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26 lines
774 B
C
26 lines
774 B
C
#include <PR/ultratypes.h>
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#include "debug_utils.h"
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#include "gd_main.h"
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#include "gd_memory.h"
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#include "macros.h"
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#include "objects.h"
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#include "renderer.h"
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/* This file was spilt out of debug_memory.asm based on rodata.
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* The rodata for functions after this "__main__" function have string literals following
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* f32 literal, which implies that this is its own file
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*/
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// data
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s32 gGdMoveScene = TRUE; // @ 801A8050
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static s32 sUnref801A8054 = TRUE;
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f32 D_801A8058 = -600.0f;
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s32 gGdUseVtxNormal = TRUE; // @ 801A805C; instead of face normals
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static s32 sUnrefScnWidth = 320;
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static s32 sUnrefScnHeight = 240;
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// bss
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struct GdControl gGdCtrl; // @ 801B9920; processed controller info
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struct GdControl gGdCtrlPrev; // @ 801B9A18; previous frame's controller info
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