Files
Reonu 5a9b5a9751 Mat Stack Fix
* Implemented new lightweight CPU/RDP profiler
* Added RSP profiling to the lightweight profiler
* Added CPU audio to lightweight profiler
* Changed lingering manual light struct definitions to gdSPDefLights1, made a dummy light for Koopa's pink shorts
* Ran script to convert all light commands to lightcolor commands
* Added define guards for the profiler
* Wrote function for setting up global light direction in the frame
* Moved camera matrix into projection stack
* Corrected cameraToObject for the new matrix stack (fixes culling and sound)
* Fixed billboarding with new matrix stack
* Fixed shadows with new matrix stack
* Fixed some areas where the game was previously extracting the camera matrix from various matrices
* Restored vanilla light and env map directions under new matrix stack
* Fix goddard crash
* Fix geo_process_level_of_detail
* Remove 'construct_float' from 'geo_process_level_of_detail'
* Removed some accidentally added files
* Removed unnecessary matrix multiplications in geo_process_object
* Added fixlights script to build system for fixing custom assets and added option to disable it if needed
* Fixed visual debug with new matstack and cleaned up visual debug code
* Fixed handling of WORLD_SCALE in view matrix so it doesn't get cancelled out
* Fixed clip planes not scaling based on WORLD_SCALE

Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
Co-authored-by: Arceveti <arceveti@gmail.com>
Co-authored-by: thecozies <collinpferguson@gmail.com>
2022-07-19 08:04:54 -05:00

