECT_FIELD_F32(0x1B)
|
|
|
|
/* Bowser Puzzle */
|
|
#define /*0x0F4*/ oBowserPuzzleCompletionFlags OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Bowser Puzzle Piece */
|
|
#define /*0x0FC*/ O_BOWSER_PUZZLE_PIECE_OFFSET_INDEX 0x1D
|
|
#define /*0x0FC*/ O_BOWSER_PUZZLE_PIECE_OFFSET_X_INDEX (O_BOWSER_PUZZLE_PIECE_OFFSET_INDEX + 0) // 0x1D
|
|
#define /*0x100*/ O_BOWSER_PUZZLE_PIECE_OFFSET_Y_INDEX (O_BOWSER_PUZZLE_PIECE_OFFSET_INDEX + 1) // 0x1E
|
|
#define /*0x104*/ O_BOWSER_PUZZLE_PIECE_OFFSET_Z_INDEX (O_BOWSER_PUZZLE_PIECE_OFFSET_INDEX + 2) // 0x1F
|
|
#define /*0x0FC*/ oBowserPuzzlePieceOffsetVec OBJECT_FIELD_F32(O_BOWSER_PUZZLE_PIECE_OFFSET_INDEX)
|
|
#define /*0x0FC*/ oBowserPuzzlePieceOffsetX OBJECT_FIELD_F32(O_BOWSER_PUZZLE_PIECE_OFFSET_X_INDEX)
|
|
#define /*0x100*/ oBowserPuzzlePieceOffsetY OBJECT_FIELD_F32(O_BOWSER_PUZZLE_PIECE_OFFSET_Y_INDEX)
|
|
#define /*0x104*/ oBowserPuzzlePieceOffsetZ OBJECT_FIELD_F32(O_BOWSER_PUZZLE_PIECE_OFFSET_Z_INDEX)
|
|
#define /*0x108*/ oBowserPuzzlePieceContinuePerformingAction OBJECT_FIELD_S32(0x20)
|
|
#define /*0x10C*/ oBowserPuzzlePieceActionList OBJECT_FIELD_VPTR(0x21)
|
|
#define /*0x110*/ oBowserPuzzlePieceNextAction OBJECT_FIELD_VPTR(0x22)
|
|
|
|
/* Bubba */
|
|
#define /*0x0F4*/ oBubbaMovePitch OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oBubbaRandomTimer OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oBubbaHitWall OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oBubbaLungeTimer OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oBubbaNextTargetPitchTowardMario OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oBubbaAirVelY OBJECT_FIELD_F32(0x20)
|
|
#define /*0x10C*/ oBubbaJumpHeight OBJECT_FIELD_F32(0x21)
|
|
#define /*0x1AC*/ oBubbaTargetPitch OBJECT_FIELD_S16(0x49, 0)
|
|
#define /*0x1AE*/ oBubbaTargetYaw OBJECT_FIELD_S16(0x49, 1)
|
|
#define /*0x1B0*/ oBubbaPitchVel OBJECT_FIELD_S16(0x4A, 0)
|
|
#define /*0x1B2*/ oBubbaYawVel OBJECT_FIELD_S16(0x4A, 1)
|
|
|
|
/* Bullet Bill */
|
|
#define /*0x0F8*/ oBulletBillInitialMoveYaw OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* Bully (all variants) */
|
|
#define /*0x0F4*/ oBullySubtype OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ O_BULLY_PREV_INDEX 0x1C
|
|
#define /*0x0F8*/ O_BULLY_PREV_X_INDEX (O_BULLY_PREV_INDEX + 0) // 0x1C
|
|
#define /*0x0FC*/ O_BULLY_PREV_Y_INDEX (O_BULLY_PREV_INDEX + 1) // 0x1D
|
|
#define /*0x100*/ O_BULLY_PREV_Z_INDEX (O_BULLY_PREV_INDEX + 2) // 0x1E
|
|
#define /*0x0F8*/ oBullyPrevVec OBJECT_FIELD_F32(O_BULLY_PREV_INDEX)
|
|
#define /*0x0F8*/ oBullyPrevX OBJECT_FIELD_F32(O_BULLY_PREV_X_INDEX)
|
|
#define /*0x0FC*/ oBullyPrevY OBJECT_FIELD_F32(O_BULLY_PREV_Y_INDEX)
|
|
#define /*0x100*/ oBullyPrevZ OBJECT_FIELD_F32(O_BULLY_PREV_Z_INDEX)
|
|
#define /*0x104*/ oBullyKBTimerAndMinionKOCounter OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oBullyMarioCollisionAngle OBJECT_FIELD_S32(0x20)
|
|
|
|
/* Butterfly */
|
|
#define /*0x0F4*/ oButterflyYPhase OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Triplet Butterfly */
|
|
#define /*0x0F4*/ oTripletButterflyScale OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oTripletButterflySpeed OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oTripletButterflyBaseYaw OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oTripletButterflyTargetPitch OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oTripletButterflyTargetYaw OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oTripletButterflyType OBJECT_FIELD_S32(0x20)
|
|
#define /*0x10C*/ oTripletButterflyModel OBJECT_FIELD_S32(0x21)
|
|
#define /*0x110*/ oTripletButterflySelectedButterfly OBJECT_FIELD_S32(0x22)
|
|
#define /*0x1AC*/ oTripletButterflyScalePhase OBJECT_FIELD_S32(0x49)
|
|
|
|
/* Cannon */
|
|
#define /*0x0F4*/ oCannonAngle OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oCannonTimeSinceActivated OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x10C*/ oCannonIsActive OBJECT_FIELD_S32(0x21)
|
|
|
|
/* Cap */
|
|
#define /*0x0F4*/ oCapDoScaleVertically OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oCapScaleAngle OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* Chain Chomp */
|
|
#define /*0x0F4*/ oChainChompSegments OBJECT_FIELD_CHAIN_SEGMENT(0x1B)
|
|
#define /*0x0F8*/ oChainChompMaxDistFromPivotPerChainPart OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oChainChompMaxDistBetweenChainParts OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oChainChompDistToPivot OBJECT_FIELD_F32(0x1E)
|
|
#define /*0x104*/ oChainChompSignedMaxDistBetweenChainParts OBJECT_FIELD_F32(0x1F)
|
|
#define /*0x108*/ oChainChompRestrictedByChain OBJECT_FIELD_S32(0x20)
|
|
#define /*0x10C*/ oChainChompTargetPitch OBJECT_FIELD_S32(0x21)
|
|
#define /*0x110*/ oChainChompNumLunges OBJECT_FIELD_S32(0x22)
|
|
#define /*0x1AC*/ oChainChompReleaseStatus OBJECT_FIELD_S32(0x49)
|
|
#define /*0x1B0*/ oChainChompHitGate OBJECT_FIELD_S32(0x4A)
|
|
|
|
/* Checkerboard Platform */
|
|
#define /*0x0F8*/ oCheckerBoardPlatformRotateAction OBJECT_FIELD_S32(0x1C) // oAction like
|
|
#define /*0x0FC*/ oCheckerBoardPlatformHeight OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x1AC*/ oCheckerBoardPlatformRadius OBJECT_FIELD_F32(0x49)
|
|
|
|
/* Cheep Cheep */
|
|
#define /*0x0F4*/ oCheepCheepWaterLevel OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oCheepCheepTargetY OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oCheepCheepTargetYOffset OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x104*/ oCheepCheepMaxYOffset OBJECT_FIELD_F32(0x1F)
|
|
#define /*0x108*/ oCheepCheepRandomSwimAway OBJECT_FIELD_F32(0x20)
|
|
|
|
/* Chuckya */
|
|
#define /*0x088*/ oCommonAnchorAction OBJECT_FIELD_S32(0x00)
|
|
#define /*0x0F8*/ oChuckyaUnused OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oChuckyaSubActionTimer OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oChuckyaNumPlayerEscapeActions OBJECT_FIELD_S32(0x1E)
|
|
|
|
/* Clam */
|
|
#define /*0x0F4*/ oClamShakeTimer OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Cloud */
|
|
#define /*0x0F4*/ oCloudCenterX OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oCloudCenterY OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oCloudBlowing OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oCloudGrowSpeed OBJECT_FIELD_F32(0x1E)
|
|
#define /*0x1AC*/ oCloudFwooshMovementRadius OBJECT_FIELD_S16(0x49, 0)
|
|
|
|
/* Coin */
|
|
#define /*0x0F4*/ oCoinRespawnBits OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oCoinSnapToGround OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x110*/ oCoinBaseYVel OBJECT_FIELD_F32(0x22)
|
|
#define /*0x1B0*/ oCoinBounceTimer OBJECT_FIELD_S32(0x4A)
|
|
|
|
/* Collision Particle */
|
|
#define /*0x0F4*/ oCollisionParticleScale OBJECT_FIELD_F32(0x1B)
|
|
|
|
/* Controllable Platform */
|
|
#define /*0x0F8*/ oControllablePlatformWallHitDirection OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oControllablePlatformInitPosY OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oControllablePlatformIsFarFromMario OBJECT_FIELD_S32(0x1E)
