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https://github.com/Print-and-Panic/Microtransactions64.git
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* Implemented new lightweight CPU/RDP profiler * Added RSP profiling to the lightweight profiler * Added CPU audio to lightweight profiler * Changed lingering manual light struct definitions to gdSPDefLights1, made a dummy light for Koopa's pink shorts * Ran script to convert all light commands to lightcolor commands * Added define guards for the profiler * Wrote function for setting up global light direction in the frame * Moved camera matrix into projection stack * Corrected cameraToObject for the new matrix stack (fixes culling and sound) * Fixed billboarding with new matrix stack * Fixed shadows with new matrix stack * Fixed some areas where the game was previously extracting the camera matrix from various matrices * Restored vanilla light and env map directions under new matrix stack * Fix goddard crash * Fix geo_process_level_of_detail * Remove 'construct_float' from 'geo_process_level_of_detail' * Removed some accidentally added files * Removed unnecessary matrix multiplications in geo_process_object * Added fixlights script to build system for fixing custom assets and added option to disable it if needed * Fixed visual debug with new matstack and cleaned up visual debug code * Fixed handling of WORLD_SCALE in view matrix so it doesn't get cancelled out * Fixed clip planes not scaling based on WORLD_SCALE Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com> Co-authored-by: Arceveti <arceveti@gmail.com> Co-authored-by: thecozies <collinpferguson@gmail.com>
125 lines
7.0 KiB
C
125 lines
7.0 KiB
C
// 0x07011DE8 - 0x07011E00
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// 0x07011E00 - 0x07011F00
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static const Vtx ttm_seg7_vertex_07011E00[] = {
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{{{ -1104, 237, -97}, 0, { 674, -100}, {0x87, 0x22, 0xf2, 0xff}}},
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{{{ -1104, 98, -235}, 0, { 1018, 246}, {0xdf, 0x2f, 0x8f, 0xff}}},
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{{{ -1104, -97, -236}, 0, { 1018, 734}, {0xa3, 0xe0, 0xb1, 0xff}}},
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{{{ 1105, 237, -96}, 0, { 674, -100}, {0x6c, 0x3d, 0xe7, 0xff}}},
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{{{ 1106, -235, -97}, 0, { 674, 1078}, {0x5d, 0xb1, 0xdf, 0xff}}},
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{{{ 1106, -97, -236}, 0, { 1020, 734}, {0x3c, 0xd6, 0x99, 0xff}}},
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{{{ 1105, 98, -235}, 0, { 1020, 246}, {0x3c, 0x2b, 0x99, 0xff}}},
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{{{ 1105, 236, 98}, 0, { 186, -100}, {0x3c, 0x67, 0x2a, 0xff}}},
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{{{ 1105, 98, 237}, 0, { -158, 246}, {0x3c, 0x2a, 0x67, 0xff}}},
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{{{ 1105, -97, 236}, 0, { -158, 734}, {0x5d, 0xe0, 0x4f, 0xff}}},
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{{{ 1106, -236, 98}, 0, { 186, 1078}, {0x3c, 0x99, 0x2a, 0xff}}},
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{{{ -1104, -97, 236}, 0, { -160, 734}, {0xc4, 0xd6, 0x67, 0xff}}},
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{{{ -1104, 98, 237}, 0, { -160, 246}, {0xa3, 0x20, 0x4f, 0xff}}},
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{{{ -1104, -236, 97}, 0, { 184, 1078}, {0xa3, 0xb1, 0x20, 0xff}}},
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{{{ -1104, -235, -97}, 0, { 674, 1078}, {0xc4, 0x99, 0xd6, 0xff}}},
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{{{ -1104, 236, 98}, 0, { 184, -100}, {0xdf, 0x71, 0x2f, 0xff}}},
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};
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// 0x07011F00 - 0x07011FF0
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static const Vtx ttm_seg7_vertex_07011F00[] = {
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{{{ -1104, -97, 236}, 0, { 4380, 338}, {0xc4, 0xd6, 0x67, 0xff}}},
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{{{ 1105, 98, 237}, 0, { 0, 990}, {0x3c, 0x2a, 0x67, 0xff}}},
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{{{ -1104, 98, 237}, 0, { 4380, 990}, {0xa3, 0x20, 0x4f, 0xff}}},
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{{{ -1104, 98, -235}, 0, { 4380, 990}, {0xdf, 0x2f, 0x8f, 0xff}}},
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{{{ 1106, -97, -236}, 0, { 0, 338}, {0x3c, 0xd6, 0x99, 0xff}}},
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{{{ -1104, -97, -236}, 0, { 4380, 338}, {0xa3, 0xe0, 0xb1, 0xff}}},
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{{{ 1105, 98, -235}, 0, { 0, 990}, {0x3c, 0x2b, 0x99, 0xff}}},
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{{{ -1104, 236, 98}, 0, { 4380, 990}, {0xdf, 0x71, 0x2f, 0xff}}},
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{{{ 1105, 237, -96}, 0, { 0, 338}, {0x6c, 0x3d, 0xe7, 0xff}}},
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{{{ -1104, 237, -97}, 0, { 4380, 338}, {0x87, 0x22, 0xf2, 0xff}}},
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{{{ 1105, 236, 98}, 0, { 0, 990}, {0x3c, 0x67, 0x2a, 0xff}}},
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{{{ 1105, 98, 237}, 0, { -30, 338}, {0x3c, 0x2a, 0x67, 0xff}}},