123 lines
6.5 KiB
C

// 0x07010930 - 0x07010948
// 0x07010948 - 0x07010A28
static const Vtx ttc_seg7_vertex_07010948[] = {
{{{ 0, 0, -74}, 0, { 4566, 0}, {0x00, 0x22, 0x86, 0xff}}},
{{{ 0, 77, 0}, 0, { 4566, -542}, {0x00, 0x7e, 0x00, 0xff}}},
{{{ 75, 0, 0}, 0, { 5716, 0}, {0x5c, 0x4a, 0xd3, 0xff}}},
{{{ -299, -153, 300}, 0, { -4986, 990}, {0xd9, 0x9e, 0x45, 0xff}}},
{{{ 300, -153, 300}, 0, { 6968, 990}, {0x27, 0x9e, 0x45, 0xff}}},
{{{ 0, 0, 300}, 0, { 990, 0}, {0x00, 0x46, 0x69, 0xff}}},
{{{ 300, 0, 300}, 0, { 6968, 0}, {0x4f, 0x62, 0xf7, 0xff}}},
{{{ -299, 0, 300}, 0, { -4986, 0}, {0xb1, 0x62, 0xf7, 0xff}}},
{{{ 0, -153, 75}, 0, { 4566, 990}, {0x00, 0x86, 0x22, 0xff}}},
{{{ -74, -153, 0}, 0, { 3418, 990}, {0x9e, 0xce, 0xc3, 0xff}}},
{{{ 0, -229, 0}, 0, { 4566, 1498}, {0x00, 0x82, 0x00, 0xff}}},
{{{ 75, -153, 0}, 0, { 5716, 990}, {0x62, 0xce, 0xc2, 0xff}}},
{{{ 0, -153, -74}, 0, { 4566, 990}, {0x00, 0xcd, 0x8c, 0xff}}},
{{{ -74, 0, 0}, 0, { 3418, 0}, {0xa4, 0x49, 0xd3, 0xff}}},
};
// 0x07010A28 - 0x07010B28
static const Vtx ttc_seg7_vertex_07010A28[] = {
{{{ 300, 0, 300}, 0, { -6482, 0}, {0x4f, 0x62, 0xf7, 0xff}}},
{{{ 75, -153, 0}, 0, { 990, 990}, {0x62, 0xce, 0xc2, 0xff}}},
{{{ 75, 0, 0}, 0, { 990, 0}, {0x5c, 0x4a, 0xd3, 0xff}}},
{{{ 0, 77, 0}, 0, { 4566, -542}, {0x00, 0x7e, 0x00, 0xff}}},
{{{ -74, 0, 0}, 0, { 3418, 0}, {0xa4, 0x49, 0xd3, 0xff}}},
{{{ 0, 0, 75}, 0, { 4566, 0}, {0x00, 0x7b, 0x1c, 0xff}}},
{{{ 75, 0, 0}, 0, { 5716, 0}, {0x5c, 0x4a, 0xd3, 0xff}}},
{{{ 0, 0, -74}, 0, { -2128, 0}, {0x00, 0x22, 0x86, 0xff}}},
{{{ 0, -153, -74}, 0, { -2128, 990}, {0x00, 0xcd, 0x8c, 0xff}}},
{{{ -74, -153, 0}, 0, { 0, 990}, {0x9e, 0xce, 0xc3, 0xff}}},
{{{ -74, 0, 0}, 0, { 0, 0}, {0xa4, 0x49, 0xd3, 0xff}}},
{{{ -299, -153, 300}, 0, { 7442, 990}, {0xd9, 0x9e, 0x45, 0xff}}},
{{{ -299, 0, 300}, 0, { 7442, 0}, {0xb1, 0x62, 0xf7, 0xff}}},
{{{ 0, 0, -74}, 0, { 3088, 0}, {0x00, 0x22, 0x86, 0xff}}},
{{{ 0, -153, -74}, 0, { 3088, 990}, {0x00, 0xcd, 0x8c, 0xff}}},
{{{ 300, -153, 300}, 0, { -6482, 990}, {0x27, 0x9e, 0x45, 0xff}}},
};
// 0x07010B28 - 0x07010B78
static const Vtx ttc_seg7_vertex_07010B28[] = {
{{{ 300, -153, 300}, 0, { 9166, 990}, {0x27, 0x9e, 0x45, 0xff}}},
{{{ -299, -153, 300}, 0, { 0, 990}, {0xd9, 0x9e, 0x45, 0xff}}},
{{{ 0, -153, 75}, 0, { 4566, 990}, {0x00, 0x86, 0x22, 0xff}}},
{{{ -74, -153, 0}, 0, { 3418, 990}, {0x9e, 0xce, 0xc3, 0xff}}},
{{{ 75, -153, 0}, 0, { 5716, 990}, {0x62, 0xce, 0xc2, 0xff}}},
};
// 0x07010B78 - 0x07010BF8
static const Vtx ttc_seg7_vertex_07010B78[] = {
{{{ 300, 0, 300}, 0, { 990, 990}, {0x4f, 0x62, 0xf7, 0xff}}},
{{{ 75, 0, 0}, 0, { -76, 990}, {0x5c, 0x4a, 0xd3, 0xff}}},
{{{ 0, 0, 75}, 0, { 190, 1362}, {0x00, 0x7b, 0x1c, 0xff}}},
{{{ 0, 0, 300}, 0, { 990, 1842}, {0x00, 0x46, 0x69, 0xff}}},
{{{ -299, 0, 300}, 0, { 990, 990}, {0xb1, 0x62, 0xf7, 0xff}}},
{{{ 0, 0, 300}, 0, { 990, 136}, {0x00, 0x46, 0x69, 0xff}}},
{{{ 0, 0, 75}, 0, { 190, 616}, {0x00, 0x7b, 0x1c, 0xff}}},
{{{ -74, 0, 0}, 0, { -76, 990}, {0xa4, 0x49, 0xd3, 0xff}}},
};
// 0x07010BF8 - 0x07010CF0
static const Gfx ttc_seg7_dl_07010BF8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, machine_09003800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLightColor(LIGHT_1, 0xffffffff),
gsSPLightColor(LIGHT_2, 0x7f7f7fff),
gsSPVertex(ttc_seg7_vertex_07010948, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 4, 6, 5, 0x0, 3, 5, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 10, 11, 8, 0x0),
gsSP2Triangles( 9, 12, 10, 0x0, 11, 10, 12, 0x0),
gsSP1Triangle( 1, 0, 13, 0x0),
gsSPVertex(ttc_seg7_vertex_07010A28, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 5, 6, 3, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 9, 11, 12, 0x0),
gsSP2Triangles( 9, 12, 10, 0x0, 1, 13, 2, 0x0),
gsSP2Triangles( 1, 14, 13, 0x0, 0, 15, 1, 0x0),
gsSPVertex(ttc_seg7_vertex_07010B28, 5, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP1Triangle( 0, 2, 4, 0x0),
gsSPEndDisplayList(),
};
// 0x07010CF0 - 0x07010D38
static const Gfx ttc_seg7_dl_07010CF0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, machine_09005000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(ttc_seg7_vertex_07010B78, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 4, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x07010D38 - 0x07010DE8
const Gfx ttc_seg7_dl_07010D38[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(200, 255, 255, 255),
gsSPFogPosition(900, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(ttc_seg7_dl_07010BF8),
gsSPDisplayList(ttc_seg7_dl_07010CF0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};