|
|
|
|
/* Breakable Box Small (Small Cork Box) */
|
|
#define /*0x0F4*/ oBreakableBoxSmallReleased OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0FC*/ oBreakableBoxSmallFramesSinceReleased OBJECT_FIELD_S32(0x1D)
|
|
|
|
/* Jumping Box (Crazy Box) */
|
|
#define /*0x0F4*/ oJumpingBoxUnusedTimerMin OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oJumpingBoxRandomTimer OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* RR Cruiser Wing */
|
|
#define /*0x0F4*/ oRRCruiserWingInitYaw OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oRRCruiserWingInitPitch OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* Donut Platform Spawner */
|
|
#define /*0x0F4*/ oDonutPlatformSpawnerSpawnedPlatforms OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Door */
|
|
#define /*0x088*/ oDoorIsRendering OBJECT_FIELD_S32(0x00)
|
|
#define /*0x0F8*/ oDoorSelfRoom OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oDoorForwardRoom OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oDoorBackwardRoom OBJECT_FIELD_S32(0x1E)
|
|
|
|
/* Dorrie */
|
|
#define /*0x0F4*/ oDorrieDistToHome OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oDorrieOffsetY OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oDorrieVelY OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oDorrieForwardDistToMario OBJECT_FIELD_F32(0x1E)
|
|
#define /*0x104*/ oDorrieYawVel OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x10C*/ oDorrieLiftingMario OBJECT_FIELD_S32(0x21)
|
|
#define /*0x1AC*/ oDorrieGroundPounded OBJECT_FIELD_S16(0x49, 0)
|
|
#define /*0x1AE*/ oDorrieAngleToHome OBJECT_FIELD_S16(0x49, 1)
|
|
#define /*0x1B0*/ oDorrieNeckAngle OBJECT_FIELD_S16(0x4A, 0)
|
|
#define /*0x1B2*/ oDorrieHeadRaiseSpeed OBJECT_FIELD_S16(0x4A, 1)
|
|
|
|
/* Elevator */
|
|
#define /*0x0F4*/ oElevatorMinY OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oElevatorMaxY OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oElevatorMidY OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oElevatorType OBJECT_FIELD_S32(0x1E)
|
|
|
|
/* Exclamation Box */
|
|
#define /*0x0F4*/ oExclamationBoxHorizontalScale OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oExclamationBoxVerticalScale OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oExclamationBoxScaleAngle OBJECT_FIELD_S32(0x1D)
|
|
|
|
/* Eyerok Boss */
|
|
#define /*0x0F8*/ oEyerokBossNumHands OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oEyerokBossAttackPhase OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oEyerokBossActiveHand OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oEyerokBossAttackCountdown OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oEyerokBossFightSideZ OBJECT_FIELD_F32(0x20)
|
|
#define /*0x10C*/ oEyerokBossClampedMarioPosZ OBJECT_FIELD_F32(0x21)
|
|
#define /*0x110*/ oEyerokBossOffsetFromHome OBJECT_FIELD_F32(0x22)
|
|
#define /*0x1AC*/ oEyerokBossActiveHandId OBJECT_FIELD_S32(0x49)
|
|
|
|
/* Eyerok Hand */
|
|
#define /*0x0F4*/ oEyerokHandWakeUpTimer OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oEyerokReceivedAttack OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oEyerokHandAnimStateIndex OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oEyerokHandEyeShownTimer OBJECT_FIELD_S32(0x1E)
|
|
|
|
/* Falling Pillar */
|
|
#define /*0x0F4*/ oFallingPillarPitchAcceleration OBJECT_FIELD_F32(0x1B)
|
|
|
|
/* Fire Spitter */
|
|
#define /*0x0F4*/ oFireSpitterScaleVel OBJECT_FIELD_F32(0x1B)
|
|
|
|
/* Blue Fish */
|
|
#define /*0x0F4*/ oBlueFishRandomVel OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oBlueFishRandomTime OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x100*/ oBlueFishRandomAngle OBJECT_FIELD_F32(0x1E)
|
|
|
|
/* Fish Group */
|
|
#define /*0x0F4*/ oFishWaterLevel OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oFishGoalY OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oFishHeightOffset OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oFishYawVel OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oFishRoamDistance OBJECT_FIELD_F32(0x1F)
|
|
#define /*0x108*/ oFishGoalVel OBJECT_FIELD_F32(0x20)
|
|
#define /*0x10C*/ oFishDepthDistance OBJECT_FIELD_F32(0x21)
|
|
#define /*0x110*/ oFishActiveDistance OBJECT_FIELD_F32(0x22)
|
|
|
|
/* Flame */
|
|
#define /*0x0F4*/ oFlameScale OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oFlameSpeedTimerOffset OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oFlameUnusedRand OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oFlameBowser OBJECT_FIELD_OBJ(0x1E)
|
|
|
|
/* Blue Flame */
|
|
#define /*0x0F8*/ oBlueFlameNextScale OBJECT_FIELD_F32(0x1C)
|
|
|
|
/* Small Piranha Flame */
|
|
#define /*0x0F4*/ oSmallPiranhaFlameStartSpeed OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oSmallPiranhaFlameEndSpeed OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oSmallPiranhaFlameModel OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oSmallPiranhaFlameNextFlameTimer OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oSmallPiranhaFlameSpeed OBJECT_FIELD_F32(0x1F)
|
|
|
|
/* Moving Flame */
|
|
#define /*0x0F4*/ oMovingFlameTimer OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Flamethrower */
|
|
#define /*0x110*/ oFlameThowerTimeRemaining OBJECT_FIELD_S32(0x22)
|
|
|
|
/* Floating Platform */
|
|
#define /*0x0F4*/ oFloatingPlatformIsOnFloor OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oFloatingPlatformMarioWeightWobbleOffset OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oFloatingPlatformHeightOffset OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oFloatingPlatformWaterSurfaceWobbleOffset OBJECT_FIELD_S32(0x1E)
|
|
|
|
/* Floor Switch Press Animation */
|
|
#define /*0x0F4*/ oFloorSwitchPressAnimationTickTimer OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oFloorSwitchPressAnimationDoubleFrame OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oFloorSwitchPressAnimationDoResetTime OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oFloorSwitchPressAnimationSwitchNotTicking OBJECT_FIELD_S32(0x1E)
|
|
|
|
/* Fly Guy */
|
|
#define /*0x0F4*/ oFlyGuyIdleTimer OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oFlyGuyOscTimer OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oFlyGuyUnusedJitter OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oFlyGuyLungeYDecel OBJECT_FIELD_F32(0x1E)
|
|
#define /*0x104*/ oFlyGuyLungeTargetPitch OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oFlyGuyTargetRoll OBJECT_FIELD_S32(0x20)
|
|
#define /*0x10C*/ oFlyGuyScaleVel OBJECT_FIELD_F32(0x21)
|
|
|
|
/* Grand Star */
|
|
#define /*0x108*/ oGrandStarArcTime OBJECT_FIELD_S32(0x20)
|
|
|
|
/* Horizontal Grindel */
|
|
#define /*0x0F4*/ oHorizontalGrindelTargetYaw OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oHorizontalGrindelDistToHome OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oHorizontalGrindelOnGround OBJECT_FIELD_S32(0x1D)
|
|
|
|
/* Goomba */
|
|