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{{{ 1105, 236, 98}, 0, { -30, 990}, {0x3c, 0x67, 0x2a, 0xff}}},
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{{{ -1104, 236, 98}, 0, { 4380, 992}, {0xdf, 0x71, 0x2f, 0xff}}},
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{{{ -1104, 98, 237}, 0, { 4380, 342}, {0xa3, 0x20, 0x4f, 0xff}}},
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};
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// 0x07011FF0 - 0x070120E0
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static const Vtx ttm_seg7_vertex_07011FF0[] = {
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{{{ 1105, 237, -96}, 0, { 0, 990}, {0x6c, 0x3d, 0xe7, 0xff}}},
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{{{ -1104, 98, -235}, 0, { 4380, 338}, {0xdf, 0x2f, 0x8f, 0xff}}},
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{{{ -1104, 237, -97}, 0, { 4380, 990}, {0x87, 0x22, 0xf2, 0xff}}},
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{{{ -1104, -97, 236}, 0, { 4380, 338}, {0xc4, 0xd6, 0x67, 0xff}}},
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{{{ 1105, -97, 236}, 0, { 0, 338}, {0x5d, 0xe0, 0x4f, 0xff}}},
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{{{ 1105, 98, 237}, 0, { 0, 990}, {0x3c, 0x2a, 0x67, 0xff}}},
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{{{ 1106, -236, 98}, 0, { 0, 338}, {0x3c, 0x99, 0x2a, 0xff}}},
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{{{ 1105, -97, 236}, 0, { 0, 990}, {0x5d, 0xe0, 0x4f, 0xff}}},
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{{{ -1104, -97, 236}, 0, { 4380, 990}, {0xc4, 0xd6, 0x67, 0xff}}},
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{{{ -1104, -236, 97}, 0, { 4380, 338}, {0xa3, 0xb1, 0x20, 0xff}}},
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{{{ 1106, -235, -97}, 0, { 0, 338}, {0x5d, 0xb1, 0xdf, 0xff}}},
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{{{ 1106, -236, 98}, 0, { 0, 990}, {0x3c, 0x99, 0x2a, 0xff}}},
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{{{ -1104, -235, -97}, 0, { 4380, 338}, {0xc4, 0x99, 0xd6, 0xff}}},
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{{{ -1104, -236, 97}, 0, { 4380, 990}, {0xa3, 0xb1, 0x20, 0xff}}},
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{{{ 1105, 98, -235}, 0, { 0, 338}, {0x3c, 0x2b, 0x99, 0xff}}},
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};
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// 0x070120E0 - 0x07012120
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static const Vtx ttm_seg7_vertex_070120E0[] = {
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{{{ -1104, -235, -97}, 0, { 4382, 342}, {0xc4, 0x99, 0xd6, 0xff}}},
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{{{ 1106, -97, -236}, 0, { 0, 990}, {0x3c, 0xd6, 0x99, 0xff}}},
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{{{ 1106, -235, -97}, 0, { 0, 338}, {0x5d, 0xb1, 0xdf, 0xff}}},
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{{{ -1104, -97, -236}, 0, { 4382, 992}, {0xa3, 0xe0, 0xb1, 0xff}}},
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};
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// 0x07012120 - 0x070121B8
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static const Gfx ttm_seg7_dl_07012120[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ttm_seg7_texture_07002000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLightColor(LIGHT_1, 0xffffffff),
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gsSPLightColor(LIGHT_2, 0x7f7f7fff),
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gsSPVertex(ttm_seg7_vertex_07011E00, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 3, 7, 8, 0x0),
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gsSP2Triangles( 3, 8, 9, 0x0, 3, 9, 10, 0x0),
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gsSP2Triangles( 3, 10, 4, 0x0, 0, 11, 12, 0x0),
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gsSP2Triangles( 0, 13, 11, 0x0, 0, 14, 13, 0x0),
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gsSP2Triangles( 0, 2, 14, 0x0, 0, 12, 15, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x070121B8 - 0x07012270
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static const Gfx ttm_seg7_dl_070121B8[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_09005000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(ttm_seg7_vertex_07011F00, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(14, 11, 13, 0x0),
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gsSPVertex(ttm_seg7_vertex_07011FF0, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 9, 6, 8, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 11, 13, 12, 0x0),
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gsSP1Triangle( 0, 14, 1, 0x0),
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gsSPVertex(ttm_seg7_vertex_070120E0, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07012270 - 0x070122F0
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const Gfx ttm_seg7_dl_07012270[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(ttm_seg7_dl_07012120),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(ttm_seg7_dl_070121B8),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPEndDisplayList(),
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};
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