#define /*0x0F4*/ oGoombaSize OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oGoombaScale OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oGoombaWalkTimer OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oGoombaTargetYaw OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oGoombaBlinkTimer OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oGoombaTurningAwayFromWall OBJECT_FIELD_S32(0x20)
|
|
#define /*0x10C*/ oGoombaRelativeSpeed OBJECT_FIELD_F32(0x21)
|
|
#ifdef FLOOMBAS
|
|
#define /*0x110*/ oIsFloomba OBJECT_FIELD_S32(0x22)
|
|
|
|
#ifdef INTRO_FLOOMBAS
|
|
#define /*0x1AC*/ oZoomCounter OBJECT_FIELD_U32(0x49)
|
|
#define /*0x1B0*/ oZoomPosZ OBJECT_FIELD_F32(0x4A)
|
|
#endif
|
|
#endif
|
|
|
|
/* Haunted Chair */
|
|
#define /*0x0F4*/ oHauntedChairSpinTimer OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oHauntedChairPitchVel OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oHauntedChairRollVel OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oHauntedChairFallFromPianoAngle OBJECT_FIELD_S32P(0x1E)
|
|
#define /*0x104*/ oHauntedChairFallTargetAngle OBJECT_FIELD_S32(0x1F)
|
|
|
|
/* Heave-Ho */
|
|
#define /*0x088*/ oHeaveHoThrowState OBJECT_FIELD_S32(0x00)
|
|
#define /*0x0F4*/ oHeaveHoTimedSpeed OBJECT_FIELD_F32(0x1B)
|
|
|
|
/* Hidden Object */
|
|
#define /*0x0F4*/ oHiddenObjectSwitchObj OBJECT_FIELD_OBJ(0x1B)
|
|
|
|
/* Hoot */
|
|
#define /*0x0F4*/ oHootAvailability OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x110*/ oHootMarioReleaseTime OBJECT_FIELD_S32(0x22)
|
|
|
|
/* Horizontal Movement */
|
|
#define /*0x0F4*/ oLllOctMeshWaveTimer OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oLllOctMeshActionOffset OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x100*/ oLllOctMeshWaveYOffset OBJECT_FIELD_F32(0x1E)
|
|
#define /*0x104*/ oLllOctMeshStandTimer OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oLllOctMeshYOffsetFromHome OBJECT_FIELD_F32(0x20)
|
|
|
|
/* Kickable Board */
|
|
#define /*0x0F4*/ oKickableBoardRockingAngleAmount OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oKickableBoardRockingTimer OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* King Bob-omb */
|
|
#define /*0x088*/ oKingBobombHoldingMarioState OBJECT_FIELD_S32(0x00)
|
|
#define /*0x0F8*/ oKingBobombIsJumping OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oKingBobombPlayerGrabEscapeActions OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oKingBobombShouldStomp OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oKingBobombStationaryTimer OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oKingBobombPlayerGrabEscapeCooldown OBJECT_FIELD_S32(0x20)
|
|
#define /*0x10C*/ oKingBobombBlinkTimer OBJECT_FIELD_S32(0x21)
|
|
|
|
/* Klepto */
|
|
#define /*0x0F4*/ oKleptoDistanceToTarget OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oKleptoHomeYOffset OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oKleptoHalfLateralDistToHome OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oKleptoSpeed OBJECT_FIELD_F32(0x1E)
|
|
#define /*0x104*/ O_KLEPTO_START_POS_INDEX 0x1F
|
|
#define /*0x104*/ O_KLEPTO_START_POS_X_INDEX (O_KLEPTO_START_POS_INDEX + 0) // 0x1F
|
|
#define /*0x108*/ O_KLEPTO_START_POS_Y_INDEX (O_KLEPTO_START_POS_INDEX + 1) // 0x20
|
|
#define /*0x10C*/ O_KLEPTO_START_POS_Z_INDEX (O_KLEPTO_START_POS_INDEX + 2) // 0x21
|
|
#define /*0x104*/ oKleptoStartPosVec OBJECT_FIELD_F32(O_KLEPTO_START_POS_INDEX)
|
|
#define /*0x104*/ oKleptoStartPosX OBJECT_FIELD_F32(O_KLEPTO_START_POS_X_INDEX)
|
|
#define /*0x108*/ oKleptoStartPosY OBJECT_FIELD_F32(O_KLEPTO_START_POS_Y_INDEX)
|
|
#define /*0x10C*/ oKleptoStartPosZ OBJECT_FIELD_F32(O_KLEPTO_START_POS_Z_INDEX)
|
|
#define /*0x110*/ oKleptoTimeUntilTargetChange OBJECT_FIELD_S32(0x22)
|
|
#define /*0x1AC*/ oKleptoTargetNumber OBJECT_FIELD_S16(0x49, 0)
|
|
#define /*0x1AE*/ oKleptoDiveTimer OBJECT_FIELD_S16(0x49, 1)
|
|
#define /*0x1B0*/ oKleptoPitchToTarget OBJECT_FIELD_S16(0x4A, 0)
|
|
#define /*0x1B2*/ oKleptoYawToTarget OBJECT_FIELD_S16(0x4A, 1)
|
|
|
|
/* Koopa */
|
|
#define /*0x0F4*/ oKoopaAgility OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oKoopaMovementType OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oKoopaTargetYaw OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oKoopaUnshelledTimeUntilTurn OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oKoopaTurningAwayFromWall OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oKoopaDistanceToMario OBJECT_FIELD_F32(0x20)
|
|
#define /*0x10C*/ oKoopaAngleToMario OBJECT_FIELD_S32(0x21)
|
|
#define /*0x110*/ oKoopaBlinkTimer OBJECT_FIELD_S32(0x22)
|
|
#define /*0x1AC*/ oKoopaCountdown OBJECT_FIELD_S16(0x49, 0)
|
|
#define /*0x1AE*/ oKoopaTheQuickRaceIndex OBJECT_FIELD_S16(0x49, 1)
|
|
#define /*0x1B0*/ oKoopaTheQuickInitTextboxCooldown OBJECT_FIELD_S16(0x4A, 0)
|
|
// 0x1D-0x21 for koopa the quick reserved for pathing
|
|
|
|
/* Koopa Race Endpoint */
|
|
#define /*0x0F4*/ oKoopaRaceEndpointRaceBegun OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oKoopaRaceEndpointKoopaFinished OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oKoopaRaceEndpointRaceStatus OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oKoopaRaceEndpointDialog OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oKoopaRaceEndpointRaceEnded OBJECT_FIELD_S32(0x1F)
|
|
|
|
/* Koopa Shell Flame */
|
|
#define /*0x0F4*/ oKoopaShellFlameUnused OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oKoopaShellFlameScale OBJECT_FIELD_F32(0x1C)
|
|
|
|
/* Camera Lakitu */
|
|
#define /*0x0F4*/ oCameraLakituBlinkTimer OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oCameraLakituSpeed OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oCameraLakituCircleRadius OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oCameraLakituFinishedDialog OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oCameraLakituIntroMusicPlayed OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x1AC*/ oCameraLakituPitchVel OBJECT_FIELD_S16(0x49, 0)
|
|
#define /*0x1AE*/ oCameraLakituYawVel OBJECT_FIELD_S16(0x49, 1)
|
|
|
|
/* Evil Lakitu */
|
|
#define /*0x0F4*/ oEnemyLakituNumSpinies OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oEnemyLakituBlinkTimer OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oEnemyLakituSpinyCooldown OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oEnemyLakituFaceForwardCountdown OBJECT_FIELD_S32(0x1E)
|
|
|
|
/* Intro Cutscene Lakitu */
|
|
#define /*0x0F8*/ oIntroLakituSplineSegmentProgress OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oIntroLakituSplineSegment OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oIntroLakituDistToBirdsX OBJECT_FIELD_F32(0x1E)
|
|
#define /*0x104*/ oIntroLakituDistToBirdsZ OBJECT_FIELD_F32(0x1F)
|
|
#define /*0x108*/ O_INTRO_LAKITU_END_BIRDS_DEST_INDEX 0x20
|
|
#define /*0x108*/ O_INTRO_LAKITU_END_BIRDS_DEST_X_INDEX (O_INTRO_LAKITU_END_BIRDS_DEST_INDEX + 0) // 0x20
|
|
#define /*0x10C*/ O_INTRO_LAKITU_END_BIRDS_DEST_Y_INDEX (O_INTRO_LAKITU_END_BIRDS_DEST_INDEX + 1) // 0x21
|
|
#define /*0x110*/ O_INTRO_LAKITU_END_BIRDS_DEST_Z_INDEX (O_INTRO_LAKITU_END_BIRDS_DEST_INDEX + 2) // 0x22
|
|
#define /*0x108*/ oIntroLakituEndBirds1DestVec OBJECT_FIELD_F32(O_INTRO_LAKITU_END_BIRDS_DEST_INDEX)
|
|
#define /*0x110*/ oIntroLakituEndBirds1DestX OBJECT_FIELD_F32(O_INTRO_LAKITU_END_BIRDS_DEST_X_INDEX)
|
|
#define /*0x10C*/ oIntroLakituEndBirds1DestY OBJECT_FIELD_F32(O_INTRO_LAKITU_END_BIRDS_DEST_Y_INDEX)
|
|
#define /*0x108*/ oIntroLakituEndBirds1DestZ OBJECT_FIELD_F32(O_INTRO_LAKITU_END_BIRDS_DEST_Z_INDEX)
|
|
#define /*0x1AC*/ oIntroLakituCloud OBJECT_FIELD_OBJ(0x49)
|
|
|
|
/* Main Menu Button */
|
|
#define /*0x0F4*/ oMenuButtonState OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oMenuButtonTimer OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ O_MENU_BUTTON_ORIG_POS_INDEX 0x1D
|
|
#define /*0x0FC*/ O_MENU_BUTTON_ORIG_POS_X_INDEX (O_MENU_BUTTON_ORIG_POS_INDEX + 0) // 0x1D
|
|
#define /*0x100*/ O_MENU_BUTTON_ORIG_POS_Y_INDEX (O_MENU_BUTTON_ORIG_POS_INDEX + 1) // 0x1E
|
|
#define /*0x104*/ O_MENU_BUTTON_ORIG_POS_Z_INDEX (O_MENU_BUTTON_ORIG_POS_INDEX + 2) // 0x1F
|
|
#define /*0x0FC*/ oMenuButtonOrigPosVec OBJECT_FIELD_F32(O_MENU_BUTTON_ORIG_POS_INDEX)
|
|
#define /*0x0FC*/ oMenuButtonOrigPosX OBJECT_FIELD_F32(O_MENU_BUTTON_ORIG_POS_X_INDEX)
|
|
#define /*0x100*/ oMenuButtonOrigPosY OBJECT_FIELD_F32(O_MENU_BUTTON_ORIG_POS_Y_INDEX)
|
|
#define /*0x104*/ oMenuButtonOrigPosZ OBJECT_FIELD_F32(O_MENU_BUTTON_ORIG_POS_Z_INDEX)
|
|
#define /*0x108*/ oMenuButtonScale OBJECT_FIELD_F32(0x20)
|
|
#define /*0x10C*/ oMenuButtonActionPhase OBJECT_FIELD_S32(0x21)
|
|
|
|
/* Manta Ray */
|
|
#define /*0x0F4*/ O_MANTA_TARGET_ANGLE_INDEX 0x1B
|
|
#define /*0x0F4*/ O_MANTA_TARGET_PITCH_INDEX (O_MANTA_TARGET_ANGLE_INDEX + 0) // 0x1B
|
|
#define /*0x0F8*/ O_MANTA_TARGET_YAW_INDEX (O_MANTA_TARGET_ANGLE_INDEX + 1) // 0x1C
|
|
#define /*0x0FC*/ O_MANTA_TARGET_ROLL_INDEX (O_MANTA_TARGET_ANGLE_INDEX + 2) // 0x1D
|
|
#define /*0x0F4*/ oMantaTargetAngleVec OBJECT_FIELD_S32(O_MANTA_TARGET_ANGLE_INDEX)
|
|
#define /*0x0F4*/ oMantaTargetPitch OBJECT_FIELD_S32(O_MANTA_TARGET_PITCH_INDEX)
|
|
#define /*0x0F8*/ oMantaTargetYaw OBJECT_FIELD_S32(O_MANTA_TARGET_YAW_INDEX)
|
|
#define /*0x0FC*/ oMantaTargetRoll OBJECT_FIELD_S32(O_MANTA_TARGET_ROLL_INDEX) // unused
|
|
|
|
/* Merry-Go-Round */
|
|
#define /*0x088*/ oMerryGoRoundStopped OBJECT_FIELD_S32(0x00)
|
|
#define /*0x0F8*/ oMerryGoRoundMusicShouldPlay OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oMerryGoRoundMarioIsOutside OBJECT_FIELD_S32(0x1D)
|
|
|
|
/* Merry-Go-Round Boo Manager */
|
|
#define /*0x088*/ oMerryGoRoundBooManagerNumBoosKilled OBJECT_FIELD_S32(0x00)
|
|
#define /*0x0FC*/ oMerryGoRoundBooManagerNumBoosSpawned OBJECT_FIELD_S32(0x1D)
|
|
|
|
/* Mips */
|
|
#define /*0x0F4*/ oMipsStarStatus OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oMipsStartWaypointIndex OBJECT_FIELD_S32(0x1C)
|
|
// 0x1D-0x21 reserved for pathing
|
|
#define /*0x1AC*/ oMipsForwardVelocity OBJECT_FIELD_F32(0x49)
|
|
|
|
/* Moneybag */
|
|
#define /*0x0F4*/ oMoneybagJumpState OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Monty Mole */
|
|
#define /*0x0F4*/ oMontyMoleCurrentHole OBJECT_FIELD_OBJ(0x1B)
|
|
#define /*0x0F8*/ oMontyMoleHeightRelativeToFloor OBJECT_FIELD_F32(0x1C)
|
|
|
|
/* Monty Mole Hole */
|
|
#define /*0x0F4*/ oMontyMoleHoleCooldown OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Mr. Blizzard */
|
|
#define /*0x0F4*/ oMrBlizzardScale OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oMrBlizzardHeldObj OBJECT_FIELD_OBJ(0x1C)
|
|
#define /*0x0FC*/ oMrBlizzardGraphYVel OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oMrBlizzardTimer OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oMrBlizzardDizziness OBJECT_FIELD_F32(0x1F)
|
|
#define /*0x108*/ oMrBlizzardChangeInDizziness OBJECT_FIELD_F32(0x20)
|
|
#define /*0x10C*/ oMrBlizzardGraphYOffset OBJECT_FIELD_F32(0x21)
|
|
#define /*0x110*/ oMrBlizzardDistFromHome OBJECT_FIELD_S32(0x22)
|
|
#define /*0x1AC*/ oMrBlizzardTargetMoveYaw OBJECT_FIELD_S32(0x49)
|
|
|
|
/* Mr. I */
|
|
#define /*0x0F4*/ oMrISpinAngle OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0FC*/ oMrISpinAmount OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oMrISpinDirection OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oMrIParticleTimer OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oMrIParticleTimerTarget OBJECT_FIELD_S32(0x20)
|
|
#define /*0x10C*/ oMrIScale OBJECT_FIELD_F32(0x21)
|
|
#define /*0x110*/ oMrIBlinking OBJECT_FIELD_S32(0x22)
|
|
|
|
/* Object Respawner */
|
|
#define /*0x0F4*/ oRespawnerModelToRespawn OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oRespawnerMinSpawnDist OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oRespawnerBehaviorToRespawn OBJECT_FIELD_CVPTR(0x1D)
|
|
|
|
/* Orange Number */
|
|
#define /*0x110*/ oOrangeNumberOffset OBJECT_FIELD_S32(0x22)
|
|
|
|
/* Openable Grill */
|
|
#define /*0x088*/ oOpenableGrillIsOpen OBJECT_FIELD_S32(0x00)
|
|
#define /*0x0F4*/ oOpenableGrillFloorSwitchObj OBJECT_FIELD_OBJ(0x1B)
|
|
|
|
/* Intro Cutscene Peach */
|
|
#define /*0x108*/ oIntroPeachYawFromFocus OBJECT_FIELD_F32(0x20)
|
|
#define /*0x10C*/ oIntroPeachPitchFromFocus OBJECT_FIELD_F32(0x21)
|
|
#define /*0x110*/ oIntroPeachDistToCamera OBJECT_FIELD_F32(0x22)
|
|
|
|
/* Racing Penguin */
|
|
#define /*0x0F4*/ oRacingPenguinInitTextCooldown OBJECT_FIELD_S32(0x1B)
|
|
// 0x1D-0x21 reserved for pathing
|
|
#define /*0x110*/ oRacingPenguinWeightedNewTargetSpeed OBJECT_FIELD_F32(0x22)
|
|
#define /*0x1AC*/ oRacingPenguinFinalTextbox OBJECT_FIELD_S16(0x49, 0)
|
|
#define /*0x1AE*/ oRacingPenguinMarioWon OBJECT_FIELD_S16(0x49, 1)
|
|
#define /*0x1B0*/ oRacingPenguinReachedBottom OBJECT_FIELD_S16(0x4A, 0)
|
|
#define /*0x1B2*/ oRacingPenguinMarioCheated OBJECT_FIELD_S16(0x4A, 1)
|
|
|
|
/* Small Penguin */
|
|
#define /*0x088*/ oSmallPenguinReturnedToMother OBJECT_FIELD_S32(0x00)
|
|
#define /*0x100*/ oSmallPenguinStoredAction OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oSmallPenguinNextForwardVel OBJECT_FIELD_F32(0x1F)
|
|
#define /*0x108*/ oSmallPenguinRandomDistanceCheck OBJECT_FIELD_F32(0x20)
|
|
#define /*0x110*/ oSmallPenguinYawIncrement OBJECT_FIELD_S32(0x22)
|
|
|
|
/* SL Walking Penguin */
|
|
#define /*0x100*/ oSLWalkingPenguinWindCollisionXPos OBJECT_FIELD_F32(0x1E)
|
|
#define /*0x104*/ oSLWalkingPenguinWindCollisionZPos OBJECT_FIELD_F32(0x1F)
|
|
#define /*0x10C*/ oSLWalkingPenguinCurStep OBJECT_FIELD_S32(0x21)
|
|
#define /*0x110*/ oSLWalkingPenguinCurStepTimer OBJECT_FIELD_S32(0x22)
|
|
|
|
/* Piranha Plant */
|
|
#define /*0x0F4*/ oPiranhaPlantSleepMusicState OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oPiranhaPlantScale OBJECT_FIELD_F32(0x1C)
|
|
|
|
/* Fire Piranha Plant */
|
|
#define /*0x0F4*/ oFirePiranhaPlantNeutralScale OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oFirePiranhaPlantScale OBJECT_FIELD_F32(0x1C) // Shared with above obj? Coincidence?
|
|
#define /*0x0FC*/ oFirePiranhaPlantActive OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oFirePiranhaPlantDeathSpinTimer OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oFirePiranhaPlantDeathSpinVel OBJECT_FIELD_F32(0x1F)
|
|
|
|
/* Rolling Log */
|
|
#define /*0x0F4*/ oRollingLogMaxDist OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oRollingLogX OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oRollingLogZ OBJECT_FIELD_F32(0x1D)
|
|
|
|
/* Falling Rising Bitfs Platform */
|
|
#define /*0x0F4*/ oBitfsPlatformTimer OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Falling Bowser Bits Platform */
|
|
#define /*0x0F8*/ oBitsPlatformBowser OBJECT_FIELD_OBJ(0x1C)
|
|
#define /*0x0FC*/ oBitsPlatformTimer OBJECT_FIELD_S32(0x1D)
|
|
|
|
/* WF Platform */
|
|
#define /*0x10C*/ oPlatformWFTowerForwardVel OBJECT_FIELD_F32(0x21)
|
|
#define /*0x110*/ oPlatformWFTowerMoveDistance OBJECT_FIELD_F32(0x22)
|
|
|
|
/* Platform on Tracks */
|
|
#define /*0x088*/ oPlatformOnTrackBaseBallIndex OBJECT_FIELD_S32(0x00)
|
|
#define /*0x0F4*/ oPlatformOnTrackDistMovedSinceLastBall OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oPlatformOnTrackSkiLiftRollVel OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oPlatformOnTrackStartWaypoint OBJECT_FIELD_WAYPOINT(0x1D)
|
|
#define /*0x100*/ oPlatformOnTrackPrevWaypoint OBJECT_FIELD_WAYPOINT(0x1E)
|
|
#define /*0x104*/ oPlatformOnTrackPrevWaypointFlags OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oPlatformOnTrackPitch OBJECT_FIELD_S32(0x20)
|
|
#define /*0x10C*/ oPlatformOnTrackYaw OBJECT_FIELD_S32(0x21)
|
|
#define /*0x110*/ oPlatformOnTrackOffsetY OBJECT_FIELD_F32(0x22)
|
|
#define /*0x1AC*/ oPlatformOnTrackIsNotSkiLift OBJECT_FIELD_S16(0x49, 0)
|
|
#define /*0x1AE*/ oPlatformOnTrackIsNotHMC OBJECT_FIELD_S16(0x49, 1)
|
|
#define /*0x1B0*/ oPlatformOnTrackType OBJECT_FIELD_S16(0x4A, 0)
|
|
#define /*0x1B2*/ oPlatformOnTrackWasStoodOn OBJECT_FIELD_S16(0x4A, 1)
|
|
|
|
/* Platform Spawner */
|
|
#define /*0x0F4*/ oPlatformSpawnerWFTowerPlatformNum OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oPlatformSpawnerWFTowerYawOffset OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oPlatformSpawnerWFTowerDYaw OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oPlatformSpawnerWFTowerRadius OBJECT_FIELD_F32(0x1E)
|
|
#define /*0x104*/ oPlatformSpawnerWFTowerMoveDistance OBJECT_FIELD_F32(0x1F)
|
|
#define /*0x108*/ oPlatformSpawnerWFTowerForwardVel OBJECT_FIELD_F32(0x20)
|
|
|
|
/* Pokey */
|
|
#define /*0x0F4*/ oPokeyAliveBodyPartFlags OBJECT_FIELD_U32(0x1B)
|
|
#define /*0x0F8*/ oPokeyNumAliveBodyParts OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oPokeyBottomBodyPartSize OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oPokeyHeadWasKilled OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oPokeyTargetYaw OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oPokeyChangeTargetTimer OBJECT_FIELD_S32(0x20)
|
|
#define /*0x10C*/ oPokeyTurningAwayFromWall OBJECT_FIELD_S32(0x21)
|
|
|
|
/* Pokey Body Part */
|
|
#define /*0x0F8*/ oPokeyBodyPartDeathDelayAfterHeadKilled OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x110*/ oPokeyBodyPartBlinkTimer OBJECT_FIELD_S32(0x22)
|
|
|
|
/* DDD Pole */
|
|
#define /*0x0F4*/ oDDDPoleVel OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oDDDPoleMaxOffset OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oDDDPoleOffset OBJECT_FIELD_F32(0x1D)
|
|
|
|
/* Pyramid Top */
|
|
#define /*0x0F4*/ oPyramidTopPillarsTouched OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Pyramid Top Explosion */
|
|
#define /*0x0F4*/ oPyramidTopFragmentsScale OBJECT_FIELD_F32(0x1B)
|
|
|
|
/* Volcano Trap */
|
|
#define /*0x0F4*/ oVolcanoTrapPitchVel OBJECT_FIELD_F32(0x1B)
|
|
|
|
/* Lll Rotating Hex Flame */
|
|
#define /*0x0F4*/ O_LLL_ROTATING_HEX_FLAME_RELATIVE_POS_INDEX 0x1B
|
|
#define /*0x0F4*/ O_LLL_ROTATING_HEX_FLAME_RELATIVE_POS_X_INDEX (O_LLL_ROTATING_HEX_FLAME_RELATIVE_POS_INDEX + 0) // 0x1B
|
|
#define /*0x0F8*/ O_LLL_ROTATING_HEX_FLAME_RELATIVE_POS_Y_INDEX (O_LLL_ROTATING_HEX_FLAME_RELATIVE_POS_INDEX + 1) // 0x1C
|
|
#define /*0x0FC*/ O_LLL_ROTATING_HEX_FLAME_RELATIVE_POS_Z_INDEX (O_LLL_ROTATING_HEX_FLAME_RELATIVE_POS_INDEX + 2) // 0x1D
|
|
#define /*0x0F4*/ oLllRotatingHexFlameRelativePosVec OBJECT_FIELD_F32(O_LLL_ROTATING_HEX_FLAME_RELATIVE_POS_INDEX)
|
|
#define /*0x0F4*/ oLllRotatingHexFlameRelativePosX OBJECT_FIELD_F32(O_LLL_ROTATING_HEX_FLAME_RELATIVE_POS_X_INDEX)
|
|
#define /*0x0F8*/ oLllRotatingHexFlameRelativePosY OBJECT_FIELD_F32(O_LLL_ROTATING_HEX_FLAME_RELATIVE_POS_Y_INDEX)
|
|
#define /*0x0FC*/ oLllRotatingHexFlameRelativePosZ OBJECT_FIELD_F32(O_LLL_ROTATING_HEX_FLAME_RELATIVE_POS_Z_INDEX)
|
|
|
|
/* Scuttlebug */
|
|
#define /*0x0F4*/ oScuttlebugHasNoLootCoins OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oScuttlebugIsAtttacking OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oScuttlebugTimer OBJECT_FIELD_S32(0x1D)
|
|
|
|
/* Scuttlebug Spawner */
|
|
#define /*0x088*/ oScuttlebugSpawnerIsDeactivated OBJECT_FIELD_S32(0x00)
|
|
#define /*0x0F4*/ oScuttlebugSpawnerSpawnWithNoLootCoins OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Seesaw Platform */
|
|
#define /*0x0F4*/ oSeesawPlatformPitchVel OBJECT_FIELD_F32(0x1B)
|
|
|
|
/* Ship Part 3 */
|
|
#define /*0x0F4*/ oShipPart3LoopPitch OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oShipPart3LoopRoll OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* Sink When Stepped On */
|
|
#define /*0x104*/ oSinkWhenSteppedOnTimer OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oSinkWhenSteppedOnYOffsetFromHome OBJECT_FIELD_F32(0x20)
|
|
|
|
/* Skeeter */
|
|
#define /*0x0F4*/ oSkeeterTargetAngle OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oSkeeterTurningAwayFromWall OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oSkeeterTargetForwardVel OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oSkeeterWaitTime OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x1AC*/ oSkeeterAngleVel OBJECT_FIELD_S16(0x49, 0)
|
|
|
|
/* Jrb Sliding Box */
|
|
#define /*0x0F4*/ oJrbSlidingBoxShipObj OBJECT_FIELD_OBJ(0x1B)
|
|
#define /*0x0F8*/ oJrbSlidingBoxAngle OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oJrbSlidingBoxAdditiveZ OBJECT_FIELD_F32(0x1D)
|
|
|
|
/* WF Sliding Brick Platform */
|
|
#define /*0x0F4*/ oWFSlidBrickPtfmMovVel OBJECT_FIELD_F32(0x1B)
|
|
|
|
/* Smoke */
|
|
#define /*0x0F4*/ oSmokeTimer OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Snowman's Bottom */
|
|
#define /*0x0F4*/ oSnowmansBottomScale OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oSnowmansBottomTargetYaw OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x1AC*/ oSnowmansBottomHitCheckpointNearMario OBJECT_FIELD_S32(0x49)
|
|
// 0x1D-0x21 reserved for pathing
|
|
|
|
/* Snowman's Head */
|
|
#define /*0x0F4*/ oSnowmansHeadDialogActive OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Snowman Wind Blowing */
|
|
#define /*0x0F4*/ oSLSnowmanWindOriginalYaw OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Snufit */
|
|
#define /*0x0F4*/ oSnufitRecoil OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oSnufitScale OBJECT_FIELD_F32(0x1C)
|
|
// 0x1D
|
|
#define /*0x100*/ oSnufitCircularPeriod OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oSnufitBodyScalePeriod OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oSnufitBodyBaseScale OBJECT_FIELD_S32(0x20)
|
|
#define /*0x10C*/ oSnufitBullets OBJECT_FIELD_S32(0x21)
|
|
#define /*0x1AC*/ oSnufitBodyScale OBJECT_FIELD_S16(0x49, 0)
|
|
|
|
/* Spindel */
|
|
#define /*0x0F4*/ oSpindelMoveTimer OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oSpindelMoveDirection OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* Spinning Heart */
|
|
#define /*0x0F4*/ oSpinningHeartTotalSpin OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oSpinningHeartPlayedSound OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* Spiny */
|
|
#define /*0x0F4*/ oSpinyTimeUntilTurn OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oSpinyTargetYaw OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x100*/ oSpinyTurningAwayFromWall OBJECT_FIELD_S32(0x1E)
|
|
|
|
/* Sound Effect */
|
|
#define /*0x0F4*/ oSoundEffectBits OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Star Spawn */
|
|
#define /*0x0F4*/ oStarSpawnDisFromHome OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0FC*/ oStarSpawnVelY OBJECT_FIELD_F32(0x1D)
|
|
|
|
/* Hidden Star */
|
|
// Secrets/Red Coins
|
|
#define /*0x0F4*/ oHiddenStarTriggerCounter OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oHiddenStarTriggerTotal OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* Sealed Door Star */
|
|
#define /*0x108*/ oUnlockDoorStarState OBJECT_FIELD_U32(0x20)
|
|
#define /*0x10C*/ oUnlockDoorStarTimer OBJECT_FIELD_S32(0x21)
|
|
#define /*0x110*/ oUnlockDoorStarYawVel OBJECT_FIELD_S32(0x22)
|
|
|
|
/* Celebration Star */
|
|
#define /*0x0F4*/ oCelebStarIsBowserKey OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x108*/ oCelebStarDiameterOfRotation OBJECT_FIELD_S32(0x20)
|
|
|
|
/* Star Selector */
|
|
#define /*0x0F4*/ oStarSelectorType OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oStarSelectorTimer OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x108*/ oStarSelectorSize OBJECT_FIELD_F32(0x20)
|
|
|
|
/* Sushi Shark */
|
|
#define /*0x0F4*/ oSushiSharkAngleFromHome OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Swing Platform */
|
|
#define /*0x0F4*/ oSwingPlatformAngle OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oSwingPlatformSpeed OBJECT_FIELD_F32(0x1C)
|
|
|
|
/* Swoop */
|
|
#define /*0x0F4*/ oSwoopBonkCountdown OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ O_SWOOP_TARGET_ANGLE_INDEX 0x1C
|
|
#define /*0x0F8*/ O_SWOOP_TARGET_PITCH_INDEX (O_SWOOP_TARGET_ANGLE_INDEX + 0) // 0x1C
|
|
#define /*0x0F8*/ O_SWOOP_TARGET_YAW_INDEX (O_SWOOP_TARGET_ANGLE_INDEX + 1) // 0x1D
|
|
#define /*0x0F8*/ O_SWOOP_TARGET_ROLL_INDEX (O_SWOOP_TARGET_ANGLE_INDEX + 2) // 0x1E
|
|
#define /*0x0F8*/ oSwoopTargetAngleVec OBJECT_FIELD_S32(O_SWOOP_TARGET_ANGLE_INDEX)
|
|
#define /*0x0F8*/ oSwoopTargetPitch OBJECT_FIELD_S32(O_SWOOP_TARGET_PITCH_INDEX)
|
|
#define /*0x0FC*/ oSwoopTargetYaw OBJECT_FIELD_S32(O_SWOOP_TARGET_YAW_INDEX)
|
|
#define /*0x100*/ oSwoopTargetRoll OBJECT_FIELD_S32(O_SWOOP_TARGET_ROLL_INDEX) // unused
|
|
|
|
/* Thwomp */
|
|
#define /*0x0F4*/ oThwompRandomTimer OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Tilting Platform */
|
|
#define /*0x0F4*/ O_TILTING_PYRAMID_NORMAL_INDEX 0x1B
|
|
#define /*0x0F4*/ O_TILTING_PYRAMID_NORMAL_X_INDEX (O_TILTING_PYRAMID_NORMAL_INDEX + 0) // 0x1B
|
|
#define /*0x0F8*/ O_TILTING_PYRAMID_NORMAL_Y_INDEX (O_TILTING_PYRAMID_NORMAL_INDEX + 1) // 0x1C
|
|
#define /*0x0FC*/ O_TILTING_PYRAMID_NORMAL_Z_INDEX (O_TILTING_PYRAMID_NORMAL_INDEX + 2) // 0x1D
|
|
#define /*0x0F4*/ oTiltingPyramidNormalVec OBJECT_FIELD_F32(O_TILTING_PYRAMID_NORMAL_INDEX)
|
|
#define /*0x0F4*/ oTiltingPyramidNormalX OBJECT_FIELD_F32(O_TILTING_PYRAMID_NORMAL_X_INDEX)
|
|
#define /*0x0F8*/ oTiltingPyramidNormalY OBJECT_FIELD_F32(O_TILTING_PYRAMID_NORMAL_Y_INDEX)
|
|
#define /*0x0FC*/ oTiltingPyramidNormalZ OBJECT_FIELD_F32(O_TILTING_PYRAMID_NORMAL_Z_INDEX)
|
|
|
|
/* Toad Message */
|
|
#define /*0x108*/ oToadMessageDialogId OBJECT_FIELD_U32(0x20)
|
|
#define /*0x10C*/ oToadMessageRecentlyTalked OBJECT_FIELD_S32(0x21)
|
|
#define /*0x110*/ oToadMessageState OBJECT_FIELD_S32(0x22)
|
|
|
|
/* Tox Box */
|
|
#define /*0x1AC*/ oToxBoxMovementPattern OBJECT_FIELD_VPTR(0x49)
|
|
#define /*0x1B0*/ oToxBoxMovementStep OBJECT_FIELD_S32(0x4A)
|
|
|
|
/* TTC Rotating Solid */
|
|
#define /*0x0F4*/ oTTCRotatingSolidNumTurns OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oTTCRotatingSolidNumSides OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oTTCRotatingSolidRotationDelay OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oTTCRotatingSolidVelY OBJECT_FIELD_F32(0x1E)
|
|
#define /*0x104*/ oTTCRotatingSolidSoundTimer OBJECT_FIELD_S32(0x1F)
|
|
|
|
/* TTC Pendulum */
|
|
#define /*0x0F4*/ oTTCPendulumAccelDir OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oTTCPendulumAngle OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oTTCPendulumAngleVel OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oTTCPendulumAngleAccel OBJECT_FIELD_F32(0x1E)
|
|
#define /*0x104*/ oTTCPendulumDelay OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oTTCPendulumSoundTimer OBJECT_FIELD_S32(0x20)
|
|
|
|
/* TTC Treadmill */
|
|
#define /*0x0F4*/ oTTCTreadmillBigSurface OBJECT_FIELD_S16P(0x1B)
|
|
#define /*0x0F8*/ oTTCTreadmillSmallSurface OBJECT_FIELD_S16P(0x1C)
|
|
#define /*0x0FC*/ oTTCTreadmillSpeed OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oTTCTreadmillTargetSpeed OBJECT_FIELD_F32(0x1E)
|
|
#define /*0x104*/ oTTCTreadmillTimeUntilSwitch OBJECT_FIELD_S32(0x1F)
|
|
|
|
/* TTC Moving Bar */
|
|
#define /*0x0F4*/ oTTCMovingBarDelay OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oTTCMovingBarStoppedTimer OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oTTCMovingBarOffset OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oTTCMovingBarSpeed OBJECT_FIELD_F32(0x1E)
|
|
#define /*0x104*/ oTTCMovingBarStartOffset OBJECT_FIELD_F32(0x1F)
|
|
|
|
/* TTC Cog */
|
|
#define /*0x0F4*/ oTTCCogDir OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oTTCCogSpeed OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oTTCCogTargetVel OBJECT_FIELD_F32(0x1D)
|
|
|
|
/* TTC Pit Block */
|
|
#define /*0x0F4*/ oTTCPitBlockPeakY OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oTTCPitBlockDir OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oTTCPitBlockWaitTime OBJECT_FIELD_S32(0x1D)
|
|
|
|
/* TTC Elevator */
|
|
#define /*0x0F4*/ oTTCElevatorDir OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oTTCElevatorPeakY OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oTTCElevatorMoveTime OBJECT_FIELD_S32(0x1D)
|
|
|
|
/* TTC 2D Rotator */
|
|
#define /*0x0F4*/ oTTC2DRotatorMinTimeUntilNextTurn OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oTTC2DRotatorTargetYaw OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oTTC2DRotatorIncrement OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x104*/ oTTC2DRotatorRandomDirTimer OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ oTTC2DRotatorSpeed OBJECT_FIELD_S32(0x20)
|
|
|
|
/* TTC Spinner */
|
|
#define /*0x0F4*/ oTTCSpinnerDir OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oTTCChangeDirTimer OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* Beta Trampoline */
|
|
#define /*0x110*/ oBetaTrampolineMarioOnTrampoline OBJECT_FIELD_S32(0x22)
|
|
|
|
/* Treasure Chest */
|
|
#define /*0x0F4*/ oTreasureChestNumOpenedChests OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oTreasureChestDoCloseChests OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oTreasureChestAboveWater OBJECT_FIELD_S32(0x1D)
|
|
|
|
/* Tree Snow Or Leaf */
|
|
#define /*0x0F4*/ oTreeSnowOrLeafSidewardAngle OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oTreeSnowOrLeafSidewardVel OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oTreeSnowOrLeafSidewardAngleVel OBJECT_FIELD_S32(0x1D)
|
|
|
|
/* Tumbling Bridge */
|
|
#define /*0x0F4*/ oTumblingBridgeRollAccel OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Tweester */
|
|
#define /*0x0F4*/ oTweesterScaleTimer OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oTweesterUnused OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* Ukiki */
|
|
#define /*0x0F4*/ oUkikiTauntCounter OBJECT_FIELD_S16(0x1B, 0)
|
|
#define /*0x0F6*/ oUkikiTauntsToBeDone OBJECT_FIELD_S16(0x1B, 1)
|
|
// 0x1D-0x21 reserved for pathing
|
|
#define /*0x110*/ oUkikiChaseFleeRange OBJECT_FIELD_F32(0x22)
|
|
#define /*0x1AC*/ oUkikiTextState OBJECT_FIELD_S16(0x49, 0)
|
|
#define /*0x1AE*/ oUkikiTextboxTimer OBJECT_FIELD_S16(0x49, 1)
|
|
#define /*0x1B0*/ oUkikiCageSpinTimer OBJECT_FIELD_S16(0x4A, 0)
|
|
#define /*0x1B2*/ oUkikiHasCap OBJECT_FIELD_S16(0x4A, 1)
|
|
|
|
/* Ukiki Cage*/
|
|
#define /*0x088*/ oUkikiCageNextAction OBJECT_FIELD_S32(0x00)
|
|
|
|
/* Unagi */
|
|
#define /*0x0F4*/ oUnagiDistFromHome OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oUnagiNextForwardVel OBJECT_FIELD_F32(0x1C)
|
|
// 0x1D-0x21 reserved for pathing
|
|
#define /*0x110*/ oUnagiTargetNextForwardVel OBJECT_FIELD_F32(0x22)
|
|
#define /*0x1AC*/ oUnagiDistanceToMario OBJECT_FIELD_F32(0x49)
|
|
#define /*0x1B0*/ oUnagiInitMoveYaw OBJECT_FIELD_S16(0x4A, 0)
|
|
#define /*0x1B2*/ oUnagiHasStar OBJECT_FIELD_S16(0x4A, 1)
|
|
|
|
/* Water Bomb */
|
|
#define /*0x0F8*/ oWaterBombVerticalStretch OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oWaterBombStretchSpeed OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oWaterBombOnGround OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oWaterBombNumBounces OBJECT_FIELD_F32(0x1F)
|
|
|
|
/* Water Bomb Spawner */
|
|
#define /*0x0F4*/ oWaterBombSpawnerBombActive OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oWaterBombSpawnerTimeToSpawn OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* Water Bomb Cannon */
|
|
#define /*0x0F4*/ oWaterCannonIdleTimer OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oWaterCannonRotationTimer OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oWaterCannonTargetMovePitch OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oWaterCannonTargetFaceYaw OBJECT_FIELD_S32(0x1E)
|
|
|
|
/* Cannon Barrel Bubbles */
|
|
#define /*0x0F4*/ oCannonBarrelBubblesForwardVelCheck OBJECT_FIELD_F32(0x1B)
|
|
|
|
/* Water Level Pillar */
|
|
#define /*0x0F8*/ oWaterLevelPillarDrained OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* Water Level Trigger */
|
|
#define /*0x0F4*/ oWaterLevelTriggerAmbientWaves OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oWaterLevelTriggerTargetWaterLevel OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* Water Objects */
|
|
#define /*0x0F4*/ oWaterObjScaleXAngle OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oWaterObjScaleYAngle OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oWaterObjScaleXAngleVel OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oWaterObjScaleYAngleVel OBJECT_FIELD_S32(0x1E)
|
|
|
|
/* Water Ring (both variants) */
|
|
#define /*0x0F4*/ O_WATER_RING_SCALE_PHASE_INDEX 0x1B
|
|
#define /*0x0F4*/ O_WATER_RING_SCALE_PHASE_X_INDEX (O_WATER_RING_SCALE_PHASE_INDEX + 0) // 0x1B
|
|
#define /*0x0F8*/ O_WATER_RING_SCALE_PHASE_Y_INDEX (O_WATER_RING_SCALE_PHASE_INDEX + 1) // 0x1C
|
|
#define /*0x0FC*/ O_WATER_RING_SCALE_PHASE_Z_INDEX (O_WATER_RING_SCALE_PHASE_INDEX + 2) // 0x1D
|
|
#define /*0x0F4*/ oWaterRingScalePhaseVec OBJECT_FIELD_S32(O_WATER_RING_SCALE_PHASE_INDEX)
|
|
#define /*0x0F4*/ oWaterRingScalePhaseX OBJECT_FIELD_S32(O_WATER_RING_SCALE_PHASE_X_INDEX)
|
|
#define /*0x0F8*/ oWaterRingScalePhaseY OBJECT_FIELD_S32(O_WATER_RING_SCALE_PHASE_Y_INDEX)
|
|
#define /*0x0FC*/ oWaterRingScalePhaseZ OBJECT_FIELD_S32(O_WATER_RING_SCALE_PHASE_Z_INDEX)
|
|
#define /*0x100*/ O_WATER_RING_NORMAL_INDEX 0x1E
|
|
#define /*0x100*/ O_WATER_RING_NORMAL_X_INDEX (O_WATER_RING_NORMAL_INDEX + 0) // 0x1E
|
|
#define /*0x104*/ O_WATER_RING_NORMAL_Y_INDEX (O_WATER_RING_NORMAL_INDEX + 1) // 0x1F
|
|
#define /*0x108*/ O_WATER_RING_NORMAL_Z_INDEX (O_WATER_RING_NORMAL_INDEX + 2) // 0x20
|
|
#define /*0x100*/ oWaterRingNormalVec OBJECT_FIELD_F32(O_WATER_RING_NORMAL_INDEX)
|
|
#define /*0x100*/ oWaterRingNormalX OBJECT_FIELD_F32(O_WATER_RING_NORMAL_X_INDEX)
|
|
#define /*0x104*/ oWaterRingNormalY OBJECT_FIELD_F32(O_WATER_RING_NORMAL_Y_INDEX)
|
|
#define /*0x108*/ oWaterRingNormalZ OBJECT_FIELD_F32(O_WATER_RING_NORMAL_Z_INDEX)
|
|
#define /*0x10C*/ oWaterRingMarioDistInFront OBJECT_FIELD_F32(0x21)
|
|
#define /*0x110*/ oWaterRingIndex OBJECT_FIELD_S32(0x22)
|
|
#define /*0x1AC*/ oWaterRingAvgScale OBJECT_FIELD_F32(0x49)
|
|
|
|
/* Water Ring Spawner (Jet Stream Ring Spawner and Manta Ray) */
|
|
#define /*0x1AC*/ oWaterRingSpawnerRingsCollected OBJECT_FIELD_S32(0x49)
|
|
|
|
/* Water Ring Manager (Jet Stream Ring Spawner and Manta Ray Ring Manager) */
|
|
#define /*0x0F4*/ oWaterRingMgrNextRingIndex OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oWaterRingMgrLastRingCollected OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* Wave Trail */
|
|
#define /*0x0F8*/ oWaveTrailSize OBJECT_FIELD_F32(0x1C)
|
|
|
|
/* Whirlpool */
|
|
#define /*0x0F4*/ oWhirlpoolInitFacePitch OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oWhirlpoolInitFaceRoll OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* White Puff Explode */
|
|
#define /*0x0F4*/ oWhitePuffScaleX OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oWhitePuffOpacityDiff OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oWhitePuffSlowFade OBJECT_FIELD_S32(0x1D)
|
|
|
|
/* White Wind Particle */
|
|
#define /*0x0F4*/ oStrongWindParticlePenguinObj OBJECT_FIELD_OBJ(0x1B)
|
|
|
|
/* Whomp */
|
|
#define /*0x0F8*/ oWhompShakeVal OBJECT_FIELD_S32(0x1C)
|
|
|
|
/* Wiggler */
|
|
#define /*0x0F4*/ oWigglerFallThroughFloorsHeight OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oWigglerSegments OBJECT_FIELD_CHAIN_SEGMENT(0x1C)
|
|
#define /*0x0FC*/ oWigglerWalkAnimSpeed OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x104*/ oWigglerSquishSpeed OBJECT_FIELD_F32(0x1F)
|
|
#define /*0x108*/ oWigglerTimeUntilRandomTurn OBJECT_FIELD_S32(0x20)
|
|
#define /*0x10C*/ oWigglerTargetYaw OBJECT_FIELD_S32(0x21)
|
|
#define /*0x110*/ oWigglerWalkAwayFromWallTimer OBJECT_FIELD_S32(0x22)
|
|
#define /*0x1AC*/ oWigglerUnused OBJECT_FIELD_S16(0x49, 0)
|
|
#define /*0x1AE*/ oWigglerTextStatus OBJECT_FIELD_S16(0x49, 1)
|
|
|
|
/* Lll Wood Piece */
|
|
#define /*0x0F4*/ oLllWoodPieceOscillationTimer OBJECT_FIELD_S32(0x1B)
|
|
|
|
/* Wooden Post */
|
|
#define /*0x0F4*/ oWoodenPostTotalMarioAngle OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oWoodenPostPrevAngleToMario OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oWoodenPostSpeedY OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oWoodenPostMarioPounding OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ oWoodenPostOffsetY OBJECT_FIELD_F32(0x1F)
|
|
|
|
/* Yoshi */
|
|
#define /*0x0F4*/ oYoshiBlinkTimer OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0FC*/ oYoshiChosenHome OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ oYoshiTargetYaw OBJECT_FIELD_S32(0x1E)
|
|
|
|
|
|
/*Custom general defines:
|
|
|
|
For general s32 ints, use o->oF4, oF8, oFC, o100, o104, o108, o10C, and o110
|
|
|
|
For floats, apply the prefix "oFloat" before the index. For object pointers, apply "oObj", and for surface pointers, apply "oSurf"
|
|
|
|
Examples: o->oFloatF4, o->oSurf10C
|
|
|
|
s16 variables are also supported, and using them effectly can double the number of available members. The full list of s16 defines is:
|
|
|
|
os16F4
|
|
os16F6
|
|
os16F8
|
|
os16FA
|
|
os16FC
|
|
os16FE
|
|
os16100
|
|
os16102
|
|
os16104
|
|
os16106
|
|
os16108
|
|
os1610A
|
|
os1610C
|
|
os1610E
|
|
os16110
|
|
os16112*/
|
|
|
|
#define /*0x0F4*/ oF4 OBJECT_FIELD_S32(0x1B)
|
|
#define /*0x0F8*/ oF8 OBJECT_FIELD_S32(0x1C)
|
|
#define /*0x0FC*/ oFC OBJECT_FIELD_S32(0x1D)
|
|
#define /*0x100*/ o100 OBJECT_FIELD_S32(0x1E)
|
|
#define /*0x104*/ o104 OBJECT_FIELD_S32(0x1F)
|
|
#define /*0x108*/ o108 OBJECT_FIELD_S32(0x20)
|
|
#define /*0x10C*/ o10C OBJECT_FIELD_S32(0x21)
|
|
#define /*0x110*/ o110 OBJECT_FIELD_S32(0x22)
|
|
|
|
#define /*0x0F4*/ oFloatF4 OBJECT_FIELD_F32(0x1B)
|
|
#define /*0x0F8*/ oFloatF8 OBJECT_FIELD_F32(0x1C)
|
|
#define /*0x0FC*/ oFloatFC OBJECT_FIELD_F32(0x1D)
|
|
#define /*0x100*/ oFloat100 OBJECT_FIELD_F32(0x1E)
|
|
#define /*0x104*/ oFloat104 OBJECT_FIELD_F32(0x1F)
|
|
#define /*0x108*/ oFloat108 OBJECT_FIELD_F32(0x20)
|
|
#define /*0x10C*/ oFloat10C OBJECT_FIELD_F32(0x21)
|
|
#define /*0x110*/ oFloat110 OBJECT_FIELD_F32(0x22)
|
|
|
|
#define /*0x0F4*/ oObjF4 OBJECT_FIELD_OBJ(0x1B)
|
|
#define /*0x0F8*/ oObjF8 OBJECT_FIELD_OBJ(0x1C)
|
|
#define /*0x0FC*/ oObjFC OBJECT_FIELD_OBJ(0x1D)
|
|
#define /*0x100*/ oObj100 OBJECT_FIELD_OBJ(0x1E)
|
|
#define /*0x104*/ oObj104 OBJECT_FIELD_OBJ(0x1F)
|
|
#define /*0x108*/ oObj108 OBJECT_FIELD_OBJ(0x20)
|
|
#define /*0x10C*/ oObj10C OBJECT_FIELD_OBJ(0x21)
|
|
#define /*0x110*/ oObj110 OBJECT_FIELD_OBJ(0x22)
|
|
|
|
#define /*0x0F4*/ oSurfF4 OBJECT_FIELD_SURFACE(0x1B)
|
|
#define /*0x0F8*/ oSurfF8 OBJECT_FIELD_SURFACE(0x1C)
|
|
#define /*0x0FC*/ oSurfFC OBJECT_FIELD_SURFACE(0x1D)
|
|
#define /*0x100*/ oSurf100 OBJECT_FIELD_SURFACE(0x1E)
|
|
#define /*0x104*/ oSurf104 OBJECT_FIELD_SURFACE(0x1F)
|
|
#define /*0x108*/ oSurf108 OBJECT_FIELD_SURFACE(0x20)
|
|
#define /*0x10C*/ oSurf10C OBJECT_FIELD_SURFACE(0x21)
|
|
#define /*0x110*/ oSurf110 OBJECT_FIELD_SURFACE(0x22)
|
|
|
|
#define /*0x0F4*/ os16F4 OBJECT_FIELD_S16(0x1B, 0)
|
|
#define /*0x0F6*/ os16F6 OBJECT_FIELD_S16(0x1B, 1)
|
|
#define /*0x0F8*/ os16F8 OBJECT_FIELD_S16(0x1C, 0)
|
|
#define /*0x0FA*/ os16FA OBJECT_FIELD_S16(0x1C, 1)
|
|
#define /*0x0FC*/ os16FC OBJECT_FIELD_S16(0x1D, 0)
|
|
#define /*0x0FE*/ os16FE OBJECT_FIELD_S16(0x1D, 1)
|
|
#define /*0x100*/ os16100 OBJECT_FIELD_S16(0x1E, 0)
|
|
#define /*0x102*/ os16102 OBJECT_FIELD_S16(0x1E, 1)
|
|
#define /*0x104*/ os16104 OBJECT_FIELD_S16(0x1F, 0)
|
|
#define /*0x106*/ os16106 OBJECT_FIELD_S16(0x1F, 1)
|
|
#define /*0x108*/ os16108 OBJECT_FIELD_S16(0x20, 0)
|
|
#define /*0x10A*/ os1610A OBJECT_FIELD_S16(0x20, 1)
|
|
#define /*0x10C*/ os1610C OBJECT_FIELD_S16(0x21, 0)
|
|
#define /*0x10E*/ os1610E OBJECT_FIELD_S16(0x21, 1)
|
|
#define /*0x110*/ os16110 OBJECT_FIELD_S16(0x22, 0)
|
|
#define /*0x112*/ os16112 OBJECT_FIELD_S16(0x22, 1)
|
|
|
|
|
|
#endif // OBJECT_FIELDS_H
|